29
5/2/2024
Shrimp vision
Deck Size: 114
Commander / EDH
Legal
Est deck cost: $395.46
Salt Sum: 30.09
No deck tags
29
5/2/2024
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Commander

Quantity: 1Price: $0.49
Sol'kanar the Swamp King

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life.

Creature
Sol'kanar the Swamp King (dmr) 200
1

Anthem

Quantity: 1Price: $4.99
Fervor

Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

Enchantment
Fervor (m13) 129
1

Artifact

Quantity: 1Price: $0.35
Jeweled Torque

As Jeweled Torque enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.

Artifact
Jeweled Torque (mmq) 301
1

Burn

Quantity: 1Price: $0.49
Pink Horror

Coruscating Flames — Whenever you cast an instant or sorcery spell, Pink Horror deals 2 damage to any target. Split — When Pink Horror dies, create two 2/2 blue and red Demon Horror creature tokens named Blue Horror with "Whenever you cast an instant or sorcery spell, this creature deals 1 damage to any target."

Creature
Pink Horror (40k) 136
1

Copy

Quantity: 9Price: $52.31
Alter Reality

Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Alter Reality (tor) 22
1
Estrid's Invocation

You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."

Enchantment
Estrid's Invocation (c18) 8
1
Glamerdye

Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Instant
Glamerdye (eve) 21
1
Isochron Scepter

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Artifact
Isochron Scepter (plst) MRD-188
1
Masterwork of Ingenuity

You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.

Artifact
Masterwork of Ingenuity (afc) 209
1
Prototype Portal

Imprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand. {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.

Artifact
Prototype Portal (plst) SOM-195
1
Sculpting Steel

You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.

Artifact
Sculpting Steel (moc) 374
1
Spellbinder

Imprint — When Spellbinder enters the battlefield, you may exile an instant card from your hand. Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. Equip {4}

Artifact
Spellbinder (dst) 143
1
Whim of Volrath

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")

Instant
Whim of Volrath (tmp) 102
1

Counters

Quantity: 2Price: $0.70
Diamond Knight

Vigilance (Attacking doesn't cause this creature to tap.) As Diamond Knight enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.

Creature Artifact
Diamond Knight (m20) 224
1
Wall of Limbs

Defender (This creature can't attack.) Whenever you gain life, put a +1/+1 counter on Wall of Limbs. {5}{B}{B}, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.

Creature
Wall of Limbs (m15) 121
1

Creature

Quantity: 14Price: $5.42
Blind Seer

{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.

Creature
Blind Seer (inv) 47
1
Blistergrub

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When Blistergrub dies, each opponent loses 2 life.

Creature
Blistergrub (plst) DDR-40
1
Bog Raiders

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Creature
Bog Raiders (m11) 86
1
Chameleon Spirit

As Chameleon Spirit enters the battlefield, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.

Creature
Chameleon Spirit (mmq) 65
1
Metathran Transport

Flying Metathran Transport can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn.

Creature
Metathran Transport (inv) 62
1
Nightmare

Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.

Creature
Nightmare (m14) 108
1
Odylic Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever Odylic Wraith deals damage to a player, that player discards a card.

Creature
Odylic Wraith (wth) 77
1
Plague Beetle

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Creature
Plague Beetle (10e) 168
1
Restless Bones

{3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) {1}{B}: Regenerate Restless Bones.

Creature
Restless Bones (gpt) 58
1
Sardian Cliffstomper

As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control.

Creature
Sardian Cliffstomper (bro) 151
1
Sea Snidd

{T}: Target land becomes the basic land type of your choice until end of turn.

Creature
Sea Snidd (pls) 31
1
Squelching Leeches

Squelching Leeches's power and toughness are each equal to the number of Swamps you control.

Creature
Squelching Leeches (ddr) 62
1
Terraformer

{1}: Choose a basic land type. Each land you control becomes that type until end of turn.

Creature
Terraformer (rav) 70
1
Woodlot Crawler

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Protection from green

Creature
Woodlot Crawler (dgm) 118
1

Discard

Quantity: 1Price: $0.49
Funeral Charm

Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Instant
Funeral Charm (plst) TSB-44
1

Drain

Quantity: 2Price: $13.28
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (c21) 153
1
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (j22) 487
1

Draw

Quantity: 5Price: $6.33
Crimson Wisps

Target creature becomes red and gains haste until end of turn. Draw a card.

Instant
Crimson Wisps (shm) 88
1
Last Thoughts

Draw a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Last Thoughts (gtc) 40
1
Nighthaze

Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card.

Sorcery
Nighthaze (roe) 118
1
Sway of Illusion

Any number of target creatures become the color of your choice until end of turn. Draw a card.

Instant
Sway of Illusion (inv) 77
1
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (c21) 275
1

Enchantment

Quantity: 8Price: $2.94
Circle of Affliction

As Circle of Affliction enters the battlefield, choose a color. Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.

