543
3/6/2024
Little Shop of Horrors - Tayam Budget Deck
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $128.61
Salt Sum: 20.99
No deck tags
543
3/6/2024
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Commander

Quantity: 1Price: $2.99
Tayam, Luminous Enigma

Each other creature you control enters the battlefield with an additional vigilance counter on it. {3}, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Tayam, Luminous Enigma (c20) 16
1

Artifact

Quantity: 1Price: $10.99
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (cmd) 260
1

Creature

Quantity: 45Price: $63.55
Avenger of Zendikar

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (ddp) 1
1
Beanstalk Wurm

Creature
Beanstalk Wurm // Plant Beans (woe) 161
1
Bloodbriar

Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.

Creature
Bloodbriar (emn) 151
1
Bloodline Pretender

Changeling (This card is every creature type.) As Bloodline Pretender enters the battlefield, choose a creature type. Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.

Creature Artifact
Bloodline Pretender (plst) KHM-235
1
Carrion Feeder

Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

Creature
Carrion Feeder (plst) MH1-81
1
Centaur Vinecrasher

Trample Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand.

Creature
Centaur Vinecrasher (c15) 35
1
Creakwood Ghoul

{B/G}{B/G}: Exile target card from a graveyard. You gain 1 life.

Creature
Creakwood Ghoul (eve) 34
1
Creeperhulk

Trample {1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

Creature
Creeperhulk (j22) 643
1
Dreg Mangler

Haste Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Creature
Dreg Mangler (2x2) 204
1
Dryad Arbor

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")

Creature Land
Dryad Arbor (tsr) 277
1
Eternal Witness

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (mic) 138
1
Genesis Hydra

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it.

Creature
Genesis Hydra (moc) 298
1
Good-Fortune Unicorn

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.

Creature
Good-Fortune Unicorn (moc) 326
1
Grave Bramble

Defender, protection from Zombies

Creature
Grave Bramble (isd) 184
1
Graveshifter

Changeling (This card is every creature type.) When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand.

Creature
Graveshifter (moc) 251
1
Greater Mossdog

Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Creature
Greater Mossdog (rvr) 145
1
Ilysian Caryatid

{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.

Creature
Ilysian Caryatid (cmm) 297
1
Jaddi Offshoot

Defender Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

Creature
Jaddi Offshoot (bfz) 176
1
Masked Vandal

Changeling (This card is every creature type.) When Masked Vandal enters the battlefield, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.

Creature
Masked Vandal (plst) KHM-184
1
Mirror Entity

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Creature
Mirror Entity (plst) LRW-31
1
Moon-Blessed Cleric

Divine Intervention — When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Creature
Moon-Blessed Cleric (afr) 26
1
Moss-Pit Skeleton

Kicker {3} (You may pay an additional {3} as you cast this spell.) If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it. Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library.

Creature
Moss-Pit Skeleton (znr) 228
1
Phytohydra

If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead.

Creature
Phytohydra (rvr) 210
1
Rampant Rejuvenator

Rampant Rejuvenator enters the battlefield with two +1/+1 counters on it. When Rampant Rejuvenator dies, search your library for up to X basic land cards, where X is Rampant Rejuvenator's power, put them onto the battlefield, then shuffle.

Creature
Rampant Rejuvenator (nec) 28
1
Realmwalker

Changeling (This card is every creature type.) As Realmwalker enters the battlefield, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.

Creature
Realmwalker (plst) KHM-188
1
Riftsweeper

When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.

Creature
Riftsweeper (mma) 159
1
Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (mkc) 183
1
Shambling Shell

Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Creature
Shambling Shell (rvr) 460
1
Slitherhead

Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Creature
Slitherhead (rvr) 226
1
Snarling Gorehound

Menace Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Snarling Gorehound (mkm) 105
1
Sprouting Phytohydra

Defender (This creature can't attack.) Whenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.

Creature
Sprouting Phytohydra (dis) 95
1
Sylvan Caryatid

Defender, hexproof {T}: Add one mana of any color.

Creature
Sylvan Caryatid (ths) 180
1
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (mkc) 141
1
Topiary Stomper

Vigilance When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Topiary Stomper can't attack or block unless you control seven or more lands.

Creature
Topiary Stomper (snc) 160
1
Turntimber Sower

Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.

Creature
Turntimber Sower (c18) 35
1
Utopia Tree

{T}: Add one mana of any color.

Creature
Utopia Tree (9ed) 277
1
Vegetation Abomination

Deathtouch {T}, Sacrifice Vegetation Abomination: Roll a six-sided die. You gain life equal to the result.

Creature Artifact
Vegetation Abomination (unf) 160
1
Vine Trellis

Defender (This creature can't attack.) {T}: Add {G}.

