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Commander
Commander
Enchantment
As this enchantment enters, choose Brotherhood or Enclave. • Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. • Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.
![Struggle for Project Purity (pip) 39 Struggle for Project Purity (pip) 39](https://cards.scryfall.io/normal/front/0/4/04c60155-9337-4ea2-b9a2-5b72d96743ff.jpg?1709431352)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
![Vault 12: The Necropolis (pip) 579 Vault 12: The Necropolis (pip) 579](https://cards.scryfall.io/normal/front/9/6/961d090c-9548-42e1-abd2-34ba225a46c2.jpg?1724125674)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long as you control this Saga. II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types. III — Draw cards equal to the greatest power among Mutants you control.
![Vault 87: Forced Evolution (pip) 122 Vault 87: Forced Evolution (pip) 122](https://cards.scryfall.io/normal/front/3/3/33bf267b-f41c-447a-aa35-0c01aad8a489.jpg?1721042414)
Enchantment
Artifact
Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip {3}
![Nuka-Nuke Launcher (pip) 138 Nuka-Nuke Launcher (pip) 138](https://cards.scryfall.io/normal/front/6/8/68d5835b-c206-4884-bdcf-38c7cdc703f4.jpg?1708742755)
Artifact
Instant
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
![Mutational Advantage (pip) 111 Mutational Advantage (pip) 111](https://cards.scryfall.io/normal/front/b/1/b1ff92f1-9dc7-48e6-9e7c-9ef4a88518cb.jpg?1708742571)
Instant
Recursion
Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.
![Animate Dead (mkc) 125 Animate Dead (mkc) 125](https://cards.scryfall.io/normal/front/1/4/1489943b-c010-488e-9c9d-87f4af67a4e4.jpg?1706240754)
Recursion
Creature
Trample Agent Frank Horrigan has indestructible as long as it attacked this turn. Whenever Agent Frank Horrigan enters or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
![Agent Frank Horrigan (pip) 89 Agent Frank Horrigan (pip) 89](https://cards.scryfall.io/normal/front/9/1/91193a0b-9087-404f-b397-815e29d0fe12.jpg?1708742388)
Flying This creature enters with five +1/+1 counters on it. If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.
![Bloatfly Swarm (pip) 570 Bloatfly Swarm (pip) 570](https://cards.scryfall.io/normal/front/c/8/c89cd297-f44c-4d17-b714-327b7e382dd3.jpg?1708744566)
Vigilance, reach When Harold and Bob dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.
![Harold and Bob, First Numens (pip) 606 Harold and Bob, First Numens (pip) 606](https://cards.scryfall.io/normal/front/4/d/4d5f93d2-2edc-4a97-9a51-b276d1706e7d.jpg?1708744705)
Vigilance Lily Bowen enters with two +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.
![Lily Bowen, Raging Grandma (pip) 79 Lily Bowen, Raging Grandma (pip) 79](https://cards.scryfall.io/normal/front/0/5/052dc548-d356-43fe-9484-665db7e1f505.jpg?1708742311)
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this creature enters, target player gets four rad counters. This creature can't be blocked as long as defending player has a rad counter.
![Nightkin Ambusher (pip) 640 Nightkin Ambusher (pip) 640](https://cards.scryfall.io/normal/front/2/3/2323747a-1d2e-4f08-a788-afa4dda56c13.jpg?1708744828)
When The Master enters, target player gets two rad counters. {T}: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)
![The Master, Transcendent (pip) 6 The Master, Transcendent (pip) 6](https://cards.scryfall.io/normal/front/5/b/5b0497da-670a-405c-a39c-97cae7942836.jpg?1710673422)
Trample The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings. At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This token can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)
![The Mycotyrant (lci) 305 The Mycotyrant (lci) 305](https://cards.scryfall.io/normal/front/b/2/b27e6494-6f64-4adf-96ca-65a17100b8fe.jpg?1699044773)
Flying Whenever this creature deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
![Vexing Radgull (pip) 41 Vexing Radgull (pip) 41](https://cards.scryfall.io/normal/front/9/1/91580910-fe0e-4cd9-9e73-821af23abfe7.jpg?1708801914)
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
![Winding Constrictor (pip) 223 Winding Constrictor (pip) 223](https://cards.scryfall.io/normal/front/2/3/238c728e-5e5d-4fb2-9e97-59b5b0e721c8.jpg?1708743099)
Creature
Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (pip) 279 Path of Ancestry (pip) 279](https://cards.scryfall.io/normal/front/f/f/ff6415d9-14fb-4a58-aa86-bf2063037684.jpg?1708743325)
Land
Drain
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
![Bloodchief Ascension (cmm) 139 Bloodchief Ascension (cmm) 139](https://cards.scryfall.io/normal/front/d/5/d56d1535-d9de-459f-bc31-0923f621e0e9.jpg?1689996895)
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
![Syr Konrad, the Grim (mkc) 141 Syr Konrad, the Grim (mkc) 141](https://cards.scryfall.io/normal/front/9/2/9241a72e-cb88-4cea-a2f4-ff10af461437.jpg?1706240798)
Drain
Sorcery
Sorcery
Proliferate
Proliferate
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