Enchantment
Circle of Affliction (plc) 66
1
Contaminated Ground

Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.

Enchantment
Contaminated Ground (gtc) 59
1
Convincing Mirage

Enchant land As Convincing Mirage enters the battlefield, choose a basic land type. Enchanted land is the chosen type.

Enchantment
Convincing Mirage (m10) 46
1
Curse of Wizardry

As Curse of Wizardry enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life.

Enchantment
Curse of Wizardry (roe) 104
1
Evil Presence

Enchant land Enchanted land is a Swamp.

Enchantment
Evil Presence (nph) 60
1
Phantasmal Terrain

Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type.

Enchantment
Phantasmal Terrain (inv) 65
1
Shifting Sky

As Shifting Sky enters the battlefield, choose a color. All nonland permanents are the chosen color.

Enchantment
Shifting Sky (8ed) 100
1
Tainted Well

Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.

Enchantment
Tainted Well (inv) 126
1

Evasion

Quantity: 5Price: $10.83
Filth

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.

Creature
Filth (jud) 66
1
Reef Shaman

{T}: Target land becomes the basic land type of your choice until end of turn.

Creature
Reef Shaman (apc) 29
1
Traveler's Cloak

Enchant creature As Traveler's Cloak enters the battlefield, choose a land type. When Traveler's Cloak enters the battlefield, draw a card. Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)

Enchantment
Traveler's Cloak (plst) CNS-109
1
Volcanic Strength

Enchant creature Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Enchantment
Volcanic Strength (m13) 155
1
Zombie Trailblazer

Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

Creature
Zombie Trailblazer (tor) 89
1

Finisher

Quantity: 1Price: $0.99
Bond of Agony

As an additional cost to cast this spell, pay X life. Each other player loses X life.

Sorcery
Bond of Agony (dis) 38
1

Instant

Quantity: 5Price: $11.75
Crystal Spray

Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card.

Instant
Crystal Spray (inv) 50
1
Deathlace

Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)

Instant
Deathlace (4ed) 131
1
Magical Hack

Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)

Instant
Magical Hack (5ed) 101
1
Sleight of Mind

Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)

Instant
Sleight of Mind (5ed) 124
1
Thoughtlace

Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)

Instant
Thoughtlace (4ed) 107
1

Land

Quantity: 2Price: $74.98
Cabal Coffers

{2}, {T}: Add {B} for each Swamp you control.

Land
Cabal Coffers (mh2) 301
1
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (tsr) 287
1

Lifegain

Quantity: 4Price: $1.44
Diamond Mare

As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.

Creature Artifact
Diamond Mare (plst) M19-231
1
Prism Ring

As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.

Artifact
Prism Ring (ori) 235
1
Staff of the Death Magus

Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.

Artifact
Staff of the Death Magus (m15) 232
1
Tablet of the Guilds

As Tablet of the Guilds enters the battlefield, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.

Artifact
Tablet of the Guilds (rtr) 235
1

Mill

Quantity: 1Price: $0.35
Unseal the Necropolis

Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)

Instant
Unseal the Necropolis (mom) 128
1

Protection

Quantity: 4Price: $78.46
Commander's Plate

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}

Artifact
Commander's Plate (cmr) 305
1
Darksteel Plate

Indestructible Equipped creature has indestructible. Equip {2}

Artifact
Darksteel Plate (2x2) 304
1
Mithril Coat

Flash Indestructible When Mithril Coat enters the battlefield, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3}

Artifact
Mithril Coat (ltr) 696
1
Sanctuary Blade

As Sanctuary Blade becomes attached to a creature, choose a color. Equipped creature gets +2/+0 and has protection from the last chosen color. Equip {3}

Artifact
Sanctuary Blade (c20) 69
1

Pump

Quantity: 3Price: $6.07
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (dmc) 178
1
Downhill Charge

You may sacrifice a Mountain rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Instant
Downhill Charge (ddi) 69
1
Nightmare Lash

Equipped creature gets +1/+1 for each Swamp you control. Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Artifact
Nightmare Lash (mrd) 219
1

Ramp

Quantity: 13Price: $58.15
Blanket of Night

Each land is a Swamp in addition to its other land types.

Enchantment
Blanket of Night (vis) 52
1
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (otc) 255
1
Hidden Strings

You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Hidden Strings (dgm) 12
1
Jet Medallion

Black spells you cast cost {1} less to cast.

Artifact
Jet Medallion (cmm) 395
1
Jinx

Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Jinx (hml) 29
1
Mind Bend

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Instant
Mind Bend (10e) 93
1
Nightscape Familiar

Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate Nightscape Familiar.

Creature
Nightscape Familiar (dmr) 94
1
Paradise Plume

As Paradise Plume enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may gain 1 life. {T}: Add one mana of the chosen color.

