47
3/9/2024
No Us
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $270.46
Salt Sum: 47.36
No deck tags
47
3/9/2024
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $0.69
Mathas, Fiend Seeker

Menace At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."

Creature
Mathas, Fiend Seeker (2x2) 252
1

Artifact

Quantity: 18Price: $58.74
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (pip) 224
1
Armageddon Clock

At the beginning of your upkeep, put a doom counter on Armageddon Clock. At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player. {4}: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.

Artifact
Armageddon Clock (3ed) 234
1
Avarice Totem

{5}: Exchange control of Avarice Totem and target nonland permanent.

Artifact
Avarice Totem (5dn) 104
1
Barbed Wire

At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.

Artifact
Barbed Wire (mmq) 287
1
Blood Clock

At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.

Artifact
Blood Clock (plst) SOK-153
1
Coercive Portal

Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

Artifact
Coercive Portal (lcc) 109
1
Copper Tablet

At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.

Artifact
Copper Tablet (ced) 239
1
Font of Mythos

At the beginning of each player's draw step, that player draws two additional cards.

Artifact
Font of Mythos (plst) CON-136
1
Ghoulcaller's Bell

{T}: Each player mills a card.

Artifact
Ghoulcaller's Bell (isd) 224
1
Howling Mine

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

Artifact
Howling Mine (ced) 248
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (pip) 233
1
Pyxis of Pandemonium

{T}: Each player exiles the top card of their library face down. {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards they own exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.

Artifact
Pyxis of Pandemonium (ths) 220
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ced) 270
1
Storage Matrix

As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.

Artifact
Storage Matrix (9ed) 310
1
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (pip) 242
1
Temple Bell

{T}: Each player draws a card.

Artifact
Temple Bell (m11) 217
1
Tempting Contract

At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.

Artifact
Tempting Contract (c21) 78
1
Urza's Sylex

{2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery. When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.

Artifact
Urza's Sylex (bro) 40
1

Creature

Quantity: 18Price: $65.92
Agitator Ant

At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Creature
Agitator Ant (mkc) 145
1
Archon of Emeria

Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter the battlefield tapped.

Creature
Archon of Emeria (znr) 4
1
Avatar of Slaughter

All creatures have double strike and attack each combat if able.

Creature
Avatar of Slaughter (cmm) 206
1
Cunning Lethemancer

At the beginning of your upkeep, each player discards a card.

Creature
Cunning Lethemancer (ala) 69
1
Eager Construct

When Eager Construct enters the battlefield, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Creature Artifact
Eager Construct (2xm) 250
1
Eye Collector

Flying Whenever Eye Collector deals combat damage to a player, each player mills a card.

Creature
Eye Collector (eld) 86
1
Heartless Hidetsugu

{T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.

Creature
Heartless Hidetsugu (plst) CNS-144
1
Humble Defector

{T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn.

Creature
Humble Defector (c21) 174
1
Maralen of the Mornsong

Players can't draw cards. At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.

Creature
Maralen of the Mornsong (mor) 65
1
Marching Duodrone

Whenever Marching Duodrone attacks, each player creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature Artifact
Marching Duodrone (clb) 321
1
Master of Ceremonies

At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.

Creature
Master of Ceremonies (ncc) 18
1
Nils, Discipline Enforcer

At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature.

Creature
Nils, Discipline Enforcer (c21) 20
1
Orzhov Advokist

At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.

Creature
Orzhov Advokist (mkc) 77
1
Plague Spitter

At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player. When Plague Spitter dies, it deals 1 damage to each creature and each player.

Creature
Plague Spitter (j22) 456
1
Queen Marchesa

Deathtouch, haste When Queen Marchesa enters the battlefield, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

Creature
Queen Marchesa (cmm) 350
1
Spirit of the Labyrinth

Each player can't draw more than one card each turn.

Creature Enchantment
Spirit of the Labyrinth (bng) 27
1
Tree of Perdition

Defender {T}: Exchange target opponent's life total with Tree of Perdition's toughness.

Creature
Tree of Perdition (emn) 109
1
World Queller

At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.

