154
5/5/2024
Sidar
Deck Size: 362
Commander
Est deck cost: $542.76
Salt sum: 50.45
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154
5/5/2024
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Commander

Qty: 1 Price: $0.99
Sidar Jabari of Zhalfir

Eminence — Whenever you attack with one or more Knights, if Sidar Jabari is in the command zone or on the battlefield, draw a card, then discard a card. Flying, first strike Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.

Creature
Sidar Jabari of Zhalfir (moc) 5

Commander

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Anthem

Qty: 19 Price: $37.93
Accorder Paladin

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Creature
Accorder Paladin (mbs) 1
Arvad the Cursed

Deathtouch, lifelink Other legendary creatures you control get +2/+2.

Creature
Arvad the Cursed (moc) 317
Belle of the Brawl

Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, other Knights you control get +1/+0 until end of turn.

Creature
Belle of the Brawl (eld) 78
Benalish Marshal

Other creatures you control get +1/+1.

Creature
Benalish Marshal (gnt) 8
Elder Arthur Maxson

Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.) Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.

Creature
Elder Arthur Maxson (pip) 102
Glen Elendra Liege

Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1.

Creature
Glen Elendra Liege (2x2) 217
Kabira Vindicator

Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-4 3/6 Other creatures you control get +1/+1. LEVEL 5+ 4/8 Other creatures you control get +2/+2.

Creature
Kabira Vindicator (ddp) 4
Kinsbaile Cavalier

Knight creatures you control have double strike.

Creature
Kinsbaile Cavalier (ddg) 17
Kwende, Pride of Femeref

Double strike Creatures you control with first strike have double strike.

Creature
Kwende, Pride of Femeref (dom) 25
Legion Lieutenant

Other Vampires you control get +1/+1.

Creature
Legion Lieutenant (lcc) 275
Marshal of Zhalfir

Other Knights you control get +1/+1. {W}{U}, {T}: Tap another target creature.

Creature
Marshal of Zhalfir (mom) 246
Order of Sacred Dusk

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, lifelink, haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other Vampires you control have exalted.

Creature
Order of Sacred Dusk (lcc) 97
Skyhunter Strike Force

Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Lieutenant — As long as you control your commander, other creatures you control have melee.

Creature
Skyhunter Strike Force (plst) ONC-21
Sylvia Brightspear

Partner with Khorvath Brightflame (When this creature enters, target player may put Khorvath into their hand from their library, then shuffle.) Double strike Dragons your team controls have double strike.

Creature
Sylvia Brightspear (bbd) 10
Syr Alin, the Lion's Claw

First strike (This creature deals combat damage before creatures without first strike.) Whenever Syr Alin attacks, other creatures you control get +1/+1 until end of turn.

Creature
Syr Alin, the Lion's Claw (eld) 32
The Circle of Loyalty

Affinity for Knights (This spell costs {1} less to cast for each Knight you control.) Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.

Artifact
The Circle of Loyalty (dmc) 98
Thistledown Liege

Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1.

Creature
Thistledown Liege (2x2) 285
Valiant Knight

Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn.

Creature
Valiant Knight (moc) 214
Vodalian Wave-Knight

Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control.

Creature
Vodalian Wave-Knight (moc) 43

Anthem

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Artifact

Qty: 1 Price: $0.35
Shining Armor

Flash When this Equipment enters, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Shining Armor (eld) 29

Artifact

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Bounce

Qty: 1 Price: $0.35
Stockpiling Celebrant

When this creature enters, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.

Creature
Stockpiling Celebrant (woe) 32

Bounce

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Burn

Qty: 1 Price: $5.99
Knight Paladin

Trample Rapid-fire Battle Cannon — When this Vehicle enters, it deals 4 damage to each opponent. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Knight Paladin (40k) 160

Burn

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Counters

Qty: 22 Price: $180.66
Bloodcrazed Paladin

Flash This creature enters with a +1/+1 counter on it for each creature that died this turn.

Creature
Bloodcrazed Paladin (xln) 93
Breathless Knight

Flying, lifelink Whenever this creature or another creature you control enters, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on this creature.

Creature
Breathless Knight (mh2) 187
Diamond Knight

Vigilance (Attacking doesn't cause this creature to tap.) As this creature enters, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on this creature.

Creature Artifact
Diamond Knight (m20) 224
Knight of the Ebon Legion

{2}{B}: This creature gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)

Creature
Knight of the Ebon Legion (m20) 105
Knighted Myr

{2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.

Creature Artifact
Knighted Myr (cmm) 36
Knights of Dol Amroth

Whenever you draw your second card each turn, put a +1/+1 counter on this creature.

Creature
Knights of Dol Amroth (ltr) 59
Nazgûl

Deathtouch When this creature enters, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.

Creature
Nazgûl (ltr) 100
Oathsworn Knight

This creature enters with four +1/+1 counters on it. This creature attacks each combat if able. If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.

Creature
Oathsworn Knight (eld) 98
Odric's Outrider

Whenever this creature or another creature you control dies, put a +1/+1 counter on target creature you control.

Creature
Odric's Outrider (mid) 29
Relief Captain

When this creature enters, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)

Creature
Relief Captain (2x2) 24
Sigiled Sentinel

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Vigilance

Creature
Sigiled Sentinel (mom) 37
Syr Ginger, the Meal Ender

Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker. Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. {2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power.

Creature Artifact
Syr Ginger, the Meal Ender (woe) 252
Tempered Veteran

{W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it. {4}{W}{W}, {T}: Put a +1/+1 counter on target creature.

Creature
Tempered Veteran (m21) 41
Virtue of Loyalty

Enchantment
Virtue of Loyalty // Ardenvale Fealty (woe) 38

Counters

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Creature

Qty: 144 Price: $58.02
Alaborn Cavalier

Whenever this creature attacks, you may tap target creature.

Creature
Alaborn Cavalier (ddg) 18
Alaborn Veteran

{T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.

Creature
Alaborn Veteran (p02) 5
Ardenvale Paladin

Adamant — If at least three white mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.

