35
2/23/2024
Selvala's Tapping Up a Storm
Deck Size: 26
Commander / EDH
Legal
Est deck cost: $107.74
Salt Sum: 7.85
No deck tags
35
2/23/2024
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Commander

Quantity: 1Price: $0.49
Selvala, Explorer Returned

Parley — {T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card.

Creature
Selvala, Explorer Returned (mkc) 218
1

Artifact

Quantity: 1Price: $14.99
Alhammarret's Archive

If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Artifact
Alhammarret's Archive (c21) 233
1

draw

Quantity: 5Price: $39.45
Dawn of Hope

Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.

Enchantment
Dawn of Hope (scd) 17
1
Mind's Eye

Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.

Artifact
Mind's Eye (bbd) 240
1
Trouble in Pairs

If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.

Enchantment
Trouble in Pairs (mkc) 15
1
Well of Lost Dreams

Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.

Artifact
Well of Lost Dreams (c21) 275
1
Well Rested

Enchant creature Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."

Enchantment
Well Rested (pip) 88
1

ramp

Quantity: 1Price: $1.49
On the Trail

Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.

Enchantment
On the Trail (mkc) 39
1

untap

Quantity: 16Price: $40.34
Arachnoid Adaptation

Target creature gets +2/+2 and gains reach until end of turn. Untap it.

Instant
Arachnoid Adaptation (mom) 175
1
Burst of Strength

Put a +1/+1 counter on target creature and untap it.

Instant
Burst of Strength (gtc) 115
1
Copperhorn Scout

Whenever Copperhorn Scout attacks, untap each other creature you control.

Creature
Copperhorn Scout (cn2) 179
1
Drumbellower

Flying Untap all creatures you control during each other player's untap step.

Creature
Drumbellower (nec) 6
1
Emerald Charm

Choose one — • Untap target permanent. • Destroy target non-Aura enchantment. • Target creature loses flying until end of turn.

Instant
Emerald Charm (dmr) 158
1
Leaping Ambush

Target creature gets +1/+3 and gains reach until end of turn. Untap it.

Instant
Leaping Ambush (woe) 177
1
Ornamental Courage

Untap target creature. It gets +1/+3 until end of turn.

Instant
Ornamental Courage (kld) 164
1
Seedborn Muse

Untap all permanents you control during each other player's untap step.

Creature
Seedborn Muse (mkc) 186
1
Seeker of Skybreak

{T}: Untap target creature.

Creature
Seeker of Skybreak (7ed) 268
1
Sting, the Glinting Dagger

Equipped creature gets +1/+1 and has haste. At the beginning of each combat, untap equipped creature. Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc. Equip {2}

Artifact
Sting, the Glinting Dagger (ltr) 409
1
Stony Strength

Put a +1/+1 counter on target creature you control. Untap that creature.

Instant
Stony Strength (rna) 143
1
Sudden Spinnerets

Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.

Instant
Sudden Spinnerets (iko) 171
1
Thousand-Year Elixir

You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature.

Artifact
Thousand-Year Elixir (c21) 271
1
Village Bell-Ringer

Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control.

Creature
Village Bell-Ringer (moc) 216
1
Vines of the Recluse

Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

Instant
Vines of the Recluse (clu) 178
1
White Plume Adventurer

When White Plume Adventurer enters the battlefield, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

Creature
White Plume Adventurer (clb) 49
1

utility

Quantity: 1Price: $2.99
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.) Equip {1}

Artifact
Swiftfoot Boots (lcc) 314
1

wincons

Quantity: 1Price: $7.99
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (sta) 1
1

Deck Stats

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