174
6/1/2019
Budget Pod - Orzhov
Deck Size: 76
Commander
Est deck cost: $71.60
Salt sum: 17.2
No deck tags
174
6/1/2019
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Commander

Qty: 1 Price: $2.29
Obzedat, Ghost Council

When Obzedat enters, target opponent loses 2 life and you gain 2 life. At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.

Creature
Obzedat, Ghost Council (mm3) 176

Commander

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Land

Qty: 12 Price: $6.54
Aether Hub

When this land enters, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.

Land
Aether Hub (kld) 242
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (ori) 245
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (ori) 246
Forsaken Sanctuary

This land enters tapped. {T}: Add {W} or {B}.

Land
Forsaken Sanctuary (rix) 187
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (gk2) 49
Orzhov Guildgate

This land enters tapped. {T}: Add {W} or {B}.

Land
Orzhov Guildgate (rna) 253
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (ktk) 242
Shambling Vent

This land enters tapped. {T}: Add {W} or {B}. {1}{W}{B}: This land becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Land
Shambling Vent (bfz) 244
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (e02) 47
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (ddn) 74
Vivid Marsh

This land enters tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Marsh (c13) 336
Vivid Meadow

This land enters tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Vivid Meadow (cma) 283

Land

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Removal

Qty: 21 Price: $17.99
Angel of Despair

Flying When this creature enters, destroy target permanent.

Creature
Angel of Despair (gk2) 37
Citywide Bust

Destroy all creatures with toughness 4 or greater.

Sorcery
Citywide Bust (grn) 4
Day of Judgment

Destroy all creatures.

Sorcery
Day of Judgment (m11) 12
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (war) 190
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (ima) 15
Dusk

Sorcery
Dusk // Dawn (akh) 210
End Hostilities

Destroy all creatures and all permanents attached to creatures.

Sorcery
End Hostilities (ktk) 8
False Prophet

When this creature dies, exile all creatures.

Creature
False Prophet (cmd) 13
Fiend Hunter

When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Fiend Hunter (uma) 17
Intrepid Hero

{T}: Destroy target creature with power 4 or greater.

Creature
Intrepid Hero (m13) 20
King Macar, the Gold-Cursed

Inspired — Whenever King Macar becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")

Creature
King Macar, the Gold-Cursed (jou) 74
Kirtar's Wrath

Destroy all creatures. They can't be regenerated. Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

Sorcery
Kirtar's Wrath (cma) 14
Magus of the Disk

This creature enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.

Creature
Magus of the Disk (tsp) 27
Martial Coup

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Sorcery
Martial Coup (c14) 78
Martial Law

At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Enchantment
Martial Law (rtr) 14
Murder

Destroy target creature.

Instant
Murder (a25) 98
Pillory of the Sleepless

Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."

Enchantment
Pillory of the Sleepless (gk2) 44
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (rix) 22
Start

Instant
Start // Finish (akh) 215
The Eldest Reborn

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent sacrifices a creature or planeswalker of their choice. II — Each opponent discards a card. III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

Enchantment
The Eldest Reborn (dom) 90
Utter End

Exile target nonland permanent.

Instant
Utter End (c18) 193

Removal

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Anthem

Qty: 2 Price: $2.58
Glorious Anthem

Creatures you control get +1/+1.

Enchantment
Glorious Anthem (8ed) 20
Spear of Heliod

Creatures you control get +1/+1. {1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.

Artifact Enchantment
Spear of Heliod (ths) 33

Anthem

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Lifegain

Qty: 2 Price: $4.58
Divinity of Pride

Flying, lifelink This creature gets +4/+4 as long as you have 25 or more life.

Creature
Divinity of Pride (c13) 228
Sunscorch Regent

Flying Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.

Creature
Sunscorch Regent (c17) 74

Lifegain

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Stax

Qty: 1 Price: $4.49
Blind Obedience

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter tapped.

Enchantment
Blind Obedience (gtc) 6

Stax

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Counters

Qty: 1 Price: $0.69
Citadel Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.

Enchantment
Citadel Siege (frf) 8

Counters

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Protection

Qty: 1 Price: $0.59
Teysa, Envoy of Ghosts

Vigilance, protection from creatures Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.

Creature
Teysa, Envoy of Ghosts (dgm) 108

Protection

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Tokens

Qty: 10 Price: $11.40
Dreadhorde Invasion

At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

Enchantment
Dreadhorde Invasion (war) 86
Endrek Sahr, Master Breeder

Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls, sacrifice Endrek Sahr.

