104
2/20/2024
Build the Wall!
Deck Size: 100
Commander
Legal
Est deck cost: $73.54
Salt sum: 25.93
No deck tags
104
2/20/2024
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 1 Price: $3.99
Pramikon, Sky Rampart

Flying, defender As Pramikon enters, choose left or right. Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.

Creature
Pramikon, Sky Rampart (c19) 47

Commander

(CTRL to add secondary)

Land

Qty: 32 Price: $11.74
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (clu) 229
Boros Garrison

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (clu) 231
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (lcc) 328
Island

({T}: Add {U}.)

Land
Island (clu) 259
Izzet Boilerworks

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.

Land
Izzet Boilerworks (clu) 239
Mountain

({T}: Add {R}.)

Land
Mountain (clu) 268
Mystic Monastery

This land enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (cmm) 1014
Plains

({T}: Add {W}.)

Land
Plains (clu) 257
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (mkc) 302
Temple of Epiphany

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.

Land
Temple of Epiphany (cmm) 1042
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (mkc) 305
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (mkc) 306

Land

(CTRL to add secondary)

Artifact

Qty: 8 Price: $9.04
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (clu) 219
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (clu) 220
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (lcc) 301
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (clu) 224
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (mkc) 245
Warmonger's Chariot

Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Warmonger's Chariot (jmp) 490

Artifact

(CTRL to add secondary)

Planeswalker

Qty: 3 Price: $5.19
Teyo, Geometric Tactician

When Teyo enters, create a 0/4 white Wall creature token with defender and flying. +1: You and target opponent each draw a card. −2: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.

Planeswalker
Teyo, Geometric Tactician (cmm) 725
Teyo, the Shieldmage

You have hexproof. (You can't be the target of spells or abilities your opponents control.) −2: Create a 0/3 white Wall creature token with defender.

Planeswalker
Teyo, the Shieldmage (war) 32
The Wanderer

Prevent all noncombat damage that would be dealt to you and other permanents you control. −2: Exile target creature with power 4 or greater.

Planeswalker
The Wanderer (cmm) 843

Planeswalker

(CTRL to add secondary)

Creature

Qty: 41 Price: $29.69
Aether Membrane

Defender; reach (This creature can block creatures with flying.) Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.

Creature
Aether Membrane (ddi) 48
Amaranthine Wall

Defender {2}: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature Artifact
Amaranthine Wall (dom) 210
Angelic Wall

Defender (This creature can't attack.) Flying

Creature
Angelic Wall (m14) 4
Clockwork Drawbridge

Defender {2}{W}, {T}: Tap target creature.

Creature Artifact
Clockwork Drawbridge (dmu) 13
Consulate Skygate

Defender Reach (This creature can block creatures with flying.)

Creature Artifact
Consulate Skygate (bbd) 232
Coral Colony

Defender {1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature
Coral Colony (dmu) 45
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (cmm) 944
Flumph

Defender, flying Whenever this creature is dealt damage, you and target opponent each draw a card.

Creature
Flumph (afr) 15
Fog Bank

Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by this creature.

Creature
Fog Bank (cmm) 848
Fortified Rampart

Defender

Creature
Fortified Rampart (bfz) 27
Glacial Wall

Defender (This creature can't attack.)

Creature
Glacial Wall (ema) 53
Hover Barrier

Defender, flying

Creature
Hover Barrier (rtr) 40
Jeskai Barricade

Flash (You may cast this spell any time you could cast an instant.) Defender When this creature enters, you may return another target creature you control to its owner's hand.

Creature
Jeskai Barricade (frf) 15
Mnemonic Wall

Defender When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.

Creature
Mnemonic Wall (plst) IMA-67
Perimeter Captain

Defender Whenever a creature you control with defender blocks, you may gain 2 life.

Creature
Perimeter Captain (wwk) 16
Psychic Membrane

Defender (This creature can't attack.) Whenever this creature blocks, you may draw a card.

Creature
Psychic Membrane (mrd) 46
Roving Keep

Defender {7}: This creature gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.

Creature Artifact
Roving Keep (jmp) 480
Shield-Wall Sentinel

Defender When this creature enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.

Creature Artifact
Shield-Wall Sentinel (dmu) 238
Stalwart Shield-Bearers

Defender Other creatures you control with defender get +0/+2.

Creature
Stalwart Shield-Bearers (roe) 46
Sunweb

Defender (This creature can't attack.) Flying This creature can't block creatures with power 2 or less.

