111
2/1/2024
maze commander
Deck Size: 100
Commander
Legal
Est deck cost: $193.36
Salt sum: 23.46
No deck tags
111
2/1/2024
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Commander

Qty: 1 Price: $0.59
Jodah, Archmage Eternal

Flying You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.

Creature
Jodah, Archmage Eternal (2x2) 233

Commander

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Land

Qty: 35 Price: $80.17
Archway Commons

This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Archway Commons (stx) 263
Blast Zone

This land enters with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on this land. {3}, {T}, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.

Land
Blast Zone (cmm) 987
Blinkmoth Nexus

{T}: Add {C}. {1}: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.

Land
Blinkmoth Nexus (2xm) 311
Cathedral of War

This land enters tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {C}.

Land
Cathedral of War (plst) M13-221
Cave of Temptation

{T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.

Land
Cave of Temptation (mh1) 237
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
Den of the Bugbear

If you control two or more other lands, this land enters tapped. {T}: Add {R}. {3}{R}: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.

Land
Den of the Bugbear (afr) 254
Dread Statuary

{T}: Add {C}. {4}: This land becomes a 4/2 Golem artifact creature until end of turn. It's still a land.

Land
Dread Statuary (cn2) 217
Esper Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.

Land
Esper Panorama (ncc) 399
Forbidding Watchtower

Forbidding Watchtower enters tapped. {T}: Add {W}. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Land
Forbidding Watchtower (plst) 10E-352
Ghitu Encampment

This land enters tapped. {T}: Add {R}. {1}{R}: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Land
Ghitu Encampment (ddn) 33
Great Hall of Starnheim

This land enters tapped. {T}: Add {B}. {W}{W}{B}, {T}, Sacrifice this land and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.

Land
Great Hall of Starnheim (khm) 259
Guildmages' Forum

{T}: Add {C}. {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.

Land
Guildmages' Forum (grn) 250
Hall of Oracles

{T}: Add {C}. {1}, {T}: Add one mana of any color. {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.

Land
Hall of Oracles (stx) 267
Hall of Storm Giants

If you control two or more other lands, this land enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Land
Hall of Storm Giants (afr) 257
Hive of the Eye Tyrant

If you control two or more other lands, this land enters tapped. {T}: Add {B}. {3}{B}: Until end of turn, this land becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.

Land
Hive of the Eye Tyrant (afr) 258
Keldon Necropolis

{T}: Add {C}. {4}{R}, {T}, Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.

Land
Keldon Necropolis (inv) 325
Lumbering Falls

This land enters tapped. {T}: Add {G} or {U}. {2}{G}{U}: This land becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Land
Lumbering Falls (afc) 247
Mirrodin's Core

{T}: Add {C}. {T}: Put a charge counter on this land. {T}, Remove a charge counter from this land: Add one mana of any color.

Land
Mirrodin's Core (plst) DST-165
Mystifying Maze

{T}: Add {C}. {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Land
Mystifying Maze (c17) 264
Needle Spires

This land enters tapped. {T}: Add {R} or {W}. {2}{R}{W}: This land becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

Land
Needle Spires (mkc) 278
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmm) 422
Phyrexian Tower

{T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}.

Land
Phyrexian Tower (plst) USG-322
Prahv, Spires of Order

{T}: Add {C}. {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn.

Land
Prahv, Spires of Order (dis) 177
Rix Maadi, Dungeon Palace

{T}: Add {C}. {1}{B}{R}, {T}: Each player discards a card. Activate only as a sorcery.

Land
Rix Maadi, Dungeon Palace (plst) C19-269
Shambling Vent

This land enters tapped. {T}: Add {W} or {B}. {1}{W}{B}: This land becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Land
Shambling Vent (clb) 914
Skarrg, the Rage Pits

{T}: Add {C}. {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.

Land
Skarrg, the Rage Pits (plst) PCA-127
Slayers' Stronghold

{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Land
Slayers' Stronghold (mkc) 295
Stalking Stones

{T}: Add {C}. {6}: This land becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Land
Stalking Stones (plst) MRD-284
Stensia Bloodhall

{T}: Add {C}. {3}{B}{R}, {T}: This land deals 2 damage to target player or planeswalker.

Land
Stensia Bloodhall (scd) 320
Stirring Wildwood

This land enters tapped. {T}: Add {G} or {W}. {1}{G}{W}: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Land
Stirring Wildwood (uma) 251
Sunhome, Fortress of the Legion

{T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.

Land
Sunhome, Fortress of the Legion (mkc) 298
The World Tree

This land enters tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Land
The World Tree (khm) 275
Vitu-Ghazi, the City-Tree

{T}: Add {C}. {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token.

