81
1/14/2025
Bugs
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $461.96
Salt sum: 32.24
Playgroup dot gg logoPower level:N/A
81
1/14/2025
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Commander

Quantity: 1Price: $7.99
Zask, Skittering Swarmlord

You may play lands and cast Insect spells from your graveyard. Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards. (Put the top two cards of your library into your graveyard.) {1}{B/G}: Target Insect gets +1/+0 and gains deathtouch until end of turn. ({B/G} can be paid with either {B} or {G}.)

Creature
Zask, Skittering Swarmlord (j22) 47

Commander

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Land

Quantity: 32Price: $126.78
Black Dragon Gate

Black Dragon Gate enters tapped. As Black Dragon Gate enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Black Dragon Gate (clb) 347
Blighted Woodland

{T}: Add {C}. {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Land
Blighted Woodland (clb) 881
Blooming Marsh

Blooming Marsh enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.

Land
Blooming Marsh (kld) 243
Command Beacon

{T}: Add {C}. {T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

Land
Command Beacon (c15) 56
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
Darkbore Pathway

Land
Darkbore Pathway // Slitherbore Pathway (khm) 292Darkbore Pathway // Slitherbore Pathway (khm) 292
Deathcap Glade

Deathcap Glade enters tapped unless you control two or more other lands. {T}: Add {B} or {G}.

Land
Deathcap Glade (pvow) 261p
Fabled Passage

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (pw21) 4
Forest

({T}: Add {G}.)

Land
Forest (woe) 266
Golgari Rot Farm

Golgari Rot Farm enters tapped. When Golgari Rot Farm enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (clu) 236
Haunted Mire

({T}: Add {B} or {G}.) Haunted Mire enters tapped.

Land
Haunted Mire (dmu) 248
Lotus Field

Hexproof Lotus Field enters tapped. When Lotus Field enters, sacrifice two lands. {T}: Add three mana of any one color.

Land
Lotus Field (m20) 249
Maze of Ith

{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Land
Maze of Ith (dmr) 456
Myriad Landscape

Myriad Landscape enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (mkc) 276
Necroblossom Snarl

As Necroblossom Snarl enters, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters tapped. {T}: Add {B} or {G}.

Land
Necroblossom Snarl (ltc) 321
Overgrown Tomb

({T}: Add {B} or {G}.) As Overgrown Tomb enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (rtr) 243
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (mkc) 282
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (mkc) 284
Swamp

({T}: Add {B}.)

Land
Swamp (zen) 241
Swarmyard

{T}: Add {C}. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Land
Swarmyard (tsr) 284
Tainted Wood

{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.

Land
Tainted Wood (pip) 301
Temple of Malady

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.

Land
Temple of Malady (pip) 520
Woodland Cemetery

Woodland Cemetery enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (pip) 1056
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261

Land

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Artifact

Quantity: 8Price: $89.72
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (pip) 224
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (5ed) 349
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (ltc) 276
Phyrexian Altar

Sacrifice a creature: Add one mana of any color.

Artifact
Phyrexian Altar (uma) 232
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (pip) 239
Urza's Incubator

As Urza's Incubator enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (dmr) 392
Vanquisher's Banner

As Vanquisher's Banner enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.

Artifact
Vanquisher's Banner (lcc) 316
Vedalken Orrery

You may cast spells as though they had flash.

Artifact
Vedalken Orrery (5dn) 163

Artifact

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Planeswalker

Quantity: 1Price: $2.49
Grist, the Hunger Tide

As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. −2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. −5: Each opponent loses life equal to the number of creature cards in your graveyard.

Planeswalker
Grist, the Hunger Tide (mh2) 368

Planeswalker

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Creature

Quantity: 27Price: $90.79
Amzu, Swarm's Hunger

Flying, menace Other Insects you control have menace. Whenever one or more cards leave your graveyard, you may create a 1/1 black and green Insect creature token, then put a number of +1/+1 counters on it equal to the greatest mana value among those cards. Do this only once each turn.

Creature
Amzu, Swarm's Hunger (clu) 24
Ant Queen

{1}{G}: Create a 1/1 green Insect creature token.

Creature
Ant Queen (mm2) 139
Blex, Vexing Pest

Creature
Blex, Vexing Pest // Search for Blex (stx) 148Blex, Vexing Pest // Search for Blex (stx) 148
Blightbeetle

Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.) Creatures your opponents control can't have +1/+1 counters put on them.

Creature
Blightbeetle (m20) 87
Broodhatch Nantuko

Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens. Morph {2}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Broodhatch Nantuko (mkc) 167
Canoptek Scarab Swarm

Flying Feeder Mandibles — When Canoptek Scarab Swarm enters, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.

Creature Artifact
Canoptek Scarab Swarm (40k) 150
Caustic Caterpillar

{1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.

Creature
Caustic Caterpillar (j22) 86
Circuit Mender

When Circuit Mender enters, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card.

Creature Artifact
Circuit Mender (neo) 242
Crash of Rhino Beetles

Trample Crash of Rhino Beetles gets +10/+10 as long as you control ten or more lands.

