128
8/25/2020
Jirina
Deck Size: 100
Commander
Est deck cost: $138.84
Salt sum: 26.42
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128
8/25/2020
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Commander

Qty: 1 Price: $0.00
Jirina Kudro

When Jirina Kudro enters, create a 1/1 white Human Soldier creature token for each time you've cast a commander from the command zone this game. Other Humans you control get +2/+0.

Creature
Jirina Kudro (oc20) 8

Commander

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Creature

Qty: 24 Price: $32.60
Adriana, Captain of the Guard

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)

Creature
Adriana, Captain of the Guard (c20) 200
Alesha, Who Smiles at Death

First strike Whenever Alesha attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

Creature
Alesha, Who Smiles at Death (c20) 143
Archetype of Courage

Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike.

Creature Enchantment
Archetype of Courage (bng) 4
Athreos, Shroud-Veiled

Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. At the beginning of your end step, put a coin counter on another target creature. Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.

Creature Enchantment
Athreos, Shroud-Veiled (thb) 269
Call the Coppercoats

Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

Instant
Call the Coppercoats (c20) 23
Dearly Departed

Flying As long as this creature is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.

Creature
Dearly Departed (c20) 84
Frontier Warmonger

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

Creature
Frontier Warmonger (c20) 52
Frontline Medic

Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice this creature: Counter target spell with {X} in its mana cost unless its controller pays {3}.

Creature
Frontline Medic (c20) 89
Fumiko the Lowblood

Fumiko has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each combat if able.

Creature
Fumiko the Lowblood (c20) 152
Garna, the Bloodflame

Flash When Garna enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste.

Creature
Garna, the Bloodflame (c20) 213
Gather the Townsfolk

Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead.

Sorcery
Gather the Townsfolk (ddq) 12
General's Enforcer

Legendary Humans you control have indestructible. {2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.

Creature
General's Enforcer (iko) 188
Kelsien, the Plague

Vigilance, haste Kelsien gets +1/+1 for each experience counter you have. {T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter.

Creature
Kelsien, the Plague (c20) 11
Odric, Lunarch Marshal

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

Creature
Odric, Lunarch Marshal (c20) 95
Odric, Master Tactician

First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.

Creature
Odric, Master Tactician (c20) 96
Riders of Gavony

Vigilance As this creature enters, choose a creature type. Human creatures you control have protection from creatures of the chosen type.

Creature
Riders of Gavony (c20) 98
Silvar, Devourer of the Free

Partner with Trynn, Champion of Freedom (When this creature enters, target player may put Trynn into their hand from their library, then shuffle.) Menace Sacrifice a Human: Put a +1/+1 counter on Silvar. It gains indestructible until end of turn.

Creature
Silvar, Devourer of the Free (c20) 15
Sonorous Howlbonder

Menace Each creature you control with menace can't be blocked except by three or more creatures.

Creature
Sonorous Howlbonder (iko) 230
Tajic, Legion's Edge

Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. {R}{W}: Tajic gains first strike until end of turn.

Creature
Tajic, Legion's Edge (grn) 204
Thraben Doomsayer

{T}: Create a 1/1 white Human creature token. Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.

Creature
Thraben Doomsayer (c20) 104
Titan Hunter

At the beginning of each player's end step, if no creatures died this turn, this creature deals 4 damage to that player. {1}{B}, Sacrifice a creature: You gain 4 life.

Creature
Titan Hunter (c20) 48
Trynn, Champion of Freedom

Partner with Silvar, Devourer of the Free (When this creature enters, target player may put Silvar into their hand from their library, then shuffle.) At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token.

Creature
Trynn, Champion of Freedom (c20) 1
Verge Rangers

First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

Creature
Verge Rangers (c20) 29
Xathrid Necromancer

Whenever this creature or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.

Creature
Xathrid Necromancer (c20) 141

Creature

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Draw

Qty: 10 Price: $14.14
Allure of the Unknown

Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.

Sorcery
Allure of the Unknown (thb) 207
Ambition's Cost

You draw three cards and you lose 3 life.

Sorcery
Ambition's Cost (c20) 129
Heirloom Blade

Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}

Artifact
Heirloom Blade (c20) 242
Humble Defector

{T}: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.

Creature
Humble Defector (c20) 154
Increasing Devotion

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Increasing Devotion (c20) 91
Magus of the Wheel

{1}{R}, {T}, Sacrifice this creature: Each player discards their hand, then draws seven cards.

