191
3/28/2024
Greeg
Deck Size: 757
Commander
Est deck cost: $7560.87
Salt sum: 227.52
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191
3/28/2024
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Commander

Qty: 1 Price: $2.79
Muldrotha, the Gravetide

During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)

Creature
Muldrotha, the Gravetide (2x2) 258

Commander

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Artifact

Qty: 15 Price: $100.11
Altar of Dementia

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

Artifact
Altar of Dementia (mh1) 218
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (40k) 227
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Conduit of Worlds

You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

Artifact
Conduit of Worlds (one) 163
Crucible of Worlds

You may play lands from your graveyard.

Artifact
Crucible of Worlds (2x2) 303
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (clu) 221
Elementalist's Palette

Whenever you cast a spell with {X} in its mana cost, put two charge counters on this artifact. {T}: Add one mana of any color. {T}: Add {C} for each charge counter on this artifact. Spend this mana only on costs that contain {X}.

Artifact
Elementalist's Palette (c21) 76
Golgari Signet

{1}, {T}: Add {B}{G}.

Artifact
Golgari Signet (clu) 222
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (cmm) 398
Ozolith, the Shattered Spire

If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. Cycling {2} ({2}, Discard this card: Draw a card.)

Artifact
Ozolith, the Shattered Spire (mom) 198
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (clu) 228
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (lcc) 314
Sword of the Paruns

As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. {3}: You may tap or untap equipped creature. Equip {3}

Artifact
Sword of the Paruns (rvr) 270
Vibrating Sphere

During your turn, creatures you control get +2/+0. During turns other than yours, creatures you control get -0/-2.

Artifact
Vibrating Sphere (ice) 345

Artifact

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Battle

Qty: 1 Price: $0.35
Invasion of Muraganda

Battle
Invasion of Muraganda // Primordial Plasm (mom) 192Invasion of Muraganda // Primordial Plasm (mom) 192

Battle

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Creature

Qty: 285 Price: $631.67
Aboleth Spawn

Flash Ward {2} Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.

Creature
Aboleth Spawn (clb) 662
Acidic Slime

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.

Creature
Acidic Slime (cmm) 270
Aeve, Progenitor Ooze

Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) Aeve isn't legendary if it's a token. Aeve enters with a +1/+1 counter on it for each other Ooze you control.

Creature
Aeve, Progenitor Ooze (mh2) 148
Alpha Deathclaw

Menace, trample When this creature enters or becomes monstrous, destroy target permanent. {5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

Creature
Alpha Deathclaw (pip) 336
Ancient Carp

Creature
Ancient Carp (dtk) 44
Ancient Greenwarden

Reach (This creature can block creatures with flying.) You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Ancient Greenwarden (znr) 178
Ancient Ooze

Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.

Creature
Ancient Ooze (scg) 112
Arasta of the Endless Web

Reach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.

Creature Enchantment
Arasta of the Endless Web (cmm) 885
Arboretum Elemental

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Arboretum Elemental (grn) 122
Archetype of Endurance

Creatures you control have hexproof. Creatures your opponents control lose hexproof and can't have or gain hexproof.

Creature Enchantment
Archetype of Endurance (plst) BNG-116
Ascendant Evincar

Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.

Creature
Ascendant Evincar (hop) 17
Ashaya, Soul of the Wild

Ashaya's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

Creature
Ashaya, Soul of the Wild (znr) 179
Avatar of Growth

This spell costs {1} less to cast for each opponent you have. Trample When this creature enters, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles.

Creature
Avatar of Growth (gnt) 5
Avenger of Zendikar

When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (j22) 629
Avizoa

Flying {0}: This creature gets +2/+2 until end of turn. You skip your next untap step. Activate only once each turn.

Creature
Avizoa (wth) 35
Baleful Eidolon

Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Enchanted creature gets +1/+1 and has deathtouch.

Creature Enchantment
Baleful Eidolon (ths) 78
Baleful Force

At the beginning of each upkeep, you draw a card and you lose 1 life.

Creature
Baleful Force (c13) 70
Baleful Strix

Flying, deathtouch When this creature enters, draw a card.

Creature Artifact
Baleful Strix (mkc) 200
Barkweave Crusher

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Creature
Barkweave Crusher (dmu) 154
Baru, Fist of Krosa

Whenever a Forest enters, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.

Creature
Baru, Fist of Krosa (fut) 142
Biogenic Ooze

When this creature enters, create a 2/2 green Ooze creature token. At the beginning of your end step, put a +1/+1 counter on each Ooze you control. {1}{G}{G}{G}: Create a 2/2 green Ooze creature token.

Creature
Biogenic Ooze (rna) 122
Bioplasm

Whenever this creature attacks, exile the top card of your library. If it's a creature card, this creature gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.

Creature
Bioplasm (gpt) 81
Biowaste Blob

Oozes you control get +1/+1. At the beginning of your upkeep, if you control a commander, create a token that's a copy of this creature.

Creature
Biowaste Blob (cmr) 219
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (rvr) 133
Black Knight

First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Creature
Black Knight (plst) M10-85
Blacklance Paragon

Flash When this creature enters, target Knight gains deathtouch and lifelink until end of turn.

Creature
Blacklance Paragon (eld) 79
Blanchwood Prowler

When this creature enters, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)

Creature
Blanchwood Prowler (bro) 172
Bloodbriar

Whenever you sacrifice another permanent, put a +1/+1 counter on this creature.

Creature
Bloodbriar (2xm) 154
Bloodcrazed Paladin

Flash This creature enters with a +1/+1 counter on it for each creature that died this turn.

Creature
Bloodcrazed Paladin (xln) 93
Bloom Hulk

When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Bloom Hulk (war) 154
Bog Elemental

Protection from white At the beginning of your upkeep, sacrifice this creature unless you sacrifice a land.

Creature
Bog Elemental (pcy) 57
Brackwater Elemental

When this creature attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Brackwater Elemental (ddh) 46
Brain Maggot

When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card until this creature leaves the battlefield.

Creature Enchantment
Brain Maggot (jou) 62
Bramble Creeper

Whenever this creature attacks, it gets +5/+0 until end of turn.

Creature
Bramble Creeper (m10) 171
Bramble Elemental

Whenever an Aura becomes attached to this creature, create two 1/1 green Saproling creature tokens.

Creature
Bramble Elemental (pca) 59
Bramblesnap

Trample Tap an untapped creature you control: This creature gets +1/+1 until end of turn.

Creature
Bramblesnap (roe) 180
Brambleweft Behemoth

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Brambleweft Behemoth (hou) 202
Briarhorn

Flash When this creature enters, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Briarhorn (plst) DDR-3
Cadaverous Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate this creature.

Creature
Cadaverous Knight (plst) MIR-110
Cankerbloom

{1}, Sacrifice this creature: Choose one — • Destroy target artifact. • Destroy target enchantment. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Cankerbloom (one) 161
Carnivorous Moss-Beast

{5}{G}{G}: Put a +1/+1 counter on this creature.

Creature
Carnivorous Moss-Beast (plst) M15-170
Cavalier of Thorns

Reach When this creature enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. When this creature dies, you may exile it. If you do, put another target card from your graveyard on top of your library.

Creature
Cavalier of Thorns (plst) M20-167
Cavern Lampad

Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Enchanted creature gets +2/+2 and has intimidate.

Creature Enchantment
Cavern Lampad (ths) 81
Charity Extractor

Lifelink

Creature
Charity Extractor (war) 81
Child of Gaea

Trample At the beginning of your upkeep, sacrifice this creature unless you pay {G}{G}. {1}{G}: Regenerate this creature.

Creature
Child of Gaea (usg) 242
Chlorophant

At the beginning of your upkeep, you may put a +1/+1 counter on this creature. Threshold — As long as seven or more cards are in your graveyard, this creature has "At the beginning of your upkeep, you may put another +1/+1 counter on this creature."

Creature
Chlorophant (ody) 234
Clinging Anemones

Defender Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Creature
Clinging Anemones (gtc) 31
Cloudthresher

Flash Reach When this creature enters, it deals 2 damage to each creature with flying and each player. Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Cloudthresher (cma) 96
Coiling Oracle

When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Creature
Coiling Oracle (rvr) 172
Conifer Strider

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Conifer Strider (plst) DTK-179
Consuming Blob

Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. At the beginning of your end step, create a green Ooze creature token with "This token's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."

Creature
Consuming Blob (mid) 177
Consumptive Goo

{2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on this creature.

Creature
Consumptive Goo (scg) 62
Coral Eel

Creature
Coral Eel (8ed) 70
Corpsejack Menace

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.

Creature
Corpsejack Menace (plst) IMA-197
Corrosive Ooze

Whenever this creature blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.

Creature
Corrosive Ooze (dom) 158
Courser of Kruphix

Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.

Creature Enchantment
Courser of Kruphix (cmm) 888
Creakwood Liege

Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

Creature
Creakwood Liege (2x2) 197
Crystalline Nautilus

Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) When this permanent becomes the target of a spell or ability, sacrifice it. Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it."

Creature Enchantment
Crystalline Nautilus (jou) 34
Cytoplast Root-Kin

Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) When this creature enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. {2}: Move a +1/+1 counter from target creature you control onto this creature.

Creature
Cytoplast Root-Kin (mm2) 143
Cytospawn Shambler

Graft 6 (This creature enters with six +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains trample until end of turn.

Creature
Cytospawn Shambler (dis) 82
Dauthi Mercenary

Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: This creature gets +1/+0 until end of turn.

Creature
Dauthi Mercenary (tmp) 124
Deathless Ancient

Flying Tap three untapped Vampires you control: Return this card from your graveyard to your hand.

Creature
Deathless Ancient (xln) 100
Deathless Knight

Haste When you gain life for the first time each turn, return this card from your graveyard to your hand.

Creature
Deathless Knight (plst) ELD-208
Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Creature
Deathrite Shaman (rvr) 175
Delighted Halfling

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.

Creature
Delighted Halfling (ltr) 158
Deranged Hermit

Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, create four 1/1 green Squirrel creature tokens. Squirrel creatures get +1/+1.

Creature
Deranged Hermit (ulg) 101
Desecration Elemental

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature.

Creature
Desecration Elemental (5dn) 45
Diamond Knight

Vigilance (Attacking doesn't cause this creature to tap.) As this creature enters, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on this creature.

Creature Artifact
Diamond Knight (m20) 224
Doomgape

Trample At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.

Creature
Doomgape (plst) DDJ-65
Dormant Gomazoa

Flying This creature enters tapped. This creature doesn't untap during your untap step. Whenever you become the target of a spell, you may untap this creature.

Creature
Dormant Gomazoa (roe) 62
Dread

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.

Creature
Dread (lrw) 107
Eastern Paladin

{B}{B}, {T}: Destroy target green creature.

Creature
Eastern Paladin (8ed) 131
Eidolon of Blossoms

Constellation — Whenever this creature or another enchantment you control enters, draw a card.

Creature Enchantment
Eidolon of Blossoms (woc) 124
Elvish Archdruid

Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.

Creature
Elvish Archdruid (khc) 57
End-Raze Forerunners

Vigilance, trample, haste When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Creature
End-Raze Forerunners (clb) 822
Endurance

Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand.

Creature
Endurance (mh2) 157
Erebos's Emissary

Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Discard a creature card: This creature gets +2/+2 until end of turn. If this permanent is an Aura, enchanted creature gets +2/+2 until end of turn instead. Enchanted creature gets +3/+3.

Creature Enchantment
Erebos's Emissary (ths) 86
Erebos, Bleak-Hearted

Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.