Land
Vitu-Ghazi, the City-Tree (woc) 173
Wandering Fumarole

This land enters tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.

Land
Wandering Fumarole (clb) 928

Land

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Artifact

Qty: 8 Price: $11.88
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (rvr) 253
Darksteel Ingot

Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.

Artifact
Darksteel Ingot (cmm) 378
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (cmm) 387
Glass of the Guildpact

Multicolored creatures you control get +1/+1.

Artifact
Glass of the Guildpact (rna) 233
Obsidian Obelisk

This artifact enters tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.

Artifact
Obsidian Obelisk (dmc) 18
Relic of Legends

{T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color.

Artifact
Relic of Legends (dmu) 236
Tome of the Guildpact

Whenever you cast a multicolored spell, draw a card. {T}: Add one mana of any color.

Artifact
Tome of the Guildpact (rna) 242

Artifact

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Sorcery

Qty: 2 Price: $1.08
Duneblast

Choose up to one creature. Destroy the rest.

Sorcery
Duneblast (dmc) 148
Iridian Maelstrom

Destroy each creature that isn't all colors.

Sorcery
Iridian Maelstrom (dmc) 12

Sorcery

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Creature

Qty: 48 Price: $95.38
Aragorn, the Uniter

Whenever you cast a white spell, create a 1/1 white Human Soldier creature token. Whenever you cast a blue spell, scry 2. Whenever you cast a red spell, Aragorn deals 3 damage to target opponent. Whenever you cast a green spell, target creature gets +4/+4 until end of turn.

Creature
Aragorn, the Uniter (ltr) 317
Ashenmoor Liege

Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever this creature becomes the target of a spell or ability an opponent controls, that player loses 4 life.

Creature
Ashenmoor Liege (2x2) 174
Balefire Liege

Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life.

Creature
Balefire Liege (2x2) 180
Baleful Strix

Flying, deathtouch When this creature enters, draw a card.

Creature Artifact
Baleful Strix (mkc) 200
Bant Sureblade

As long as you control another multicolored permanent, this creature gets +1/+1 and has first strike.

Creature
Bant Sureblade (arb) 143
Bloodmark Mentor

Red creatures you control have first strike.

Creature
Bloodmark Mentor (ddg) 50
Boartusk Liege

Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.

Creature
Boartusk Liege (2x2) 186
Child of Alara

Trample When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

Creature
Child of Alara (2x2) 192
Creakwood Liege

Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

Creature
Creakwood Liege (2x2) 197
Deathbringer Liege

Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped.

Creature
Deathbringer Liege (2x2) 200
Deepchannel Mentor

Blue creatures you control can't be blocked.

Creature
Deepchannel Mentor (shm) 35
Dune-Brood Nephilim

Whenever this creature deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.

Creature
Dune-Brood Nephilim (plst) GPT-110
Esper Stormblade

As long as you control another multicolored permanent, this creature gets +1/+1 and has flying.

Creature Artifact
Esper Stormblade (arb) 132
Faeburrow Elder

Vigilance This creature gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Creature
Faeburrow Elder (dmc) 149
Fallaji Wayfarer

Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.) Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for {1} or one mana of a color that creature is.)

Creature
Fallaji Wayfarer (dmc) 11
Fusion Elemental

Creature
Fusion Elemental (dmc) 150
General Ferrous Rokiric

Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.

Creature
General Ferrous Rokiric (mh2) 198
Glen Elendra Liege

Flying Other blue creatures you control get +1/+1. Other black creatures you control get +1/+1.

Creature
Glen Elendra Liege (woc) 138
Gloryscale Viashino

Whenever you cast a multicolored spell, this creature gets +3/+3 until end of turn.

Creature
Gloryscale Viashino (2x2) 219
Grixis Grimblade

As long as you control another multicolored permanent, this creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Creature
Grixis Grimblade (arb) 134
Hero of Precinct One

Whenever you cast a multicolored spell, create a 1/1 white Human creature token.

Creature
Hero of Precinct One (dmc) 101
Jenson Carthalion, Druid Exile

Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}.

Creature
Jenson Carthalion, Druid Exile (dmc) 3
Jund Hackblade

As long as you control another multicolored permanent, this creature gets +1/+1 and has haste.

Creature
Jund Hackblade (arb) 138
Knight of New Alara

Each other multicolored creature you control gets +1/+1 for each of its colors.

Creature
Knight of New Alara (dmc) 156
Lobber Crew

Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast a multicolored spell, untap this creature.

Creature
Lobber Crew (rtr) 99
Maelstrom Archangel

Flying Whenever this creature deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.