Creature
Crash of Rhino Beetles (cmm) 279
Duskshell Crawler

When Duskshell Crawler enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Duskshell Crawler (mh2) 156
Giant Adephage

Trample Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.

Creature
Giant Adephage (clu) 164
Giant Ankheg

Trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other creatures you control have trample and ward {2}.

Creature
Giant Ankheg (clb) 233
Grist, Voracious Larva

Creature
Grist, Voracious Larva // Grist, the Plague Swarm (mh3) 251Grist, Voracious Larva // Grist, the Plague Swarm (mh3) 251
Haywire Mite

When Haywire Mite dies, you gain 2 life. {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.

Creature Artifact
Haywire Mite (bro) 199
Hornet Nest

Defender (This creature can't attack.) Whenever Hornet Nest is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Creature
Hornet Nest (m15) 177
Kraul Whipcracker

Reach When Kraul Whipcracker enters, destroy target token an opponent controls.

Creature
Kraul Whipcracker (mkm) 364
Living Hive

Trample Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens.

Creature
Living Hive (hop) 75
Mazirek, Kraul Death Priest

Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.

Creature
Mazirek, Kraul Death Priest (cma) 185
Mortician Beetle

Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.

Creature
Mortician Beetle (roe) 117
Nantuko Elder

{T}: Add {C}{G}.

Creature
Nantuko Elder (ody) 254
Nantuko Shaman

When Nantuko Shaman enters, if you control no tapped lands, draw a card. Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Creature
Nantuko Shaman (tsr) 221
Realmwalker

Changeling (This card is every creature type.) As Realmwalker enters, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.

Creature
Realmwalker (plst) KHM-188
Rot Farm Mortipede

Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.

Creature
Rot Farm Mortipede (mkm) 102
Scute Mob

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.

Creature
Scute Mob (mm2) 161
Scute Swarm

Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.

Creature
Scute Swarm (znr) 203
Skylasher

Flash This spell can't be countered. Reach, protection from blue

Creature
Skylasher (dgm) 49
Species Specialist

As Species Specialist enters, choose a creature type. Whenever a creature of the chosen type dies, you may draw a card.

Creature
Species Specialist (c20) 47

Creature

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Sorcery

Quantity: 11Price: $64.55
Beacon of Creation

Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library.

Sorcery
Beacon of Creation (5dn) 82
Dread Return

Return target creature card from your graveyard to the battlefield. Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Dread Return (cmm) 153
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (who) 232
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (cmm) 159
Forever Young

Put any number of target creature cards from your graveyard on top of your library. Draw a card.

Sorcery
Forever Young (eld) 89
Kindred Dominance

Choose a creature type. Destroy all creatures that aren't of the chosen type.

Sorcery
Kindred Dominance (cmm) 169
Overwhelming Stampede

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Sorcery
Overwhelming Stampede (ltc) 254
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (mkc) 137
Rise of the Witch-king

Each player sacrifices a creature of their choice. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.

Sorcery
Rise of the Witch-king (ltr) 672
Triumph of the Hordes

Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Sorcery
Triumph of the Hordes (nph) 123
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (cns) 133

Sorcery

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Enchantment

Quantity: 10Price: $52.12
Beastmaster Ascension

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Enchantment
Beastmaster Ascension (plst) ZEN-159
Crawling Infestation

At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.

Enchantment
Crawling Infestation (cmm) 281
Crawling Sensation

At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.

Enchantment
Crawling Sensation (j22) 642
Druid Class

(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land you control enters, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Enchantment
Druid Class (afr) 180
Elven Chorus

You may look at the top card of your library any time. You may cast creature spells from the top of your library. Creatures you control have "{T}: Add one mana of any color."

Enchantment
Elven Chorus (ltr) 775
Growing Rites of Itlimoc

Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188
Guardian Project

Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (pip) 199
Insidious Roots

Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.

Enchantment
Insidious Roots (mkm) 313
Journey to Eternity

Enchantment
Journey to Eternity // Atzal, Cave of Eternity (rix) 160Journey to Eternity // Atzal, Cave of Eternity (rix) 160
Out of the Tombs

At the beginning of your upkeep, put two eon counters on Out of the Tombs, then mill cards equal to the number of eon counters on it. If you would draw a card while your library has no cards in it, instead return a creature card from your graveyard to the battlefield. If you can't, you lose the game.

Enchantment
Out of the Tombs (40k) 46

Enchantment

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Instant

Quantity: 10Price: $27.52
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (mkm) 187
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (pc2) 57
Deathsprout

Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Instant
Deathsprout (c20) 208
Entish Restoration

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Instant
Entish Restoration (ltr) 614
Grapple with the Past

Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

Instant
Grapple with the Past (2x2) 149
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (inv) 189
Malakir Rebirth

Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Mausoleum Secrets

Undergrowth — Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle.

Instant
Mausoleum Secrets (grn) 75
Putrefy

Destroy target artifact or creature. It can't be regenerated.

Instant
Putrefy (rvr) 378
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (mkc) 181

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
29 pips - 24 cards
27 mana - 25 cards
0 pips - 0 cards
0 mana - 8 cards
51 pips - 44 cards
28 mana - 25 cards
0 pips - 0 cards
12 mana - 10 cards
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Deck Tokens & Extras (8)

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