391 views5 years ago
Pauper
Size: 60Est cost: $105.39
No deck tags
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TransTrouble

391 views5 years ago
Pauper
Size: 60Est cost: $105.39
No deck tags

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Creature

Qty: 25 Price: $21.75
Blood Pet
Sacrifice this creature: Add
.
Creature - Thrull
Blood Pet (7ed) 121
Bone Picker
This spell costs
less to cast if a creature died this turn.
Flying, deathtouch
Creature - Bird
Bone Picker (2xm) 78
Brindle Shoat
When this creature dies, create a 3/3 green Boar creature token.
Creature - Boar
Brindle Shoat (jmp) 380
Gurmag Angler
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Creature - Zombie Fish
Gurmag Angler (plst) UMA-102
Mortician Beetle
Whenever a player sacrifices a creature, you may put a +1/+1 counter on this creature.
Creature - Insect
Mortician Beetle (mm3) 78
Nest Invader
When this creature enters, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add
."
Creature - Eldrazi Drone
Nest Invader (plst) PCA-69
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (c20) 187
Wild Cantor
(
can be paid with either
or
.)
Sacrifice this creature: Add one mana of any color.
Creature - Human Druid
Wild Cantor (gpt) 149

Creature

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Instant

Qty: 10 Price: $45.10
Cast Down
Destroy target nonlegendary creature.
Instant
Cast Down (2xm) 79
Snuff Out
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Instant
Snuff Out (gvl) 53
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (m21) 126

Instant

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Land

Qty: 21 Price: $14.87
Forest
(
: Add
.)
Basic Land - Forest
Forest (2xm) 382
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (2xm) 378
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (jmp) 37
Witch's Cottage
(
: Add
.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Land - Swamp
Witch's Cottage (eld) 249

Land

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Sorcery

Qty: 4 Price: $4.28
Caravan Vigil
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
Sorcery
Caravan Vigil (isd) 173
Winding Way
Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
Sorcery
Winding Way (mh1) 193

Sorcery

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Sideboard

Qty: 15 Price: $19.39
Battlefield Scrounger
Threshold — Put three cards from your graveyard on the bottom of your library: This creature gets +3/+3 until end of turn. Activate only once each turn and only if there are seven or more cards in your graveyard.
Creature - Centaur
Battlefield Scrounger (jud) 106
Caustic Caterpillar
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Insect
Caustic Caterpillar (plst) ORI-170
Choking Sands
Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.
Sorcery
Choking Sands (mir) 113
Gurmag Angler
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Creature - Zombie Fish
Gurmag Angler (plst) UMA-102
Innocent Blood
Each player sacrifices a creature of their choice.
Sorcery
Innocent Blood (jmp) 244
Nihil Spellbomb
, Sacrifice this artifact: Exile target player's graveyard.
When this artifact is put into a graveyard from the battlefield, you may pay
. If you do, draw a card.
Artifact
Nihil Spellbomb (a25) 226
Ulamog's Crusher
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
This creature attacks each combat if able.
Creature - Eldrazi
Ulamog's Crusher (uma) 8

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
22 pips - 22 cards
21 mana - 21 cards
4 pips - 4 cards
4 mana - 4 cards
17 pips - 17 cards
12 mana - 12 cards
0 pips - 0 cards
3 mana - 3 cards
Card NameQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"The goal with this deck is relatively straightforward; beat the opponent down with Bone Picker before they can match the value of a 3/2 flyer on turn 1.\n\nATTN!!! This is still a WIP and I am not an amazing deck builder. I just love pauper and got very excited to see Bone Picker downshifted.\n\nBreakdown~\nAs for the super important cards, we're looking at Wild Cantor, Blood Pet, and Bone Picker. An opening hand with Bone Picker, either Cantor or Blood Pet, and a land that lets you cast Cantor or Blood Pet, allows for a turn 1 Picker, which can get in for some pretty big damage in the early game.\n\nTo fuel later Pickers, we also have 4 Sakura-Tribe Elder, which allows fixing, ramp. thinning, and death triggers all in one card. But how else, you may be asking, do we profit off of deaths? Well, allow me to point you in the direction of Mortician Beetle. Dropping one of these early game can end up with you having a *massive* Beetle in no time at all. It isn't nauseatingly fast, but it does grow rather quickly. We also make use of Caravan Vigil to fix and hopefully ramp off of Morbid.\n\nIn the late game, after we've filled up our bin, Gurmag Angler can help close out games that are kinda dragging along. Blood Pet and Cantor work wonderfully with Angler as well, as each counts for 2 mana if you both sac and delve them away.\n\nIf you find your hand a bit empty, fill it up with Village Rites and Winding Way. Black also gives us access to the best removal in the format by far, and we make use of this by running a full 4 Cast Down, and 2 Snuff Out in case we're in a situation where we find ourselves tapped out. Cards like Brindle Shoat and Nest Invader aren't particularly amazing, but Nest Invader gives us two bodies on one card *and* ramps us, whereas if we can kill or sac our Brindle Shoat we have a 3/3 on the ground, a nice lil beater.\n\nThe sideboard is still a bit of a work in progress and very much tuned more to my meta, but to explain;\n-Caustic Caterpillar helps deal with Affinity and Myr Retriever combo, and can help against Bogles.\n-Innocent Blood can completely turn the tides against Bogles, making them sac their only big threat.\n-Nihil Spellbomb gives us graveyard hate against Reanimator and Retriever combo, as well as a bit of card draw.\n-Choking Sands can help deal with Tron if they get ahead.\n-Battlefield Scrounger may help against Familiars or other Mill-based strategies.\n-We have some more Anglers in the board in case we need some beaters.\n-And my personal favourite; the Crusher. No one expects the Crusher from a deck that isn't Elves or Reanimator.\n"}]}
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