43
3/6/2025
The Smiling Flood
Deck Size: 100
Commander
Legal
Est deck cost: $124.57
Salt sum: 32.6
No deck tags
43
3/6/2025
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Commander

Qty: 1 Price: $0.99
Xolatoyac, the Smiling Flood

Whenever Xolatoyac enters or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. At the beginning of your end step, untap each permanent you control with a counter on it.

Creature
Xolatoyac, the Smiling Flood (lcc) 8

Commander

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Instant

Qty: 8 Price: $17.82
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (voc) 102
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (lcc) 233
Counterspell

Counter target spell.

Instant
Counterspell (dmr) 45
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (sta) 61
Harrow

As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Instant
Harrow (inv) 189
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (fem) 18a
Piracy Charm

Choose one — • Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) • Target creature gets +2/-1 until end of turn. • Target player discards a card.

Instant
Piracy Charm (tsr) 78
Rapid Hybridization

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Instant
Rapid Hybridization (lcc) 166

Instant

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Artifact

Qty: 10 Price: $14.86
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (c20) 237
Bident of Thassa

Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.

Artifact Enchantment
Bident of Thassa (brc) 80
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (scd) 261
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Artifact
Midnight Clock (eld) 54
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (lcc) 312
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (moc) 381
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (mic) 163
The Millennium Calendar

Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar. {2}, {T}: Double the number of time counters on The Millennium Calendar. When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.

Artifact
The Millennium Calendar (lci) 257
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (who) 255
War Barge

{3}: Target creature gains islandwalk until end of turn. When this artifact leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)

Artifact
War Barge (drk) 115

Artifact

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Land

Qty: 33 Price: $23.03
Castle Vantress

This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (eld) 242
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (afr) 353
Forest

({T}: Add {G}.)

Land
Forest (kld) 263
Forest

({T}: Add {G}.)

Land
Forest (mom) 281
Forest

({T}: Add {G}.)

Land
Forest (lci) 402
Forest

({T}: Add {G}.)

Land
Forest (lci) 402
Hinterland Harbor

This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (lcc) 336
Island

({T}: Add {U}.)

Land
Island (akh) 258
Island

({T}: Add {U}.)

Land
Island (dmu) 265
Island

({T}: Add {U}.)

Land
Island (brc) 31
Island

({T}: Add {U}.)

Land
Island (brc) 32
Island

({T}: Add {U}.)

Land
Island (lci) 395
Island

({T}: Add {U}.)

Land
Island (lci) 395
Island

({T}: Add {U}.)

Land
Island (lci) 396
Island

({T}: Add {U}.)

Land
Island (lci) 396
Mosswort Bridge

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (afc) 251
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (c19) 261
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmr) 710
Rimewood Falls

({T}: Add {G} or {U}.) This land enters tapped.

Land
Rimewood Falls (khm) 266
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (ltc) 326
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (lcc) 352
Tangled Islet

({T}: Add {G} or {U}.) This land enters tapped.

Land
Tangled Islet (dmu) 258
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (who) 320
Vineglimmer Snarl

As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {U}.

Land
Vineglimmer Snarl (who) 532

Land

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Creature

Qty: 28 Price: $28.24
Benthic Behemoth

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
Benthic Behemoth (7ed) 63
Bull Hippo

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
Bull Hippo (usg) 239
Chasm Skulker

Whenever you draw a card, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)

Creature
Chasm Skulker (ncc) 214
Cold-Eyed Selkie

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, you may draw that many cards.

Creature
Cold-Eyed Selkie (afc) 183
Colossal Whale

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature attacks, you may exile target creature defending player controls until this creature leaves the battlefield. (That creature returns under its owner's control.)

Creature
Colossal Whale (pm14) 48★
Deepfathom Skulker

Devoid (This card has no color.) Whenever a creature you control deals combat damage to a player, you may draw a card. {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.)

Creature
Deepfathom Skulker (pogw) 43
Devouring Deep

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
Devouring Deep (leg) 50
Eluge, the Shoreless Sea

Eluge's power and toughness are each equal to the number of Islands you control. Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it. The first instant or sorcery spell you cast each turn costs {U} (or {1}) less to cast for each land you control with a flood counter on it.

Creature
Eluge, the Shoreless Sea (blb) 288
Enclave Elite

Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) This creature enters with a +1/+1 counter on it for each time it was kicked.

