469
4/11/2024
$50 Akawalli, the Seething Tower
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $79.90
Salt Sum: 17.65
469
4/11/2024
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Commander

Quantity: 1Price: $0.35
Akawalli, the Seething Tower

Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample. Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature.

Creature
Akawalli, the Seething Tower (lci) 220
1

Artifact

Quantity: 3Price: $2.17
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (lcc) 299
1
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (lcc) 301
1
Talisman of Resilience

{T}: Add {C}. {T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.

Artifact
Talisman of Resilience (mh1) 234
1

Creature

Quantity: 34Price: $20.52
Aftermath Analyst

When Aftermath Analyst enters the battlefield, mill three cards. {3}{G}, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.

Creature
Aftermath Analyst (mkm) 148
1
Anurid Barkripper

Threshold — Anurid Barkripper gets +2/+2 as long as seven or more cards are in your graveyard.

Creature
Anurid Barkripper (jud) 104
1
Basking Capybara

Descend 4 — Basking Capybara gets +3/+0 as long as there are four or more permanent cards in your graveyard.

Creature
Basking Capybara (lci) 175
1
Blanchwood Prowler

When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)

Creature
Blanchwood Prowler (bro) 172
1
Bloodcurdler

Flying At the beginning of your upkeep, mill a card. Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."

Creature
Bloodcurdler (ody) 116
1
Boneshard Slasher

Flying Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."

Creature
Boneshard Slasher (tor) 50
1
Cabal Initiate

Discard a card: Cabal Initiate gains lifelink until end of turn. Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.

Creature
Cabal Initiate (mh2) 78
1
Childhood Horror

Flying Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.

Creature
Childhood Horror (ody) 123
1
Chlorophant

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

Creature
Chlorophant (ody) 234
1
Circle of the Land Druid

When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand.

Creature
Circle of the Land Druid (clb) 220
1
Crashing Centaur

{G}, Discard a card: Crashing Centaur gains trample until end of turn. Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

Creature
Crashing Centaur (ody) 235
1
Dirty Wererat

{B}, Discard a card: Regenerate Dirty Wererat. Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.

Creature
Dirty Wererat (ody) 130
1
Echo of Dusk

Descend 4 — As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink.

Creature
Echo of Dusk (lci) 104
1
Frightcrawler

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.

Creature
Frightcrawler (ody) 138
1
Gloomdrifter

Flying Threshold — As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn."

Creature
Gloomdrifter (tor) 61
1
Infected Vermin

{2}{B}: Infected Vermin deals 1 damage to each creature and each player. Threshold — {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard.

Creature
Infected Vermin (ody) 144
1
Krosan Beast

Threshold — Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard.

Creature
Krosan Beast (ody) 248
1
Krosan Restorer

{T}: Untap target land. Threshold — {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.

Creature
Krosan Restorer (tor) 130
1
Malamet Veteran

Trample Descend 4 — Whenever Malamet Veteran attacks, if there are four or more permanent cards in your graveyard, put a +1/+1 counter on target creature.

Creature
Malamet Veteran (lci) 201
1
Masked Gorgon

Green creatures and white creatures have protection from Gorgons. Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.

Creature
Masked Gorgon (jud) 69
1
Metamorphic Wurm

Threshold — Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.

Creature
Metamorphic Wurm (ody) 250
1
Nantuko Blightcutter

Protection from black Threshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.

Creature
Nantuko Blightcutter (tor) 131
1
Nantuko Calmer

{G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.

Creature
Nantuko Calmer (tor) 132
1
Nimble Mongoose

Shroud (This creature can't be the target of spells or abilities.) Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

Creature
Nimble Mongoose (ody) 258
1
Possessed Centaur

Trample Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature."

Creature
Possessed Centaur (tor) 137
1
Putrid Imp

Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.

Creature
Putrid Imp (tor) 77
1
Repentant Vampire

Flying Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire. Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{T}: Destroy target black creature."

Creature
Repentant Vampire (ody) 157
1
Seton's Scout

Reach (This creature can block creatures with flying.) Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.

