72
4/13/2024
Outlaw tribal
Deck Size: 31
Commander / EDH
Est deck cost: $37.55
Salt sum: 6.74
No deck tags
72
4/13/2024
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Commander

Quantity: 1Price: $1.79
Laughing Jasper Flint

Creatures you control but don't own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.

Creature
Laughing Jasper Flint (otj) 215

Commander

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Sorcery

Quantity: 1Price: $1.79
Back in Town

Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Sorcery
Back in Town (otc) 18

Sorcery

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Creature

Quantity: 15Price: $19.23
Akul the Unrepentant

Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.

Creature
Akul the Unrepentant (otj) 189
Boneyard Desecrator

Menace {1}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Creature
Boneyard Desecrator (otj) 81
Charred Graverobber

When this creature enters, return target outlaw card from your graveyard to your hand. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.

Creature
Charred Graverobber (otc) 19
Dunerider Outlaw

Protection from green At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.

Creature
Dunerider Outlaw (tsr) 112
Graywater's Fixer

Each outlaw creature card in your graveyard has encore {X}, where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Graywater's Fixer (otc) 36
Hellspur Brute

Affinity for outlaws (This spell costs {1} less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.) Trample

Creature
Hellspur Brute (otj) 127
Hellspur Posse Boss

Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When this creature enters, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Creature
Hellspur Posse Boss (otj) 128
Magda, the Hoardmaster

Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.

Creature
Magda, the Hoardmaster (otj) 133
Mine Raider

Trample When this creature enters, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Mine Raider (otj) 135
Rodeo Pyromancers

Whenever you cast your first spell each turn, add {R}{R}.

Creature
Rodeo Pyromancers (otj) 143
Rooftop Assassin

Flash Flying, lifelink When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.

Creature
Rooftop Assassin (otj) 103
Scalestorm Summoner

Whenever this creature attacks, create a 3/1 red Dinosaur creature token if you control a creature with power 4 or greater.

Creature
Scalestorm Summoner (otj) 144
Tinybones, the Pickpocket

Deathtouch Whenever Tinybones deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.

Creature
Tinybones, the Pickpocket (otj) 109
Vadmir, New Blood

Whenever you commit a crime, put a +1/+1 counter on Vadmir. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.

Creature
Vadmir, New Blood (otj) 113
Vial Smasher, Gleeful Grenadier

Whenever another outlaw you control enters, Vial Smasher deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Creature
Vial Smasher, Gleeful Grenadier (otj) 235

Creature

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Enchantment

Quantity: 5Price: $3.01
At Knifepoint

During your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.

Enchantment
At Knifepoint (otj) 193
Discreet Retreat

Enchant land Enchanted land has "{T}: Add two mana of any one color. Spend this mana only to cast outlaw spells or activate abilities of outlaw sources." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you cast your first outlaw spell each turn, you draw a card and you lose 1 life.

Enchantment
Discreet Retreat (otc) 20
Rakdos Joins Up

When Rakdos Joins Up enters, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it. Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent.

Enchantment
Rakdos Joins Up (otj) 225
Rakish Crew

When this enchantment enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Enchantment
Rakish Crew (otj) 99
Tinybones Joins Up

When Tinybones Joins Up enters, any number of target players each discard a card. Whenever a legendary creature you control enters, any number of target players each mill a card and lose 1 life.

Enchantment
Tinybones Joins Up (otj) 108

Enchantment

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Instant

Quantity: 4Price: $2.18
Caught in the Crossfire

Spree (Choose one or more additional costs.) + {1} — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) + {1} — Caught in the Crossfire deals 2 damage to each non-outlaw creature.

Instant
Caught in the Crossfire (otj) 117
Dead Before Sunrise

Until end of turn, outlaw creatures you control get +1/+0 and gain "{T}: This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Instant
Dead Before Sunrise (otc) 26
Outlaws' Fury

Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Instant
Outlaws' Fury (otj) 136
Shoot the Sheriff

Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)

Instant
Shoot the Sheriff (otj) 106

Instant

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Ramp

Quantity: 5Price: $9.55
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (otc) 252
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (otc) 257
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (otc) 265
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (otc) 267
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Indulgence (pip) 248

Ramp

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
19 pips - 17 cards
7 mana - 6 cards
18 pips - 15 cards
9 mana - 7 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
3 mana - 2 cards
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Deck Tokens & Extras (4)

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