Creature Enchantment
Erebos, Bleak-Hearted (cmm) 868
Erebos, God of the Dead

Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. {1}{B}, Pay 2 life: Draw a card.

Creature Enchantment
Erebos, God of the Dead (ths) 85
Esperzoa

Flying At the beginning of your upkeep, return an artifact you control to its owner's hand.

Creature Artifact
Esperzoa (2xm) 49
Eternal Witness

When this creature enters, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (cmm) 286
Experiment Kraj

Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. {T}: Put a +1/+1 counter on target creature.

Creature
Experiment Kraj (cmm) 337
Experiment One

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Creature
Experiment One (rvr) 137
Exsanguinator Cavalry

Menace, lifelink Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature
Exsanguinator Cavalry (moc) 26
Fallen Askari

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) This creature can't block.

Creature
Fallen Askari (vis) 59
Fang of Shigeki

Deathtouch

Creature Enchantment
Fang of Shigeki (neo) 183
Fate Unraveler

Whenever an opponent draws a card, this creature deals 1 damage to that player.

Creature Enchantment
Fate Unraveler (c15) 126
Feral Ghoul

Menace Whenever another creature you control dies, put a +1/+1 counter on this creature. When this creature dies, each opponent gets a number of rad counters equal to its power.

Creature
Feral Ghoul (pip) 44
Fertilid

This creature enters with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

Creature
Fertilid (moc) 296
Festercreep

This creature enters with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from this creature: All other creatures get -1/-1 until end of turn.

Creature
Festercreep (plst) CM2-63
Floral Spuzzem

Whenever this creature attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, this creature assigns no combat damage this turn.

Creature
Floral Spuzzem (leg) 187
Flourishing Bloom-Kin

This creature gets +1/+1 for each Forest you control. Disguise {4}{G} When this creature is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

Creature
Flourishing Bloom-Kin (mkm) 160
Force of Nature

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, this creature deals 8 damage to you unless you pay {G}{G}{G}{G}.

Creature
Force of Nature (9ed) 242
Force of Savagery

Trample

Creature
Force of Savagery (plst) FUT-126
Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

Creature
Forgotten Ancient (moc) 297
Forsworn Paladin

Menace {1}{B}, {T}, Pay 1 life: Create a Treasure token. {2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.

Creature
Forsworn Paladin (afr) 104
Foulmire Knight

Creature
Foulmire Knight // Profane Insight (moc) 249
Foundation Breaker

When this creature enters, you may destroy target artifact or enchantment. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Foundation Breaker (mh2) 160
Fungus Elemental

{G}, Sacrifice a Forest: Put a +2/+2 counter on this creature. Activate only if this creature entered this turn.

Creature
Fungus Elemental (wth) 128
Gaea's Protector

This creature must be blocked if able.

Creature
Gaea's Protector (j22) 664
Gaea's Revenge

This spell can't be countered. Haste This creature can't be the target of nongreen spells or abilities from nongreen sources.

Creature
Gaea's Revenge (plst) ORI-177
Gelatinous Cube

Engulf — When this creature enters, exile target non-Ooze creature an opponent controls until this creature leaves the battlefield. Dissolve — {X}{B}: Put target creature card with mana value X exiled with this creature into its owner's graveyard.

Creature
Gelatinous Cube (afr) 105
Geyserfield Stalker

Menace (This creature can't be blocked except by two or more creatures.) Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.

Creature
Geyserfield Stalker (bfz) 111
Glade Watcher

Defender Formidable — {G}: This creature can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater.

Creature
Glade Watcher (plst) DTK-188
Glowing Anemone

When this creature enters, you may return target land to its owner's hand.

Creature
Glowing Anemone (mmq) 81
Glowing One

Deathtouch Whenever this creature deals combat damage to a player, they get four rad counters. Whenever a player mills a nonland card, you gain 1 life.

Creature
Glowing One (pip) 76
Gluttonous Slime

Flash Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.)

Creature
Gluttonous Slime (pca) 65
Go-Shintai of Boundless Vigor

Trample At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.

Creature Enchantment
Go-Shintai of Boundless Vigor (neo) 187
Go-Shintai of Hidden Cruelty

Deathtouch At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.

Creature Enchantment
Go-Shintai of Hidden Cruelty (neo) 97
Go-Shintai of Lost Wisdom

Flying At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature Enchantment
Go-Shintai of Lost Wisdom (neo) 55
Gobbling Ooze

{G}, Sacrifice another creature: Put a +1/+1 counter on this creature.

Creature
Gobbling Ooze (rtr) 126
Goldenhide Ox

Constellation — Whenever this creature or another enchantment you control enters, target creature must be blocked this turn if able.

Creature Enchantment
Goldenhide Ox (jou) 125
Grave Sifter

When this creature enters, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand.

Creature
Grave Sifter (cma) 112
Green Slime

Flash When this creature enters, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature
Green Slime (clb) 680
Greensleeves, Maro-Sorcerer

Protection from planeswalkers and from Wizards Greensleeves's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.

Creature
Greensleeves, Maro-Sorcerer (dmc) 27
Greenwarden of Murasa

When this creature enters, you may return target card from your graveyard to your hand. When this creature dies, you may exile it. If you do, return target card from your graveyard to your hand.

Creature
Greenwarden of Murasa (ncc) 294
Groundbreaker

Trample, haste At the beginning of the end step, sacrifice this creature.

Creature
Groundbreaker (plst) PLC-148
Guard Gomazoa

Defender, flying Prevent all combat damage that would be dealt to this creature.

Creature
Guard Gomazoa (plst) PCA-17
Guile

This creature can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

Creature
Guile (mm2) 46
Haakon, Stromgald Scourge

You may cast this card from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard. When Haakon dies, you lose 2 life.

Creature
Haakon, Stromgald Scourge (moc) 252
Hanweir, the Writhing Township

Trample, haste Whenever Hanweir attacks, create two 3/2 colorless Eldrazi Horror creature tokens that are tapped and attacking.

Creature
Hanweir, the Writhing Township (emn) 130b
Headless Horseman

Creature
Headless Horseman (leg) 102
Healer of the Glade

When this creature enters, you gain 3 life.

Creature
Healer of the Glade (m20) 176
Herald of Torment

Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying At the beginning of your upkeep, you lose 1 life. Enchanted creature gets +3/+3 and has flying.

Creature Enchantment
Herald of Torment (bng) 75
Inexorable Blob

Delirium — Whenever this creature attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.

Creature
Inexorable Blob (soi) 212
It That Heralds the End

Colorless spells you cast with mana value 7 or greater cost {1} less to cast. Other colorless creatures you control get +1/+1.

Creature
It That Heralds the End (mh3) 9
Ivy Elemental

This creature enters with X +1/+1 counters on it.

Creature
Ivy Elemental (iko) 161
Jaddi Lifestrider

When this creature enters, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.

Creature
Jaddi Lifestrider (ddr) 12
Josu Vess, Lich Knight

Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.

Creature
Josu Vess, Lich Knight (moc) 253
Jungle Creeper

{3}{B}{G}: Return this card from your graveyard to your hand.

Creature
Jungle Creeper (rix) 161
Kaysa

Green creatures you control get +1/+1.

Creature
Kaysa (all) 96
Knight of Dusk

{B}{B}: Destroy target creature blocking this creature.

Creature
Knight of Dusk (10e) 152
Knight of Stromgald

Protection from white {B}: This creature gains first strike until end of turn. {B}{B}: This creature gets +1/+0 until end of turn.

Creature
Knight of Stromgald (5ed) 171
Knight of the Ebon Legion

{2}{B}: This creature gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)

Creature
Knight of the Ebon Legion (m20) 105
Lantern Bearer

Creature
Lantern Bearer // Lanterns' Lift (vow) 66Lantern Bearer // Lanterns' Lift (vow) 66
Leafcrown Dryad

Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Reach Enchanted creature gets +2/+2 and has reach.

Creature Enchantment
Leafcrown Dryad (ths) 161
Liege of the Tangle

Trample Whenever this creature deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.

Creature
Liege of the Tangle (2xm) 174
Living Hive

Trample Whenever this creature deals combat damage to a player, create that many 1/1 green Insect creature tokens.

Creature
Living Hive (hop) 75
Living Totem

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, you may put a +1/+1 counter on another target creature.

Creature
Living Totem (m15) 184
Llanowar Behemoth

Tap an untapped creature you control: This creature gets +1/+1 until end of turn.

Creature
Llanowar Behemoth (9ed) 252
Lotus Cobra

Landfall — Whenever a land you control enters, add one mana of any color.

Creature
Lotus Cobra (znr) 193
Lumra, Bellow of the Woods

Vigilance, reach Lumra's power and toughness are each equal to the number of lands you control. When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.

Creature
Lumra, Bellow of the Woods (blb) 183
Man-o'-War

When this creature enters, return target creature to its owner's hand.

Creature
Man-o'-War (dmr) 58
Manaplasm

Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is that spell's mana value.

Creature
Manaplasm (cn2) 186
Maro

Maro's power and toughness are each equal to the number of cards in your hand.

Creature
Maro (plst) 8ED-264
Maze Abomination

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch.

Creature
Maze Abomination (dgm) 26
Maze Behemoth

Trample Multicolored creatures you control have trample.

Creature
Maze Behemoth (dgm) 43
Mephitic Ooze

This creature gets +1/+0 for each artifact you control. Whenever this creature deals combat damage to a creature, destroy that creature. The creature can't be regenerated.

Creature
Mephitic Ooze (dst) 47
Mikaeus, the Unhallowed

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature
Mikaeus, the Unhallowed (cmm) 173
Mitotic Slime

When this creature dies, create two 2/2 green Ooze creature tokens. They have "When this token dies, create two 1/1 green Ooze creature tokens."

Creature
Mitotic Slime (ncc) 302
Molimo, Maro-Sorcerer

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Molimo's power and toughness are each equal to the number of lands you control.

Creature
Molimo, Maro-Sorcerer (cmm) 305
Moss Monster

Creature
Moss Monster (8ed) 267
Mosswood Dreadknight

Creature
Mosswood Dreadknight // Dread Whispers (woe) 231
Mournwhelk

When this creature enters, target player discards two cards. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Mournwhelk (lrw) 127
Multani, Maro-Sorcerer

Shroud (This creature can't be the target of spells or abilities.) Multani's power and toughness are each equal to the total number of cards in all players' hands.

Creature
Multani, Maro-Sorcerer (ulg) 107
Multani, Yavimaya's Avatar

Reach, trample Multani gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.

Creature
Multani, Yavimaya's Avatar (znc) 75
Murasa Sproutling

Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When this creature enters, if it was kicked, return target card with a kicker ability from your graveyard to your hand.

Creature
Murasa Sproutling (znr) 196
Murderous Rider

Creature
Murderous Rider // Swift End (moc) 258
Murkfiend Liege

Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.

Creature
Murkfiend Liege (2x2) 259
Mwonvuli Ooze

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {2} for each age counter on it.) Mwonvuli Ooze's power and toughness are each equal to 1 plus twice the number of age counters on it.

Creature
Mwonvuli Ooze (wth) 135
Narfi, Betrayer King

Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return this card from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.)

Creature
Narfi, Betrayer King (khm) 224
Necroplasm

At the beginning of your upkeep, put a +1/+1 counter on this creature. At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on this creature. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Creature
Necroplasm (cm2) 70
Necroskitter

Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.

Creature
Necroskitter (mm2) 88
Necrotic Ooze

As long as this creature is on the battlefield, it has all activated abilities of all creature cards in all graveyards.

Creature
Necrotic Ooze (2x2) 83
Noxious Hatchling

This creature enters with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from this creature. Whenever you cast a green spell, remove a -1/-1 counter from this creature.

Creature
Noxious Hatchling (eve) 124
Nyxathid

As this creature enters, choose an opponent. This creature gets -1/-1 for each card in the chosen player's hand.

Creature
Nyxathid (jmp) 259
Oathsworn Vampire

This creature enters tapped. You may cast this card from your graveyard if you gained life this turn.

Creature
Oathsworn Vampire (lcc) 204
Ochre Jelly

Trample This creature enters with X +1/+1 counters on it. Split — When this creature dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters with half that many +1/+1 counters on it, rounded down.

Creature
Ochre Jelly (afr) 196
Omnath, Locus of Mana

You don't lose unspent green mana as steps and phases end. Omnath gets +1/+1 for each unspent green mana you have.

Creature
Omnath, Locus of Mana (cmm) 310
Oran-Rief Ooze

When this creature enters, put a +1/+1 counter on target creature you control. Whenever this creature attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.

Creature
Oran-Rief Ooze (znr) 198
Orchard Elemental

Council's dilemma — When this creature enters, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on this creature for each sprout vote. You gain 3 life for each harvest vote.

Creature
Orchard Elemental (cn2) 68
Order of the Ebon Hand

Protection from white {B}: This creature gains first strike until end of turn. {B}{B}: This creature gets +1/+0 until end of turn.

Creature
Order of the Ebon Hand (fem) 42c
Order of Yawgmoth

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever this creature deals damage to a player, that player discards a card.

Creature
Order of Yawgmoth (plst) DDE-11
Overgrowth Elemental

When this creature enters, put a +1/+1 counter on another target Elemental you control. Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on this creature.

Creature
Overgrowth Elemental (m20) 187
Paragon of Open Graves

Other black creatures you control get +1/+1. {2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Creature
Paragon of Open Graves (m15) 111
Patrician Geist

Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost {1} less to cast.

Creature
Patrician Geist (mid) 69
Petrified Wood-Kin

This spell can't be countered. Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants

Creature
Petrified Wood-Kin (gpt) 91
Phyrexian Crusader

First strike, protection from red and from white Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Creature
Phyrexian Crusader (plst) MBS-50
Phyrexian Driver

When this creature enters, other Mercenary creatures get +1/+1 until end of turn.

Creature
Phyrexian Driver (nem) 64
Phytotitan

When this creature dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep.

Creature
Phytotitan (m15) 191
Pine Walker

Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever this creature or another creature you control is turned face up, untap that creature.

Creature
Pine Walker (ktk) 143
Plague Dogs

When this creature dies, all creatures get -1/-1 until end of turn. {2}, Sacrifice this creature: Draw a card.

Creature
Plague Dogs (uds) 66
Plant Elemental

When this creature enters, sacrifice it unless you sacrifice a Forest.

Creature
Plant Elemental (por) 181
Predator Ooze

Indestructible (Damage and effects that say "destroy" don't destroy this creature.) Whenever this creature attacks, put a +1/+1 counter on it. Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.

Creature
Predator Ooze (c20) 185
Primalcrux

Trample Chroma — This creature's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.

Creature
Primalcrux (eve) 73
Prime Speaker Vannifar

{T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Creature
Prime Speaker Vannifar (rna) 195
Primeval Force

When this creature enters, sacrifice it unless you sacrifice three Forests.

Creature
Primeval Force (8ed) 273
Printlifter Ooze

Deathtouch Whenever this creature or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters with X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G}

Creature
Printlifter Ooze (mkc) 40
Quagmire Lamprey

Whenever this creature becomes blocked by a creature, put a -1/-1 counter on that creature.

Creature
Quagmire Lamprey (mmq) 154
Quicksilver Elemental

{U}: This creature gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of this creature's abilities.

Creature
Quicksilver Elemental (mrd) 47
Ramunap Excavator

You may play lands from your graveyard.

Creature
Ramunap Excavator (cmr) 433
Ravenous Slime

This creature can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on this creature.

Creature
Ravenous Slime (c18) 34
Reclamation Sage

When this creature enters, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (j22) 717
Regal Force

When this creature enters, draw a card for each green creature you control.

Creature
Regal Force (ddu) 22
Rescuer Chwinga

Flash Natural Shelter — When this creature enters, you may return another permanent you control to its owner's hand.

Creature
Rescuer Chwinga (clb) 39
Risen Executioner

This creature can't block. Other Zombie creatures you control get +1/+1. You may cast this creature from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.

Creature
Risen Executioner (dtk) 116
Ruination Guide

Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) Other colorless creatures you control get +1/+0.

Creature
Ruination Guide (bfz) 64
Rushwood Elemental

Trample At the beginning of your upkeep, you may put a +1/+1 counter on this creature.

Creature
Rushwood Elemental (mmq) 264
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (mkc) 183
Sanguine Guard

First strike {1}{B}: Regenerate this creature.

Creature
Sanguine Guard (dde) 9
Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.

Creature
Scavenging Ooze (onc) 112
School of Piranha

At the beginning of your upkeep, sacrifice this creature unless you pay {1}{U}.

Creature
School of Piranha (exo) 45
Seed Guardian

Reach When this creature dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.

Creature
Seed Guardian (ogw) 143
Shadow Rider

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Creature
Shadow Rider (wth) 79
Shriekmaw

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Shriekmaw (mkc) 139
Sigiled Starfish

{T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Sigiled Starfish (plst) ORI-73
Silverglade Elemental

When this creature enters, you may search your library for a Forest card, put that card onto the battlefield, then shuffle.

Creature
Silverglade Elemental (hop) 78
Silvos, Rogue Elemental

Trample {G}: Regenerate Silvos.

Creature
Silvos, Rogue Elemental (plst) ONS-282
Sinister Starfish

{T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Sinister Starfish (mkc) 140
Sister of Silence

Flash Psychic Abomination — When this creature enters, counter target instant spell, sorcery spell, activated ability, or triggered ability.

Creature
Sister of Silence (40k) 26
Skullbriar, the Walking Grave

Haste Whenever Skullbriar deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.

Creature
Skullbriar, the Walking Grave (2x2) 277
Skullmulcher

Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.) When this creature enters, draw a card for each creature it devoured.

Creature
Skullmulcher (2xm) 180
Slogurk, the Overslime

Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.

Creature
Slogurk, the Overslime (mid) 242
Slurrk, All-Ingesting

Slurrk enters with five +1/+1 counters on it. Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. Partner (You can have two commanders if both have partner.)

Creature
Slurrk, All-Ingesting (moc) 312
Smog Elemental

Flying Creatures with flying your opponents control get -1/-1.

Creature
Smog Elemental (gtc) 79
Soul of Migration

Flying When this creature enters, create two 1/1 white Bird creature tokens with flying. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Soul of Migration (mh2) 33
Soul of the Harvest

Trample Whenever another nontoken creature you control enters, you may draw a card.

Creature
Soul of the Harvest (jmp) 432
Spawnwrithe

Trample Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.

Creature
Spawnwrithe (plst) CMD-171
Spectral Force

Trample Whenever this creature attacks, if defending player controls no black permanents, it doesn't untap during your next untap step.

Creature
Spectral Force (plst) TSP-217
Spiny Starfish

{U}: Regenerate this creature. At the beginning of each end step, if this creature regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.

Creature
Spiny Starfish (all) 35
Splinterfright

Trample Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard. At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)

Creature
Splinterfright (2x2) 159
Splitting Slime

{4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, create a token that's a copy of this creature. (The token has no counters and isn't monstrous.)

Creature
Splitting Slime (cn2) 72
Stenchskipper

Flying At the beginning of the end step, if you control no Goblins, sacrifice this creature.

Creature
Stenchskipper (mor) 79
Stinging Lionfish

Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.

Creature Enchantment
Stinging Lionfish (j22) 352
Stromgald Cabal

{T}, Pay 1 life: Counter target white spell.

Creature
Stromgald Cabal (6ed) 157
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (mkc) 141
Tangled Florahedron

Creature
Tangled Florahedron // Tangled Vale (znr) 211Tangled Florahedron // Tangled Vale (znr) 211
Tar Fiend

Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.) When this creature enters, target player discards a card for each creature it devoured.

Creature
Tar Fiend (ala) 89
Tatyova, Benthic Druid

Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Creature
Tatyova, Benthic Druid (lcc) 290
Tempest Hart

Creature
Tempest Hart // Scan the Clouds (woe) 238
Terrain Elemental

Creature
Terrain Elemental (plst) KLD-272
Territorial Maro

Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.

Creature
Territorial Maro (dmu) 184
The Gitrog Monster

Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

Creature
The Gitrog Monster (plst) SOI-245
The Mimeoplasm

As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.

Creature
The Mimeoplasm (2x2) 254
The Reality Chip

You may look at the top card of your library any time. As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
The Reality Chip (neo) 74
Thicket Crasher

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other Elementals you control have trample.

Creature
Thicket Crasher (m20) 196
Thicket Elemental

Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When this creature enters, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.

Creature
Thicket Elemental (ddr) 21
Thorn Elemental

You may have this creature assign its combat damage as though it weren't blocked.

Creature
Thorn Elemental (dom) 185
Thornling

{G}: This creature gains haste until end of turn. {G}: This creature gains trample until end of turn. {G}: This creature gains indestructible until end of turn. {1}: This creature gets +1/-1 until end of turn. {1}: This creature gets -1/+1 until end of turn.

Creature
Thornling (con) 95
Thunderfoot Baloth

Trample Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.

Creature
Thunderfoot Baloth (scd) 213
Tide Drifter

Devoid (This card has no color.) Other colorless creatures you control get +0/+1.

Creature
Tide Drifter (bfz) 67
Tidewalker

This creature enters with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it.

Creature
Tidewalker (plc) 49
Timber Paladin

As long as this creature is enchanted by exactly one Aura, it has base power and toughness 3/3. As long as this creature is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. As long as this creature is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample.

Creature Artifact
Timber Paladin (woc) 20
Timber Protector

Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible.

Creature
Timber Protector (lrw) 238
Titania, Protector of Argoth

When Titania enters, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.

Creature
Titania, Protector of Argoth (mh2) 287
Tornado Elemental

When this creature enters, it deals 6 damage to each creature with flying. You may have this creature assign its combat damage as though it weren't blocked.

Creature
Tornado Elemental (plst) 5DN-97
Tresserhorn Skyknight

Flying Prevent all damage that would be dealt to this creature by creatures with first strike.

Creature
Tresserhorn Skyknight (csp) 73
Uchuulon

Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control. Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of this creature.

Creature
Uchuulon (clb) 673
Umori, the Collector

Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) As Umori enters, choose a card type. Spells you cast of the chosen type cost {1} less to cast.

Creature
Umori, the Collector (iko) 231
Unctus, Grand Metatect

Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card." Other artifact creatures you control get +1/+1. {U/P}: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)

Creature Artifact
Unctus, Grand Metatect (one) 75
Undead Warchief

Zombie spells you cast cost {1} less to cast. Zombie creatures you control get +2/+1.

Creature
Undead Warchief (plst) TSB-52
Undergrowth Champion

If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from this creature. Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.

Creature
Undergrowth Champion (bfz) 197
Underrealm Lich

If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: This creature gains indestructible until end of turn. Tap it.

Creature
Underrealm Lich (clu) 215
Uro, Titan of Nature's Wrath

When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Creature
Uro, Titan of Nature's Wrath (plst) THB-229
Vampire Nocturnus

Play with the top card of your library revealed. As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.

Creature
Vampire Nocturnus (plst) M10-118
Vannifar, Evolved Enigma

At the beginning of combat on your turn, choose one — • Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) • Put a +1/+1 counter on each colorless creature you control.

Creature
Vannifar, Evolved Enigma (mkm) 241
Vengeful Creeper

Disguise {5}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, destroy target artifact or enchantment an opponent controls.

Creature
Vengeful Creeper (mkm) 182
Vengevine

Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return this card from your graveyard to the battlefield.

Creature
Vengevine (2xm) 185
Venomous Brutalizer

Toxic 3 (Players dealt combat damage by this creature also get three poison counters.) When this creature enters, you may pay {1}{G}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Venomous Brutalizer (one) 193
Verdant Force

At the beginning of each upkeep, create a 1/1 green Saproling creature token.

Creature
Verdant Force (scd) 214
Verdant Outrider

{1}{G}: This creature can't be blocked by creatures with power 2 or less this turn.

Creature
Verdant Outrider (woe) 196
Verduran Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Verduran Enchantress (cmm) 915
Vigor

Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Creature
Vigor (plst) BBD-215
Vine Mare

Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked by black creatures.

Creature
Vine Mare (m19) 207
Vito's Inquisitor

{B}, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature. It gains menace until end of turn.

Creature
Vito's Inquisitor (lci) 130
Vodalian Knights

First strike This creature can't attack unless defending player controls an Island. When you control no Islands, sacrifice this creature. {U}: This creature gains flying until end of turn.

Creature
Vodalian Knights (fem) 29
Vorstclaw

Creature
Vorstclaw (m20) 201
Wakeroot Elemental

{G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.)

Creature
Wakeroot Elemental (m20) 202
Walker of the Grove

When this creature leaves the battlefield, create a 4/4 green Elemental creature token. Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Walker of the Grove (uma) 191
Watchful Blisterzoa

Flying This creature enters with an oil counter on it. When this creature dies, draw cards equal to the number of oil counters on it.

Creature
Watchful Blisterzoa (one) 78
Wave Elemental

{U}, {T}, Sacrifice this creature: Tap up to three target creatures without flying.

Creature
Wave Elemental (mir) 102
Western Paladin

{B}{B}, {T}: Destroy target white creature.

Creature
Western Paladin (8ed) 173
Whisperwood Elemental

At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Sacrifice this creature: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."

Creature
Whisperwood Elemental (mkc) 194
Wildgrowth Walker

Whenever a creature you control explores, put a +1/+1 counter on this creature and you gain 3 life.

Creature
Wildgrowth Walker (xln) 216
Woeleecher

{W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life.

Creature
Woeleecher (shm) 27
Wood Elemental

As this creature enters, sacrifice any number of untapped Forests. Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered.

Creature
Wood Elemental (leg) 215
Woodborn Behemoth

As long as you control eight or more lands, this creature gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Woodborn Behemoth (j22) 744
Woodland Wanderer

Vigilance, trample Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.

Creature
Woodland Wanderer (bfz) 198
Woodwraith Corrupter

{1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.

Creature
Woodwraith Corrupter (rav) 240
Wormfang Behemoth

When this creature enters, exile all cards from your hand. When this creature leaves the battlefield, return the exiled cards to their owner's hand.

Creature
Wormfang Behemoth (jud) 55
Wormfang Manta

Flying When this creature enters, you skip your next turn. When this creature leaves the battlefield, you take an extra turn after this one.

Creature
Wormfang Manta (jud) 58
Xerex Strobe-Knight

Flying, vigilance {T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn.

Creature
Xerex Strobe-Knight (mom) 85
Yargle and Multani

Creature
Yargle and Multani (mom) 256
Yarok, the Desecrated

Deathtouch, lifelink If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Yarok, the Desecrated (m20) 220
Zendikar Farguide

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Creature
Zendikar Farguide (zen) 194

Creature

(CTRL to add secondary)

Enchantment

Qty: 368 Price: $3740.92
Abundant Growth

Enchant land When this Aura enters, draw a card. Enchanted land has "{T}: Add one mana of any color."

Enchantment
Abundant Growth (dmc) 128
Agoraphobia

Enchant creature Enchanted creature gets -5/-0. {2}{U}: Return this Aura to its owner's hand.

Enchantment
Agoraphobia (ddm) 22
Aid from the Cowl

Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.

Enchantment
Aid from the Cowl (moc) 290
Air Bladder

Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying.

Enchantment
Air Bladder (nem) 28
Airtight Alibi

Flash Enchant creature When this Aura enters, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected. Enchanted creature gets +2/+2 and can't become suspected.

Enchantment
Airtight Alibi (mkm) 149
Alpha Authority

Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature.

Enchantment
Alpha Authority (gtc) 114
Alpha Status

Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.

Enchantment
Alpha Status (scg) 110
Aluren

Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.

Enchantment
Aluren (tmp) 213
Ana Sanctuary

At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.

Enchantment
Ana Sanctuary (plst) APC-74
Animate Dead

Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Enchantment
Animate Dead (mkc) 125
Aquatic Incursion

When this enchantment enters, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn.

Enchantment
Aquatic Incursion (j22) 271
Aqueous Form

Enchant creature Enchanted creature can't be blocked. Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Aqueous Form (cmr) 56
Arachnoform

Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type.

Enchantment
Arachnoform (khm) 159
Arachnus Web

Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy this Aura.

Enchantment
Arachnus Web (2x2) 136
Arboreal Alliance

When this enchantment enters, create an X/X green Treefolk creature token. Whenever you attack with one or more Elves, populate. (Create a token that's a copy of a creature token you control.)

Enchantment
Arboreal Alliance (ltc) 497
Arboria

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

Enchantment
Arboria (dmr) 335
Armor of Thorns

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant nonblack creature Enchanted creature gets +2/+2.

Enchantment
Armor of Thorns (mir) 206
Artifact Possession

Enchant artifact Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, this Aura deals 2 damage to that artifact's controller.

Enchantment
Artifact Possession (atq) 15
Artificer's Hex

Enchant Equipment At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

Enchantment
Artificer's Hex (m14) 85
Asceticism

Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Enchantment
Asceticism (plst) SOM-110
Aspect of Mongoose

Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Aspect of Mongoose (tsp) 191
Aspect of Wolf

Enchant creature Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.

Enchantment
Aspect of Wolf (5ed) 278
Assemble the Entmoot

Creatures you control have reach. Sacrifice this enchantment: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.

Enchantment
Assemble the Entmoot (ltc) 438
Audacity

Enchant creature Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) When this Aura is put into a graveyard from the battlefield, draw a card.

Enchantment
Audacity (bro) 169
Aura Flux

Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}."

Enchantment
Aura Flux (ulg) 27
Autumnal Gloom

Enchantment
Autumnal Gloom // Ancient of the Equinox (soi) 194Autumnal Gloom // Ancient of the Equinox (soi) 194
Awakening

At the beginning of each upkeep, untap all creatures and lands.

Enchantment
Awakening (plst) STH-101
Awesome Presence

Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it.

Enchantment
Awesome Presence (all) 23a
Backfire

Enchant creature Whenever enchanted creature deals damage to you, this Aura deals that much damage to that creature's controller.

Enchantment
Backfire (4ed) 62
Bad Moon

Black creatures get +1/+1.

Enchantment
Bad Moon (plst) DDD-48
Baneful Omen

At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.

Enchantment
Baneful Omen (roe) 96
Bazaar of Wonders

When this enchantment enters, exile all graveyards. Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.

Enchantment
Bazaar of Wonders (mir) 55
Binding Agony

Enchant creature Whenever enchanted creature is dealt damage, this Aura deals that much damage to that creature's controller.

Enchantment
Binding Agony (mir) 106
Binding Grasp

Enchant creature At the beginning of your upkeep, sacrifice this Aura unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1.

Enchantment
Binding Grasp (5ed) 74
Binding the Old Gods

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent an opponent controls. II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III — Creatures you control gain deathtouch until end of turn.

Enchantment
Binding the Old Gods (cmm) 917
Biotransference

Creatures you control are artifacts in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. Whenever you cast an artifact spell, you lose 1 life and create a 2/2 black Necron Warrior artifact creature token.

Enchantment
Biotransference (40k) 30
Bitterblossom

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

Enchantment Kindred
Bitterblossom (2x2) 69
Black Market

Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add {B} for each charge counter on this enchantment.

Enchantment
Black Market (clb) 739
Blanket of Night

Each land is a Swamp in addition to its other land types.

Enchantment
Blanket of Night (vis) 52
Blessing of Leeches

Flash Enchant creature At the beginning of your upkeep, you lose 1 life. {0}: Regenerate enchanted creature.

Enchantment
Blessing of Leeches (bok) 62
Blight

Enchant land When enchanted land becomes tapped, destroy it.

Enchantment
Blight (6ed) 113
Blight Mound

Attacking Pests you control get +1/+0 and have menace. Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

Enchantment
Blight Mound (c21) 36
Blighted Burgeoning

Enchant land When this Aura enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Blighted Burgeoning (mom) 177
Blood Funnel

Noncreature spells you cast cost {2} less to cast. Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.

Enchantment
Blood Funnel (rav) 77
Bloodbond March

Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.

Enchantment
Bloodbond March (rav) 192
Blowfly Infestation

Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.

Enchantment
Blowfly Infestation (shm) 58
Boon of Emrakul

Enchant creature Enchanted creature gets +3/-3.

Enchantment
Boon of Emrakul (plst) EMN-81
Boseiju Reaches Skyward

Enchantment
Boseiju Reaches Skyward // Branch of Boseiju (neo) 177Boseiju Reaches Skyward // Branch of Boseiju (neo) 177
Bottomless Pit

At the beginning of each player's upkeep, that player discards a card at random.

Enchantment
Bottomless Pit (sth) 51
Bower Passage

Creatures with flying can't block creatures you control.

Enchantment
Bower Passage (avr) 170
Breath of Dreams

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Green creatures have "Cumulative upkeep {1}."

Enchantment
Breath of Dreams (ice) 62
Breath of the Sleepless

You may cast Spirit spells as though they had flash. Whenever you cast a creature spell during an opponent's turn, tap up to one target creature.

Enchantment
Breath of the Sleepless (voc) 11
Breathstealer's Crypt

If a player would draw a card, instead they draw a card and reveal it. If it's a creature card, that player discards it unless they pay 3 life.

Enchantment
Breathstealer's Crypt (vis) 127
Bred for the Hunt

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

Enchantment
Bred for the Hunt (cm2) 151
Breeding Pit

At the beginning of your upkeep, sacrifice this enchantment unless you pay {B}{B}. At the beginning of your end step, create a 0/1 black Thrull creature token.

Enchantment
Breeding Pit (plst) DDC-53
Brink of Madness

At the beginning of your upkeep, if you have no cards in hand, sacrifice this enchantment and target opponent discards their hand.

Enchantment
Brink of Madness (plst) ULG-50
Broken Fall

Return this enchantment to its owner's hand: Regenerate target creature.

Enchantment
Broken Fall (tmp) 216
Burgeoning

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

Enchantment
Burgeoning (plst) STH-102
Cabal Shrine

Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.

Enchantment
Cabal Shrine (ody) 121
Cacophony Unleashed

When this enchantment enters, if you cast it, destroy all nonenchantment creatures. Whenever this enchantment or another enchantment you control enters, until end of turn, this enchantment becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.

Enchantment
Cacophony Unleashed (cmm) 730
Cadaverous Bloom

Exile a card from your hand: Add {B}{B} or {G}{G}.

Enchantment
Cadaverous Bloom (mir) 258
Call of the Ring

At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

Enchantment
Call of the Ring (ltr) 530
Call of the Wild

{2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Enchantment
Call of the Wild (8ed) 235
Call to the Kindred

Enchant creature At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Enchantment
Call to the Kindred (dka) 30
Candlekeep Sage

Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."

Enchantment
Candlekeep Sage (clb) 60
Canonized in Blood

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.) {5}{B}{B}, Sacrifice this enchantment: Create a 4/3 white and black Vampire Demon creature token with flying.

Enchantment
Canonized in Blood (lci) 96
Canopy Cover

Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponents control.

Enchantment
Canopy Cover (wwk) 98
Capture Sphere

Flash (You may cast this spell any time you could cast an instant.) Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Capture Sphere (2x2) 42
Carnival of Souls

Whenever a creature enters, you lose 1 life and add {B}.

Enchantment
Carnival of Souls (uds) 55
Carpet of Flowers

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Enchantment
Carpet of Flowers (plst) USG-240
Case of the Stashed Skeleton

When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

Enchantment
Case of the Stashed Skeleton (mkm) 80
Cast into Darkness

Enchant creature Enchanted creature gets -2/-0 and can't block.

Enchantment
Cast into Darkness (jou) 63
Cast Through Time

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Enchantment
Cast Through Time (roe) 55
Casting of Bones

Enchant creature When enchanted creature dies, draw three cards, then discard one of them.

Enchantment
Casting of Bones (all) 44a
Caustic Tar

Enchant land Enchanted land has "{T}: Target player loses 3 life."

Enchantment
Caustic Tar (plst) A25-81
Cemetery Tampering

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.

Enchantment
Cemetery Tampering (snc) 69
Centaur Glade

{2}{G}{G}: Create a 3/3 green Centaur creature token.

Enchantment
Centaur Glade (plst) ONS-251
Cephalid Shrine

Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell.

Enchantment
Cephalid Shrine (ody) 75
Chains of Mephistopheles

If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.

Enchantment
Chains of Mephistopheles (leg) 91
Chime of Night

Enchant creature When this Aura is put into a graveyard from the battlefield, destroy target nonblack creature.

Enchantment
Chime of Night (uds) 56
Clawing Torment

Enchant artifact or creature As long as enchanted permanent is a creature, it gets -1/-1 and can't block. Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."

Enchantment
Clawing Torment (neo) 91
Cloak of Confusion

Enchant creature you control Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

Enchantment
Cloak of Confusion (5ed) 151
Cloak of Invisibility

Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Enchantment
Cloak of Invisibility (mir) 58
Cloakwood Hermit

Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."

Enchantment
Cloakwood Hermit (clb) 221
Clutch of Undeath

Enchant creature Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.

Enchantment
Clutch of Undeath (scg) 61
Coastal Piracy

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Enchantment
Coastal Piracy (jmp) 144
Cocoon

Enchant creature you control When this Aura enters, tap enchanted creature and put three pupa counters on this Aura. Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying.

Enchantment
Cocoon (chr) 59
Coils of the Medusa

Enchant creature Enchanted creature gets +1/-1. Sacrifice this Aura: Destroy all non-Wall creatures blocking enchanted creature.

Enchantment
Coils of the Medusa (wth) 65
Colfenor's Plans

When this enchantment enters, exile the top seven cards of your library face down. You may look at the cards exiled with this enchantment, and you may play lands and cast spells from among those cards. Skip your draw step. You can't cast more than one spell each turn.

Enchantment
Colfenor's Plans (lrw) 106
Collective Restraint

Domain — Creatures can't attack you unless their controller pays {X} for each creature they control that's attacking you, where X is the number of basic land types among lands you control.

Enchantment
Collective Restraint (plst) INV-49
Compost

Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.

Enchantment
Compost (7ed) 235
Compulsion

{1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice this enchantment: Draw a card.

Enchantment
Compulsion (tor) 34
Concordant Crossroads

All creatures have haste.

Enchantment
Concordant Crossroads (2x2) 141
Conspiracy

As this enchantment enters, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment
Conspiracy (plst) TSB-39
Containment Membrane

Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Enchant creature Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Containment Membrane (plst) OGW-52
Contamination

At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a creature. If a land is tapped for mana, it produces {B} instead of any other type and amount.

Enchantment
Contamination (plst) USG-123
Contempt

Enchant creature When enchanted creature attacks, return it and this Aura to their owners' hands at end of combat.

Enchantment
Contempt (sth) 27
Controlled Instincts

Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Controlled Instincts (con) 23
Convincing Mirage

Enchant land As this Aura enters, choose a basic land type. Enchanted land is the chosen type.

Enchantment
Convincing Mirage (m10) 46
Copy Artifact

You may have this enchantment enter as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.

Enchantment
Copy Artifact (3ed) 53
Copy Enchantment

You may have this enchantment enter as a copy of any enchantment on the battlefield.

Enchantment
Copy Enchantment (rvr) 39
Coral Net

Enchant green or white creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card."

Enchantment
Coral Net (tor) 35
Coral Reef

This enchantment enters with four polyp counters on it. Sacrifice an Island: Put two polyp counters on this enchantment. {U}, Tap an untapped blue creature you control, Remove a polyp counter from this enchantment: Put a +0/+1 counter on target creature.

Enchantment
Coral Reef (hml) 24
Corpses of the Lost

Skeletons you control get +1/+0 and have haste. When this enchantment enters, create a 2/2 black Skeleton Pirate creature token. At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return this enchantment to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)

Enchantment
Corpses of the Lost (lci) 98
Corpseweft

{1}{B}, Exile one or more creature cards from your graveyard: Create a tapped X/X black Zombie Horror creature token, where X is twice the number of cards exiled this way.

Enchantment
Corpseweft (dtk) 92
Corrupted Conscience

Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Enchantment
Corrupted Conscience (plst) MBS-22
Corrupted Roots

Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life.

Enchantment
Corrupted Roots (con) 41
Corrupted Zendikon

Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land dies, return that card to its owner's hand.

Enchantment
Corrupted Zendikon (wwk) 55
Corruption of Towashi

When this enchantment enters, incubate 4. (Create an Incubator token with four +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a permanent you control transforms or a permanent you control enters transformed, you may draw a card. Do this only once each turn.

Enchantment
Corruption of Towashi (mom) 53
Counterbalance

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.

Enchantment
Counterbalance (plst) CSP-31
Court of Ambition

When this enchantment enters, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.

Enchantment
Court of Ambition (cmr) 114
Court of Bounty

When this enchantment enters, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

Enchantment
Court of Bounty (cmr) 220
Court of Cunning

When this enchantment enters, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Enchantment
Court of Cunning (cmr) 63
Court of Garenbrig

When this enchantment enters, you become the monarch. At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

Enchantment
Court of Garenbrig (woc) 25
Cover of Darkness

As this enchantment enters, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Enchantment
Cover of Darkness (ons) 133
Crab Umbra

Enchant creature {2}{U}: Untap enchanted creature. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Crab Umbra (roe) 58
Cream of the Crop

Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

Enchantment
Cream of the Crop (mor) 117
Creature Bond

Enchant creature When enchanted creature dies, this Aura deals damage equal to that creature's toughness to the creature's controller.

Enchantment
Creature Bond (4ed) 66
Crippling Blight

Enchant creature Enchanted creature gets -1/-1 and can't block.

Enchantment
Crippling Blight (plst) M15-92
Crop Sigil

At the beginning of your upkeep, you may mill a card. Delirium — {2}{G}, Sacrifice this enchantment: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.

Enchantment
Crop Sigil (emn) 153
Crown of Ascension

Enchant creature Enchanted creature has flying. Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.

Enchantment
Crown of Ascension (ons) 78
Crown of Suspicion

Enchant creature Enchanted creature gets +2/-1. Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.

Enchantment
Crown of Suspicion (ons) 134
Crown of Vigor

Enchant creature Enchanted creature gets +1/+1. Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

Enchantment
Crown of Vigor (ons) 253
Cultist of the Absolute

Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."

Enchantment
Cultist of the Absolute (clb) 123
Cunning

Enchant creature Enchanted creature gets +3/+3. When enchanted creature attacks or blocks, sacrifice this Aura at the beginning of the next cleanup step.

Enchantment
Cunning (exo) 28
Cunning Evasion

Whenever a creature you control becomes blocked, you may return it to its owner's hand.

Enchantment
Cunning Evasion (mh1) 45
Curator's Ward

Enchant permanent Enchanted permanent has hexproof. When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)

Enchantment
Curator's Ward (dom) 49
Curse Artifact

Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, this Aura deals 2 damage to that player unless they sacrifice that artifact.

Enchantment
Curse Artifact (drk) 43
Curse of Death's Hold

Enchant player Creatures enchanted player controls get -1/-1.

Enchantment
Curse of Death's Hold (isd) 94
Curse of Fool's Wisdom

Enchant player Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Enchantment
Curse of Fool's Wisdom (c19) 16
Curse of Leeches

Enchantment
Curse of Leeches // Leeching Lurker (mid) 94Curse of Leeches // Leeching Lurker (mid) 94
Curse of Misfortunes

Enchant player At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle.

Enchantment
Curse of Misfortunes (dka) 56
Curse of Predation

Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

Enchantment
Curse of Predation (ima) 159
Curse of Shallow Graves

Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token.

Enchantment
Curse of Shallow Graves (c13) 71
Curse of Surveillance

Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.

Enchantment
Curse of Surveillance (mid) 46
Curse of the Bloody Tome

Enchant player At the beginning of enchanted player's upkeep, that player mills two cards.

Enchantment
Curse of the Bloody Tome (isd) 50
Curse of the Restless Dead

Enchant player Whenever a land enchanted player controls enters, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Enchantment
Curse of the Restless Dead (mic) 18
Curse of Thirst

Enchant player At the beginning of enchanted player's upkeep, this Aura deals damage to that player equal to the number of Curses attached to them.

Enchantment
Curse of Thirst (dka) 57
Curse of Wizardry

As this enchantment enters, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life.

Enchantment
Curse of Wizardry (roe) 104
Cursed Land

Enchant land At the beginning of the upkeep of enchanted land's controller, this Aura deals 1 damage to that player.

Enchantment
Cursed Land (5ed) 152
Customs Depot

Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card.

Enchantment
Customs Depot (mmq) 71
Cycle of Life

Return this enchantment to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.

Enchantment
Cycle of Life (mir) 211
Cyclone

At the beginning of your upkeep, put a wind counter on this enchantment, then sacrifice this enchantment unless you pay {G} for each wind counter on it. If you pay, this enchantment deals damage equal to the number of wind counters on it to each creature and each player.

Enchantment
Cyclone (chr) 62
Dance of Many

When this enchantment enters, create a token that's a copy of target nontoken creature. When this enchantment leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice this enchantment. At the beginning of your upkeep, sacrifice this enchantment unless you pay {U}{U}.

Enchantment
Dance of Many (5ed) 78
Dance of the Dead

Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature.

Enchantment
Dance of the Dead (ice) 118
Dark Prophecy

Whenever a creature you control dies, you draw a card and you lose 1 life.

Enchantment
Dark Prophecy (m14) 93
Dark Suspicions

At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.

Enchantment
Dark Suspicions (plst) PLS-40
Death Pit Offering

When this enchantment enters, sacrifice all creatures you control. Creatures you control get +2/+2.

Enchantment
Death Pit Offering (8ed) 124
Death Pits of Rath

Whenever a creature is dealt damage, destroy it. It can't be regenerated.

Enchantment
Death Pits of Rath (9ed) 123
Death Watch

Enchant creature When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.

Enchantment
Death Watch (vis) 57
Death's Presence

Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

Enchantment
Death's Presence (mic) 137
Deathgrip

{B}{B}: Counter target green spell.

Enchantment
Deathgrip (5ed) 154
Deathreap Ritual

Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.

Enchantment
Deathreap Ritual (ncc) 336
Debilitating Injury

Enchant creature Enchanted creature gets -2/-2.

Enchantment
Debilitating Injury (ktk) 68
Decaying Soil

At the beginning of your upkeep, exile a card from your graveyard. Threshold — As long as seven or more cards are in your graveyard, this enchantment has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand."

Enchantment
Decaying Soil (ody) 127
Declaration of Naught

As this enchantment enters, choose a card name. {U}: Counter target spell with the chosen name.

Enchantment
Declaration of Naught (mor) 29
Decomposition

Enchant black creature Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) When enchanted creature dies, its controller loses 2 life.

Enchantment
Decomposition (mir) 212
Decree of Silence

Whenever an opponent casts a spell, counter that spell and put a depletion counter on this enchantment. If there are three or more depletion counters on this enchantment, sacrifice it. Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.) When you cycle this card, you may counter target spell.

Enchantment
Decree of Silence (scg) 32
Deep Water

{U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.

Enchantment
Deep Water (drk) 23
Defense of the Heart

At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.

Enchantment
Defense of the Heart (plst) ULG-100
Demonic Appetite

Enchant creature you control Enchanted creature gets +3/+3. At the beginning of your upkeep, sacrifice a creature.

Enchantment
Demonic Appetite (roe) 106
Demonic Rising

At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.

Enchantment
Demonic Rising (avr) 94
Demonic Torment

Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature.

Enchantment
Demonic Torment (leg) 95
Dense Canopy

Creatures with flying can block only creatures with flying.

Enchantment
Dense Canopy (sok) 125
Desolation

At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land of their choice. This enchantment deals 2 damage to each player who sacrificed a Plains this way.

Enchantment
Desolation (vis) 58
Despondency

Enchant creature Enchanted creature gets -2/-0. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Despondency (usg) 129
Diabolic Servitude

When this enchantment enters, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with this enchantment dies, exile it and return this enchantment to its owner's hand. When this enchantment leaves the battlefield, exile the creature put onto the battlefield with this enchantment.

Enchantment
Diabolic Servitude (cma) 53
Dictate of Erebos

Flash Whenever a creature you control dies, each opponent sacrifices a creature of their choice.

Enchantment
Dictate of Erebos (plst) JOU-65
Disappear

Enchant creature {U}: Return enchanted creature and this Aura to their owners' hands.

Enchantment
Disappear (uds) 30
Discordant Dirge

At the beginning of your upkeep, you may put a verse counter on this enchantment. {B}, Sacrifice this enchantment: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on this enchantment. That player discards those cards.

Enchantment
Discordant Dirge (usg) 131
Dragon Fangs

Enchant creature Enchanted creature gets +1/+1 and has trample. When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Enchantment
Dragon Fangs (scg) 117
Dragon Shadow

Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Enchantment
Dragon Shadow (scg) 65
Dragon Wings

Enchant creature Enchanted creature has flying. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Enchantment
Dragon Wings (scg) 34
Dread of Night

White creatures get -1/-1.

Enchantment
Dread of Night (6ed) 122
Dreadhorde Invasion

At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.

Enchantment
Dreadhorde Invasion (cmm) 866
Dream Halls

Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.

Enchantment
Dream Halls (sth) 28
Drop of Honey

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice this enchantment.

Enchantment
Drop of Honey (arn) 47
Dual Nature

Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When this enchantment leaves the battlefield, exile all tokens created with this enchantment.

Enchantment
Dual Nature (pcy) 112
Dying to Serve

Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.

Enchantment
Dying to Serve (vow) 109
Dying Wail

Enchant creature When enchanted creature dies, target player discards two cards.

Enchantment
Dying Wail (uds) 58
Dying Wish

Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

Enchantment
Dying Wish (gtc) 64
Dystopia

Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, that player sacrifices a green or white permanent of their choice.

Enchantment
Dystopia (all) 47
Earth Surge

Each land gets +2/+2 as long as it's a creature.

Enchantment
Earth Surge (gpt) 84
Earthcraft

Tap an untapped creature you control: Untap target basic land.

Enchantment
Earthcraft (tmp) 222
Earthlore

Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.

Enchantment
Earthlore (ice) 231
Eaten by Piranhas

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other colors, card types, and creature types.)

Enchantment
Eaten by Piranhas (lci) 54
Efficient Construction

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

Enchantment
Efficient Construction (cmm) 88
Eladamri's Vineyard

At the beginning of each player's first main phase, that player adds {G}{G}.

Enchantment
Eladamri's Vineyard (tmp) 223
Elemental Bond

Whenever a creature you control with power 3 or greater enters, draw a card.

Enchantment
Elemental Bond (scd) 180
Elemental Resonance

Enchant permanent At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Enchantment
Elemental Resonance (dis) 83
Elephant Grass

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Elephant Grass (plst) VIS-104
Elephant Guide

Enchant creature Enchanted creature gets +3/+3. When enchanted creature dies, create a 3/3 green Elephant creature token.

Enchantment
Elephant Guide (plst) EMA-163
Elfhame Sanctuary

At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.

Enchantment
Elfhame Sanctuary (inv) 185
Elven Chorus

You may look at the top card of your library any time. You may cast creature spells from the top of your library. Creatures you control have "{T}: Add one mana of any color."

Enchantment
Elven Chorus (ltr) 160
Elven Fortress

{1}{G}: Target blocking creature gets +0/+1 until end of turn.

Enchantment
Elven Fortress (fem) 65b
Elven Palisade

Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.

Enchantment
Elven Palisade (plst) EXO-109
Elvish Guidance

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.

Enchantment
Elvish Guidance (ons) 255
Embargo

Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life.

Enchantment
Embargo (mmq) 77
Emrakul's Influence

Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards.

Enchantment
Emrakul's Influence (emn) 157
Encase in Ice

Flash (You may cast this spell any time you could cast an instant.) Enchant red or green creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Encase in Ice (dtk) 54
Enchantress's Presence

Whenever you cast an enchantment spell, draw a card.

Enchantment
Enchantress's Presence (woc) 125
Encrust

Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Enchantment
Encrust (m15) 53
Endbringer's Revel

{4}: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery.

Enchantment
Endbringer's Revel (pcy) 63
Endless Evil

Enchant creature you control At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1. When enchanted creature dies, if that creature was a Horror, return this card to its owner's hand.

Enchantment
Endless Evil (clb) 665
Endless Ranks of the Dead

At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.

Enchantment
Endless Ranks of the Dead (j22) 410
Endless Scream

Enchant creature This Aura enters with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on this Aura.

Enchantment
Endless Scream (tmp) 132
Endless Whispers

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."

Enchantment
Endless Whispers (5dn) 49
Energy Flux

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."

Enchantment
Energy Flux (plst) MMQ-78
Energy Vortex

As this enchantment enters, choose an opponent. At the beginning of your upkeep, remove all vortex counters from this enchantment. At the beginning of the chosen player's upkeep, this enchantment deals 3 damage to that player unless they pay {1} for each vortex counter on this enchantment. {X}: Put X vortex counters on this enchantment. Activate only during your upkeep.

Enchantment
Energy Vortex (mir) 64
Enslave

Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

Enchantment
Enslave (tsr) 113
Entangling Vines

Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Entangling Vines (m10) 181
Epic Struggle

At the beginning of your upkeep, if you control twenty or more creatures, you win the game.

Enchantment
Epic Struggle (jud) 112
Equilibrium

Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.

Enchantment
Equilibrium (plst) EXO-32
Erosion

Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays {1} or 1 life.

Enchantment
Erosion (4ed) 70
Errant Minion

Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. This Aura deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.

Enchantment
Errant Minion (ice) 68
Escape Routes

{2}{U}: Return target white or black creature you control to its owner's hand.

Enchantment
Escape Routes (pls) 25
Essence Flare

Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.

Enchantment
Essence Flare (ice) 69
Essence Leak

Enchant permanent As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."

Enchantment
Essence Leak (inv) 55
Excavation

{1}, Sacrifice a land: Draw a card. Any player may activate this ability.

Enchantment
Excavation (pcy) 33
Exoskeletal Armor

Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.

Enchantment
Exoskeletal Armor (jud) 114
Exotic Curse

Enchant creature Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.

Enchantment
Exotic Curse (dde) 56
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
Exquisite Blood

Whenever an opponent loses life, you gain that much life.

Enchantment
Exquisite Blood (lcc) 195
Eye of the Storm

Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with this enchantment. For each copy, the player may cast the copy without paying its mana cost.

Enchantment
Eye of the Storm (plst) RAV-48
Eyes of the Wisent

Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.

Enchantment Kindred
Eyes of the Wisent (lrw) 210
Faerie Tauntings

Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.

Enchantment Kindred
Faerie Tauntings (lrw) 112
Faith of the Devoted

Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life.

Enchantment
Faith of the Devoted (c19) 112
Fall of Gil-galad

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Put two +1/+1 counters on target creature you control. III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.

Enchantment
Fall of Gil-galad (ltr) 616
Fallen Ideal

Enchant creature Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn." When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Fallen Ideal (plst) C15-125
False Demise

Enchant creature When enchanted creature dies, return that card to the battlefield under your control.

Enchantment
False Demise (mmq) 80
Fatal Mutation

Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated.

Enchantment
Fatal Mutation (scg) 66
Feast of Sanity

Whenever you discard a card, this enchantment deals 1 damage to any target and you gain 1 life.

Enchantment
Feast of Sanity (mh2) 84
Feast of the Unicorn

Enchant creature Enchanted creature gets +4/+0.

Enchantment
Feast of the Unicorn (6ed) 130
Fecundity

Whenever a creature dies, that creature's controller may draw a card.

Enchantment
Fecundity (uma) 165
Ferocity

Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.

Enchantment
Ferocity (mmq) 245
Fertile Ground

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Fertile Ground (woc) 126
Festering Evil

At the beginning of your upkeep, this enchantment deals 1 damage to each creature and each player. {B}{B}, Sacrifice this enchantment: It deals 3 damage to each creature and each player.

Enchantment
Festering Evil (j22) 119
Festering Wound

Enchant creature At the beginning of your upkeep, you may put an infection counter on this Aura. At the beginning of the upkeep of enchanted creature's controller, this Aura deals X damage to that player, where X is the number of infection counters on this Aura.

Enchantment
Festering Wound (uds) 61
Fevered Convulsions

{2}{B}{B}: Put a -1/-1 counter on target creature.

Enchantment
Fevered Convulsions (tmp) 136
Field of Dreams

Players play with the top card of their libraries revealed.

Enchantment
Field of Dreams (leg) 55
Flood

{U}{U}: Tap target creature without flying.

Enchantment
Flood (5ed) 87
Flooded Woodlands

Green creatures can't attack unless their controller sacrifices a land of their choice for each green creature they control that's attacking. (This cost is paid as attackers are declared.)

Enchantment
Flooded Woodlands (ice) 290
Font of Agonies

Whenever you pay life, put that many blood counters on this enchantment. {1}{B}, Remove four blood counters from this enchantment: Destroy target creature.

Enchantment
Font of Agonies (rna) 74
Font of Return

{3}{B}, Sacrifice this enchantment: Return up to three target creature cards from your graveyard to your hand.

Enchantment
Font of Return (jou) 71
Forbidden Crypt

If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead.

Enchantment
Forbidden Crypt (6ed) 132
Forbidden Lore

Enchant land Enchanted land has "{T}: Target creature gets +2/+1 until end of turn."

Enchantment
Forbidden Lore (ice) 236
Forsaken Wastes

Players can't gain life. At the beginning of each player's upkeep, that player loses 1 life. Whenever this enchantment becomes the target of a spell, that spell's controller loses 5 life.

Enchantment
Forsaken Wastes (mir) 125
Foster

Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.

Enchantment
Foster (c13) 146
Freyalise's Radiance

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Snow permanents don't untap during their controllers' untap steps.

Enchantment
Freyalise's Radiance (csp) 108
Freyalise's Winds

Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.

Enchantment
Freyalise's Winds (ice) 241
From Beyond

Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." {1}{G}, Sacrifice this enchantment: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.

Enchantment
From Beyond (bfz) 167
Frozen Aether

Artifacts, creatures, and lands your opponents control enter tapped.

Enchantment
Frozen Aether (plst) PLC-54
Funeral March

Enchant creature When enchanted creature leaves the battlefield, its controller sacrifices a creature of their choice.

Enchantment
Funeral March (5ed) 164
Fungal Plots

{1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. Sacrifice two Saprolings: You gain 2 life and draw a card.

Enchantment
Fungal Plots (cmm) 291
Future Sight

Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.

Enchantment
Future Sight (mh1) 53
Gaea's Touch

{0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice this enchantment: Add {G}{G}.

Enchantment
Gaea's Touch (drk) 77†
Game Preserve

At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.

Enchantment
Game Preserve (mmq) 248
Gift of Doom

Enchant creature Enchanted creature has deathtouch and indestructible. Morph—Sacrifice another creature. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) As this Aura is turned face up, you may attach it to a creature.

Enchantment
Gift of Doom (c19) 17
Gift of Fangs

Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.

Enchantment
Gift of Fangs (vow) 113
Gift of Paradise

Enchant land When this Aura enters, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."

Enchantment
Gift of Paradise (c21) 191
Gift of Strands

Flash Enchant creature When this Aura enters, scry 2. Enchanted creature gets +3/+3.

Enchantment
Gift of Strands (ltr) 621
Glistening Oil

Enchant creature Enchanted creature has infect. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Glistening Oil (nph) 62
Gloom

White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate.

Enchantment
Gloom (5ed) 165
Golgari Germination

Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.

Enchantment
Golgari Germination (mm3) 167
Goliath Hatchery

When this enchantment enters, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.) Corrupted — At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value.

Enchantment
Goliath Hatchery (one) 408
Gonti's Machinations

Whenever you lose life for the first time each turn, you get {E}. (You get an energy counter. Damage causes loss of life.) Pay {E}{E}, Sacrifice this enchantment: Each opponent loses 3 life. You gain life equal to the life lost this way.

Enchantment
Gonti's Machinations (aer) 63
Graf Harvest

Zombies you control have menace. (They can't be blocked except by two or more creatures.) {3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.

Enchantment
Graf Harvest (j22) 421
Grafted Growth

Enchant land When this Aura enters, put a +1/+1 counter on target creature or Vehicle you control. Enchanted land has "{T}: Add two mana of any one color."

Enchantment
Grafted Growth (neo) 188
Grave Peril

When a nonblack creature enters, sacrifice this enchantment. If you do, destroy that creature.

Enchantment
Grave Peril (c15) 128
Grave Servitude

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +3/-1 and is black.

Enchantment
Grave Servitude (mir) 126
Gravestorm

At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.

Enchantment
Gravestorm (ody) 141
Gravity Well

Whenever a creature with flying attacks, it loses flying until end of turn.

Enchantment
Gravity Well (roe) 185
Greed

{B}, Pay 2 life: Draw a card.

Enchantment
Greed (mh2) 274
Greel's Caress

Flash Enchant creature Enchanted creature gets -3/-0.

Enchantment
Greel's Caress (pcy) 67
Greener Pastures

At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.

Enchantment
Greener Pastures (usg) 258
Grim Feast

At the beginning of your upkeep, this enchantment deals 1 damage to you. Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.

Enchantment
Grim Feast (mir) 265
Ground Seal

When this enchantment enters, draw a card. Cards in graveyards can't be the targets of spells or abilities.

Enchantment
Ground Seal (c18) 149
Grounded

Enchant creature Enchanted creature loses flying.

Enchantment
Grounded (avr) 181
Gruesome Deformity

Enchant creature Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Enchantment
Gruesome Deformity (isd) 103
Gutter Grime

Whenever a nontoken creature you control dies, put a slime counter on this enchantment, then create a green Ooze creature token with "This token's power and toughness are each equal to the number of slime counters on Gutter Grime."

Enchantment
Gutter Grime (plst) ISD-186
Hadana's Climb

Enchantment
Hadana's Climb // Winged Temple of Orazca (plst) RIX-158Hadana's Climb // Winged Temple of Orazca (plst) RIX-158
Harald Unites the Elves

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.

Enchantment
Harald Unites the Elves (khm) 213
Hardened-Scale Armor

Enchant creature Enchanted creature gets +3/+3.

Enchantment
Hardened-Scale Armor (gs1) 32
Harmonious Emergence

Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice this Aura and that land gains indestructible until end of turn.

Enchantment
Harmonious Emergence (neo) 190
Haunted Crossroads

{B}: Put target creature card from your graveyard on top of your library.

Enchantment
Haunted Crossroads (mmq) 138
Haunted One

Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Enchantment
Haunted One (clb) 654
Haunting Wind

Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, this enchantment deals 1 damage to that artifact's controller.

Enchantment
Haunting Wind (atq) 17
Hecatomb

When Hecatomb enters, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.

Enchantment
Hecatomb (6ed) 136
Hedonist's Trove

When this enchantment enters, exile target opponent's graveyard. You may play lands from among cards exiled with this enchantment. You may cast spells from among cards exiled with this enchantment. You can't cast more than one spell this way each turn.

Enchantment
Hedonist's Trove (c19) 119
Hedron Alignment

Hexproof At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. {1}{U}: Scry 1.

Enchantment
Hedron Alignment (ogw) 57
Helix Pinnacle

Shroud (This enchantment can't be the target of spells or abilities.) {X}: Put X tower counters on this enchantment. At the beginning of your upkeep, if there are 100 or more tower counters on this enchantment, you win the game.

Enchantment
Helix Pinnacle (plst) EVE-68
Helm of the Ghastlord

Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."

Enchantment
Helm of the Ghastlord (shm) 166
Hermetic Study

Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target."

Enchantment
Hermetic Study (dmr) 53
Hesitation

When a player casts a spell, sacrifice this enchantment and counter that spell.

Enchantment
Hesitation (sth) 33
Hibernation's End

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever you pay this enchantment's cumulative upkeep, you may search your library for a creature card with mana value equal to the number of age counters on this enchantment, put it onto the battlefield, then shuffle.

Enchantment
Hibernation's End (csp) 110
Hidden Ancients

When an opponent casts an enchantment spell, if this permanent is an enchantment, it becomes a 5/5 Treefolk creature.

Enchantment
Hidden Ancients (usg) 260
Hidden Gibbons

When an opponent casts an instant spell, if this permanent is an enchantment, it becomes a 4/4 Ape creature.

Enchantment
Hidden Gibbons (ulg) 104
Hidden Guerrillas

When an opponent casts an artifact spell, if this permanent is an enchantment, it becomes a 5/3 Soldier creature with trample.

Enchantment
Hidden Guerrillas (usg) 261
Hidden Herd

When an opponent plays a nonbasic land, if this permanent is an enchantment, it becomes a 3/3 Beast creature.

Enchantment
Hidden Herd (plst) USG-262
Hidden Path

Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Enchantment
Hidden Path (drk) 78
Hidden Predators

When an opponent controls a creature with power 4 or greater, if this permanent is an enchantment, it becomes a 4/4 Beast creature.

Enchantment
Hidden Predators (usg) 263
Hidden Spider

When an opponent casts a creature spell with flying, if this permanent is an enchantment, it becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)

Enchantment
Hidden Spider (usg) 264
Hidden Stag

Whenever an opponent plays a land, if this permanent is an enchantment, it becomes a 3/2 Elk Beast creature. Whenever you play a land, if this permanent is a creature, it becomes an enchantment.

Enchantment
Hidden Stag (usg) 265
High Seas

Red creature spells and green creature spells cost {1} more to cast.

Enchantment
High Seas (mmq) 83
Homarid Spawning Bed

{1}{U}{U}, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's mana value.

Enchantment
Homarid Spawning Bed (fem) 21
Homicidal Seclusion

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

Enchantment
Homicidal Seclusion (avr) 108
Honden of Life's Web

At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.

Enchantment
Honden of Life's Web (ema) 172
Honden of Night's Reach

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

Enchantment
Honden of Night's Reach (ema) 91
Honden of Seeing Winds

At the beginning of your upkeep, draw a card for each Shrine you control.

Enchantment
Honden of Seeing Winds (plst) CHK-69
Horror of Horrors

Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Enchantment
Horror of Horrors (9ed) 140
Hot Springs

Enchant land you control Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."

Enchantment
Hot Springs (ice) 248
Hum of the Radix

Each artifact spell costs {1} more to cast for each artifact its controller controls.

Enchantment
Hum of the Radix (mrd) 122
Ice Cave

Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)

Enchantment
Ice Cave (plst) APC-24
Iceberg

This enchantment enters with X ice counters on it. {3}: Put an ice counter on this enchantment. Remove an ice counter from this enchantment: Add {C}.

Enchantment
Iceberg (ice) 73
Icy Prison

When this enchantment enters, exile target creature. At the beginning of your upkeep, sacrifice this enchantment unless any player pays {3}. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Enchantment
Icy Prison (ice) 74
Illusionary Terrain

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As this enchantment enters, choose two basic land types. Basic lands of the first chosen type are the second chosen type.

Enchantment
Illusionary Terrain (ice) 77
Inexorable Tide

Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Enchantment
Inexorable Tide (mm2) 49
Infernal Genesis

At the beginning of each player's upkeep, that player mills a card. Then they create X 1/1 black Minion creature tokens, where X is the milled card's mana value.

Enchantment
Infernal Genesis (pcy) 68
Infernal Tribute

{2}, Sacrifice a nontoken permanent: Draw a card.

Enchantment
Infernal Tribute (wth) 73
Insidious Roots

Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.

Enchantment
Insidious Roots (mkm) 208
Instill Energy

Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn.

Enchantment
Instill Energy (5ed) 304
Intimidation

Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Enchantment
Intimidation (mmq) 142
Intruder Alarm

Creatures don't untap during their controllers' untap steps. Whenever a creature enters, untap all creatures.

Enchantment
Intruder Alarm (plst) 8ED-86
Journey to the Lost City

At the beginning of your upkeep, exile the top four cards of your library, then roll a d20. 1—9 | You may put a land card from among those cards onto the battlefield. 10—19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards. 20 | Put all permanent cards exiled with this enchantment onto the battlefield, then sacrifice it.

Enchantment
Journey to the Lost City (clb) 681
Jugan Defends the Temple

Enchantment
Jugan Defends the Temple // Remnant of the Rising Star (neo) 194Jugan Defends the Temple // Remnant of the Rising Star (neo) 194
Kagemaro's Clutch

Enchant creature Enchanted creature gets -X/-X, where X is the number of cards in your hand.

Enchantment
Kagemaro's Clutch (sok) 74
Katabatic Winds

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated.

Enchantment
Katabatic Winds (vis) 109
Kavu Lair

Whenever a creature with power 4 or greater enters, its controller draws a card.

Enchantment
Kavu Lair (inv) 193
Koskun Falls

At the beginning of your upkeep, sacrifice this enchantment unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Koskun Falls (hml) 55
Krovikan Fetish

Enchant creature When this Aura enters, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1.