Creature
Ardenvale Paladin (eld) 4
Arrogant Bloodlord

Whenever this creature blocks or becomes blocked by a creature with power 1 or less, destroy this creature at end of combat.

Creature
Arrogant Bloodlord (roe) 94
Aysen Crusader

Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.

Creature
Aysen Crusader (me2) 7
Azorius Knight-Arbiter

Vigilance This creature can't be blocked.

Creature
Azorius Knight-Arbiter (rna) 154
Azorius Skyguard

Flying, first strike Creatures your opponents control get -1/-0.

Creature
Azorius Skyguard (rna) 155
Barrow Witches

When this creature enters, return target Knight card from your graveyard to your hand.

Creature
Barrow Witches (eld) 77
Benalish Cavalry

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Creature
Benalish Cavalry (tsr) 7
Benalish Honor Guard

This creature gets +1/+0 for each legendary creature you control.

Creature
Benalish Honor Guard (dom) 5
Benalish Knight

Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.)

Creature
Benalish Knight (10e) 11
Benalish Lancer

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) If this creature was kicked, it enters with two +1/+1 counters on it and with first strike.

Creature
Benalish Lancer (ddg) 12
Blood-Cursed Knight

As long as you control an enchantment, this creature gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)

Creature
Blood-Cursed Knight (ori) 211
Cadaverous Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate this creature.

Creature
Cadaverous Knight (hop) 20
Capashen Knight

First strike (This creature deals combat damage before creatures without first strike.) {1}{W}: This creature gets +1/+0 until end of turn.

Creature
Capashen Knight (m14) 11
Capashen Templar

{W}: This creature gets +0/+1 until end of turn.

Creature
Capashen Templar (uds) 5
Caravan Escort

Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 2/2 LEVEL 5+ 5/5 First strike

Creature
Caravan Escort (ddp) 3
Cavalry Drillmaster

When this creature enters, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Creature
Cavalry Drillmaster (m19) 8
Cavalry Master

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)

Creature
Cavalry Master (tsp) 6
Champion Lancer

Prevent all damage that would be dealt to this creature by creatures.

Creature
Champion Lancer (me4) 8
Charging Paladin

Whenever this creature attacks, it gets +0/+3 until end of turn.

Creature
Charging Paladin (tpr) 9
Charity Extractor

Lifelink

Creature
Charity Extractor (war) 81
Chieftain en-Dal

Whenever this creature attacks, attacking creatures gain first strike until end of turn.

Creature
Chieftain en-Dal (nem) 4
Cloud Crusader

Flying First strike (This creature deals combat damage before creatures without first strike.)

Creature
Cloud Crusader (m11) 10
Coalition Skyknight

Flying Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Creature
Coalition Skyknight (dmu) 14
Craven Knight

This creature can't block.

Creature
Craven Knight (por) 85
Crusading Knight

Protection from black This creature gets +1/+1 for each Swamp your opponents control.

Creature
Crusading Knight (inv) 12
Daring Skyjek

Battalion — Whenever this creature and at least two other creatures attack, this creature gains flying until end of turn.

Creature
Daring Skyjek (gtc) 9
Dawnstrike Paladin

Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Dawnstrike Paladin (ddl) 14
Deathless Ancient

Flying Tap three untapped Vampires you control: Return this card from your graveyard to your hand.

Creature
Deathless Ancient (xln) 100
Defender of Law

Flash Protection from red

Creature
Defender of Law (ulg) 5
Devoted Paladin

Beacon of Hope — When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Creature
Devoted Paladin (afr) 11
Dread Rider

{1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life.

Creature
Dread Rider (khm) 89
East-Mark Cavalier

Vigilance Whenever this creature deals damage to a Goblin or Orc, destroy that creature.

Creature
East-Mark Cavalier (ltr) 9
Faithbearer Paladin

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Faithbearer Paladin (emn) 25
Fallen Askari

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) This creature can't block.

Creature
Fallen Askari (vma) 119
Famished Paladin

This creature doesn't untap during your untap step. Whenever you gain life, untap this creature.

Creature
Famished Paladin (rix) 8
Femeref Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}: This creature gains vigilance until end of turn.

Creature
Femeref Knight (mir) 18
Flight of Equenauts

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying

Creature
Flight of Equenauts (moc) 186
Galina's Knight

Protection from red

Creature
Galina's Knight (inv) 248
Gallant Pie-Wielder

First strike Celebration — This creature has double strike as long as two or more nonland permanents entered the battlefield under your control this turn.

Creature
Gallant Pie-Wielder (woe) 15
Garrison Griffin

Flying Whenever this creature attacks, target Knight you control gains flying until end of turn.

Creature
Garrison Griffin (eld) 305
Griffin Rider

As long as you control a Griffin creature, this creature gets +3/+3 and has flying.

Creature
Griffin Rider (m12) 20
Gryff Rider

Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

Creature
Gryff Rider (vow) 15
Gryffwing Cavalry

Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever this creature attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn.

Creature
Gryffwing Cavalry (vow) 16
Gustcloak Cavalier

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever this creature attacks, you may tap target creature. Whenever this creature becomes blocked, you may untap this creature and remove it from combat.

Creature
Gustcloak Cavalier (tsp) 22
Headless Horseman

Creature
Headless Horseman (leg) 102
Hussar Patrol

Flash (You may cast this spell any time you could cast an instant.) Vigilance

Creature
Hussar Patrol (ddn) 55
Ihsan's Shade

Protection from white

Creature
Ihsan's Shade (a25) 94
Imperial Lancer

This creature has double strike as long as you control a Dinosaur.

Creature
Imperial Lancer (xln) 15
Imperial Outrider

Creature
Imperial Outrider (m20) 307
Inspiring Captain

When this creature enters, creatures you control get +1/+1 until end of turn.

Creature
Inspiring Captain (jmp) 111
Isperia's Skywatch

Flying When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Creature
Isperia's Skywatch (rtr) 43
Jousting Dummy

{3}: This creature gets +1/+0 until end of turn.