Creature
Endrek Sahr, Master Breeder (c13) 76
Geist-Honored Monk

Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When this creature enters, create two 1/1 white Spirit creature tokens with flying.

Creature
Geist-Honored Monk (c14) 72
Hidden Stockpile

Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 colorless Servo artifact creature token. {1}, Sacrifice a creature: Scry 1.

Enchantment
Hidden Stockpile (aer) 129
Increasing Devotion

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Increasing Devotion (dka) 11
Moonsilver Spear

Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip {4}

Artifact
Moonsilver Spear (c14) 251
Noosegraf Mob

This creature enters with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from this creature. If you do, create a 2/2 black Zombie creature token.

Creature
Noosegraf Mob (emn) 98
Oketra the True

Double strike, indestructible Oketra can't attack or block unless you control at least three other creatures. {3}{W}: Create a 1/1 white Warrior creature token with vigilance.

Creature
Oketra the True (akh) 21
Parhelion II

Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Parhelion II (war) 24
White Sun's Zenith

Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.

Instant
White Sun's Zenith (c14) 95

Tokens

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Draw

Qty: 9 Price: $7.77
Ambition's Cost

You draw three cards and you lose 3 life.

Sorcery
Ambition's Cost (ddr) 38
Ancient Craving

You draw three cards and you lose 3 life.

Sorcery
Ancient Craving (ddk) 28
Dawn of Hope

Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.

Enchantment
Dawn of Hope (grn) 8
Greed

{B}, Pay 2 life: Draw a card.

Enchantment
Greed (7ed) 140
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (ths) 101
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (c14) 161
Succumb to Temptation

You draw two cards and you lose 2 life.

Instant
Succumb to Temptation (emn) 107
Syphon Mind

Each other player discards a card. You draw a card for each card discarded this way.

Sorcery
Syphon Mind (ons) 175
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (c17) 231

Draw

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Ramp

Qty: 9 Price: $6.97
Charcoal Diamond

This artifact enters tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (c14) 235
Hedron Archive

{T}: Add {C}{C}. {2}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Hedron Archive (bfz) 223
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (mir) 310
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (ddp) 65
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (gk2) 48
Pristine Talisman

{T}: Add {C}. You gain 1 life.

Artifact
Pristine Talisman (ima) 225
Sphere of the Suns

This artifact enters tapped and with three charge counters on it. {T}, Remove a charge counter from this artifact: Add one mana of any color.

Artifact
Sphere of the Suns (mbs) 134
Star Compass

This artifact enters tapped. {T}: Add one mana of any color that a basic land you control could produce.

Artifact
Star Compass (pls) 134
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (ddi) 63

Ramp

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Evasion

Qty: 1 Price: $0.69
Zetalpa, Primal Dawn

Flying, double strike, vigilance, trample, indestructible

Creature
Zetalpa, Primal Dawn (rix) 30

Evasion

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Recursion

Qty: 6 Price: $5.02
Angelic Renewal

Whenever a creature is put into your graveyard from the battlefield, you may sacrifice this enchantment. If you do, return that card to the battlefield.

Enchantment
Angelic Renewal (uma) 10
Ever After

Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.

Sorcery
Ever After (soi) 109
Palace Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand. • Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.

Enchantment
Palace Siege (frf) 79
Rise from the Grave

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

Sorcery
Rise from the Grave (m19) 117
Sigil of the New Dawn

Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.

Enchantment
Sigil of the New Dawn (uma) 35
Treasury Thrull

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever this creature attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.

Creature
Treasury Thrull (gk2) 46

Recursion

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Deck Info

Deck stats

66 pips - 37 cards
16 mana - 15 cards
0 pips - 0 cards
0 mana - 6 cards
39 pips - 26 cards
16 mana - 15 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
7 mana - 6 cards
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Description

{"ops":[{"insert":"If you happened to have stumbled upon this list randomly, know that this is for a format of commander where the total price of the deck has to be market tcgplayer $50 total. This number does not count basic lands -- Hence why there are none listed here-- however it does count the commander. \n\nThis isn't really a deck built with a particular method, unlike my other projects. This deck just wants a number of threats, a number of answers, and a number of board wipes for when the answers grow too few for the threats too cumbersome. Obzedat has a lot of antisynergy with my board wipes, but they're the best commander I have tested so far for this style of deck.\n"}]}
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