106
5/15/2024
Let's have a party
Deck Size: 60
Legacy
Legal
Est deck cost: $32.27
No deck tags
106
5/15/2024
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Draw Spells

Quantity: 5Price: $1.75
Skyclave Plunder

Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Sorcery
Skyclave Plunder (znr) 81
Spoils of Adventure

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) You gain 3 life and draw three cards.

Instant
Spoils of Adventure (znr) 237

Draw Spells

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Removal

Quantity: 6Price: $2.10
Deadly Alliance

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Destroy target creature or planeswalker.

Instant
Deadly Alliance (znr) 96
Practiced Tactics

Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Instant
Practiced Tactics (znr) 32

Removal

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Early Party Drops

Quantity: 19Price: $10.97
Bloodline Pretender

Changeling (This card is every creature type.) As Bloodline Pretender enters, choose a creature type. Whenever another creature you control of the chosen type enters, put a +1/+1 counter on Bloodline Pretender.

Creature Artifact
Bloodline Pretender (moc) 350
Codespell Cleric

Vigilance When Codespell Cleric enters, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.

Creature
Codespell Cleric (khm) 7
Merrow Bonegnawer

{T}: Target player exiles a card from their graveyard. Whenever you cast a black spell, you may untap Merrow Bonegnawer.

Creature
Merrow Bonegnawer (eve) 37
Mistwalker

Changeling (This card is every creature type.) Flying {1}{U}: Mistwalker gets +1/-1 until end of turn.

Creature
Mistwalker (j22) 323
Overwhelmed Apprentice

When Overwhelmed Apprentice enters, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature
Overwhelmed Apprentice (eld) 60
Stonework Packbeast

Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard. {2}: Add one mana of any color.

Creature Artifact
Stonework Packbeast (znr) 255

Early Party Drops

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Land

Quantity: 24Price: $13.60
Choked Estuary

As Choked Estuary enters, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (lcc) 322
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (mid) 261
Gemstone Mine

Gemstone Mine enters with three mining counters on it. {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.

Land
Gemstone Mine (dmr) 455
Island

({T}: Add {U}.)

Land
Island (otj) 280
Isolated Chapel

Isolated Chapel enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (lcc) 337
Plains

({T}: Add {W}.)

Land
Plains (otj) 278
Shineshadow Snarl

As Shineshadow Snarl enters, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters tapped. {T}: Add {W} or {B}.

Land
Shineshadow Snarl (lcc) 351
Sunken Hollow

({T}: Add {U} or {B}.) Sunken Hollow enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (lcc) 355
Swamp

({T}: Add {B}.)

Land
Swamp (otj) 282
Thriving Heath

Thriving Heath enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (lcc) 363
Thriving Isle

Thriving Isle enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (lcc) 364
Thriving Moor

Thriving Moor enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (lcc) 365

Land

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Party Payoffs

Quantity: 6Price: $2.10
Emeria Captain

Flying, vigilance When Emeria Captain enters, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Creature
Emeria Captain (znr) 11
Sea Gate Colossus

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Creature Artifact
Sea Gate Colossus (znr) 251
Thwart the Grave

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.

Sorcery
Thwart the Grave (znr) 130

Party Payoffs

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Sideboard

Quantity: 5Price: $1.75
Allied Assault

Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Instant
Allied Assault (znr) 1
Malakir Blood-Priest

When Malakir Blood-Priest enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Creature
Malakir Blood-Priest (clb) 760

Sideboard

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Deck Info

Deck stats

11 pips - 11 cards
13 mana - 13 cards
11 pips - 11 cards
13 mana - 13 cards
10 pips - 8 cards
15 mana - 15 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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