Creature Artifact
Jousting Dummy (jmp) 470
Juniper Order Advocate

As long as this creature is untapped, green creatures you control get +1/+1.

Creature
Juniper Order Advocate (me2) 20
Kithkin Billyrider

Double strike

Creature
Kithkin Billyrider (mom) 24
Kjeldoran Knight

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {1}{W}: This creature gets +1/+0 until end of turn. {W}{W}: This creature gets +0/+2 until end of turn.

Creature
Kjeldoran Knight (ice) 36
Kjeldoran Skyknight

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Creature
Kjeldoran Skyknight (ice) 40
Knight Errant

Creature
Knight Errant (7ed) 24
Knight of Cliffhaven

Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/3 Flying LEVEL 4+ 4/4 Flying, vigilance

Creature
Knight of Cliffhaven (ddp) 5
Knight of Dawn

First strike {W}{W}: This creature gains protection from the color of your choice until end of turn.

Creature
Knight of Dawn (tmp) 26
Knight of Grace

First strike (This creature deals combat damage before creatures without first strike.) Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) This creature gets +1/+0 as long as any player controls a black permanent.

Creature
Knight of Grace (dom) 23
Knight of Malice

First strike (This creature deals combat damage before creatures without first strike.) Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) This creature gets +1/+0 as long as any player controls a white permanent.

Creature
Knight of Malice (dom) 97
Knight of New Benalia

Creature
Knight of New Benalia (dom) 24
Knight of Old Benalia

Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When this creature enters, other creatures you control get +1/+1 until end of turn.

Creature
Knight of Old Benalia (mh1) 17
Knight of Sorrows

This creature can block an additional creature each combat. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Creature
Knight of Sorrows (rna) 14
Knight of Stromgald

Protection from white {B}: This creature gains first strike until end of turn. {B}{B}: This creature gets +1/+0 until end of turn.

Creature
Knight of Stromgald (me2) 99
Knight of Sursi

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Creature
Knight of Sursi (tsr) 22
Knight of the Holy Nimbus

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If this creature would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) {2}: This creature can't be regenerated this turn. Only your opponents may activate this ability.

Creature
Knight of the Holy Nimbus (tsr) 23
Knight of the Keep

Creature
Knight of the Keep (eld) 19
Knight of the Mists

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When this creature enters, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated.

Creature
Knight of the Mists (vis) 36
Knight of the Pilgrim's Road

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Creature
Knight of the Pilgrim's Road (ori) 20
Knight of the Tusk

Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Knight of the Tusk (jmp) 114
Knight of Valor

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: Each creature without flanking blocking this creature gets -1/-1 until end of turn. Activate only once each turn.

Creature
Knight of Valor (vis) 11
Knights of Thorn

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Creature
Knights of Thorn (me1) 19
Ledev Guardian

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Creature
Ledev Guardian (grn) 18
Lionheart Maverick

Vigilance {4}{W}: This creature gets +1/+2 until end of turn.

Creature
Lionheart Maverick (ddg) 3
Locthwain Paladin

Menace (This creature can't be blocked except by two or more creatures.) Adamant — If at least three black mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.

Creature
Locthwain Paladin (eld) 93
Lost Order of Jarkeld

As this creature enters, choose an opponent. Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.

Creature
Lost Order of Jarkeld (me2) 24
Makindi Patrol

Rally — Whenever this creature or another Ally you control enters, creatures you control gain vigilance until end of turn.

Creature
Makindi Patrol (bfz) 39
Marauding Knight

Protection from white This creature gets +1/+1 for each Plains your opponents control.

Creature
Marauding Knight (inv) 110
Markov Crusader

Lifelink This creature has haste as long as you control another Vampire.

Creature
Markov Crusader (emn) 95
Mercenary Knight

When this creature enters, sacrifice it unless you discard a creature card.

Creature
Mercenary Knight (por) 99
Mesa Cavalier

Flying When this creature enters, you gain 2 life.

Creature
Mesa Cavalier (dmu) 26
Moorish Cavalry

Trample

Creature
Moorish Cavalry (tsb) 11
Munda's Vanguard

Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.

Creature
Munda's Vanguard (ogw) 29
Noble Banneret

Draft this card face up. As you draft a creature card, you may reveal it, note its name, then turn this card face down. As long as you control one or more creatures with a name you noted for cards named Noble Banneret, this creature and those creatures get +1/+1 and have lifelink.

Creature
Noble Banneret (cn2) 17
Novice Knight

Defender (This creature can't attack.) As long as this creature is enchanted or equipped, it can attack as though it didn't have defender.

Creature
Novice Knight (m19) 30
Order of Leitbur

Protection from black {W}: This creature gains first strike until end of turn. {W}{W}: This creature gets +1/+0 until end of turn.

Creature
Order of Leitbur (me1) 22
Order of the Ebon Hand

Protection from white {B}: This creature gains first strike until end of turn. {B}{B}: This creature gets +1/+0 until end of turn.

Creature
Order of the Ebon Hand (me1) 78
Order of the Golden Cricket

Whenever this creature attacks, you may pay {W}. If you do, it gains flying until end of turn.

Creature
Order of the Golden Cricket (mor) 19
Order of the Mirror

Creature
Order of the Mirror // Order of the Alabaster Host (mom) 72Order of the Mirror // Order of the Alabaster Host (mom) 72
Order of the White Shield

Protection from black {W}: This creature gains first strike until end of turn. {W}{W}: This creature gets +1/+0 until end of turn.

Creature
Order of the White Shield (me2) 26
Outrider en-Kor

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

Creature
Outrider en-Kor (tsr) 30
Outrider of Jhess

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Outrider of Jhess (ala) 52
Paladin en-Vec

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

Creature
Paladin en-Vec (tpr) 23
Paladin of Prahv

Whenever this creature deals damage, you gain that much life. Forecast — {1}{W}, Reveal this card from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.)