Creature
World Queller (zen) 39
1

Enchantment

Quantity: 9Price: $19.31
Confusion in the Ranks

Whenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

Enchantment
Confusion in the Ranks (mrd) 87
1
Curse of Disturbance

Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.

Enchantment
Curse of Disturbance (scd) 74
1
Deafening Silence

Each player can't cast more than one noncreature spell each turn.

Enchantment
Deafening Silence (eld) 10
1
Descent into Avernus

At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.

Enchantment
Descent into Avernus (clb) 169
1
Descent into Madness

At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness.

Enchantment
Descent into Madness (avr) 97
1
Doom Foretold

At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.

Enchantment
Doom Foretold (eld) 187
1
Noble Heritage

Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

Enchantment
Noble Heritage (clb) 35
1
Roiling Vortex

At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player. {R}: Your opponents can't gain life this turn.

Enchantment
Roiling Vortex (znr) 156
1
Rule of Law

Each player can't cast more than one spell each turn.

Enchantment
Rule of Law (m20) 35
1

Instant

Quantity: 3Price: $20.33
Everybody Lives!

All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.

Instant
Everybody Lives! (who) 18
1
Grave Consequences

Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. Draw a card.

Instant
Grave Consequences (jud) 67
1
Puppet's Verdict

Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.

Instant
Puppet's Verdict (mmq) 208
1

Land

Quantity: 35Price: $46.31
Ballroom

Ballroom enters the battlefield tapped. {T}: Add {W} or {B}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Land
Ballroom (clu) 12
1
Brightclimb Pathway

Land
Brightclimb Pathway // Grimclimb Pathway (plst) ZNR-259Brightclimb Pathway // Grimclimb Pathway (plst) ZNR-259
1
Cinder Barrens

Cinder Barrens enters the battlefield tapped. {T}: Add {B} or {R}.

Land
Cinder Barrens (scd) 294
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (mkc) 260
1
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (moc) 400
1
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (c19) 246
1
Homeward Path

{T}: Add {C}. {T}: Each player gains control of all creatures they own.

Land
Homeward Path (sld) 1467
1
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (dmc) 217
1
Mountain

({T}: Add {R}.)

Land
Mountain (clu) 266
8
Nomad Outpost

Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (pip) 277
1
Plains

({T}: Add {W}.)

Land
Plains (clu) 256
8
Swamp

({T}: Add {B}.)

Land
Swamp (clu) 265
7
Tournament Grounds

{T}: Add {C}. {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.

Land
Tournament Grounds (eld) 248
1
Tyrite Sanctum

{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.

Land
Tyrite Sanctum (cmm) 1049
1

Sorcery

Quantity: 16Price: $59.16
Alliance of Arms

Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.

Sorcery
Alliance of Arms (cmd) 4
1
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (pip) 188
1
Burning Inquiry

Each player draws three cards, then discards three cards at random.

Sorcery
Burning Inquiry (m10) 128
1
Cataclysm

Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

Sorcery
Cataclysm (v14) 3
1
Crack the Earth

Each player sacrifices a permanent.

Sorcery
Crack the Earth (bok) 98
1
Curse of the Cabal

Target player sacrifices half the permanents they control, rounded down. Suspend 2—{2}{B}{B} (Rather than cast this card from your hand, you may pay {2}{B}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If the player does, put two time counters on Curse of the Cabal.

Sorcery
Curse of the Cabal (tsp) 99
1
Cut a Deal

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Sorcery
Cut a Deal (onc) 63
1
Deadly Tempest

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

Sorcery
Deadly Tempest (c21) 140
1
Final Judgment

Exile all creatures.

Sorcery
Final Judgment (bok) 4
1
Fraying Omnipotence

Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.

Sorcery
Fraying Omnipotence (m19) 97
1
Innocent Blood

Each player sacrifices a creature.

Sorcery
Innocent Blood (plst) EMA-94
1
Mana Clash

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

Sorcery
Mana Clash (4ed) 210
1
Pain's Reward

Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.

Sorcery
Pain's Reward (sok) 85
1
Promise of Loyalty

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

Sorcery
Promise of Loyalty (mkc) 79
1
Wheel of Misfortune

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Sorcery
Wheel of Misfortune (cmr) 211
1
Worldfire

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

Sorcery
Worldfire (m13) 158
1

Deck Stats

Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments