243
8/26/2024
Radha is my ramp (7-8)
Deck Size: 79
Commander
Est deck cost: $247.17
Salt sum: 29.89
243
8/26/2024
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Commander

Qty: 1 Price: $0.35
Radha, Heir to Keld

Whenever Radha attacks, you may add {R}{R}. {T}: Add {G}.

Creature
Radha, Heir to Keld (dmr) 196

Commander

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Enchantment

Qty: 9 Price: $35.21
Bigger on the Inside

Enchant artifact or land Enchanted permanent has "{T}: Target player adds two mana of any one color. The next spell they cast this turn has cascade." (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)

Enchantment
Bigger on the Inside (who) 115
Case of the Locked Hothouse

You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.

Enchantment
Case of the Locked Hothouse (mkm) 155
Omenpath Journey

When this enchantment enters, search your library for up to five land cards that have different names, exile them, then shuffle. At the beginning of your end step, choose a card at random exiled with this enchantment and put it onto the battlefield tapped.

Enchantment
Omenpath Journey (big) 18
Primeval Bounty

Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land you control enters, you gain 3 life.

Enchantment
Primeval Bounty (clb) 830
Spelunking

When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.

Enchantment
Spelunking (lci) 213
Sunbird's Invocation

Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.

Enchantment
Sunbird's Invocation (scd) 159
Valakut Exploration

Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.

Enchantment
Valakut Exploration (znr) 175
Zendikar Resurgent

Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.

Enchantment
Zendikar Resurgent (plst) OGW-147
Zendikar's Roil

Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.

Enchantment
Zendikar's Roil (j22) 747

Enchantment

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Artifact

Qty: 2 Price: $10.48
Eternity Vessel

This artifact enters with X charge counters on it, where X is your life total. Landfall — Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact.

Artifact
Eternity Vessel (zen) 200
Seer's Sundial

Landfall — Whenever a land you control enters, you may pay {2}. If you do, draw a card.

Artifact
Seer's Sundial (cmr) 470

Artifact

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Land

Qty: 41 Price: $56.77
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (clb) 881
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (mkc) 255
Commercial District

({T}: Add {R} or {G}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Commercial District (mkm) 259
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (otc) 292
Forest

({T}: Add {G}.)

Land
Forest (otj) 285
Game Trail

As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.

Land
Game Trail (mkc) 264
Hidden Nursery

This land enters tapped. {T}: Add {G}. {4}{G}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Nursery (lci) 276
Hidden Volcano

This land enters tapped. {T}: Add {R}. {4}{R}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Land
Hidden Volcano (lci) 277
Highland Forest

({T}: Add {R} or {G}.) This land enters tapped.

Land
Highland Forest (clb) 896
Mountain

({T}: Add {R}.)

Land
Mountain (otj) 284
Rockfall Vale

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {G}.

Land
Rockfall Vale (mid) 266
Sheltered Thicket

({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Sheltered Thicket (otc) 319
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (rvr) 289
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (otc) 336
Wooded Ridgeline

({T}: Add {R} or {G}.) This land enters tapped.

Land
Wooded Ridgeline (dmu) 260

Land

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Battle

Qty: 1 Price: $0.59
Invasion of Zendikar

Battle
Invasion of Zendikar // Awakened Skyclave (mom) 194Invasion of Zendikar // Awakened Skyclave (mom) 194

Battle

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Planeswalker

Qty: 1 Price: $3.99
Nissa, Vital Force

+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. −3: Return target permanent card from your graveyard to your hand. −6: You get an emblem with "Whenever a land you control enters, you may draw a card."

Planeswalker
Nissa, Vital Force (kld) 163

Planeswalker

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Creature

Qty: 24 Price: $139.78
Akoum Hellkite

Flying Landfall — Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.

Creature
Akoum Hellkite (scd) 123
Annoyed Altisaur

Reach, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Creature
Annoyed Altisaur (2x2) 134
Aurora Phoenix

Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Whenever you cast a spell with cascade, return this card from your graveyard to your hand.

Creature
Aurora Phoenix (clb) 778
Avenger of Zendikar

When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (j22) 629
Bloodbraid Elf

Haste (This creature can attack and {T} as soon as it comes under your control.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Creature
Bloodbraid Elf (2x2) 184
Cavern-Hoard Dragon

This spell costs {X} less to cast, where X is the greatest number of artifacts an opponent controls. Flying, trample, haste Whenever this creature deals combat damage to a player, you create a Treasure token for each artifact that player controls.

Creature
Cavern-Hoard Dragon (ltc) 31
Drakuseth, Maw of Flames

Flying Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.