Creature
Paladin of Prahv (ddg) 22
Parhelion Patrol

Flying Vigilance (Attacking doesn't cause this creature to tap.) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Creature
Parhelion Patrol (clu) 68
Plover Knights

Flying, first strike

Creature
Plover Knights (ddg) 20
Protocol Knight

When this creature enters, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature
Protocol Knight (mom) 74
Pterodon Knight

This creature has flying as long as you control a Dinosaur.

Creature
Pterodon Knight (xln) 28
Resolute Rider

{W/B}{W/B}: This creature gains lifelink until end of turn. {W/B}{W/B}{W/B}: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Resolute Rider (eld) 214
Sacred Knight

This creature can't be blocked by black and/or red creatures.

Creature
Sacred Knight (por) 24
Sanguine Guard

First strike {1}{B}: Regenerate this creature.

Creature
Sanguine Guard (dde) 9
Savior of the Sleeping

Vigilance Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.

Creature
Savior of the Sleeping (woe) 28
Serra Paladin

{T}: Prevent the next 1 damage that would be dealt to any target this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn.

Creature
Serra Paladin (5ed) 61
Shadow Rider

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Creature
Shadow Rider (wth) 79
Sheriff of Safe Passage

This creature enters with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control. Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Sheriff of Safe Passage (otj) 29
Sidar Jabari

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Sidar Jabari attacks, tap target creature defending player controls.

Creature
Sidar Jabari (vma) 45
Silver Knight

First strike, protection from red

Creature
Silver Knight (ddg) 8
Skulking Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When this creature becomes the target of a spell or ability, sacrifice it.

Creature
Skulking Knight (tsp) 130
Skyhunter Cub

As long as this creature is equipped, it gets +1/+1 and has flying.

Creature
Skyhunter Cub (mrd) 21
Skyhunter Patrol

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Creature
Skyhunter Patrol (ddg) 19
Skyhunter Prowler

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)

Creature
Skyhunter Prowler (10e) 42
Soltari Crusader

Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: This creature gets +1/+0 until end of turn.

Creature
Soltari Crusader (tmp) 41
Spectral Rider

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Creature
Spectral Rider (isd) 35
Springjack Knight

Whenever this creature attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)

Creature
Springjack Knight (lrw) 41
Steadfast Paladin

Lifelink

Creature
Steadfast Paladin (afr) 38
Stillmoon Cavalier

Protection from white and from black {W/B}: This creature gains flying until end of turn. {W/B}: This creature gains first strike until end of turn. {W/B}{W/B}:This creature gets +1/+0 until end of turn.

Creature
Stillmoon Cavalier (eve) 95
Stromgald Crusader

Protection from white {B}: This creature gains flying until end of turn. {B}{B}: This creature gets +1/+0 until end of turn.

Creature
Stromgald Crusader (csp) 71
Student of Warfare

Level up {W} ({W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-6 3/3 First strike LEVEL 7+ 4/4 Double strike

Creature
Student of Warfare (roe) 47
Sunspire Gatekeepers

When this creature enters, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.

Creature
Sunspire Gatekeepers (dgm) 9
Swordsworn Cavalier

This creature has first strike as long as another Knight entered the battlefield under your control this turn.

Creature
Swordsworn Cavalier (mom) 42
Sworn Defender

{1}: This creature's power becomes the toughness of target creature blocking or being blocked by this creature minus 1 until end of turn, and its toughness becomes 1 plus the power of that creature until end of turn.

Creature
Sworn Defender (all) 19
Talus Paladin

Whenever this creature or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on this creature.

Creature
Talus Paladin (wwk) 21
Teferi's Honor Guard

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {U}{U}: This creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Creature
Teferi's Honor Guard (vis) 22
Thunderhead Squadron

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying

Creature
Thunderhead Squadron (mom) 81
Tresserhorn Skyknight

Flying Prevent all damage that would be dealt to this creature by creatures with first strike.

Creature
Tresserhorn Skyknight (csp) 73
Trokin High Guard

Creature
Trokin High Guard (p02) 26
Vantress Paladin

Flying Adamant — If at least three blue mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.

Creature
Vantress Paladin (eld) 72
Venerable Knight

When this creature dies, put a +1/+1 counter on target Knight you control.

Creature
Venerable Knight (eld) 35
Veteran Cavalier

Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Veteran Cavalier (9ed) 52
Vodalian Knights

First strike This creature can't attack unless defending player controls an Island. When you control no Islands, sacrifice this creature. {U}: This creature gains flying until end of turn.

Creature
Vodalian Knights (me1) 55
Voracious Vampire

Menace When this creature enters, target Vampire you control gets +1/+1 and gains menace until end of turn.

Creature
Voracious Vampire (rix) 91
War Falcon

Flying This creature can't attack unless you control a Knight or a Soldier.

Creature
War Falcon (m13) 38
Warrior en-Kor

{0}: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

Creature
Warrior en-Kor (tpr) 39
White Knight

First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Creature
White Knight (ddg) 9
White Shield Crusader

Protection from black {W}: This creature gains flying until end of turn. {W}{W}: This creature gets +1/+0 until end of turn.

Creature
White Shield Crusader (csp) 24
Wingsteed Rider

Flying Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.

Creature
Wingsteed Rider (2x2) 35
Youthful Knight

First strike

Creature
Youthful Knight (eld) 37
Zhalfirin Commander

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.

Creature
Zhalfirin Commander (ddg) 13
Zhalfirin Crusader

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: The next 1 damage that would be dealt to this creature this turn is dealt to any target instead.

Creature
Zhalfirin Crusader (vma) 54
Zhalfirin Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: This creature gains first strike until end of turn.

Creature
Zhalfirin Knight (mir) 50
Zhalfirin Lancer

Whenever another Knight you control enters, this creature gets +1/+1 and gains vigilance until end of turn.

Creature
Zhalfirin Lancer (mom) 45

Creature

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Discard

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Bloodsworn Squire

Creature
Bloodsworn Squire // Bloodsworn Knight (vow) 97Bloodsworn Squire // Bloodsworn Knight (vow) 97
Call the Bloodline

{1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn.

