346
5/1/2024
Beautiful Baird
Deck Size: 100
Pauper EDH
Legal
Est deck cost: $44.46
Salt sum: 17.86
Est Commander Bracket: 1 or 2
No deck tags
346
5/1/2024
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Commander

Quantity: 1Price: $0.35
Baird, Argivian Recruiter

At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.

Creature
Baird, Argivian Recruiter (dmu) 195

Commander

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Instant

Quantity: 13Price: $11.53
Ambitious Assault

Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)

Instant
Ambitious Assault (neo) 133
Angelsong

Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Angelsong (plst) DDC-15
Dawn Charm

Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.

Instant
Dawn Charm (plc) 4
Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

Instant
Defiant Strike (m21) 15
Ethereal Haze

Prevent all damage that would be dealt by creatures this turn.

Instant
Ethereal Haze (chk) 9
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (cmr) 413
Holy Day

Prevent all combat damage that would be dealt this turn.

Instant
Holy Day (8ed) 23
Kami's Flare

Kami's Flare deals 3 damage to target creature or planeswalker. Kami's Flare also deals 2 damage to that permanent's controller if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

Instant
Kami's Flare (neo) 150
Piety Charm

Choose one — • Destroy target Aura attached to a creature. • Target Soldier creature gets +2/+2 until end of turn. • Creatures you control gain vigilance until end of turn.

Instant
Piety Charm (ons) 49
Prismatic Strands

Prevent all damage that sources of the color of your choice would deal this turn. Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Prismatic Strands (jud) 18
Raise the Alarm

Create two 1/1 white Soldier creature tokens.

Instant
Raise the Alarm (cmr) 41
Raking Claws

Target creature gains double strike until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Raking Claws (j22) 584
Riot Control

You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

Instant
Riot Control (dgm) 6

Instant

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Artifact

Quantity: 5Price: $4.47
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (cmr) 459
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Artifact
Commander's Sphere (moc) 352
Haunted Cloak

Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Haunted Cloak (cmr) 313
Vorrac Battlehorns

Equipped creature has trample and can't be blocked by more than one creature. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Vorrac Battlehorns (mrd) 271

Artifact

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Land

Quantity: 38Price: $7.34
Basilisk Gate

{T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.

Land
Basilisk Gate (clb) 346
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (cmr) 478
Citadel Gate

Citadel Gate enters tapped. As Citadel Gate enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
Cliffgate

Cliffgate enters tapped. As Cliffgate enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Cliffgate (clb) 350
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
Forgotten Cave

Forgotten Cave enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)

Land
Forgotten Cave (j22) 814
Heap Gate

{T}: Add {C}. {1}, {T}: Add one mana of any color. {1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Land
Heap Gate (clb) 354
Holdout Settlement

{T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.

Land
Holdout Settlement (scd) 305
Mountain

({T}: Add {R}.)

Land
Mountain (sir) 287
Path of Ancestry

Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (moc) 418
Plains

({T}: Add {W}.)

Land
Plains (sir) 279
Sacred Peaks

({T}: Add {R} or {W}.) Sacred Peaks enters tapped.

Land
Sacred Peaks (dmu) 254
Secluded Steppe

Secluded Steppe enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

Land
Secluded Steppe (c18) 279
Sejiri Steppe

Sejiri Steppe enters tapped. When Sejiri Steppe enters, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.

Land
Sejiri Steppe (ddg) 36
Survivors' Encampment

{T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.

Land
Survivors' Encampment (hou) 184
Teetering Peaks

Teetering Peaks enters tapped. When Teetering Peaks enters, target creature gets +2/+0 until end of turn. {T}: Add {R}.

Land
Teetering Peaks (zen) 226
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (moc) 439
Thriving Bluff

Thriving Bluff enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (j22) 822
Thriving Heath

Thriving Heath enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (moc) 440
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (mom) 276

Land

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Creature

Quantity: 28Price: $10.16
Aeronaut Cavalry

Flying When Aeronaut Cavalry enters, put a +1/+1 counter on another target Soldier you control.

Creature
Aeronaut Cavalry (bro) 1
Akki Ember-Keeper

Whenever a nontoken modified creature you control dies, create a 1/1 colorless Spirit creature token. (Equipment, Auras you control, and counters are modifications.)

Creature Enchantment
Akki Ember-Keeper (neo) 130
Akroan Crusader

Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste. (It can attack and {T} as soon as it comes under your control.)

Creature
Akroan Crusader (uma) 121
Ballyrush Banneret

Kithkin spells and Soldier spells you cast cost {1} less to cast.

Creature
Ballyrush Banneret (mor) 1
Belligerent Guest

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever Belligerent Guest deals combat damage to a player, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")

Creature
Belligerent Guest (vow) 144
Boros Recruit

({R/W} can be paid with either {R} or {W}.) First strike

Creature
Boros Recruit (rav) 243
Champion of the Flame

Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.

Creature
Champion of the Flame (cmr) 167
Clockwork Fox

When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card.

Creature Artifact
Clockwork Fox (clb) 308
Farsight Adept

When Farsight Adept enters, you and target opponent each draw a card.

Creature
Farsight Adept (znr) 14
Filigree Familiar

When Filigree Familiar enters, you gain 2 life. When Filigree Familiar dies, draw a card.

Creature Artifact
Filigree Familiar (cmr) 308
Frontline Strategist

Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.