Artifact
Paradise Plume (c21) 255
1
Realmwright

As Realmwright enters the battlefield, choose a basic land type. Lands you control are the chosen type in addition to their other types.

Creature
Realmwright (gtc) 45
1
Shimmering Mirage

Target land becomes the basic land type of your choice until end of turn. Draw a card.

Instant
Shimmering Mirage (apc) 30
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (otc) 267
1
Sword of Forge and Frontier

Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2}

Artifact
Sword of Forge and Frontier (one) 244
1
Sword of Hearth and Home

Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Artifact
Sword of Hearth and Home (mh2) 238
1

Recursion

Quantity: 6Price: $2.76
Death Denied

Return X target creature cards from your graveyard to your hand.

Instant
Death Denied (plst) MM2-76
1
Midnight Recovery

Return target creature card from your graveyard to your hand. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Midnight Recovery (gtc) 73
1
Mnemonic Wall

Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

Creature
Mnemonic Wall (plst) IMA-67
1
Reaping the Graves

Return target creature card from your graveyard to your hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Instant
Reaping the Graves (scg) 72
1
Veinwitch Coven

Menace Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand.

Creature
Veinwitch Coven (otc) 151
1
Writ of Return

Return target creature card from your graveyard to the battlefield tapped. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Writ of Return (ncc) 42
1

Removal

Quantity: 16Price: $27.40
Corrupt

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

Sorcery
Corrupt (bro) 88
1
Defile

Target creature gets -1/-1 until end of turn for each Swamp you control.

Instant
Defile (mh1) 86
1
Fire Covenant

As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.

Instant
Fire Covenant (ice) 289
1
Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to any target.

Instant
Kolaghan's Command (2x2) 239
1
Mutilate

All creatures get -1/-1 until end of turn for each Swamp you control.

Sorcery
Mutilate (gvl) 55
1
Quag Sickness

Enchant creature Enchanted creature gets -1/-1 for each Swamp you control.

Enchantment
Quag Sickness (m14) 110
1
Seismic Strike

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

Instant
Seismic Strike (ddi) 70
1
Soul Manipulation

Choose one or both — • Counter target creature spell. • Return target creature card from your graveyard to your hand.

Instant
Soul Manipulation (plst) MM3-185
1
Spawn of Thraxes

Flying When Spawn of Thraxes enters the battlefield, it deals damage to any target equal to the number of Mountains you control.

Creature
Spawn of Thraxes (jou) 112
1
Spectral Deluge

Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. Foretell {1}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Spectral Deluge (khc) 7
1
Spire Barrage

Spire Barrage deals damage to any target equal to the number of Mountains you control.

Sorcery
Spire Barrage (ddi) 71
1
Spitting Earth

Spitting Earth deals damage to target creature equal to the number of Mountains you control.

Sorcery
Spitting Earth (jmp) 364
1
Sudden Demise

Choose a color. Sudden Demise deals X damage to each creature of the chosen color.

Sorcery
Sudden Demise (plst) E01-59
1
Tendrils of Corruption

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

Instant
Tendrils of Corruption (tsr) 145
1
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (mkc) 142
1
Undercity Plague

Target player loses 1 life, discards a card, then sacrifices a permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Undercity Plague (gtc) 83
1

Sorcery

Quantity: 3Price: $1.39
Mental Vapors

Target player discards a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Mental Vapors (gtc) 72
1
Nightmare Incursion

Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles.

Sorcery
Nightmare Incursion (eve) 40
1
Shadow Slice

Target opponent loses 3 life. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Shadow Slice (gtc) 77
1

Theft

Quantity: 1Price: $1.29
Wrexial, the Risen Deep

Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.) Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Creature
Wrexial, the Risen Deep (ncc) 359
1

Tokens

Quantity: 2Price: $0.84
Call of the Nightwing

Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Call of the Nightwing (plst) GTC-149
1
Soul Foundry

Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand. {X}, {T}: Create a token that's a copy of the exiled card. X is the mana value of that card.

Artifact
Soul Foundry (c19) 223
1

Maybeboard

Quantity: 5Price: $37.45
Panoptic Mirror

Imprint — {X}, {T}: You may exile an instant or sorcery card with mana value X from your hand. At the beginning of your upkeep, you may copy a card exiled with Panoptic Mirror. If you do, you may cast the copy without paying its mana cost.

Artifact
Panoptic Mirror (dst) 136
1
Rockslide Ambush

Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.

Sorcery
Rockslide Ambush (ptk) 121
1
Swirl the Mists

As Swirl the Mists enters the battlefield, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word.

Enchantment
Swirl the Mists (chk) 94
1
Trait Doctoring

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Trait Doctoring (dgm) 18
1
Zombie Master

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."

Creature
Zombie Master (6ed) 162
1

Deck Stats

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Description

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