Enchantment
Call the Bloodline (soi) 103
Markov Dreadknight

Flying {2}{B}, Discard a card: Put two +1/+1 counters on this creature.

Creature
Markov Dreadknight (soi) 122
Order of Yawgmoth

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever this creature deals damage to a player, that player discards a card.

Creature
Order of Yawgmoth (dde) 11

Discard

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Drain

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Cabal Paladin

Whenever you cast a historic spell, this creature deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)

Creature
Cabal Paladin (dom) 79
Corpse Knight

Whenever another creature you control enters, each opponent loses 1 life.

Creature
Corpse Knight (moc) 321
Sanctum Seeker

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

Creature
Sanctum Seeker (lcc) 209
Smitten Swordmaster

Creature
Smitten Swordmaster // Curry Favor (moc) 268
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (mkc) 141

Drain

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Draw

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Acclaimed Contender

When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Acclaimed Contender (moc) 166
Armored Skyhunter

Flying Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.

Creature
Armored Skyhunter (cmr) 11
Battle Angels of Tyr

Flying, myriad Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

Creature
Battle Angels of Tyr (clb) 9
Cavalier of Gales

Flying When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order. When this creature dies, shuffle it into its owner's library, then scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature
Cavalier of Gales (m20) 52
Champion of Dusk

When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.

Creature
Champion of Dusk (lcc) 188
Chivalric Alliance

Whenever you attack with two or more creatures, draw a card. {2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.

Enchantment
Chivalric Alliance (moc) 11
Court Hussar

Vigilance When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When this creature enters, sacrifice it unless {W} was spent to cast it.

Creature
Court Hussar (a25) 51
Elenda and Azor

Flying, ward {2} Whenever Elenda and Azor attacks, you may pay {X}{W}{U}{B}. If you do, draw X cards. At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn.

Creature
Elenda and Azor (moc) 6
Exsanguinator Cavalry

Menace, lifelink Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature
Exsanguinator Cavalry (moc) 26
Foulmire Knight

Creature
Foulmire Knight // Profane Insight (moc) 249
Goliath Paladin

Vigilance When this creature enters, you take the initiative.

Creature
Goliath Paladin (clb) 21
Gryff Vanguard

Flying When this creature enters, draw a card.

Creature
Gryff Vanguard (ddq) 25
Knight-Errant of Eos

Convoke When this creature enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked this creature. Put the revealed cards into your hand, then shuffle.

Creature
Knight-Errant of Eos (mom) 26
Knights of the Black Rose

When this creature enters, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.

Creature
Knights of the Black Rose (moc) 332
Liliana's Standard Bearer

Flash When this creature enters, draw X cards, where X is the number of creatures that died under your control this turn.

Creature
Liliana's Standard Bearer (moc) 255
Locthwain Lancer

Menace Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card.

Creature
Locthwain Lancer (moc) 27
Lost Legion

When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature
Lost Legion (eld) 94
Midnight Reaper

Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.

Creature
Midnight Reaper (rvr) 86
Nadaar, Selfless Paladin

Vigilance Whenever Nadaar enters or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Other creatures you control get +1/+1 as long as you've completed a dungeon.

Creature
Nadaar, Selfless Paladin (afr) 27
Nymris, Oona's Trickster

Flash Flying Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.

Creature
Nymris, Oona's Trickster (cmr) 288
Puresteel Paladin

Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

Creature
Puresteel Paladin (cmm) 51
Sky Hussar

Flying When this creature enters, untap all creatures you control. Forecast — Tap two untapped white and/or blue creatures you control, Reveal this card from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)

Creature
Sky Hussar (rvr) 224
Slumbering Keepguard

Whenever an enchantment you control enters, scry 1. {2}{W}: This creature gets +1/+1 until end of turn for each enchantment you control.

Creature
Slumbering Keepguard (woe) 29
Sorin, Grim Nemesis

+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value. −X: Sorin deals X damage to target creature or planeswalker and you gain X life. −9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.

Planeswalker
Sorin, Grim Nemesis (soi) 251
Syr Elenora, the Discerning

Syr Elenora's power is equal to the number of cards in your hand. When Syr Elenora enters, draw a card. Spells your opponents cast that target Syr Elenora cost {2} more to cast.

Creature
Syr Elenora, the Discerning (moc) 239
The Council of Four

Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

Creature
The Council of Four (clb) 271
Triumphant Adventurer

Deathtouch During your turn, this creature has first strike. Whenever this creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

Creature
Triumphant Adventurer (afr) 237

Draw

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Enchantment

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Opal Champion

When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 3/3 Knight creature with first strike.

Enchantment
Opal Champion (ulg) 16
Security Blockade

Enchant land When this Aura enters, create a 2/2 white Knight creature token with vigilance. Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."

Enchantment
Security Blockade (rtr) 20

Enchantment

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Evasion

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Dauthi Mercenary

Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: This creature gets +1/+0 until end of turn.

Creature
Dauthi Mercenary (vma) 114
Herald of Hoofbeats

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Other Knights you control have horsemanship.

Creature
Herald of Hoofbeats (moc) 22
Leonin Skyhunter

Flying

Creature
Leonin Skyhunter (ddg) 7
Skyhunter Skirmisher

Flying, double strike

Creature
Skyhunter Skirmisher (mm2) 32
Soltari Lancer

Shadow (This creature can block or be blocked by only creatures with shadow.) This creature has first strike as long as it's attacking.

Creature
Soltari Lancer (tpr) 30

Evasion

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Finisher

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Balan, Wandering Knight

First strike Balan has double strike as long as two or more Equipment are attached to it. {1}{W}: Attach all Equipment you control to Balan.

Creature
Balan, Wandering Knight (cmm) 16
Moonshaker Cavalry

Flying When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

Creature
Moonshaker Cavalry (woe) 21

Finisher

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Infect

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Phyrexian Crusader

First strike, protection from red and from white Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Creature
Phyrexian Crusader (mbs) 50

Infect

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Instant

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Errand of Duty

Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Instant
Errand of Duty (me2) 12
Waylay

Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.