Creature
Seton's Scout (tor) 138
1
Springing Tiger

Threshold — Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard.

Creature
Springing Tiger (ody) 272
1
Starving Revenant

When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life. Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.

Creature
Starving Revenant (lci) 123
1
Stinging Cave Crawler

Deathtouch Descend 4 — Whenever Stinging Cave Crawler attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.

Creature
Stinging Cave Crawler (lci) 124
1
Treacherous Vampire

Flying Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard. Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."

Creature
Treacherous Vampire (jud) 75
1
Treacherous Werewolf

Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."

Creature
Treacherous Werewolf (jud) 76
1
Werebear

{T}: Add {G}. Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

Creature
Werebear (ody) 282
1

Enchantment

Quantity: 8Price: $10.42
Crawling Infestation

At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.

Enchantment
Crawling Infestation (vow) 193
1
Crawling Sensation

At the beginning of your upkeep, you may mill two cards. Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.

Enchantment
Crawling Sensation (soi) 199
1
Criminal Past

Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.)

Enchantment
Criminal Past (clb) 122
1
Crop Sigil

At the beginning of your upkeep, you may mill a card. Delirium — {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.

Enchantment
Crop Sigil (emn) 153
1
Deadbridge Chant

When Deadbridge Chant enters the battlefield, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.

Enchantment
Deadbridge Chant (dgm) 63
1
Phyrexian Reclamation

{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.

Enchantment
Phyrexian Reclamation (ulg) 63
1
Scion of Halaster

Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."

Enchantment
Scion of Halaster (clb) 145
1
Sigil of Myrkul

At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)

Enchantment
Sigil of Myrkul (clb) 147
1

Instant

Quantity: 10Price: $8.10
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (clb) 820
1
Gaea's Gift

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Gaea's Gift (bro) 182
1
Ghoul's Feast

Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.

Instant
Ghoul's Feast (mmq) 137
1
Grisly Salvage

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Instant
Grisly Salvage (rtr) 165
1
Join the Dead

Target creature gets -5/-5 until end of turn. Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.

Instant
Join the Dead (lci) 110
1
Necrotic Wound

Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.

Instant
Necrotic Wound (grn) 79
1
Overwhelming Remorse

This spell costs {1} less to cast for each creature card in your graveyard. Exile target creature or planeswalker.

Instant
Overwhelming Remorse (bro) 110
1
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (m21) 200
1
Toxic Stench

Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.

Instant
Toxic Stench (jud) 74
1
Tyvar's Stand

Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tyvar's Stand (one) 190
1

Land

Quantity: 37Price: $29.75
Cabal Pit

{T}: Add {B}. Cabal Pit deals 1 damage to you. Threshold — {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.

Land
Cabal Pit (ody) 315
1
Centaur Garden

{T}: Add {G}. Centaur Garden deals 1 damage to you. Threshold — {G}, {T}, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate only if seven or more cards are in your graveyard.

Land
Centaur Garden (ody) 316
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (lcc) 325
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (lcc) 328
1
Forest

({T}: Add {G}.)

Land
Forest (lci) 401
15
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

Land
Llanowar Wastes (c21) 297
1
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (c21) 306
1
Swamp

({T}: Add {B}.)

Land
Swamp (lci) 397
15
Underground Mortuary

({T}: Add {B} or {G}.) Underground Mortuary enters the battlefield tapped. When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Underground Mortuary (mkm) 271
1

Sorcery

Quantity: 7Price: $8.59
Dig Up

Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.

Sorcery
Dig Up (vow) 197
1
Far Wanderings

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Far Wanderings (tor) 125
1
Squirming Emergence

Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.

Sorcery
Squirming Emergence (lci) 241
1
Stitch Together

Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.

Sorcery
Stitch Together (plst) JUD-72
1
Terror Tide

Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.

Sorcery
Terror Tide (lci) 127
1
Traverse the Ulvenwald

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.

Sorcery
Traverse the Ulvenwald (soi) 234
1
Undercity Upheaval

Undergrowth — Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn.

Sorcery
Undercity Upheaval (mat) 25
1

Deck Stats

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Description

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