202 views2 years ago
Commander
Size: 101Est cost: $761.74Salt sum: 35.93
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Faydale

202 views2 years ago
Commander
Size: 101Est cost: $761.74Salt sum: 35.93

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Commander

Qty: 1 Price: $1.49
Child of Alara
Trample
When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
Legendary Creature - Avatar
Child of Alara (2x2) 192

Commander

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(Draw 6+)

Qty: 14 Price: $192.06
Altar of the Wretched
When this artifact enters, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.
Craft with one or more creatures

: Return this card from your graveyard to your hand.
Artifact
Altar of the Wretched // Wretched Bonemass (lcc) 10Altar of the Wretched // Wretched Bonemass (lcc) 10
Cut of the Profits
Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)
You draw X cards and you lose X life.
Sorcery
Cut of the Profits (snc) 72
Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Sorcery
Decree of Pain (cmm) 148
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 150
Disciple of Bolas
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Creature - Human Wizard
Disciple of Bolas (ncc) 247
Greater Good
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Enchantment
Greater Good (afc) 160
Grothama, All-Devouring
Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring."
When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.
Legendary Creature - Wurm
Grothama, All-Devouring (bbd) 71
Hunter's Insight
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Instant
Hunter's Insight (cmm) 296
Life's Legacy
As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
Sorcery
Life's Legacy (ncc) 300
Momentous Fall
As an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Instant
Momentous Fall (jmp) 411
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (ncc) 306
Scheming Symmetry
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Sorcery
Scheming Symmetry (m20) 113
Shadowheart, Dark Justiciar
,
, Sacrifice another creature: Draw X cards, where X is that creature's power.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Cleric Elf
Shadowheart, Dark Justiciar (clb) 146
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (dmr) 108

(Draw 6+)

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(Health Insurance)

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Abnormal Endurance
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Abnormal Endurance (m19) 85
Brought Back
Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
Instant
Brought Back (plst) M20-9
Demonic Gifts
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
Instant
Demonic Gifts (j22) 398
Fake Your Own Death
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Fake Your Own Death (snc) 79
Feign Death
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Instant
Feign Death (afr) 103
Gift of Immortality
Enchant creature
When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.
Enchantment - Aura
Gift of Immortality (ths) 14
Infuse with Vitality
Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control."
You gain 2 life.
Instant
Infuse with Vitality (stx) 194
Journey to Eternity
Enchant creature you control
When enchanted creature dies, return it to the battlefield under your control, then return this card to the battlefield transformed under your control.
Legendary Enchantment - Aura
Journey to Eternity // Atzal, Cave of Eternity (plst) RIX-160Journey to Eternity // Atzal, Cave of Eternity (plst) RIX-160
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Not Dead After All
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Instant
Not Dead After All (woe) 101
Presumed Dead
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.)
Instant
Presumed Dead (mkm) 100
Return to Action
Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Return to Action (neo) 121
Supernatural Stamina
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Supernatural Stamina (cmm) 188
Undying Malice
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Instant
Undying Malice (vow) 134

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(Ramp Big)

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Animist's Awakening
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Sorcery
Animist's Awakening (c20) 166
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (plst) STH-102
Llanowar Scout
: You may put a land card from your hand onto the battlefield.
Creature - Elf Scout
Llanowar Scout (dom) 170
Lotus Cobra
Landfall — Whenever a land you control enters, add one mana of any color.
Creature - Snake
Lotus Cobra (znr) 193
Nissa, Resurgent Animist
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
Legendary Creature - Elf Scout
Nissa, Resurgent Animist (mat) 22
Open the Way
X can't be greater than the number of players in the game.
Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Sorcery
Open the Way (mat) 23
Reshape the Earth
Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Reshape the Earth (cmr) 249
Sakura-Tribe Scout
: You may put a land card from your hand onto the battlefield.
Creature - Scout Shaman Snake
Sakura-Tribe Scout (sok) 144
Skyshroud Ranger
: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
Creature - Elf Ranger
Skyshroud Ranger (10e) 297
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery
Tempt with Discovery (plst) C16-170
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (moc) 313
Walking Atlas
: You may put a land card from your hand onto the battlefield.
Creature Artifact - Construct
Walking Atlas (wwk) 131
Worldsoul's Rage
Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.
Sorcery
Worldsoul's Rage (mkm) 244

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(Ramp Early)