Instant
Waylay (usg) 56

Instant

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Lifegain

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Desperate Farmer

Creature
Desperate Farmer // Depraved Harvester (vow) 104Desperate Farmer // Depraved Harvester (vow) 104
Fiendslayer Paladin

First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) This creature can't be the target of black or red spells your opponents control.

Creature
Fiendslayer Paladin (e01) 8
Kemba's Skyguard

Flying When this creature enters, you gain 2 life.

Creature
Kemba's Skyguard (som) 13
Knight of Dawn's Light

First strike If you would gain life, you gain that much life plus 1 instead. {1}{W}: This creature gets +1/+1 until end of turn.

Creature
Knight of Dawn's Light (dmu) 23
Knight of Meadowgrain

First strike Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Knight of Meadowgrain (ddg) 5
Knight of Obligation

Vigilance Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Creature
Knight of Obligation (gtc) 18
Lone Rider

Creature
Lone Rider // It That Rides as One (emn) 33Lone Rider // It That Rides as One (emn) 33
Paladin of Atonement

At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on this creature. When this creature dies, you gain life equal to its toughness.

Creature
Paladin of Atonement (rix) 16
Twinblade Paladin

Whenever you gain life, put a +1/+1 counter on this creature. As long as you have 25 or more life, this creature has double strike. (It deals both first-strike and regular combat damage.)

Creature
Twinblade Paladin (m20) 285

Lifegain

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Protection

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Besotted Knight

Creature
Besotted Knight // Betroth the Beast (woe) 4
Black Knight

First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Creature
Black Knight (me4) 71
Dauntless Bodyguard

As this creature enters, choose another creature you control. Sacrifice this creature: The chosen creature gains indestructible until end of turn.

Creature
Dauntless Bodyguard (dom) 14
Elder Owyn Lyons

Artifacts you control have ward {1}. (Whenever an artifact you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) When Elder Owyn Lyons enters or dies, return target artifact card from your graveyard to your hand.

Creature
Elder Owyn Lyons (pip) 103
Guardian of Faith

Flash Vigilance When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

Creature
Guardian of Faith (afr) 18
Hero of Goma Fada

Rally — Whenever this creature or another Ally you control enters, creatures you control gain indestructible until end of turn.

Creature
Hero of Goma Fada (bfz) 31
Knight Exemplar

First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Creature
Knight Exemplar (moc) 192
Knight of Dusk's Shadow

Menace (This creature can't be blocked except by two or more creatures.) Your opponents can't gain life. {1}{B}: This creature gets +1/+1 until end of turn.

Creature
Knight of Dusk's Shadow (dmu) 96
Knight-Captain of Eos

When this creature enters, create two 1/1 white Soldier creature tokens. {W}, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

Creature
Knight-Captain of Eos (ala) 17
Mirran Crusader

Double strike, protection from black and from green

Creature
Mirran Crusader (mm2) 25
Paladin Danse, Steel Maverick

Vigilance, lifelink Exile Paladin Danse: Each creature you control that's an artifact or Human gains indestructible until end of turn.

Creature Artifact
Paladin Danse, Steel Maverick (pip) 20
Riders of Gavony

Vigilance As this creature enters, choose a creature type. Human creatures you control have protection from creatures of the chosen type.

Creature
Riders of Gavony (mic) 93
Suppressor Skyguard

Flying Whenever a player attacks you, if that player has another opponent who isn't being attacked, prevent all combat damage that would be dealt to you this combat.

Creature
Suppressor Skyguard (clu) 46
Wintermoor Commander

Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever this creature attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Wintermoor Commander (moc) 345

Protection

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Pump

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Dub

Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)

Enchantment
Dub (m21) 16
Ethercaste Knight

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature Artifact
Ethercaste Knight (mm2) 175
Knight of Glory

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Knight of Glory (m13) 21
Knight of Infamy

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Knight of Infamy (m13) 96
Sigiled Paladin

First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Sigiled Paladin (ala) 27
Silverblade Paladin

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have double strike.

Creature
Silverblade Paladin (c14) 88
Rashel, Fist of Torm

Double strike Auras you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Creature
Rashel, Fist of Torm (sld) 1237

Pump

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Ramp

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Ambitious Farmhand

Creature
Ambitious Farmhand // Seasoned Cathar (mid) 2Ambitious Farmhand // Seasoned Cathar (mid) 2
Auriok Steelshaper

Equip costs you pay cost {1} less. As long as this creature is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.

Creature
Auriok Steelshaper (mrd) 4
Danitha Capashen, Paragon

First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.

Creature
Danitha Capashen, Paragon (cmm) 20
Forsworn Paladin

Menace {1}{B}, {T}, Pay 1 life: Create a Treasure token. {2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.

Creature
Forsworn Paladin (afr) 104
Knight of the White Orchid

First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Creature
Knight of the White Orchid (moc) 193
Patrician Geist

Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost {1} less to cast.

Creature
Patrician Geist (mid) 69
Rasputin, the Oneiromancer

When Rasputin enters, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token. {T}, Remove one or more dream counters from Rasputin: Add that much {C}. {T}, Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red.

Creature
Rasputin, the Oneiromancer (dmc) 40

Ramp

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Recursion

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Danitha, Benalia's Hope

First strike, vigilance, lifelink When Danitha enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.

Creature
Danitha, Benalia's Hope (dmu) 15
Fell Horseman

Creature
Fell Horseman // Deathly Ride (woe) 92
Haakon, Stromgald Scourge

You may cast this card from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard. When Haakon dies, you lose 2 life.

Creature
Haakon, Stromgald Scourge (moc) 252
Knights' Charge

Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice this enchantment: Return all Knight creature cards from your graveyard to the battlefield.

Enchantment
Knights' Charge (moc) 333
Moorland Rescuer

When this creature dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is this creature's power. Exile this creature.