Creature
Frontline Strategist (scg) 15
Gempalm Avenger

Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.

Creature
Gempalm Avenger (ddo) 9
Goblin Legionnaire

{R}, Sacrifice Goblin Legionnaire: It deals 2 damage to any target. {W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.

Creature
Goblin Legionnaire (apc) 103
Heliod's Pilgrim

When Heliod's Pilgrim enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Creature
Heliod's Pilgrim (thb) 20
Hopeful Eidolon

Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Enchanted creature gets +1/+1 and has lifelink.

Creature Enchantment
Hopeful Eidolon (ths) 19
Ironclad Slayer

When Ironclad Slayer enters, you may return target Aura or Equipment card from your graveyard to your hand.

Creature
Ironclad Slayer (cmr) 376
Nyxborn Rollicker

Bestow {1}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +1/+1.

Creature Enchantment
Nyxborn Rollicker (bng) 102
Raffine's Informant

When Raffine's Informant enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Creature
Raffine's Informant (snc) 26
Shrine Steward

When Shrine Steward enters, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.

Creature Artifact
Shrine Steward (neo) 259
Skyscanner

Flying When Skyscanner enters, draw a card.

Creature Artifact
Skyscanner (scd) 274
Spirited Companion

When Spirited Companion enters, draw a card.

Creature Enchantment
Spirited Companion (moc) 208
Thraben Inspector

When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Creature
Thraben Inspector (j22) 255
Totem-Guide Hartebeest

When Totem-Guide Hartebeest enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Creature
Totem-Guide Hartebeest (roe) 50
Transcendent Envoy

Flying Aura spells you cast cost {1} less to cast.

Creature Enchantment
Transcendent Envoy (j22) 257
Veteran Armorsmith

Other Soldier creatures you control get +0/+1.

Creature
Veteran Armorsmith (ddo) 27
Veteran Swordsmith

Other Soldier creatures you control get +1/+0.

Creature
Veteran Swordsmith (m10) 39
Voldaren Epicure

When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature
Voldaren Epicure (vow) 182
Wandering Champion

Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.

Creature
Wandering Champion (plst) UMA-42

Creature

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Sorcery

Quantity: 2Price: $5.34
Crash Through

Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.

Sorcery
Crash Through (sld) 591
Sworn Companions

Create two 1/1 white Soldier creature tokens with lifelink.

Sorcery
Sworn Companions (grn) 27

Sorcery

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Enchantment

Quantity: 13Price: $5.27
Akki War Paint

Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1.

Enchantment
Akki War Paint (neo) 132
Bravado

Enchant creature Enchanted creature gets +1/+1 for each other creature you control.

Enchantment
Bravado (usg) 177
Cartouche of Solidarity

Enchant creature you control When Cartouche of Solidarity enters, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike. (It deals combat damage before creatures without first strike.)

Enchantment
Cartouche of Solidarity (plst) AKH-7
Cartouche of Zeal

Enchant creature you control When Cartouche of Zeal enters, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. (It can attack and {T} no matter when it came under your control.)

Enchantment
Cartouche of Zeal (plst) AKH-124
Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Enchantment
Ethereal Armor (rtr) 9
Fencer's Magemark

Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike.

Enchantment
Fencer's Magemark (gpt) 65
Guardian's Magemark

Flash Enchant creature Creatures you control that are enchanted get +1/+1.

Enchantment
Guardian's Magemark (gpt) 8
Hyena Umbra

Enchant creature Enchanted creature gets +1/+1 and has first strike. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Hyena Umbra (2x2) 13
Martial Impetus

Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

Enchantment
Martial Impetus (clb) 33
Messenger's Speed

Enchant creature Enchanted creature has trample and haste.

Enchantment
Messenger's Speed (ths) 129
Mortal Obstinacy

Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.

Enchantment
Mortal Obstinacy (jou) 17
Scourge of the Nobilis

Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Enchantment
Scourge of the Nobilis (eve) 146
Valor of the Worthy

Enchant creature Enchanted creature gets +1/+1. When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.

Enchantment
Valor of the Worthy (khm) 37

Enchantment

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Maybeboard

Quantity: 7Price: $3.59
Ancestral Anger

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.

Sorcery
Ancestral Anger (vow) 142
Armor of Faith

Enchant creature Enchanted creature gets +1/+1. {W}: Enchanted creature gets +0/+1 until end of turn.

Enchantment
Armor of Faith (5ed) 8
Daysquad Marshal

When Daysquad Marshal enters, create a 1/1 white Human Soldier creature token.

Creature
Daysquad Marshal (iko) 8
Forfend

Prevent all damage that would be dealt to creatures this turn.

Instant
Forfend (mor) 10
Kami of False Hope

Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.

Creature
Kami of False Hope (bok) 10
Lightning Spear

Equipped creature gets +1/+0 and has trample. {2}{R}, Sacrifice Lightning Spear: It deals 3 damage to any target. Equip {1}

Artifact
Lightning Spear (mh2) 134
Safe Passage

Prevent all damage that would be dealt to you and creatures you control this turn.

Instant
Safe Passage (m13) 30

Maybeboard

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Deck Info

Deck stats

38 pips - 37 cards
29 mana - 28 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
20 pips - 20 cards
23 mana - 22 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
4 mana - 4 cards
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