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Joint Exploration
Kicker
(You may pay an additional
as you cast this spell.)
Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
Instant
Joint Exploration (dmu) 56
Sol Ring
: Add
.
Artifact
Sol Ring (mkc) 237

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(Ramp Tutors)

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Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant
Archdruid's Charm (mkm) 151
Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Circuitous Route (znc) 62
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (dmr) 154
District Guide
When this creature enters, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Creature - Elf Scout
District Guide (grn) 128
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (j22) 765
Explore the Underdark
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
You take the initiative.
Sorcery
Explore the Underdark (clb) 232
Gatecreeper Vine
Defender
When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Creature - Plant
Gatecreeper Vine (ddm) 48
Hour of Promise
Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
Sorcery
Hour of Promise (hou) 120
Nylea's Intervention
Choose one —
• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.
• Nylea's Intervention deals twice X damage to each creature with flying.
Sorcery
Nylea's Intervention (thb) 188
Open the Gates
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Gates (rvr) 151
Scapeshift
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Scapeshift (m19) 201
Sylvan Scrying
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Sorcery
Sylvan Scrying (plst) BFZ-192

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(Recursion)

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Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
Dryad's Revival
Return target card from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dryad's Revival (mid) 183
Nostalgic Dreams
As an additional cost to cast this spell, discard X cards.
Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
Sorcery
Nostalgic Dreams (tor) 135
Recall
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
Sorcery
Recall (6ed) 92
Regrowth
Return target card from your graveyard to your hand.
Sorcery
Regrowth (plst) A25-187
Treasured Find
Return target card from your graveyard to your hand. Exile Treasured Find.
Sorcery
Treasured Find (ddm) 70
Wildest Dreams
Return X target cards from your graveyard to your hand. Exile Wildest Dreams.
Sorcery
Wildest Dreams (kld) 174

(Recursion)

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(Sacrifice)

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Corrupted Conviction
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Corrupted Conviction (mom) 98
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (lcc) 212

(Sacrifice)

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(Win Cons)

Qty: 2 Price: $11.98
Maze's End
This land enters tapped.
: Add
.
,
, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Land
Maze's End (plst) DGM-152
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (ncc) 310

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Gates

Qty: 21 Price: $52.49
Baldur's Gate
: Add
.
,
: Add X mana of any one color, where X is the number of other Gates you control.
Legendary Land - Gate
Baldur's Gate (clb) 345
Basilisk Gate
: Add
.
,
: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Land - Gate
Basilisk Gate (clb) 346
Black Dragon Gate
This land enters tapped.
As this land enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land - Gate
Black Dragon Gate (clb) 347
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (clu) 232
Citadel Gate
This land enters tapped.
As this land enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land - Gate
Citadel Gate (clb) 349
Cliffgate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land - Gate
Cliffgate (clb) 350
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (clu) 234
Gateway Plaza
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land - Gate
Gateway Plaza (plst) GRN-247
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (clu) 235
Gond Gate
Gates you control enter untapped.
: Add
.
: Add one mana of any color that a Gate you control could produce.
Land - Gate
Gond Gate (clb) 353
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (clu) 237
Heap Gate
: Add
.
,
: Add one mana of any color.
,
, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Land - Gate
Heap Gate (clb) 354
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (clu) 240
Manor Gate
This land enters tapped.
As this land enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land - Gate
Manor Gate (clb) 356
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (clu) 242
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (clu) 244
Sea Gate
This land enters tapped.
As this land enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land - Gate
Sea Gate (clb) 359
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (clu) 245
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (clu) 248
The Black Gate
As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
,
: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.
Legendary Land - Gate
The Black Gate (ltc) 490
Thran Portal
This land enters tapped unless you control two or fewer other lands.
As this land enters, choose a basic land type.
This land is the chosen type in addition to its other types.
Mana abilities of this land cost an additional 1 life to activate.
Land - Gate
Thran Portal (dmu) 259

Gates

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Land

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City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (2x2) 321
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (clb) 351
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (clb) 893
Field of the Dead
This land enters tapped.
: Add
.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Land
Field of the Dead (m20) 247
Grim Backwoods
: Add
.
,
, Sacrifice a creature: Draw a card.
Land
Grim Backwoods (c20) 278
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (afc) 246
Kazuul's Fury
As an additional cost to cast this spell, sacrifice a creature.
Kazuul's Fury deals damage equal to the sacrificed creature's power to any target.
Instant
Kazuul's Fury // Kazuul's Cliffs (znr) 146Kazuul's Fury // Kazuul's Cliffs (znr) 146
Keldon Necropolis
: Add
.
,
, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
Legendary Land
Keldon Necropolis (inv) 325
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (mkc) 279
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (plst) USG-322
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (dmu) 252
The World Tree
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."
,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
The World Tree (khm) 275
Vesuva
You may have this land enter tapped as a copy of any land on the battlefield.
Land
Vesuva (tsr) 289