Creature
Sunweb (8ed) 52
Tuktuk Rubblefort

Defender, reach Creatures you control have haste.

Creature
Tuktuk Rubblefort (znr) 173
Vent Sentinel

Defender {1}{R}, {T}: This creature deals damage to target player or planeswalker equal to the number of creatures you control with defender.

Creature
Vent Sentinel (plst) IMA-153
Walking Bulwark

Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.

Creature Artifact
Walking Bulwark (dmu) 241
Wall of Air

Defender, flying (This creature can't attack, and it can block creatures with flying.)

Creature
Wall of Air (10e) 124
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (cmm) 939
Wall of Dust

Defender (This creature can't attack.) Whenever this creature blocks a creature, that creature can't attack during its controller's next turn.

Creature
Wall of Dust (4ed) 229
Wall of Earth

Defender (This creature can't attack.)

Creature
Wall of Earth (leg) 169
Wall of Essence

Defender (This creature can't attack.) Whenever this creature is dealt combat damage, you gain that much life.

Creature
Wall of Essence (m15) 41
Wall of Frost

Defender Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Creature
Wall of Frost (plst) MM3-56
Wall of Glare

Defender (This creature can't attack.) This creature can block any number of creatures.

Creature
Wall of Glare (uds) 25
Wall of Hope

Defender (This creature can't attack.) Whenever this creature is dealt damage, you gain that much life.

Creature
Wall of Hope (lgn) 24
Wall of Junk

Defender (This creature can't attack.) When this creature blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Creature Artifact
Wall of Junk (dmr) 240
Wall of Lost Thoughts

Defender (This creature can't attack.) When this creature enters, target player mills four cards. (They put the top four cards of their library into their graveyard.)

Creature
Wall of Lost Thoughts (jmp) 190
Wall of Omens

Defender When this creature enters, draw a card.

Creature
Wall of Omens (mkc) 90
Wall of One Thousand Cuts

Defender, flying {W}: This creature can attack this turn as though it didn't have defender.

Creature
Wall of One Thousand Cuts (plst) MH1-36
Wall of Razors

Defender (This creature can't attack.) First strike

Creature
Wall of Razors (sth) 100
Wall of Reverence

Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control.

Creature
Wall of Reverence (uma) 41
Wall of Runes

Defender (This creature can't attack.) When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Wall of Runes (m21) 85
Wall of Stone

Defender (This creature can't attack.)

Creature
Wall of Stone (8ed) 232
Wall of Swords

Defender (This creature can't attack.) Flying

Creature
Wall of Swords (m14) 41
Wall of Tears

Defender (This creature can't attack.) Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.

Creature
Wall of Tears (sth) 50

Creature

(CTRL to add secondary)

Sorcery

Qty: 7 Price: $6.93
Disrupt Decorum

Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Sorcery
Disrupt Decorum (mkc) 151
Dusk

Sorcery
Dusk // Dawn (mkc) 61
Expel the Interlopers

Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

Sorcery
Expel the Interlopers (woe) 13
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (j22) 63
Secret Rendezvous

You and target opponent each draw three cards.

Sorcery
Secret Rendezvous (stx) 26
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (clb) 43
Solar Blaze

Each creature deals damage to itself equal to its power.

Sorcery
Solar Blaze (war) 216

Sorcery

(CTRL to add secondary)

Enchantment

Qty: 2 Price: $2.98
High Alert

Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.

Enchantment
High Alert (plst) RNA-182
Rolling Stones

Wall creatures can attack as though they didn't have defender.

Enchantment
Rolling Stones (8ed) 38

Enchantment

(CTRL to add secondary)

Instant

Qty: 6 Price: $3.98
Aegis of the Heavens

Target creature gets +1/+7 until end of turn.

Instant
Aegis of the Heavens (jmp) 79
Deflecting Palm

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Instant
Deflecting Palm (mkc) 205
Glyph of Destruction

Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.

Instant
Glyph of Destruction (leg) 150
Glyph of Life

Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.

Instant
Glyph of Life (leg) 15
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (woc) 101
Sphinx's Revelation

You gain X life and draw X cards.

Instant
Sphinx's Revelation (rvr) 228

Instant

(CTRL to add secondary)

Deck Info

Deck stats

38 pips - 31 cards
25 mana - 25 cards
20 pips - 17 cards
13 mana - 13 cards
0 pips - 0 cards
0 mana - 2 cards
15 pips - 12 cards
12 mana - 12 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
5 mana - 3 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments
AutoNew CategoryMaybeboardSideboard