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Anthem
Anthem
Protection
Protection
Tokens
Champion an Elf (When this creature enters, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.) {2}{G}: Create a 2/2 green Wolf creature token. Wolves you control have deathtouch.
![Wren's Run Packmaster (cma) 171 Wren's Run Packmaster (cma) 171](https://cards.scryfall.io/normal/front/a/4/a44a2d69-df93-475b-8233-f73d8402594a.jpg?1592673334)
Tokens
Counters
This enchantment enters with four +1/+1 counters on it. Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.) Remove a +1/+1 counter from this enchantment: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.
![Invigorating Hot Spring (neo) 223 Invigorating Hot Spring (neo) 223](https://cards.scryfall.io/normal/front/5/9/59a118d1-30b8-42c0-ac42-6fba0778200a.jpg?1654568472)
Counters
Ramp
Ramp
Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (otc) 310 Path of Ancestry (otc) 310](https://cards.scryfall.io/normal/front/1/b/1b0431c1-4310-46f8-8d1e-b6e56de7453d.jpg?1712355087)
Land
Removal
Removal
Sideboard
Spree (Choose one or more additional costs.) + {2}{R} — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase. + {2} — Creatures you control get +1/+0 and gain first strike until end of turn. + {R} — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
![Great Train Heist (otj) 125 Great Train Heist (otj) 125](https://cards.scryfall.io/normal/front/3/5/357dd9b2-5d2d-49f6-86f0-f5c4d63474dd.jpg?1712860638)
Lifelink When Tolsimir enters, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample. Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.
![Tolsimir, Midnight's Light (mkm) 236 Tolsimir, Midnight's Light (mkm) 236](https://cards.scryfall.io/normal/front/0/8/08d22402-c41d-43d7-be1f-42be1e300726.jpg?1706242263)
Sideboard
Maybeboard
Maybeboard
Deck Info
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