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Ramp
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Ramp
Anthem
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

Anthem
Recursion
Recursion
Utility
Utility
Finisher
Finisher
Removal
Removal
Counters
Counters
Land
Land
Creature
Creature
Protection
Protection
Tokens
Tokens
Deck Info
Deck stats
Deck extras (0)
Description
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