Land

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Sideboard

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Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (dmr) 60
Personal Tutor
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Sorcery
Personal Tutor (cmm) 110
Twincast
Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Twincast (m10) 78

Sideboard

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Draw

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Guild Summit
When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate you control enters, draw a card.
Enchantment
Guild Summit (grn) 41
Horn of Greed
Whenever a player plays a land, that player draws a card.
Artifact
Horn of Greed (cn2) 211
Hunter's Prowess
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Sorcery
Hunter's Prowess (scd) 192
Nine-Fingers Keene
Menace
Ward—Pay 9 life.
Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.
Legendary Creature - Human Rogue
Nine-Fingers Keene (clb) 289
Robe of the Archmagi
Whenever equipped creature deals combat damage to a player, you draw that many cards.
Equip

Equip Shaman, Warlock, or Wizard
Artifact - Equipment
Robe of the Archmagi (clb) 91

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Health Insurance

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Breathkeeper Seraph
Flying, soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."
Creature - Angel
Breathkeeper Seraph (voc) 31
Verdant Rebirth
Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."
Draw a card.
Instant
Verdant Rebirth (xln) 212

Health Insurance

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Ramp Big

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Aftermath Analyst
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
Creature - Elf Detective
Aftermath Analyst (mkm) 148
Cartographer's Survey
Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Sorcery
Cartographer's Survey (vow) 190
Collective Voyage
Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.
Sorcery
Collective Voyage (plst) CMD-147
Culling Ritual
Destroy each nonland permanent with mana value 2 or less. Add
or
for each permanent destroyed this way.
Sorcery
Culling Ritual (cmm) 921
Cultivator Colossus
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Creature - Beast Plant
Cultivator Colossus (vow) 195
Expand the Sphere
Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Expand the Sphere (one) 168
Manabond
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Enchantment
Manabond (exo) 113
Mirari's Wake
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Enchantment
Mirari's Wake (cmm) 928
Ojer Kaslem, Deepest Growth
Trample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.
Legendary Creature - God
Ojer Kaslem, Deepest Growth // Temple of Cultivation (lci) 204Ojer Kaslem, Deepest Growth // Temple of Cultivation (lci) 204
Rebuild the City
Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)
Sorcery
Rebuild the City (mat) 43
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (cmm) 321
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (cmm) 57
Splendid Reclamation
Return all land cards from your graveyard to the battlefield tapped.
Sorcery
Splendid Reclamation (vow) 221
World Shaper
Whenever this creature attacks, you may mill three cards.
When this creature dies, return all land cards from your graveyard to the battlefield tapped.
Creature - Merfolk Shaman
World Shaper (ncc) 323

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mkc) 223
Broken Bond
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Sorcery
Broken Bond (j22) 636
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (rvr) 253
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (rvr) 172
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (lcc) 301
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (pip) 196
Emergent Sequence
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.
Sorcery
Emergent Sequence (stx) 129
Entish Restoration
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Entish Restoration (ltr) 163
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (pip) 197
Growth Spasm
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add
."
Sorcery
Growth Spasm (mic) 139
Into the North
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Into the North (plst) CSP-111
Khalni Heart Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment
Khalni Heart Expedition (j22) 90
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (lcc) 245
Life from the Loam
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Sorcery
Life from the Loam (rvr) 148
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (mkc) 178
Nissa's Pilgrimage
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Sorcery
Nissa's Pilgrimage (c17) 155
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (pip) 732
Ramunap Excavator
You may play lands from your graveyard.
Creature - Cleric Snake
Ramunap Excavator (cmr) 433
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (clb) 832
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (mkc) 189

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Conduit of Worlds
You may play lands from your graveyard.
: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Artifact
Conduit of Worlds (one) 163
Crucible of Worlds
You may play lands from your graveyard.
Artifact
Crucible of Worlds (2x2) 303
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (cmm) 891
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (2xm) 167
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dmc) 153
Perennial Behemoth
You may play lands from your graveyard.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Beast
Perennial Behemoth (bro) 202
Prismatic Omen
Lands you control are every basic land type in addition to their other types.
Enchantment
Prismatic Omen (shm) 126
Wrenn and Realmbreaker
Lands you control have "
: Add one mana of any color."
+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.
−2: Mill three cards. You may put a permanent card from among the milled cards into your hand.
−7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
Legendary Planeswalker - Wrenn
Wrenn and Realmbreaker (mom) 217