Creature
Moorland Rescuer (mic) 7
Nimraiser Paladin

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When this creature enters, return target creature card with mana value 3 or less from your graveyard to your hand.

Creature
Nimraiser Paladin (one) 101
Oathsworn Vampire

This creature enters tapped. You may cast this card from your graveyard if you gained life this turn.

Creature
Oathsworn Vampire (lcc) 204
Order of Midnight

Creature
Order of Midnight // Alter Fate (moc) 261
Queen's Bay Paladin

Whenever this creature enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

Creature
Queen's Bay Paladin (lci) 115
Tenacious Tomeseeker

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When this creature enters, if it was bargained, return target instant or sorcery card from your graveyard to your hand.

Creature
Tenacious Tomeseeker (woe) 74

Recursion

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Removal

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Ardenvale Tactician

Creature
Ardenvale Tactician // Dizzying Swoop (eld) 5
Aryel, Knight of Windgrace

Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.

Creature
Aryel, Knight of Windgrace (cmm) 336
Banish into Fable

When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.

Instant
Banish into Fable (eld) 325
Blacklance Paragon

Flash When this creature enters, target Knight gains deathtouch and lifelink until end of turn.

Creature
Blacklance Paragon (eld) 79
Cavalier of Dawn

Vigilance When this creature enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. When this creature dies, return target artifact or enchantment card from your graveyard to your hand.

Creature
Cavalier of Dawn (m20) 10
Cavalier of Night

Lifelink When this creature enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls. When this creature dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.

Creature
Cavalier of Night (m20) 94
Dakmor Lancer

When this creature enters, destroy target nonblack creature.

Creature
Dakmor Lancer (7ed) 126
Doom Foretold

At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent of their choice. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice this enchantment.

Enchantment
Doom Foretold (eld) 187
Eastern Paladin

{B}{B}, {T}: Destroy target green creature.

Creature
Eastern Paladin (8ed) 131
Ethersworn Adjudicator

Flying {1}{W}{B}, {T}: Destroy target creature or enchantment. {2}{U}: Untap this creature.

Creature Artifact
Ethersworn Adjudicator (moc) 222
Grey Knight Paragon

Flash Rites of Banishment — When this creature enters, destroy target attacking creature. If that creature is a Demon, exile it instead.

Creature
Grey Knight Paragon (40k) 13
Invasion of Xerex

Battle
Invasion of Xerex // Vertex Paladin (mom) 242Invasion of Xerex // Vertex Paladin (mom) 242
Knight of Dusk

{B}{B}: Destroy target creature blocking this creature.

Creature
Knight of Dusk (10e) 152
Lightwielder Paladin

First strike (This creature deals combat damage before creatures without first strike.) Whenever this creature deals combat damage to a player, you may exile target black or red permanent that player controls.

Creature
Lightwielder Paladin (e01) 14
Lyev Skyknight

Flying When this creature enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Creature
Lyev Skyknight (2x2) 246
Murderous Rider

Creature
Murderous Rider // Swift End (moc) 258
Northern Paladin

{W}{W}, {T}: Destroy target black permanent.

Creature
Northern Paladin (7ed) 28
Order of the Sacred Torch

{T}, Pay 1 life: Counter target black spell.

Creature
Order of the Sacred Torch (me2) 25
Pentarch Paladin

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As this creature enters, choose a color. {W}{W}, {T}: Destroy target permanent of the chosen color.

Creature
Pentarch Paladin (tsp) 32
Righteous Confluence

Choose three. You may choose the same mode more than once. • Create a 2/2 white Knight creature token with vigilance. • Exile target enchantment. • You gain 5 life.

Sorcery
Righteous Confluence (cmm) 53
Ringwraiths

When this creature enters, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. When the Ring tempts you, return this card from your graveyard to your hand.

Creature
Ringwraiths (ltr) 284
Sister of Silence

Flash Psychic Abomination — When this creature enters, counter target instant spell, sorcery spell, activated ability, or triggered ability.

Creature
Sister of Silence (40k) 26
Southern Paladin

{W}{W}, {T}: Destroy target red permanent.

Creature
Southern Paladin (7ed) 46
Stromgald Cabal

{T}, Pay 1 life: Counter target white spell.

Creature
Stromgald Cabal (me2) 113
Tivadar of Thorn

First strike, protection from red When Tivadar enters, destroy target Goblin.

Creature
Tivadar of Thorn (tsp) 44
Valiant Endeavor

Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.

Sorcery
Valiant Endeavor (afc) 13
Vona, Butcher of Magan

Vigilance, lifelink {T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.

Creature
Vona, Butcher of Magan (lcc) 293
Werefox Bodyguard

Flash When this creature enters, exile up to one other target non-Fox creature until this creature leaves the battlefield. {1}{W}, Sacrifice this creature: You gain 2 life.

Creature
Werefox Bodyguard (woe) 39
Western Paladin

{B}{B}, {T}: Destroy target white creature.

Creature
Western Paladin (8ed) 173
Westfold Rider

Sacrifice this creature: Destroy target artifact or enchantment. Activate only as a sorcery.

Creature
Westfold Rider (ltr) 37

Removal

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Sac Outlet

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Bartolomé del Presidio

Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.

Creature
Bartolomé del Presidio (lci) 224
Vanguard of the Rose

{1}, Sacrifice another creature or artifact: This creature gains indestructible until end of turn. Tap it.

Creature
Vanguard of the Rose (lci) 42
Vito's Inquisitor

{B}, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature. It gains menace until end of turn.

Creature
Vito's Inquisitor (lci) 130

Sac Outlet

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Sorcery

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Knight Watch

Create two 2/2 white Knight creature tokens with vigilance.

Sorcery
Knight Watch (gtc) 19

Sorcery

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Tokens

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Adeline, Resplendent Cathar

Vigilance Adeline's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

Creature
Adeline, Resplendent Cathar (moc) 167
Allied Reinforcements

Create two 2/2 white Knight Ally creature tokens.

