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Protection
Protection
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Counters
Counters
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Land
Land
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Creature
Creature
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Ramp
Ramp
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Draw
You Meet in a Tavern
Choose one — • Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. • Start a Brawl — Creatures you control get +2/+2 until end of turn.
Sorcery

Draw
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Proliferate
Proliferate
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Removal
Outmuscle
Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.) Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.
Sorcery

Removal
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Deck Info
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CategoriesQtyOdds
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