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Recursion

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Bygone Marvels
Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies.
Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.
Sorcery
Bygone Marvels (lcc) 89
Call to Mind
Return target instant or sorcery card from your graveyard to your hand.
Sorcery
Call to Mind (c14) 101
Deadly Brew
Each player sacrifices a creature or planeswalker of their choice. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.
Sorcery
Deadly Brew (stx) 176
Down
Target player discards two cards.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Down // Dirty (dgm) 126
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (cmm) 286
Flood of Recollection
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
Sorcery
Flood of Recollection (cmr) 61
Nature's Spiral
Return target permanent card from your graveyard to your hand.
Sorcery
Nature's Spiral (dom) 175
Revive
Return target green card from your graveyard to your hand.
Sorcery
Revive (plst) MM3-133
Shigeki, Jukai Visionary
,
, Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel —
, Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Legendary Creature Enchantment - Druid Snake
Shigeki, Jukai Visionary (neo) 206

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Altar's Reap
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Altar's Reap (plst) DDR-37
Costly Plunder
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards.
Instant
Costly Plunder (plst) XLN-96
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (clu) 109
Fanatical Offering
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Instant
Fanatical Offering (lci) 105
Fell Stinger
Deathtouch
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, target player draws two cards and loses 2 life.
Creature - Zombie Scorpion
Fell Stinger (vow) 112
Hagra Mauling
This spell costs
less to cast if an opponent controls no basic lands.
Destroy target creature.
Instant
Hagra Mauling // Hagra Broodpit (plst) ZNR-106Hagra Mauling // Hagra Broodpit (plst) ZNR-106
Khalni Ambush
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
Merciless Resolve
As an additional cost to cast this spell, sacrifice a creature or land.
Draw two cards.
Instant
Merciless Resolve (plst) SOI-123
Morbid Curiosity
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw cards equal to the mana value of the sacrificed permanent.
Sorcery
Morbid Curiosity (bbd) 149
Nasty End
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
Instant
Nasty End (ltr) 550
Perilous Research
Draw two cards, then sacrifice a permanent.
Instant
Perilous Research (mma) 58
Plumb the Forbidden
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.
You draw a card and lose 1 life.
Instant
Plumb the Forbidden (stx) 81
Reckoner's Bargain
As an additional cost to cast this spell, sacrifice an artifact or creature.
You gain life equal to the sacrificed permanent's mana value. Draw two cards.
Instant
Reckoner's Bargain (neo) 120
Skulltap
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Sorcery
Skulltap (scg) 73

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Elvish Reclaimer
This creature gets +2/+2 as long as there are three or more land cards in your graveyard.
,
, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Warrior Elf
Elvish Reclaimer (m20) 169
Knight of the Reliquary
This creature gets +1/+1 for each land card in your graveyard.
, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
Creature - Human Knight
Knight of the Reliquary (ima) 203
Kura, the Boundless Sky
Flying, deathtouch
When Kura dies, choose one —
• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.
• Create an X/X green Spirit creature token, where X is the number of lands you control.
Legendary Creature - Dragon Spirit
Kura, the Boundless Sky (neo) 200
Navigation Orb
,
, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Artifact
Navigation Orb (clb) 329
Pir's Whim
For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment of their choice.
Sorcery
Pir's Whim (plst) BBD-73
Reap and Sow
Choose one —
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Reap and Sow (dst) 81
Titania's Command
Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.
Sorcery
Titania's Command (bro) 194
Wargate
Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.
Sorcery
Wargate (plst) ARB-129

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Win Con

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Crackling Perimeter
Tap an untapped Gate you control: This enchantment deals 1 damage to each opponent.
Enchantment
Crackling Perimeter (gtc) 88

Win Con

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Deck Info

Deck stats

4 pips - 3 cards
21 mana - 19 cards
3 pips - 3 cards
21 mana - 19 cards
26 pips - 24 cards
26 mana - 23 cards
3 pips - 3 cards
23 mana - 21 cards
51 pips - 39 cards
24 mana - 21 cards
0 pips - 0 cards
13 mana - 12 cards
CategoriesQtyOdds
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Description

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