Creature
Enclave Elite (wwk) 27
Grayscaled Gharial

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
Grayscaled Gharial (rav) 52
Grazilaxx, Illithid Scholar

Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card.

Creature
Grazilaxx, Illithid Scholar (afr) 60
Harbor Serpent

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) This creature can't attack unless there are five or more Islands on the battlefield.

Creature
Harbor Serpent (m13) 53
Inkfathom Divers

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, look at the top four cards of your library, then put them back in any order.

Creature
Inkfathom Divers (plst) DDT-8
Inkwell Leviathan

Trample Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Shroud (This creature can't be the target of spells or abilities.)

Creature Artifact
Inkwell Leviathan (ddo) 37
Lurking Crocodile

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
Lurking Crocodile (m12) 184
Meandering Towershell

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Creature
Meandering Towershell (ktk) 141
Merfolk Raiders

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Creature
Merfolk Raiders (mir) 75
Merfolk Seastalkers

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying.

Creature
Merfolk Seastalkers (zen) 55
Merfolk Spy

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, that player reveals a card at random from their hand.

Creature
Merfolk Spy (m14) 62
Rishadan Dockhand

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}, {T}: Tap target land.

Creature
Rishadan Dockhand (mh2) 391
River Bear

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
River Bear (plst) P02-144
Rootwater Commando

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
Rootwater Commando (nem) 39
Sand Squid

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) You may choose not to untap this creature during your untap step. {T}: Tap target creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.

Creature
Sand Squid (mmq) 96
Segovian Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature
Segovian Leviathan (4ed) 99
Stonybrook Banneret

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Merfolk spells and Wizard spells you cast cost {1} less to cast.

Creature
Stonybrook Banneret (lcc) 173
Stormtide Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

Creature
Stormtide Leviathan (m11) 74
Streambed Aquitects

{T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn.

Creature
Streambed Aquitects (ddt) 18
The Flood of Mars

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Water Always Wins — Whenever this creature attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of this creature. If it's a land, it becomes an Island in addition to its other types.

Creature
The Flood of Mars (who) 360

Creature

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Proxy

Qty: 6 Price: $20.94
Coastal Piracy

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Enchantment
Coastal Piracy (jmp) 144
Dreamroot Cascade

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}.

Land
Dreamroot Cascade (vow) 262
Engulf the Shore

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Instant
Engulf the Shore (ddt) 5
Rejuvenating Springs

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (cmm) 424
Simic Charm

Choose one — • Target creature gets +3/+3 until end of turn. • Permanents you control gain hexproof until end of turn. • Return target creature to its owner's hand.

Instant
Simic Charm (cmr) 451
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (cmm) 321

Proxy

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Enchantment

Qty: 9 Price: $22.47
Carpet of Flowers

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Enchantment
Carpet of Flowers (who) 229
Curiosity

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Curiosity (plst) 8ED-72
Fishliver Oil

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Enchantment
Fishliver Oil (arn) 13
Invisibility

Enchant creature Enchanted creature can't be blocked except by Walls.

Enchantment
Invisibility (leb) 60
Lingering Mirage

Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Lingering Mirage (usg) 84
Phantasmal Terrain

Enchant land As this Aura enters, choose a basic land type. Enchanted land is the chosen type.

Enchantment
Phantasmal Terrain (2ed) 69
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (40k) 193
Spreading Seas

Enchant land When this Aura enters, draw a card. Enchanted land is an Island.

Enchantment
Spreading Seas (wot) 26
The Sea Devils

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.) III — Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls.

Enchantment
The Sea Devils (who) 108

Enchantment

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Sorcery

Qty: 5 Price: $14.55
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (pw23) 6
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 347
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (lcc) 245
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (ice) 255
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (tmp) 245

Sorcery

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Tokens & Extras

Qty: 7 Price: $2.61
Alien Salamander

Islandwalk

Creature Token
Alien Salamander (twho) 16
Beast

Creature Token
Beast (tafc) 7
Squid

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature Token
Squid (tncc) 12
Squid

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Creature Token
Squid (tclb) 29

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
63 pips - 43 cards
24 mana - 24 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
20 pips - 18 cards
23 mana - 23 cards
0 pips - 0 cards
8 mana - 6 cards
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Deck Tokens & Extras (4)

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