Enchantment
Krovikan Fetish (5ed) 172
Krovikan Plague

Enchant non-Wall creature you control When this Aura enters, draw a card at the beginning of the next turn's upkeep. Tap enchanted creature: This Aura deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.

Enchantment
Krovikan Plague (all) 54
Krovikan Whispers

Enchant creature Cumulative upkeep {U} or {B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) You control enchanted creature. When this Aura is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.

Enchantment
Krovikan Whispers (csp) 39
Kudzu

Enchant land When enchanted land becomes tapped, destroy it. That land's controller may attach this Aura to a land of their choice.

Enchantment
Kudzu (3ed) 205
Land Equilibrium

If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land of their choice.

Enchantment
Land Equilibrium (leg) 64
Larceny

Whenever a creature you control deals combat damage to a player, that player discards a card.

Enchantment
Larceny (8ed) 139
Launch

Enchant creature Enchanted creature has flying. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Launch (usg) 82
Lay Claim

Enchant permanent You control enchanted permanent. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Lay Claim (j22) 312
Leaden Fists

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.

Enchantment
Leaden Fists (dmr) 57
Leafdrake Roost

Enchant land Enchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying."

Enchantment
Leafdrake Roost (cma) 182
Legacy's Allure

At the beginning of your upkeep, you may put a treasure counter on this enchantment. Sacrifice this enchantment: Gain control of target creature with power less than or equal to the number of treasure counters on this enchantment. (This effect lasts indefinitely.)

Enchantment
Legacy's Allure (tmp) 71
Leshrac's Rite

Enchant creature Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)

Enchantment
Leshrac's Rite (7ed) 144
Leshrac's Sigil

Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card. {B}{B}: Return this enchantment to its owner's hand.

Enchantment
Leshrac's Sigil (ice) 144
Lethal Vapors

Whenever a creature enters, destroy it. {0}: Destroy this enchantment. You skip your next turn. Any player may activate this ability.

Enchantment
Lethal Vapors (scg) 68
Levitation

Creatures you control have flying.

Enchantment
Levitation (m12) 61
Leyline of Vitality

If this card is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature you control enters, you may gain 1 life.

Enchantment
Leyline of Vitality (m11) 183
Liability

Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.

Enchantment
Liability (mmq) 144
Lich

As this enchantment enters, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When this enchantment is put into a graveyard from the battlefield, you lose the game.

Enchantment
Lich (2ed) 114
Lingering Death

Enchant creature At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.

Enchantment
Lingering Death (scg) 69
Lithoform Blight

Enchant land When this Aura enters, draw a card. Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."

Enchantment
Lithoform Blight (znr) 109
Living Artifact

Enchant artifact Whenever you're dealt damage, put that many vitality counters on this Aura. At the beginning of your upkeep, you may remove a vitality counter from this Aura. If you do, you gain 1 life.

Enchantment
Living Artifact (5ed) 311
Living Lands

All Forests are 1/1 creatures that are still lands.

Enchantment
Living Lands (6ed) 238
Living Plane

All lands are 1/1 creatures that are still lands.

Enchantment
Living Plane (leg) 193
Living Terrain

Enchant land Enchanted land is a 5/6 green Treefolk creature that's still a land.

Enchantment
Living Terrain (8ed) 260
Long List of the Ents

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I, II, III, IV, V, VI — Note a creature type that hasn't been noted for this Saga. When you next cast a creature spell of that type this turn, that creature enters with an additional +1/+1 counter on it.

Enchantment
Long List of the Ents (ltr) 625
Lure

Enchant creature All creatures able to block enchanted creature do so.

Enchantment
Lure (plst) IMA-175
Lush Growth

Enchant land Enchanted land is a Mountain, Forest, and Plains.

Enchantment
Lush Growth (ala) 136
Maddening Wind

Enchant creature Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of the upkeep of enchanted creature's controller, this Aura deals 2 damage to that player.

Enchantment
Maddening Wind (ice) 254
Maggot Therapy

Flash Enchant creature Enchanted creature gets +2/-2.

Enchantment
Maggot Therapy (mmq) 145
Mammoth Harness

Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.

Enchantment
Mammoth Harness (hml) 91
Rancor

Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Rancor (2x2) 156
Shimmering Wings

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return this Aura to its owner's hand.

Enchantment
Shimmering Wings (10e) 107
Spidersilk Armor

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

Enchantment
Spidersilk Armor (ddg) 32
Sylvan Library

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Enchantment
Sylvan Library (dmr) 179
Tourach's Gate

Enchant land you control Sacrifice a Thrull: Put three time counters on this Aura. At the beginning of your upkeep, remove a time counter from this Aura. If there are no time counters on this Aura, sacrifice it. Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.

Enchantment
Tourach's Gate (fem) 48
Utopia Sprawl

Enchant Forest As this Aura enters, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Enchantment
Utopia Sprawl (rvr) 159
Vampirism

Enchant creature When this Aura enters, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.

Enchantment
Vampirism (vis) 73
Whip Silk

Enchant creature Enchanted creature has reach. (It can block creatures with flying.) {G}: Return this Aura to its owner's hand.

Enchantment
Whip Silk (inv) 225
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (mkc) 195

Enchantment

(CTRL to add secondary)

Instant

Qty: 15 Price: $148.25
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (mkm) 187
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 81
Crop Rotation

As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.

Instant
Crop Rotation (dmr) 154
Entomb

Search your library for a card, put that card into your graveyard, then shuffle.

Instant
Entomb (dmr) 82
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (lcc) 270
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (plst) C18-150
Kamahl's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.

Instant
Kamahl's Will (cmr) 238
Lethargy Trap

If three or more creatures are attacking, you may pay {U} rather than pay this spell's mana cost. Attacking creatures get -3/-0 until end of turn.

Instant
Lethargy Trap (zen) 51
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (2x2) 57
Mystic Genesis

Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value.

Instant
Mystic Genesis (mm3) 174
Plasm Capture

Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.

Instant
Plasm Capture (ddo) 55
Putrefy

Destroy target artifact or creature. It can't be regenerated.

Instant
Putrefy (rvr) 212
Scare Tactics

Creatures you control get +1/+0 until end of turn.

Instant
Scare Tactics (exo) 73
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (dmr) 108
Vengeant Earth

Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.

Instant
Vengeant Earth (mom) 212

Instant

(CTRL to add secondary)

Land

Qty: 49 (50 w/ MDFC)Price: $2818.39
Bayou

({T}: Add {B} or {G}.)

Land
Bayou (3ed) 283
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (mkc) 250
Boseiju, Who Endures

{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Land
Boseiju, Who Endures (neo) 266
Breeding Pool

({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (rvr) 275
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
Creeping Tar Pit

This land enters tapped. {T}: Add {U} or {B}. {1}{U}{B}: This land becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

Land
Creeping Tar Pit (clb) 888
Deathcap Glade

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {G}.

Land
Deathcap Glade (vow) 261
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (clu) 233
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (lcc) 328
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (mkc) 260
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (m21) 246
Field of the Dead

This land enters tapped. {T}: Add {C}. Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.

Land
Field of the Dead (m20) 247
Forest

({T}: Add {G}.)

Land
Forest (mh3) 308
Golgari Rot Farm

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (clu) 236
Hedge Maze

({T}: Add {G} or {U}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Hedge Maze (mkm) 262
Hinterland Harbor

This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (lcc) 336
Island

({T}: Add {U}.)

Land
Island (mh3) 305
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. This land deals 1 damage to you.

Land
Llanowar Wastes (bro) 264
Misty Rainforest

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (mh2) 250
Morphic Pool

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Land
Morphic Pool (clb) 357
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (mkc) 276
Novijen, Heart of Progress

{T}: Add {C}. {G}{U}, {T}: Put a +1/+1 counter on each creature that entered this turn.

Land
Novijen, Heart of Progress (c21) 305
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (cmm) 1017
Oran-Rief, the Vastwood

This land enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.

Land
Oran-Rief, the Vastwood (nec) 173
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (rvr) 283
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (mh3) 224
Rejuvenating Springs

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (cmm) 424
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (mkc) 282
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (clu) 247
Stalking Stones

{T}: Add {C}. {6}: This land becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Land
Stalking Stones (plst) MRD-284
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (mkc) 299
Swamp

({T}: Add {B}.)

Land
Swamp (mh3) 306
Takenuma, Abandoned Mire

{T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Takenuma, Abandoned Mire (neo) 278
Temple of Malady

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.

Land
Temple of Malady (cmm) 1043
Temple of Mystery

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Land
Temple of Mystery (mkc) 303
Tropical Island

({T}: Add {G} or {U}.)

Land
Tropical Island (3ed) 288
Undercity Sewers

({T}: Add {U} or {B}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Undercity Sewers (mkm) 270
Underground Mortuary

({T}: Add {B} or {G}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Underground Mortuary (mkm) 271
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (bro) 267
Underground Sea

({T}: Add {U} or {B}.)

Land
Underground Sea (3ed) 290
Undergrowth Stadium

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {G}.

Land
Undergrowth Stadium (cmm) 435
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (tsr) 287
Verdant Catacombs

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (mh2) 260
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (rvr) 291
Woodland Cemetery

This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (dmr) 261
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.

Land
Yavimaya Coast (dmu) 261
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261
Zagoth Triome

({T}: Add {B}, {G}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Zagoth Triome (iko) 259

Land

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Sorcery

Qty: 23 Price: $118.39
Chorus of Woe

Creatures you control get +1/+0 until end of turn.

Sorcery
Chorus of Woe (s99) 68
Cosmium Confluence

Choose three. You may choose the same mode more than once. • Search your library for a Cave card, put it onto the battlefield tapped, then shuffle. • Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land. • Destroy target enchantment.

Sorcery
Cosmium Confluence (lci) 181
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (lcc) 235
Damnation

Destroy all creatures. They can't be regenerated.

Sorcery
Damnation (2x2) 73
Decree of Pain

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle this card, all creatures get -2/-2 until end of turn.

Sorcery
Decree of Pain (cmm) 148
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (cmm) 150
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 138
Feast of Succession

All creatures get -4/-4 until end of turn. You become the monarch.

Sorcery
Feast of Succession (cmm) 158
Gelatinous Genesis

Create X X/X green Ooze creature tokens.

Sorcery
Gelatinous Genesis (2xm) 169
Infest

All creatures get -2/-2 until end of turn.

Sorcery
Infest (clu) 114
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (lcc) 245
Miming Slime

Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.

Sorcery
Miming Slime (uma) 173
Nuclear Fallout

Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.

Sorcery
Nuclear Fallout (pip) 47
Part the Waterveil

Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Sorcery
Part the Waterveil (bfz) 80
Planar Despair

Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.

Sorcery
Planar Despair (apc) 50
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (lcc) 248
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (mkc) 137
Ruinous Path

Destroy target creature or planeswalker. Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Sorcery
Ruinous Path (c18) 117
Slime Molding

Create an X/X green Ooze creature token.

Sorcery
Slime Molding (mm3) 137
Storm the Citadel

Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."

Sorcery
Storm the Citadel (war) 178
Swarm Surge

Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.

Sorcery
Swarm Surge (bfz) 100
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (mkc) 142
Villainous Wealth

Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

Sorcery
Villainous Wealth (2x2) 292

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

4 pips - 3 cards
0 mana - 17 cards
202 pips - 150 cards
41 mana - 39 cards
375 pips - 259 cards
48 mana - 45 cards
0 pips - 0 cards
0 mana - 17 cards
475 pips - 333 cards
51 mana - 46 cards
1 pip - 1 card0
16 mana - 15 cards
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