106
8/13/2020
Feather
Deck Size: 100
Commander
Legal
Est deck cost: $127.54
Salt sum: 26.74
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106
8/13/2020
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Commander

Qty: 1 Price: $1.49
Feather, the Redeemed

Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

Creature
Feather, the Redeemed (war) 197

Commander

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Land

Qty: 36 Price: $18.48
Boros Garrison

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (c20) 260
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (c19) 234
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c20) 264
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (iko) 247
Idyllic Grange

({T}: Add {W}.) This land enters tapped unless you control three or more other Plains. When this land enters untapped, put a +1/+1 counter on target creature you control.

Land
Idyllic Grange (eld) 246
Mountain

({T}: Add {R}.)

Land
Mountain (jmp) 65
Needle Spires

This land enters tapped. {T}: Add {R} or {W}. {2}{R}{W}: This land becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

Land
Needle Spires (ogw) 175
Plains

({T}: Add {W}.)

Land
Plains (jmp) 39
Quicksand

{T}: Add {C}. {T}, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.

Land
Quicksand (a25) 245
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (c20) 301
Stone Quarry

This land enters tapped. {T}: Add {R} or {W}.

Land
Stone Quarry (c19) 276
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (m21) 391
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (m21) 259

Land

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Artifact

Qty: 10 Price: $53.48
Boros Locket

{T}: Add {R} or {W}. {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Boros Locket (grn) 231
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (c20) 239
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (c20) 240
Heraldic Banner

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact
Heraldic Banner (eld) 222
Mana Geode

When this artifact enters, scry 1. {T}: Add one mana of any color.

Artifact
Mana Geode (jmp) 472
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (plst) C18-210
Rogue's Gloves

Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Rogue's Gloves (jmp) 479
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (thb) 345
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c20) 252
Sunforger

Equipped creature gets +4/+0. {R}{W}, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. Equip {3}

Artifact
Sunforger (2xm) 293

Artifact

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Sorcery

Qty: 6 Price: $5.28
Act of Treason

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Act of Treason (jmp) 289
Basri's Solidarity

Put a +1/+1 counter on each creature you control.

Sorcery
Basri's Solidarity (m21) 289
Bond of Discipline

Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.

Sorcery
Bond of Discipline (war) 6
Mass Calcify

Destroy all nonwhite creatures.

Sorcery
Mass Calcify (m15) 18
Rile

Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.

Sorcery
Rile (xln) 158
Silverflame Ritual

Put a +1/+1 counter on each creature you control. Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.

Sorcery
Silverflame Ritual (eld) 30

Sorcery

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Creature

Qty: 19 Price: $29.29
Angelic Guardian

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Creature
Angelic Guardian (m20) 302
Charmbreaker Devils

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.

Creature
Charmbreaker Devils (jmp) 303
Electrostatic Field

Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.

Creature
Electrostatic Field (grn) 97
Elite Inquisitor

First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies

Creature
Elite Inquisitor (isd) 13
Fiendish Duo

First strike (This creature deals combat damage before creatures without first strike.) If a source would deal damage to an opponent, it deals double that damage to that player instead.

Creature
Fiendish Duo (gn2) 4
Guttersnipe

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Creature
Guttersnipe (plst) IMA-131
Hearthfire Hobgoblin

Double strike

Creature
Hearthfire Hobgoblin (mm2) 194
Renegade Wheelsmith

Whenever this creature becomes tapped, target creature can't block this turn.

Creature
Renegade Wheelsmith (aer) 134
Scourge of Geier Reach

This creature gets +1/+1 for each creature your opponents control.

Creature
Scourge of Geier Reach (isd) 162
Scourge Wolf

First strike Delirium — This creature has double strike as long as there are four or more card types among cards in your graveyard.

Creature
Scourge Wolf (soi) 179
Serra's Guardian

Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance.

Creature
Serra's Guardian (m20) 310
Skyknight Legionnaire

Flying, haste

Creature
Skyknight Legionnaire (grn) 198
Solemn Recruit

Double strike Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on this creature.

Creature
Solemn Recruit (c20) 99
Spellgorger Weird

Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.

Creature
Spellgorger Weird (m21) 161
Taurean Mauler

Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.

Creature
Taurean Mauler (plst) CM2-122
Thermo-Alchemist

Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.

Creature
Thermo-Alchemist (jmp) 365
Torbran, Thane of Red Fell

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Creature
Torbran, Thane of Red Fell (peld) 147p
Truefire Captain

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever this creature is dealt damage, it deals that much damage to target player.

Creature
Truefire Captain (grn) 209
Zada, Hedron Grinder

Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Creature
Zada, Hedron Grinder (a25) 156

Creature

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Enchantment

Qty: 3 Price: $1.05
Ferocity of the Wilds

Attacking non-Human creatures you control get +1/+0 and have trample.

Enchantment
Ferocity of the Wilds (eld) 123
Oppressive Rays

Enchant creature Enchanted creature can't attack or block unless its controller pays {3}. Activated abilities of enchanted creature cost {3} more to activate.

Enchantment
Oppressive Rays (m15) 21
Trapped in the Tower

Enchant creature without flying Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment
Trapped in the Tower (eld) 33

Enchantment

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Instant

Qty: 25 Price: $18.47
Barge In

Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.

Instant
Barge In (eld) 112
Beacon of Immortality

Double target player's life total. Shuffle Beacon of Immortality into its owner's library.

Instant
Beacon of Immortality (plst) E02-1
Built to Smash

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

Instant
Built to Smash (plst) KLD-108
Channel Harm

Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.

Instant
Channel Harm (frf) 7
Death Ward

Regenerate target creature.

Instant
Death Ward (5ed) 25
Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

Instant
Defiant Strike (m21) 15
Endure

Prevent all damage that would be dealt to you and permanents you control this turn.

Instant
Endure (eve) 5
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (plst) BBD-177
Expose to Daylight

Destroy target artifact or enchantment. Scry 1.

Instant
Expose to Daylight (rna) 8
Headlong Rush

Attacking creatures gain first strike until end of turn.

Instant
Headlong Rush (usg) 198
Invoke the Divine

Destroy target artifact or enchantment. You gain 4 life.

Instant
Invoke the Divine (m19) 16
Justice Strike

Target creature deals damage to itself equal to its power.

Instant
Justice Strike (grn) 182
Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Make a Stand (m19) 26
Phalanx Formation

Strive — This spell costs {1}{W} more to cast for each target beyond the first. Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Instant
Phalanx Formation (jou) 21
Pressure Point

Tap target creature. Draw a card.

Instant
Pressure Point (plst) FRF-21
Ride Down

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

Instant
Ride Down (emn) 188
Run Amok

Target attacking creature gets +3/+3 and gains trample until end of turn.

Instant
Run Amok (plst) DOM-140
Shelter

Target creature you control gains protection from the color of your choice until end of turn. Draw a card.

Instant
Shelter (mh1) 28
Storm Strike

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

Instant
Storm Strike (rna) 119
Stun

Target creature can't block this turn. Draw a card.

Instant
Stun (10e) 240
Sure Strike

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Instant
Sure Strike (m21) 163
Titan's Strength

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Titan's Strength (ori) 166
Uncaged Fury

Target creature gets +1/+1 and gains double strike until end of turn.

Instant
Uncaged Fury (plst) A25-155
Unleash Fury

Double the power of target creature until end of turn.

Instant
Unleash Fury (m21) 170
War Report

You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.

Instant
War Report (nph) 26

Instant

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Deck Info

Deck stats

39 pips - 29 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
40 pips - 32 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
5 mana - 4 cards
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