(W.I.P) List of all "Hand-Traps" in Magic
Deck Size: 42
Custom
Est deck cost: $425.76
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Countermagic
Countermagic
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Noncreature Removal
Noncreature Removal
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Other
Other
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Protection
Scars of the Veteran
You may exile a white card from your hand rather than pay this spell's mana cost. Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Instant

Protection
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Removal
Removal
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Stax
Stax
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Turn 0 creatures
Turn 0 creatures
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Turn 0 mana
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Land

Turn 0 mana
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Description
{"ops":[{"insert":"An extended list of all cards you could use to interact with your opponent before your first turn. \n\nNote that this does not cover every possible turn 0 play. For example, you could theoretically bolt your opponent's creature turn 1 if you open Simian Spirit Guide. But if I count bolt for this reason I would need to include all red or green instants with cmc = 1, or maybe all the way up to 4 - which would invalidate this list.\n"}]}
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