Creature
Magus of the Wheel (c20) 156
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (jmp) 121
Painful Truths

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Sorcery
Painful Truths (c20) 134
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (c20) 251
Thorn of the Black Rose

Deathtouch When this creature enters, you become the monarch.

Creature
Thorn of the Black Rose (plst) CN2-48

Draw

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Land

Qty: 36 Price: $37.06
Boros Garrison

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (c20) 260
Canyon Slough

({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Canyon Slough (akr) 284
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (anb) 111
Mountain

({T}: Add {R}.)

Land
Mountain (akr) 318
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (c20) 294
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (c20) 297
Plains

({T}: Add {W}.)

Land
Plains (akr) 323
Rakdos Carnarium

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.

Land
Rakdos Carnarium (c20) 300
Savai Triome

({T}: Add {R}, {W}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Savai Triome (iko) 253
Swamp

({T}: Add {B}.)

Land
Swamp (akr) 336
Temple of Malice

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {R}.

Land
Temple of Malice (thb) 247
Temple of Silence

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Land
Temple of Silence (m21) 255
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (m21) 256
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (jmp) 78
Vivid Crag

This land enters tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Crag (cm2) 276
Vivid Marsh

This land enters tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Marsh (c17) 292
Vivid Meadow

This land enters tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Meadow (cm2) 277

Land

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Misc

Qty: 7 Price: $10.89
Bastion of Remembrance

When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Enchantment
Bastion of Remembrance (iko) 73
Caged Sun

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (plst) CM2-178
Etchings of the Chosen

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Enchantment
Etchings of the Chosen (mh1) 198
Glorious Anthem

Creatures you control get +1/+1.

Enchantment
Glorious Anthem (m21) 21
Sanctuary Lockdown

Humans you control get +1/+1. {2}, Tap two untapped Humans you control: Tap target creature an opponent controls.

Enchantment
Sanctuary Lockdown (iko) 28
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (c20) 254
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (rna) 29

Misc

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Ramp

Qty: 9 Price: $35.57
Firemind Vessel

This artifact enters tapped. {T}: Add two mana of different colors.

Artifact
Firemind Vessel (war) 237
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (plst) C16-256
Icon of Ancestry

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Artifact
Icon of Ancestry (m20) 229
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (c20) 243
Land Tax

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Enchantment
Land Tax (2xm) 20
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (c20) 247
Pillar of Origins

As this artifact enters, choose a creature type. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Artifact
Pillar of Origins (xln) 241
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (mh1) 230
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (mh1) 233

Ramp

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Removal

Qty: 13 Price: $8.58
Angrath's Rampage

Choose one — • Target player sacrifices an artifact of their choice. • Target player sacrifices a creature of their choice. • Target player sacrifices a planeswalker of their choice.

Sorcery
Angrath's Rampage (war) 185
Bedevil

Destroy target artifact, creature, or planeswalker.

Instant
Bedevil (rna) 157
Big Game Hunter

When this creature enters, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Big Game Hunter (c19) 106
Bounty Agent

Vigilance {T}, Sacrifice this creature: Destroy target legendary permanent that's an artifact, creature, or enchantment.

Creature
Bounty Agent (c20) 78
Consulate Crackdown

When this enchantment enters, exile all artifacts your opponents control until this enchantment leaves the battlefield.

Enchantment
Consulate Crackdown (aer) 11
Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Instant
Crackling Doom (c20) 205
Devout Chaplain

{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.

Creature
Devout Chaplain (c20) 87
Dire Tactics

Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.

Instant
Dire Tactics (iko) 183
Dreadbore

Destroy target creature or planeswalker.

Sorcery
Dreadbore (gk2) 63
Magus of the Disk

This creature enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.

Creature
Magus of the Disk (c20) 94
Manic Vandal

When this creature enters, destroy target artifact.

Creature
Manic Vandal (m12) 151
Swallow Whole

As an additional cost to cast this spell, tap an untapped creature you control. Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost.

Sorcery
Swallow Whole (iko) 35
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (akr) 46

Removal

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Deck Info

Deck stats

42 pips - 32 cards
25 mana - 23 cards
0 pips - 0 cards
0 mana - 7 cards
24 pips - 21 cards
24 mana - 22 cards
20 pips - 18 cards
25 mana - 23 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
2 mana - 2 cards
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