201
3/7/2024
Queza is Persistent
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $126.84
Salt Sum: 56.14
201
3/7/2024
Compare
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Commander

Quantity: 1Price: $0.35
Queza, Augur of Agonies

Whenever you draw a card, target opponent loses 1 life and you gain 1 life.

Creature
Queza, Augur of Agonies (snc) 326
1

Artifact

Quantity: 8Price: $7.00
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
1
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 444
1
Lantern of the Lost

When Lantern of the Lost enters the battlefield, exile target card from a graveyard. {1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card.

Artifact
Lantern of the Lost (vow) 259
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (mkc) 232
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (mkc) 237
1
Soul-Guide Lantern

When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. {T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. {1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.

Artifact
Soul-Guide Lantern (woe) 251
1
Stonespeaker Crystal

{T}: Add {C}{C}. {2}, {T}, Sacrifice Stonespeaker Crystal: Exile any number of target players' graveyards. Draw a card.

Artifact
Stonespeaker Crystal (clb) 338
1
Tormod's Crypt

{T}, Sacrifice Tormod's Crypt: Exile target player's graveyard.

Artifact
Tormod's Crypt (dmr) 235
1

Creature

Quantity: 30Price: $55.42
Ajani's Pridemate

Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.

Creature
Ajani's Pridemate (plst) WAR-4
1
Elas il-Kor, Sadistic Pilgrim

Deathtouch Whenever another creature enters the battlefield under your control, you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life.

Creature
Elas il-Kor, Sadistic Pilgrim (dmu) 297
1
Marauding Blight-Priest

Whenever you gain life, each opponent loses 1 life.

Creature
Marauding Blight-Priest (j22) 439
1
Persistent Petitioners

{1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.

Creature
Persistent Petitioners (rna) 44
23
Ruin Crab

Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature
Ruin Crab (znr) 295
1
Suture Priest

Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

Creature
Suture Priest (moc) 210
1
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (mkc) 141
1
Village Bell-Ringer

Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control.

Creature
Village Bell-Ringer (isd) 41
1

Enchantment

Quantity: 4Price: $19.32
Founding the Third Path

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost. II — Target player mills four cards. III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.

Enchantment
Founding the Third Path (dmu) 50
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (cn2) 86
1
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (who) 219
1
Psychic Corrosion

Whenever you draw a card, each opponent mills two cards.

Enchantment
Psychic Corrosion (m19) 68
1

Instant

Quantity: 19Price: $11.63
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (mkc) 96
1
Call to Glory

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Instant
Call to Glory (chk) 4
1
Clairvoyance

Look at target player's hand. Draw a card at the beginning of the next turn's upkeep.

Instant
Clairvoyance (ice) 63
1
Council's Deliberation

Draw a card. Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.

Instant
Council's Deliberation (ltr) 46
1
Crushing Disappointment

Each player loses 2 life. You draw two cards.

Instant
Crushing Disappointment (stx) 68
1
Downsize

Target creature you don't control gets -4/-0 until end of turn. Overload {2}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Downsize (rvr) 41
1
Dramatic Reversal

Untap all nonland permanents you control.

Instant
Dramatic Reversal (kld) 44
1
Exclude

Counter target creature spell. Draw a card.

Instant
Exclude (cmm) 90
1
Frantic Inventory

Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.

Instant
Frantic Inventory (m21) 50
1
Hithlain Knots

Tap target creature. Scry 1. Draw a card.

Instant
Hithlain Knots (ltr) 505
1
Memory Lapse

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Instant
Memory Lapse (plst) EMA-60
1
Opt

Scry 1. Draw a card.

Instant
Opt (woc) 101
1
Quick Study

Draw two cards.

Instant
Quick Study (woe) 65
1
Reviving Dose

You gain 3 life. Draw a card.

Instant
Reviving Dose (cn2) 97
1
Secrets of the Key

Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Flashback {3}{U}

Instant
Secrets of the Key (mid) 73
1
Suffer the Past

Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.

Instant
Suffer the Past (c21) 155
1
Surge of Salvation

You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

Instant
Surge of Salvation (mom) 41
1
Thought Scour

Target player mills two cards. Draw a card.

Instant
Thought Scour (2x2) 351
1
To Arms!

Untap all creatures you control. Draw a card.

Instant
To Arms! (rvr) 30
1

Land

Quantity: 26Price: $11.88
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (mkc) 250
1
Brokers Hideout

When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (mkc) 256
1
Contaminated Aquifer

({T}: Add {U} or {B}.) Contaminated Aquifer enters the battlefield tapped.

Land
Contaminated Aquifer (dmu) 245
1
Cryptic Caves

{T}: Add {C}. {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.

Land
Cryptic Caves (khc) 109
1
Dromar's Cavern

When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B}.

Land
Dromar's Cavern (dmr) 246
1
Glacial Floodplain

({T}: Add {W} or {U}.) Glacial Floodplain enters the battlefield tapped.

Land
Glacial Floodplain (khm) 257
1
Island

({T}: Add {U}.)

Land
Island (mkm) 279
4
Maestros Theater

When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Maestros Theater (snc) 251
1
Memorial to Genius

Memorial to Genius enters the battlefield tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.

Land
Memorial to Genius (j22) 815
1
Plains

({T}: Add {W}.)

Land
Plains (mkm) 278
3
Polluted Mire

Polluted Mire enters the battlefield tapped. {T}: Add {B}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Polluted Mire (dmr) 253
1
Remote Isle

Remote Isle enters the battlefield tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Remote Isle (dmr) 254
1
Scoured Barrens

Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (mom) 272
1
Skybridge Towers

Skybridge Towers enters the battlefield tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card.

Land
Skybridge Towers (snc) 354
1
Swamp

({T}: Add {B}.)

Land
Swamp (mkm) 282
2
The Dross Pits

The Dross Pits enters the battlefield tapped. {T}: Add {B}. {1}{B}, {T}, Sacrifice The Dross Pits: Draw a card.

Land
The Dross Pits (one) 251
1
The Surgical Bay

The Surgical Bay enters the battlefield tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card.

Land
The Surgical Bay (one) 260
1
Tranquil Cove

Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (mom) 275
1
Waterfront District

Waterfront District enters the battlefield tapped. {T}: Add {U} or {B}. {2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card.

Land
Waterfront District (snc) 357
1

Planeswalker

Quantity: 1Price: $2.79
Ashiok, Dream Render

Spells and abilities your opponents control can't cause their controller to search their library. −1: Target player mills four cards. Then exile each opponent's graveyard.

Planeswalker
Ashiok, Dream Render (war) 228
1

Sorcery

Quantity: 11Price: $18.45
Arwen's Gift

This spell costs {1} less to cast if you control two or more legendary creatures. Scry 2, then draw two cards.

Sorcery
Arwen's Gift (ltr) 39
1
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (lcc) 154
1
Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Sorcery
Gitaxian Probe (plst) NPH-35
1
Index

Look at the top five cards of your library, then put them back in any order.

Sorcery
Index (m13) 55
1
Lórien Revealed

Draw three cards. Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Sorcery
Lórien Revealed (ltr) 60
1
Mind Sculpt

Target opponent mills seven cards.

Sorcery
Mind Sculpt (m15) 70
1
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
1
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (cmr) 84
1
Take Inventory

Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.

Sorcery
Take Inventory (emn) 76
1
Time Ebb

Put target creature on top of its owner's library.

Sorcery
Time Ebb (m14) 74
1
Train of Thought

Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Draw a card.

Sorcery
Train of Thought (ddj) 19
1

Deck Stats

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