109
3/26/2024
Draw to grow
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $227.98
Salt sum: 39.34
Playgroup dot gg logoPower level:N/A
109
3/26/2024
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $18.99
Shabraz, the Skyshark

Partner with Brallin, Skyshark Rider Flying Whenever you draw a card, put a +1/+1 counter on Shabraz, the Skyshark and you gain 1 life. {W/U}: Target Human gains flying until end of turn.

Creature
Shabraz, the Skyshark (plst) C20-14

Commander

(CTRL to add secondary)

Evasion

Quantity: 1Price: $3.99
Steel of the Godhead

Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

Enchantment
Steel of the Godhead (ddi) 30

Evasion

(CTRL to add secondary)

Protection

Quantity: 1Price: $0.35
Jubilant Skybonder

Flying Creatures you control with flying have "Spells your opponents cast that target this creature cost {2} more to cast."

Creature
Jubilant Skybonder (scd) 232

Protection

(CTRL to add secondary)

Sorcery

Quantity: 1Price: $4.49
Wave Goodbye

Return each creature without a +1/+1 counter on it to its owner's hand.

Sorcery
Wave Goodbye (lcc) 79

Sorcery

(CTRL to add secondary)

Counters

Quantity: 1Price: $0.35
Oneirophage

Flying Whenever you draw a card, put a +1/+1 counter on Oneirophage.

Creature
Oneirophage (j22) 331

Counters

(CTRL to add secondary)

Finisher

Quantity: 2Price: $11.48
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (plst) AKH-4
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (plst) ISD-61

Finisher

(CTRL to add secondary)

Ramp

Quantity: 8Price: $10.08
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (clu) 219
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
Hedron Archive

{T}: Add {C}{C}. {2}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Hedron Archive (cmm) 952
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Artifact
Midnight Clock (woc) 99
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (mkc) 232
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (mkc) 238
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (mkc) 245

Ramp

(CTRL to add secondary)

Tokens

Quantity: 6Price: $9.40
Alandra, Sky Dreamer

Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying. Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.

Creature
Alandra, Sky Dreamer (mkc) 94
Chasm Skulker

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Creature
Chasm Skulker (moc) 218
Nadir Kraken

Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.

Creature
Nadir Kraken (mkc) 112
Ominous Seas

Whenever you draw a card, put a foreshadow counter on Ominous Seas. Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Ominous Seas (plst) IKO-61
Prince Imrahil the Fair

Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.

Creature
Prince Imrahil the Fair (ltr) 219
Shark Typhoon

Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying.

Enchantment
Shark Typhoon (iko) 67

Tokens

(CTRL to add secondary)

Creature

Quantity: 1Price: $0.99
Will, Scion of Peace

Vigilance {T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.

Creature
Will, Scion of Peace (woe) 218

Creature

(CTRL to add secondary)

Land

Quantity: 35Price: $45.13
Calciform Pools

{T}: Add {C}. {1}, {T}: Put a storage counter on Calciform Pools. {1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U}.

Land
Calciform Pools (tsr) 275
Celestial Colonnade

Celestial Colonnade enters tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Land
Celestial Colonnade (uma) 238
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
Glacial Fortress

Glacial Fortress enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
Island

({T}: Add {U}.)

Land
Island (mh3) 305
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (dmc) 217
Nimbus Maze

{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.

Land
Nimbus Maze (afc) 252
Plains

({T}: Add {W}.)

Land
Plains (mh3) 304
Port Town

As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped. {T}: Add {W} or {U}.

Land
Port Town (cmm) 1019
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters tapped unless you control two or more basic lands.

Land
Prairie Stream (mkc) 281
Razortide Bridge

Razortide Bridge enters tapped. Indestructible {T}: Add {W} or {U}.

Artifact Land
Razortide Bridge (brc) 195
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (mkc) 282
Restless Anchorage

Restless Anchorage enters tapped. {T}: Add {W} or {U}. {1}{W}{U}: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land. Whenever Restless Anchorage attacks, create a Map token.

Land
Restless Anchorage (lci) 280
Seachrome Coast

Seachrome Coast enters tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.

Land
Seachrome Coast (one) 258
Sejiri Refuge

Sejiri Refuge enters tapped. When Sejiri Refuge enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Sejiri Refuge (scd) 317
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (mkc) 302
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (mom) 275

Land

(CTRL to add secondary)

Recursion

Quantity: 1Price: $0.99
Elixir of Immortality

{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

Artifact
Elixir of Immortality (c21) 243

Recursion

(CTRL to add secondary)

Draw

Quantity: 26Price: $71.22
Alhammarret's Archive

If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Artifact
Alhammarret's Archive (c21) 233
Arcanis the Omnipotent

{T}: Draw three cards. {2}{U}{U}: Return Arcanis to its owner's hand.

Creature
Arcanis the Omnipotent (dmr) 39
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (mkc) 96
Dream Trawler

Flying, lifelink Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn. Whenever Dream Trawler attacks, draw a card. Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.

Creature
Dream Trawler (thb) 214
Drogskol Reaver

Flying Double strike (This creature deals both first-strike and regular combat damage.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, draw a card.

Creature
Drogskol Reaver (2x2) 205
Emergency Powers

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.

Instant
Emergency Powers (rna) 169
Faithful Mending

You gain 2 life, draw two cards, then discard two cards. Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Faithful Mending (mid) 221
Folio of Fancies

Players have no maximum hand size. {X}{X}, {T}: Each player draws X cards. {2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand.

Artifact
Folio of Fancies (eld) 46
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (woc) 93
Jace, Wielder of Mysteries

If you would draw a card while your library has no cards in it, you win the game instead. +1: Target player mills two cards. Draw a card. −8: Draw seven cards. Then if your library has no cards in it, you win the game.

Planeswalker
Jace, Wielder of Mysteries (plst) WAR-54
Kwain, Itinerant Meddler

{T}: Each player may draw a card, then each player who drew a card this way gains 1 life.

Creature
Kwain, Itinerant Meddler (cmr) 284
Mulldrifter

Flying When Mulldrifter enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Mulldrifter (mkc) 111
Narset, Parter of Veils

Each opponent can't draw more than one card each turn. −2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Planeswalker
Narset, Parter of Veils (cmm) 853
Nezahal, Primal Tide

This spell can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.

Creature
Nezahal, Primal Tide (cmr) 401
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (j22) 63
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (woc) 105
Sphinx's Revelation

You gain X life and draw X cards.

Instant
Sphinx's Revelation (rvr) 228
Staggering Insight

Enchant creature Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."

Enchantment
Staggering Insight (scd) 246
Teferi's Ageless Insight

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Enchantment
Teferi's Ageless Insight (mkc) 119
The Council of Four

Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

Creature
The Council of Four (clb) 271
Tolarian Winds

Discard all the cards in your hand, then draw that many cards.

Instant
Tolarian Winds (7ed) 105
Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Sorcery
Treasure Cruise (ncc) 237
Triskaidekaphile

You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.

Creature
Triskaidekaphile (mid) 81
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (lcc) 180
Winged Words

This spell costs {1} less to cast if you control a creature with flying. Draw two cards.

Sorcery
Winged Words (scd) 65
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81

Draw

(CTRL to add secondary)

Lifegain

Quantity: 3Price: $16.83
Ajani's Pridemate

Whenever you gain life, put a +1/+1 counter on this creature.

Creature
Ajani's Pridemate (clu) 52
Cleric Class

(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

Enchantment
Cleric Class (afr) 6
Venser's Journal

You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.

Artifact
Venser's Journal (c21) 273

Lifegain

(CTRL to add secondary)

Removal

Quantity: 13Price: $21.29
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (lcc) 142
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (mkc) 56
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 81
Disenchant

Destroy target artifact or enchantment.

Instant
Disenchant (scd) 20
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (war) 193
Dream Fracture

Counter target spell. Its controller draws a card. Draw a card.

Instant
Dream Fracture (clb) 66
Negate

Counter target noncreature spell.

Instant
Negate (mom) 68
Neutralize

Counter target spell. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Neutralize (j22) 327
Render Silent

Counter target spell. Its controller can't cast spells this turn.

Instant
Render Silent (dgm) 96
Supreme Verdict

This spell can't be countered. Destroy all creatures.

Sorcery
Supreme Verdict (clu) 211
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (mkc) 88
Time Wipe

Return a creature you control to its owner's hand, then destroy all creatures.

Sorcery
Time Wipe (moc) 340
Voracious Greatshark

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, counter target artifact or creature spell.

Creature
Voracious Greatshark (iko) 70

Removal

(CTRL to add secondary)

Tokens & Extras

Quantity: 8Price: $12.40
Drake

Flying

Creature Token
Drake (tmkc) 6
Human Soldier

Creature Token
Human Soldier (tmkc) 2
Knight

Creature Token
Knight (tclb) 2
Kraken

Creature Token
Kraken (tiko) 6
Map

{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Artifact Token
Map (tlci) 17
Shark

Flying

Creature Token
Shark (tiko) 7
Squid

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature Token
Squid (tmoc) 14
Tentacle

Creature Token
Tentacle (tmkc) 9

Tokens & Extras

(CTRL to add secondary)

Deck Info

Deck stats

28 pips - 23 cards
25 mana - 25 cards
68 pips - 49 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
10 mana - 8 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments
AutoNew CategoryMaybeboardSideboard