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Commander
Commander
Mill
Flying This creature enters with five +1/+1 counters on it. If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.
![Bloatfly Swarm (pip) 42 Bloatfly Swarm (pip) 42](https://cards.scryfall.io/normal/front/2/d/2d90b839-0808-435d-bcf3-aa7af414c44b.jpg?1709514089)
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this creature enters, target player gets four rad counters. This creature can't be blocked as long as defending player has a rad counter.
![Nightkin Ambusher (pip) 112 Nightkin Ambusher (pip) 112](https://cards.scryfall.io/normal/front/c/a/ca7cfcb2-83fb-41ad-ae31-9c32c942506c.jpg?1708742580)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
![Vault 12: The Necropolis (pip) 51 Vault 12: The Necropolis (pip) 51](https://cards.scryfall.io/normal/front/1/4/144cd9eb-9b15-40ce-8a48-919e72dbaa67.jpg?1708742084)
Mill
Removal
Removal
Counters
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. Cycling {2} ({2}, Discard this card: Draw a card.)
![Ozolith, the Shattered Spire (mom) 198 Ozolith, the Shattered Spire (mom) 198](https://cards.scryfall.io/normal/front/c/9/c9eee658-29e8-4ab5-8a0e-31f2f28a9a92.jpg?1682204958)
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Trample Whenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature.
![Pawpatch Recruit (blb) 187 Pawpatch Recruit (blb) 187](https://cards.scryfall.io/normal/front/7/d/7d4d88ba-0ee4-4f66-995b-2e50614f50ee.jpg?1721426891)
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
![Winding Constrictor (pip) 223 Winding Constrictor (pip) 223](https://cards.scryfall.io/normal/front/2/3/238c728e-5e5d-4fb2-9e97-59b5b0e721c8.jpg?1708743099)
Counters
Proliferate
Flying Whenever this creature deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
![Vexing Radgull (pip) 41 Vexing Radgull (pip) 41](https://cards.scryfall.io/normal/front/9/1/91580910-fe0e-4cd9-9e73-821af23abfe7.jpg?1708801914)
Proliferate
Tokens
Tokens
Draw
As this enchantment enters, choose Brotherhood or Enclave. • Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. • Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.
![Struggle for Project Purity (pip) 39 Struggle for Project Purity (pip) 39](https://cards.scryfall.io/normal/front/0/4/04c60155-9337-4ea2-b9a2-5b72d96743ff.jpg?1709431352)
Draw
Protection
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
![Mutational Advantage (pip) 422 Mutational Advantage (pip) 422](https://cards.scryfall.io/normal/front/0/d/0d60c2e0-4881-4651-8550-339a15e7566e.jpg?1738102993)
Protection
Tutor
Tutor
Evasion
Evasion
Ramp
Ramp
Untap
Whenever Xolatoyac enters or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. At the beginning of your end step, untap each permanent you control with a counter on it.
![Xolatoyac, the Smiling Flood (lcc) 34 Xolatoyac, the Smiling Flood (lcc) 34](https://cards.scryfall.io/normal/front/5/1/5183d26a-8b86-4975-a5a6-d1f905b959a8.jpg?1698987842)
Untap
Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (pip) 279 Path of Ancestry (pip) 279](https://cards.scryfall.io/normal/front/f/f/ff6415d9-14fb-4a58-aa86-bf2063037684.jpg?1708743325)
Land
Recursion
Deathtouch {T}: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.)
![Osteomancer Adept (blb) 103 Osteomancer Adept (blb) 103](https://cards.scryfall.io/normal/front/7/d/7d8238dd-858f-466c-96de-986bd66861d7.jpg?1721426463)
Recursion
Deck Info
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