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Ramp
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
![Animist's Awakening (c20) 166 Animist's Awakening (c20) 166](https://cards.scryfall.io/normal/front/f/f/ff681dc2-bc62-4934-b936-49af1da4af6c.jpg?1591320765)
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
![Khalni Heart Expedition (cmm) 899 Khalni Heart Expedition (cmm) 899](https://cards.scryfall.io/normal/front/1/5/159c309c-568d-4780-9db5-b50a997e7bb2.jpg?1690004886)
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
![Nissa's Pilgrimage (c17) 155 Nissa's Pilgrimage (c17) 155](https://cards.scryfall.io/normal/front/c/c/ccf744d0-4349-4338-99aa-db0780c7296f.jpg?1562623825)
Ramp
Counters
Counters
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
![Mosswort Bridge (mkc) 275 Mosswort Bridge (mkc) 275](https://cards.scryfall.io/normal/front/6/9/69955979-1ca3-4fd3-ab7a-dd65c06a9ce0.jpg?1706241196)
Land
Landfall
Landfall
Removal
Removal
Draw
Draw
Sideboard
Sideboard
Maybeboard
(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land you control enters, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
![Druid Class (afr) 180 Druid Class (afr) 180](https://cards.scryfall.io/normal/front/0/9/09278e95-eaae-4cd4-a0d8-a2d15b0abb58.jpg?1665822447)
Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
![Moraug, Fury of Akoum (znr) 150 Moraug, Fury of Akoum (znr) 150](https://cards.scryfall.io/normal/front/c/c/cc5eacd7-aaa7-4720-9794-52e7b098c82c.jpg?1604197464)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
![The Mending of Dominaria (cmm) 902 The Mending of Dominaria (cmm) 902](https://cards.scryfall.io/normal/front/4/b/4bf47fb5-2072-473d-96f9-5cdb7840f887.jpg?1690004919)
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.
![Valakut Exploration (znr) 175 Valakut Exploration (znr) 175](https://cards.scryfall.io/normal/front/1/8/18cb7bf6-9c7c-4e62-a678-7b75862e2f64.jpg?1604263135)
Maybeboard
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