23
4/12/2024
Orzhov
Package Size: 29
Est package cost: $17.89
23
4/12/2024
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Card Advantage

Quantity: 1Price: $0.49
Kaya, Intangible Slayer

Hexproof +2: Each opponent loses 3 life and you gain 3 life. 0: You draw two cards. Then each opponent may scry 1. −3: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types.

Planeswalker
Kaya, Intangible Slayer (one) 205
1

Land

Quantity: 20Price: $12.32
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.

Land
Caves of Koilos (otc) 277
1
Concealed Courtyard

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {B}.

Land
Concealed Courtyard (otj) 268
1
Forsaken Sanctuary

Forsaken Sanctuary enters the battlefield tapped. {T}: Add {W} or {B}.

Land
Forsaken Sanctuary (c18) 247
1
Goldmire Bridge

Goldmire Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {B}.

Artifact Land
Goldmire Bridge (moc) 407
1
Great Hall of Starnheim

Great Hall of Starnheim enters the battlefield tapped. {T}: Add {B}. {W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.

Land
Great Hall of Starnheim (khm) 259
1
Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (dom) 241
1
Orzhov Basilica

Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (clu) 241
1
Orzhov Guildgate

Orzhov Guildgate enters the battlefield tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (clu) 242
1
Orzhova, the Church of Deals

{T}: Add {C}. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.

Land
Orzhova, the Church of Deals (plst) GPT-162
1
Restless Fortress

Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.

Land
Restless Fortress (woe) 259
1
Scoured Barrens

Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (mom) 272
1
Shambling Vent

Shambling Vent enters the battlefield tapped. {T}: Add {W} or {B}. {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Land
Shambling Vent (clb) 914
1
Shineshadow Snarl

As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. {T}: Add {W} or {B}.

Land
Shineshadow Snarl (lcc) 351
1
Silverquill Campus

Silverquill Campus enters the battlefield tapped. {T}: Add {W} or {B}. {4}, {T}: Scry 1.

Land
Silverquill Campus (moc) 423
1
Snowfield Sinkhole

({T}: Add {W} or {B}.) Snowfield Sinkhole enters the battlefield tapped.

Land
Snowfield Sinkhole (clb) 915
1
Starlit Sanctum

{T}: Add {C}. {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.

Land
Starlit Sanctum (clb) 917
1
Sunlit Marsh

({T}: Add {W} or {B}.) Sunlit Marsh enters the battlefield tapped.

Land
Sunlit Marsh (dmu) 257
1
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (lcc) 356
1
Temple of Silence

Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}.

Land
Temple of Silence (lcc) 358
1
Vault of the Archangel

{T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Land
Vault of the Archangel (lcc) 367
1

Removal

Quantity: 3Price: $2.07
Angel of Despair

Flying When Angel of Despair enters the battlefield, destroy target permanent.

Creature
Angel of Despair (uma) 196
1
Ashen Rider

Flying When Ashen Rider enters the battlefield or dies, exile target permanent.

Creature
Ashen Rider (2x2) 173
1
Profane Procession

Enchantment
Profane Procession // Tomb of the Dusk Rose (rix) 166Profane Procession // Tomb of the Dusk Rose (rix) 166
1

Theme

Quantity: 5Price: $3.01
Debtors' Knell

({W/B} can be paid with either {W} or {B}.) At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.

Enchantment
Debtors' Knell (c21) 215
1
Knight of the Last Breath

{3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)

Creature
Knight of the Last Breath (moc) 331
1
Order of Sacred Dusk

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, lifelink, haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other Vampires you control have exalted.

Creature
Order of Sacred Dusk (lcc) 97
1
Primevals' Glorious Rebirth

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Return all legendary permanent cards from your graveyard to the battlefield.

Sorcery
Primevals' Glorious Rebirth (dmc) 165
1
Revival

Sorcery
Revival // Revenge (rvr) 241
1

Deck Stats

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