Creature
Vine Trellis (8ed) 287
1
Vinelasher Kudzu

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.

Creature
Vinelasher Kudzu (ddm) 50
1
Viscera Seer

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Creature
Viscera Seer (lcc) 213
1
Vulturous Zombie

Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.

Creature
Vulturous Zombie (cma) 196
1
Wall of Blossoms

Defender When Wall of Blossoms enters the battlefield, draw a card.

Creature
Wall of Blossoms (jmp) 442
1
Wall of Roots

Defender Put a -0/-1 counter on Wall of Roots: Add {G}. Activate only once each turn.

Creature
Wall of Roots (ima) 190
1
Wood Elves

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Creature
Wood Elves (moc) 316
1
Woodwraith Strangler

Exile a creature card from your graveyard: Regenerate Woodwraith Strangler.

Creature
Woodwraith Strangler (rav) 241
1

Enchantment

Quantity: 9Price: $14.79
Bastion of Remembrance

When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Enchantment
Bastion of Remembrance (cmm) 138
1
Chalk Outline

Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Enchantment
Chalk Outline (mkm) 157
1
Feast of the Victorious Dead

At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control.

Enchantment
Feast of the Victorious Dead (mat) 80
1
Felidar Retreat

Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Enchantment
Felidar Retreat (plst) ZNR-16
1
Insidious Roots

Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.

Enchantment
Insidious Roots (mkm) 208
1
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (mkc) 133
1
Retreat to Kazandu

Landfall — Whenever a land enters the battlefield under your control, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life.

Enchantment
Retreat to Kazandu (ddp) 21
1
Soul Enervation

Flash When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.

Enchantment
Soul Enervation (mkm) 106
1
Tortured Existence

{B}, Discard a creature card: Return target creature card from your graveyard to your hand.

Enchantment
Tortured Existence (sth) 74
1

Instant

Quantity: 3Price: $5.23
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (pmkm) 187s
1
Grapple with the Past

Mill three cards, then you may return a creature or land card from your graveyard to your hand.

Instant
Grapple with the Past (emn) 160
1
Grisly Salvage

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

Instant
Grisly Salvage (rtr) 165
1

Land

Quantity: 36Price: $18.41
Arctic Treeline

({T}: Add {G} or {W}.) Arctic Treeline enters the battlefield tapped.

Land
Arctic Treeline (khm) 249
1
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (mkc) 248
1
Canopy Vista

({T}: Add {G} or {W}.) Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

Land
Canopy Vista (mkc) 252
1
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.

Land
Caves of Koilos (ori) 245
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (who) 264
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (lcc) 328
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (ncc) 400
1
Forest

({T}: Add {G}.)

Land
Forest (mkm) 285
7
Haunted Mire

({T}: Add {B} or {G}.) Haunted Mire enters the battlefield tapped.

Land
Haunted Mire (dmu) 248
1
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

Land
Llanowar Wastes (ori) 248
1
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (ncc) 416
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (mkc) 279
1
Plains

({T}: Add {W}.)

Land
Plains (j22) 98
2
Radiant Grove

({T}: Add {G} or {W}.) Radiant Grove enters the battlefield tapped.

Land
Radiant Grove (dmu) 253
1
Sandsteppe Citadel

Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (cmm) 1024
1
Snowfield Sinkhole

({T}: Add {W} or {B}.) Snowfield Sinkhole enters the battlefield tapped.

Land
Snowfield Sinkhole (clb) 915
1
Sunlit Marsh

({T}: Add {W} or {B}.) Sunlit Marsh enters the battlefield tapped.

Land
Sunlit Marsh (dmu) 257
1
Swamp

({T}: Add {B}.)

Land
Swamp (ddd) 60
7
Temple of Malady

Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.

Land
Temple of Malady (m20) 254
1
Temple of Plenty

Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. {T}: Add {G} or {W}.

Land
Temple of Plenty (mkc) 304
1
Temple of Silence

Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}.

Land
Temple of Silence (moc) 436
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (cmr) 497
1
Woodland Chasm

({T}: Add {B} or {G}.) Woodland Chasm enters the battlefield tapped.

Land
Woodland Chasm (khm) 274
1

Planeswalker

Quantity: 1Price: $2.49
Tyvar, Jubilant Brawler

You may activate abilities of creatures you control as though those creatures had haste. +1: Untap up to one target creature. −2: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.

Planeswalker
Tyvar, Jubilant Brawler (pone) 218p
1

Sorcery

Quantity: 4Price: $10.16
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 138
1
Living Death

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Sorcery
Living Death (plst) A25-96
1
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (plst) DMR-170
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (6ed) 246
1

Deck Stats

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Description

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