68
5/1/2024
Fluttershy Sanctuary
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $88.28
Salt Sum: 26.28
No deck tags
68
5/1/2024
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Commander

Quantity: 1Price: $18.99
Fluttershy

Defender, flying {1}, {T}: Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn. (It can't attack or block as long as you're looking directly at it.)

Creature
Fluttershy (sld) 1538
1

Artifact

Quantity: 4Price: $10.76
Halo Fountain

{W}, {T}, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token. {W}{W}, {T}, Untap two tapped creatures you control: Draw a card. {W}{W}{W}{W}{W}, {T}, Untap fifteen tapped creatures you control: You win the game.

Artifact
Halo Fountain (snc) 15
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (mkc) 232
1
Pithing Needle

As Pithing Needle enters the battlefield, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Artifact
Pithing Needle (2x2) 312
1
Talisman of Unity

{T}: Add {C}. {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.

Artifact
Talisman of Unity (mkc) 244
1

Creature

Quantity: 16Price: $17.18
Blanchwood Prowler

When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)

Creature
Blanchwood Prowler (bro) 172
1
Cockatrice

Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Creature
Cockatrice (tsb) 75
1
Felidar Sovereign

Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game.

Creature
Felidar Sovereign (zen) 12
1
Giant Killer

Creature
Giant Killer // Chop Down (eld) 14
1
Gluntch, the Bestower

Flying At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.

Creature
Gluntch, the Bestower (clb) 533
1
Intrepid Hero

{T}: Destroy target creature with power 4 or greater.

Creature
Intrepid Hero (m13) 20
1
Kalonian Tusker

Creature
Kalonian Tusker (m14) 182
1
Lathiel, the Bounteous Dawn

Lifelink At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.

Creature
Lathiel, the Bounteous Dawn (cmr) 285
1
Nylea's Forerunner

Trample Other creatures you control have trample.

Creature Enchantment
Nylea's Forerunner (thb) 186
1
Pridemalkin

When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)

Creature
Pridemalkin (m21) 196
1
Shalai, Voice of Plenty

Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control.

Creature
Shalai, Voice of Plenty (woc) 74
1
Sigarda, Heron's Grace

Flying You and Humans you control have hexproof. {2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.

Creature
Sigarda, Heron's Grace (mic) 155
1
Sovereign Okinec Ahau

Ward {2} Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.

Creature
Sovereign Okinec Ahau (lci) 309
1
Spirit of the Hearth

Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Creature
Spirit of the Hearth (cn2) 98
1
Wall of Omens

Defender When Wall of Omens enters the battlefield, draw a card.

Creature
Wall of Omens (mkc) 90
1
Welcoming Vampire

Flying Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn.

Creature
Welcoming Vampire (mkc) 91
1

Dorks

Quantity: 8Price: $5.44
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (plst) A25-160
1
Careful Cultivation

Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}." Channel — {1}{G}, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "{T}: Add {G}."

Enchantment
Careful Cultivation (woc) 122
1
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (m15) 173
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (m11) 184
1
Llanowar Tribe

{T}: Add {G}{G}{G}.

Creature
Llanowar Tribe (mh1) 170
1
Rishkar, Peema Renegade

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}."

Creature
Rishkar, Peema Renegade (scd) 207
1
Rootrider Faun

{T}: Add {G}. {1}, {T}: Add one mana of any color.

Creature
Rootrider Faun (woe) 182
1
Selvala, Explorer Returned

Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card.

Creature
Selvala, Explorer Returned (mkc) 218
1

Enchantment

Quantity: 5Price: $3.47
Colossal Majesty

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

Enchantment
Colossal Majesty (afc) 154
1
Conclave Tribunal

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.

Enchantment
Conclave Tribunal (scd) 14
1
Dawn of Hope

Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.

Enchantment
Dawn of Hope (ltc) 164
1
Grasp of Fate

When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)

Enchantment
Grasp of Fate (wot) 3
1
Runed Halo

As Runed Halo enters the battlefield, choose a card name. You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Enchantment
Runed Halo (m21) 32
1

Fogs

Quantity: 24Price: $13.02
Angelsong

Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Angelsong (plst) DDC-15
1
Blunt the Assault

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.

Instant
Blunt the Assault (som) 113
1
Chant of Vitu-Ghazi

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.

Instant
Chant of Vitu-Ghazi (moc) 177
1
Dawn Charm

Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.

Instant
Dawn Charm (plc) 4
1
Defend the Hearth

Prevent all combat damage that would be dealt to players this turn.

Instant
Defend the Hearth (ths) 156
1
Ethereal Haze

Prevent all damage that would be dealt by creatures this turn.

Instant
Ethereal Haze (chk) 9
1
Fog

Prevent all combat damage that would be dealt this turn.

Instant
Fog (cei) 194
1
Harmless Assault

Prevent all combat damage that would be dealt this turn by attacking creatures.

Instant
Harmless Assault (roe) 24
1
Holy Day

Prevent all combat damage that would be dealt this turn.

Instant
Holy Day (9ed) 18
1
Lull

Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Lull (dmr) 169
1
Mandate of Peace

Cast this spell only during combat. Your opponents can't cast spells this turn. End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Instant
Mandate of Peace (c19) 4
1
Pause for Reflection

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn.

Instant
Pause for Reflection (grn) 140
1
Pollen Lullaby

Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Instant
Pollen Lullaby (lrw) 36
1
Repel the Abominable

Prevent all damage that would be dealt this turn by non-Human sources.

Instant
Repel the Abominable (emn) 38
1
Respite

Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.

Instant
Respite (cns) 176
1
Riot Control

You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

Instant
Riot Control (dgm) 6
1
Safe Passage

Prevent all damage that would be dealt to you and creatures you control this turn.

Instant
Safe Passage (m11) 26
1
Selfless Squire

Flash When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

Creature
Selfless Squire (mkc) 82
1
Solitary Confinement

At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you.

Enchantment
Solitary Confinement (mh2) 265
1
Spore Flower

At the beginning of your upkeep, put a spore counter on Spore Flower. Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

Creature
Spore Flower (fem) 73
1
Spore Frog

Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.

Creature
Spore Frog (mh1) 180
1
Tanglesap

Prevent all combat damage that would be dealt this turn by creatures without trample.

Instant
Tanglesap (zen) 186
1
Terrifying Presence

Prevent all combat damage that would be dealt by creatures other than target creature this turn.

Instant
Terrifying Presence (avr) 196
1
Winds of Qal Sisma

Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

Instant
Winds of Qal Sisma (frf) 147
1

Instant

Quantity: 3Price: $3.57
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (lcc) 128
1
March of the Multitudes

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create X 1/1 white Soldier creature tokens with lifelink.

Instant
March of the Multitudes (scd) 236
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (otc) 85
1

Land

Quantity: 35Price: $13.29
Arctic Treeline

({T}: Add {G} or {W}.) Arctic Treeline enters the battlefield tapped.

Land
Arctic Treeline (khm) 249
1
Blossoming Sands

Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (neo) 265
1
Botanical Plaza

Botanical Plaza enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}, {T}, Sacrifice Botanical Plaza: Draw a card.

Land
Botanical Plaza (snc) 350
1
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (mkc) 252
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (who) 263
1
Forest

({T}: Add {G}.)

Land
Forest (mkm) 286
12
Plains

({T}: Add {W}.)

Land
Plains (lci) 394
15
Restless Prairie

Restless Prairie enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.

Land
Restless Prairie (lci) 281
1
Scattered Groves

({T}: Add {G} or {W}.) Scattered Groves enters the battlefield tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Scattered Groves (mkc) 286
1
Selesnya Sanctuary

Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (mkc) 290
1

Sorcery

Quantity: 4Price: $2.56
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (who) 231
1
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (c18) 144
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (9ed) 263
1
Utopia Sprawl

Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Enchantment
Utopia Sprawl (rvr) 159
1

Deck Stats

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