32
5/2/2024
Old combat
Deck Size: 53
Commander / EDH
Legal
Est deck cost: $170.07
Salt Sum: 6.34
No deck tags
32
5/2/2024
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Commander

Quantity: 1Price: $0.35
Exoskeletal Armor

Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.

Enchantment
Exoskeletal Armor (jud) 114
1

Anthem

Quantity: 4Price: $13.32
Bad Moon

Black creatures get +1/+1.

Enchantment
Bad Moon (5ed) 142
1
Elvish Champion

Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Creature
Elvish Champion (plst) INV-186
1
Glorious Anthem

Creatures you control get +1/+1.

Enchantment
Glorious Anthem (m21) 21
1
Orcish Oriflamme

Attacking creatures you control get +1/+0.

Enchantment
Orcish Oriflamme (plst) EMA-140
1

Artifact

Quantity: 1Price: $0.35
Ashnod's Battle Gear

You may choose not to untap Ashnod's Battle Gear during your untap step. {2}, {T}: Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.

Artifact
Ashnod's Battle Gear (4ed) 296
1

Enchantment

Quantity: 16Price: $5.53
Blessing

Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn.

Enchantment
Blessing (m14) 8
1
Call to Arms

As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Enchantment
Call to Arms (ice) 10
1
Divine Transformation

Enchant creature Enchanted creature gets +3/+3.

Enchantment
Divine Transformation (6ed) 17
1
Dwarven Armory

{2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate only during any upkeep step.

Enchantment
Dwarven Armory (ice) 182
1
Eternal Warrior

Enchant creature Enchanted creature has vigilance.

Enchantment
Eternal Warrior (5ed) 225
1
Feast of the Unicorn

Enchant creature Enchanted creature gets +4/+0.

Enchantment
Feast of the Unicorn (6ed) 130
1
Giant Strength

Enchant creature Enchanted creature gets +2/+2.

Enchantment
Giant Strength (6ed) 181
1
Green Scarab

Enchant creature Enchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.

Enchantment
Green Scarab (ice) 28
1
Hero's Resolve

Enchant creature Enchanted creature gets +1/+5.

Enchantment
Hero's Resolve (6ed) 24
1
Holy Armor

Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn.

Enchantment
Holy Armor (4ed) 29
1
Holy Strength

Enchant creature Enchanted creature gets +1/+2.

Enchantment
Holy Strength (10e) 22
1
Jihad

As Jihad enters the battlefield, choose a color and an opponent. White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.

Enchantment
Jihad (arn) 5
1
Lance

Enchant creature Enchanted creature has first strike.

Enchantment
Lance (3ed) 27
1
Red Scarab

Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.

Enchantment
Red Scarab (ice) 49
1
Reflexes

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)

Enchantment
Reflexes (9ed) 211
1
White Scarab

Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.

Enchantment
White Scarab (ice) 56
1

Evasion

Quantity: 2Price: $0.74
Familiar Ground

Each creature you control can't be blocked by more than one creature.

Enchantment
Familiar Ground (7ed) 243
1
Fear

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Enchantment
Fear (10e) 142
1

Finisher

Quantity: 1Price: $4.99
Relentless Assault

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Sorcery
Relentless Assault (cmr) 416
1

Instant

Quantity: 10Price: $8.57
Army of Allah

Attacking creatures get +2/+0 until end of turn.

Instant
Army of Allah (arn) 2†
1
Battle Frenzy

Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.

Instant
Battle Frenzy (ice) 175
1
Camouflage

Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)

Instant
Camouflage (2ed) 188
1
Fanatical Fever

Target creature gets +3/+0 and gains trample until end of turn.

Instant
Fanatical Fever (ice) 234
1
Morale

Attacking creatures get +1/+1 until end of turn.

Instant
Morale (4ed) 36
1
Nocturnal Raid

Black creatures get +2/+0 until end of turn.

Instant
Nocturnal Raid (7ed) 151
1
Piety

Blocking creatures get +0/+3 until end of turn.

Instant
Piety (4ed) 41
1
Shield Wall

Creatures you control get +0/+2 until end of turn.

Instant
Shield Wall (7ed) 44
1
Stampede

Attacking creatures get +1/+0 and gain trample until end of turn.

Instant
Stampede (5ed) 327
1
Warrior's Honor

Creatures you control get +1/+1 until end of turn.

Instant
Warrior's Honor (10e) 58
1

Protection

Quantity: 4Price: $1.40
Black Scarab

Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

Enchantment
Black Scarab (ice) 6
1
Blue Scarab

Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.

Enchantment
Blue Scarab (ice) 9
1
Righteousness

Target blocking creature gets +7/+7 until end of turn.

Instant
Righteousness (j22) 235
1
The Brute

Enchant creature Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature.

Enchantment
The Brute (5ed) 272
1

Pump

Quantity: 12Price: $4.48
Aspect of Wolf

Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

Enchantment
Aspect of Wolf (5ed) 278
1
Blanchwood Armor

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Enchantment
Blanchwood Armor (bro) 171
1
Blood Lust

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

Instant
Blood Lust (5ed) 212
1
Errantry

Enchant creature Enchanted creature gets +3/+0 and can only attack alone.

Enchantment
Errantry (5ed) 224
1
Firebreathing

Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn.

Enchantment
Firebreathing (mir) 174
1
Fit of Rage

Target creature gets +3/+3 and gains first strike until end of turn.

Sorcery
Fit of Rage (6ed) 178
1
Giant Growth

Target creature gets +3/+3 until end of turn.

Instant
Giant Growth (bro) 183
1
Granite Grip

Enchant creature Enchanted creature gets +1/+0 for each Mountain you control.

Enchantment
Granite Grip (7ed) 195
1
Howl from Beyond

Target creature gets +X/+0 until end of turn.

Instant
Howl from Beyond (dmr) 88
1
Might of Oaks

Target creature gets +7/+7 until end of turn.

Instant
Might of Oaks (m10) 192
1
Monstrous Growth

Target creature gets +4/+4 until end of turn.

Sorcery
Monstrous Growth (8ed) 266
1
Unholy Strength

Enchant creature Enchanted creature gets +2/+1.

Enchantment
Unholy Strength (dvd) 47
1

Removal

Quantity: 2Price: $130.34
Berserk

Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

Instant
Berserk (2ed) 186
1
Immolation

Enchant creature Enchanted creature gets +2/-2.

Enchantment
Immolation (mid) 144
1

Deck Stats

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