Creature
Drakuseth, Maw of Flames (cmm) 218
Etali, Primal Conqueror

Creature
Etali, Primal Conqueror // Etali, Primal Sickness (mom) 137Etali, Primal Conqueror // Etali, Primal Sickness (mom) 137
Etali, Primal Storm

Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Creature
Etali, Primal Storm (mkc) 152
Geode Rager

First strike Landfall — Whenever a land you control enters, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Creature
Geode Rager (scd) 144
Kogla and Yidaro

When Kogla and Yidaro enters, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. {2}{R}{G}, Discard this card: Destroy up to one target artifact or enchantment. Shuffle this card into your library from your graveyard, then draw a card.

Creature
Kogla and Yidaro (mom) 244
Kogla, the Titan Ape

When Kogla enters, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.

Creature
Kogla, the Titan Ape (iko) 162
Ojer Kaslem, Deepest Growth

Creature
Ojer Kaslem, Deepest Growth // Temple of Cultivation (lci) 204Ojer Kaslem, Deepest Growth // Temple of Cultivation (lci) 204
Omnath, Locus of Rage

Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token. Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target.

Creature
Omnath, Locus of Rage (otc) 236
Phylath, World Sculptor

When Phylath enters, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land you control enters, put four +1/+1 counters on target Plant you control.

Creature
Phylath, World Sculptor (znr) 234
Purphoros, Bronze-Blooded

Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Other creatures you control have haste. {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.

Creature Enchantment
Purphoros, Bronze-Blooded (thb) 150
Rampaging Baloths

Trample Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.

Creature
Rampaging Baloths (j22) 715
Rampaging War Mammoth

Trample Cycling {X}{2}{R} ({X}{2}{R}, Discard this card: Draw a card.) When you cycle this card, destroy up to X target artifacts.

Creature
Rampaging War Mammoth (ltc) 436
Silverback Elder

Whenever you cast a creature spell, choose one — • Destroy target artifact or enchantment. • Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. • You gain 4 life.

Creature
Silverback Elder (dmu) 177
Surrak and Goreclaw

Trample Other creatures you control have trample. Whenever another nontoken creature you control enters, put a +1/+1 counter on it. It gains haste until end of turn.

Creature
Surrak and Goreclaw (mom) 337
Sweet-Gum Recluse

Flash Cascade Reach When this creature enters, put three +1/+1 counters on each of any number of target creatures that entered this turn.

Creature
Sweet-Gum Recluse (clb) 835
Trumpeting Carnosaur

Trample When this creature enters, discover 5. {2}{R}, Discard this card: It deals 3 damage to target creature or planeswalker.

Creature
Trumpeting Carnosaur (lci) 171
Urabrask the Hidden

Creatures you control have haste. Creatures your opponents control enter tapped.

Creature
Urabrask the Hidden (clb) 811
Vaultborn Tyrant

Trample Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card. When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.

Creature
Vaultborn Tyrant (big) 85

Creature

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Sorcery

Qty: 21 Price: $41.89
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (lcc) 216
Boundless Realms

Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.

Sorcery
Boundless Realms (plst) M13-162
Call Forth the Tempest

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.

Sorcery
Call Forth the Tempest (ltc) 509
Circuitous Route

Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Circuitous Route (znc) 62
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (dmc) 132
Harmonize

Draw three cards.

Sorcery
Harmonize (scd) 187
Hunting Wilds

Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Sorcery
Hunting Wilds (c18) 152
Into the Time Vortex

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
Into the Time Vortex (who) 88
Map the Frontier

Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Map the Frontier (otj) 170
Migration Path

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Migration Path (lcc) 246
Path of the Animist

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

Sorcery
Path of the Animist (moc) 38
Ranger's Path

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Ranger's Path (m13) 186
Rishkar's Expertise

Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Sorcery
Rishkar's Expertise (lcc) 254
Shamanic Revelation

Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Sorcery
Shamanic Revelation (scd) 211
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (cmm) 321
Soulfire Eruption

Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.

Sorcery
Soulfire Eruption (cmr) 201
Terramorph

Search your library for a basic land card, put it onto the battlefield, then shuffle. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
Terramorph (clb) 836
Throes of Chaos

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Sorcery
Throes of Chaos (afc) 146
Tooth and Nail

Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)

Sorcery
Tooth and Nail (cmm) 327
Vastwood Surge

Kicker {4} (You may pay an additional {4} as you cast this spell.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.

Sorcery
Vastwood Surge (nec) 133
Walk with the Ancestors

Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Sorcery
Walk with the Ancestors (lci) 218

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
32 pips - 19 cards
27 mana - 26 cards
39 pips - 23 cards
27 mana - 27 cards
0 pips - 0 cards
1 mana - 1 card
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