Sorcery
Allied Reinforcements (ogw) 15
Argivian Cavalier

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) When this creature enters, create a 1/1 white Soldier creature token.

Creature
Argivian Cavalier (dmu) 4
Attended Knight

First strike When this creature enters, create a 1/1 white Soldier creature token.

Creature
Attended Knight (mm3) 1
Basri's Lieutenant

Vigilance, protection from multicolored When this creature enters, put a +1/+1 counter on target creature you control. Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

Creature
Basri's Lieutenant (m21) 9
Call the Cavalry

Create two 2/2 white Knight creature tokens with vigilance.

Sorcery
Call the Cavalry (gnt) 10
Clarion Cathars

When this creature enters, create a 1/1 white Human creature token.

Creature
Clarion Cathars (mid) 14
Drogskol Cavalry

Flying Whenever another Spirit you control enters, you gain 2 life. {3}{W}: Create a 1/1 white Spirit creature token with flying.

Creature
Drogskol Cavalry (soi) 15
Elenda, the Dusk Rose

Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.

Creature
Elenda, the Dusk Rose (lcc) 268
Gallant Cavalry

Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, create a 2/2 white Knight creature token with vigilance.

Creature
Gallant Cavalry (m19) 12
Gideon's Phalanx

Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.

Instant
Gideon's Phalanx (ori) 14
Gideon, Ally of Zendikar

+1: Until end of turn, Gideon becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. 0: Create a 2/2 white Knight Ally creature token. −4: You get an emblem with "Creatures you control get +1/+1."

Planeswalker
Gideon, Ally of Zendikar (bfz) 29
Hero of Bladehold

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

Creature
Hero of Bladehold (moc) 188
History of Benalia

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.

Enchantment
History of Benalia (dom) 21
Hopeful Vigil

When this enchantment enters, create a 2/2 white Knight creature token with vigilance. When this enchantment is put into a graveyard from the battlefield, scry 2. {2}{W}: Sacrifice this enchantment.

Enchantment
Hopeful Vigil (woe) 17
Infected Defector

When this creature dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

Creature
Infected Defector (mom) 18
Invasion of Belenon

Battle
Invasion of Belenon // Belenon War Anthem (mom) 20Invasion of Belenon // Belenon War Anthem (mom) 20
Invasion of New Phyrexia

Battle
Invasion of New Phyrexia // Teferi Akosa of Zhalfir (mom) 239Invasion of New Phyrexia // Teferi Akosa of Zhalfir (mom) 239
Josu Vess, Lich Knight

Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.

Creature
Josu Vess, Lich Knight (moc) 253
Knight of Doves

Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying.

Creature
Knight of Doves (woe) 19
Knight of the Last Breath

{3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)

Creature
Knight of the Last Breath (moc) 331
Knight of the New Coalition

Vigilance When this creature enters, create a 2/2 white and blue Knight creature token with vigilance.

Creature
Knight of the New Coalition (mom) 25
Knightly Valor

Enchant creature When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance.

Enchantment
Knightly Valor (2x2) 14
Lena, Selfless Champion

When Lena enters, create a 1/1 white Soldier creature token for each nontoken creature you control. Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.

Creature
Lena, Selfless Champion (jmp) 117
Lonesome Unicorn

Creature
Lonesome Unicorn // Rider in Need (eld) 21
Militant Angel

Flying, lifelink When this creature enters, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn.

Creature
Militant Angel (gnt) 1
Norn's Inquisitor

When this creature enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.

Creature
Norn's Inquisitor (mom) 29
Paladin of the Bloodstained

When this creature enters, create a 1/1 white Vampire creature token with lifelink.

Creature
Paladin of the Bloodstained (xln) 25
Preening Champion

Flying When this creature enters, create a 1/1 blue and red Elemental creature token.

Creature
Preening Champion (mom) 73
Recruitment Drive

Roll a d20. 1—9 | Create two 1/1 white Soldier creature tokens. 10—19 | Create two 2/2 white Knight creature tokens. 20 | Create three 2/2 white Knight creature tokens.

Sorcery
Recruitment Drive (clb) 38
Ria Ivor, Bane of Bladehold

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."

Creature
Ria Ivor, Bane of Bladehold (one) 214
Riftmarked Knight

Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{1}{W}{W} When the last time counter is removed from this card while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.

Creature
Riftmarked Knight (tsr) 38
Sigiled Sword of Valeron

Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. Equip {3}

Artifact
Sigiled Sword of Valeron (moc) 377
Silverwing Squadron

Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever this creature attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

Creature
Silverwing Squadron (moc) 207
The Prydwen, Steel Flagship

Flying Whenever another nontoken artifact you control enters, create a 2/2 white Human Knight creature token with "This token gets +2/+2 as long as an artifact entered the battlefield under your control this turn." Crew 2

Artifact
The Prydwen, Steel Flagship (pip) 22
Tiller of Flesh

Whenever you cast a spell that targets one or more permanents, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

Creature
Tiller of Flesh (mom) 44
Tura Kennerüd, Skyknight

Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.

Creature
Tura Kennerüd, Skyknight (dmu) 224
Valorous Steed

Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, create a 2/2 white Knight creature token with vigilance.

Creature
Valorous Steed (m21) 42
Worthy Knight

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Creature
Worthy Knight (moc) 217
Xerex Strobe-Knight

Flying, vigilance {T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn.

Creature
Xerex Strobe-Knight (mom) 85

Tokens

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Ayara's Oathsworn

Menace Whenever this creature deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.

Creature
Ayara's Oathsworn (mat) 11
Forerunner of the Legion

When this creature enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire you control enters, target creature gets +1/+1 until end of turn.

Creature
Forerunner of the Legion (rix) 9
Thalia's Lancers

First strike When this creature enters, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.

Creature
Thalia's Lancers (emn) 47

Tutor

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Deck Info

Deck stats

350 pips - 259 cards
0 mana - 0 cards
51 pips - 42 cards
0 mana - 0 cards
145 pips - 101 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
1 mana - 1 card
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