Creature
Maelstrom Archangel (dmc) 158
Maelstrom Wanderer

Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Creature
Maelstrom Wanderer (cmm) 344
Maze Abomination

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch.

Creature
Maze Abomination (dgm) 26
Maze Behemoth

Trample Multicolored creatures you control have trample.

Creature
Maze Behemoth (dgm) 43
Maze Glider

Flying Multicolored creatures you control have flying.

Creature
Maze Glider (dgm) 13
Maze Rusher

Haste Multicolored creatures you control have haste.

Creature
Maze Rusher (dgm) 33
Maze Sentinel

Vigilance Multicolored creatures you control have vigilance.

Creature
Maze Sentinel (dgm) 4
Mindwrack Liege

Other blue creatures you control get +1/+1. Other red creatures you control get +1/+1. {U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield.

Creature
Mindwrack Liege (2x2) 255
Murkfiend Liege

Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.

Creature
Murkfiend Liege (2x2) 259
Naya Hushblade

As long as you control another multicolored permanent, this creature gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

Creature
Naya Hushblade (arb) 141
Progenitus

Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.

Creature
Progenitus (plst) CON-121
Ramos, Dragon Engine

Flying Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors. Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.

Creature Artifact
Ramos, Dragon Engine (c17) 55
Rampaging Monument

Trample This creature enters with three +1/+1 counters on it. Whenever you cast a multicolored spell, put a +1/+1 counter on this creature.

Creature Artifact
Rampaging Monument (grn) 239
Rienne, Angel of Rebirth

Flying Other multicolored creatures you control get +1/+0. Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.

Creature
Rienne, Angel of Rebirth (dmc) 166
Sphinx of the Guildpact

Sphinx of the Guildpact is all colors. Flying Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)

Creature Artifact
Sphinx of the Guildpact (2xm) 290
Surrak Dragonclaw

Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample.

Creature
Surrak Dragonclaw (dmc) 169
Thistledown Liege

Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1.

Creature
Thistledown Liege (2x2) 285
Tiller Engine

Whenever a land you control enters tapped, choose one — • Untap that land. • Tap target nonland permanent an opponent controls.

Creature Artifact
Tiller Engine (dmc) 20
Transguild Courier

Transguild Courier is all colors.

Creature Artifact
Transguild Courier (dmc) 194
Two-Headed Hellkite

Flying, menace, haste Whenever this creature attacks, draw two cards.

Creature
Two-Headed Hellkite (dmc) 14
Wilt-Leaf Liege

({G/W} can be paid with either {G} or {W}.) Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.

Creature
Wilt-Leaf Liege (2x2) 294
Witch-Maw Nephilim

Whenever you cast a spell, you may put two +1/+1 counters on this creature. Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.

Creature
Witch-Maw Nephilim (plst) GPT-138
Yore-Tiller Nephilim

Whenever this creature attacks, return target creature card from your graveyard to the battlefield tapped and attacking.

Creature
Yore-Tiller Nephilim (plst) GPT-140

Creature

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Enchantment

Qty: 4 Price: $3.12
Abundant Growth

Enchant land When this Aura enters, draw a card. Enchanted land has "{T}: Add one mana of any color."

Enchantment
Abundant Growth (dmc) 128
Maelstrom Nexus

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Enchantment
Maelstrom Nexus (dmc) 159
Mana Cannons

Whenever you cast a multicolored spell, this enchantment deals X damage to any target, where X is the number of colors that spell is.

Enchantment
Mana Cannons (dmc) 7
Widespread Thieving

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you cast a multicolored spell, create a Treasure token. Then you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost.

Enchantment
Widespread Thieving (snc) 130

Enchantment

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Instant

Qty: 2 Price: $1.14
Sultai Charm

Choose one — • Destroy target monocolored creature. • Destroy target artifact or enchantment. • Draw two cards, then discard a card.

Instant
Sultai Charm (dmc) 168
Unite the Coalition

Choose five. You may choose the same mode more than once. • Target permanent phases out. • Target player draws a card. • Exile target player's graveyard. • Unite the Coalition deals 2 damage to any target. • Destroy target artifact or enchantment.

Instant
Unite the Coalition (dmc) 15

Instant

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Deck Info

Deck stats

38 pips - 29 cards
28 mana - 23 cards
34 pips - 25 cards
27 mana - 22 cards
31 pips - 22 cards
29 mana - 23 cards
38 pips - 29 cards
28 mana - 23 cards
39 pips - 30 cards
27 mana - 21 cards
0 pips - 0 cards
22 mana - 22 cards
CategoriesQtyOdds
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