240
10/6/2024
Drawing Cards, Dealing Death!
Deck Size: 100
Commander
Legal
Est deck cost: $1409.66
Salt sum: 73.33
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240
10/6/2024
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Commander

Quantity: 1Price: $0.99
Queza, Augur of Agonies

Whenever you draw a card, target opponent loses 1 life and you gain 1 life.

Creature
Queza, Augur of Agonies (snc) 391

Commander

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Land

Quantity: 34Price: $400.56
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (dmu) 377
Ancient Tomb

{T}: Add {C}{C}. This land deals 2 damage to you.

Land
Ancient Tomb (plst) TMP-315
Brightclimb Pathway

Land
Brightclimb Pathway // Grimclimb Pathway (slu) 14Brightclimb Pathway // Grimclimb Pathway (slu) 14
Choked Estuary

As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (lcc) 322
City of Brass

Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (8ed) 322
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (lcc) 325
Eiganjo, Seat of the Empire

{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

Land
Eiganjo, Seat of the Empire (neo) 268
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (afr) 353
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (xln) 255
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rvr) 277
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rvr) 280
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
Island

({T}: Add {U}.)

Land
Island (mkm) 273
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (dmc) 217
Minamo, School at Water's Edge

{T}: Add {U}. {U}, {T}: Untap target legendary permanent.

Land
Minamo, School at Water's Edge (chk) 279
Morphic Pool

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Land
Morphic Pool (clb) 357
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 271
Plains

({T}: Add {W}.)

Land
Plains (mkm) 272
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (ktk) 239
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (who) 295
Raffine's Tower

({T}: Add {W}, {U}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raffine's Tower (snc) 254
Sea of Clouds

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
Shipwreck Marsh

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (mid) 267
Swamp

({T}: Add {B}.)

Land
Swamp (mkm) 274
Temple of Deceit

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.

Land
Temple of Deceit (woc) 170
The Mycosynth Gardens

{T}: Add {C}. {1}, {T}: Add one mana of any color. {X}, {T}: This land becomes a copy of target nontoken artifact you control with mana value X.

Land
The Mycosynth Gardens (one) 256
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (6ed) 330
Vault of the Archangel

{T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Land
Vault of the Archangel (lcc) 367

Land

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Artifact

Quantity: 9Price: $42.21
Alhammarret's Archive

If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Artifact
Alhammarret's Archive (c21) 233
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (lcc) 299
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (woc) 147
Howling Mine

At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.

Artifact
Howling Mine (brr) 83
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Artifact
Midnight Clock (woc) 99
Relic of Legends

{T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color.

Artifact
Relic of Legends (dmu) 236
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (lcc) 313
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (lcc) 315
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (cmm) 414

Artifact

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Planeswalker

Quantity: 4Price: $32.96
Jace, Wielder of Mysteries

If you would draw a card while your library has no cards in it, you win the game instead. +1: Target player mills two cards. Draw a card. −8: Draw seven cards. Then if your library has no cards in it, you win the game.

Planeswalker
Jace, Wielder of Mysteries (war) 54
Narset, Parter of Veils

Each opponent can't draw more than one card each turn. −2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Planeswalker
Narset, Parter of Veils (cmm) 853
Teferi, Hero of Dominaria

+1: Draw a card. At the beginning of the next end step, untap up to two lands. −3: Put target nonland permanent into its owner's library third from the top. −8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."

Planeswalker
Teferi, Hero of Dominaria (sld) 248
Teferi, Temporal Pilgrim

Whenever you draw a card, put a loyalty counter on Teferi. 0: Draw a card. −2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this token." −12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.

Planeswalker
Teferi, Temporal Pilgrim (bro) 293

Planeswalker

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Creature

Quantity: 14Price: $349.42
Ancient Silver Dragon

Flying Whenever this creature deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.

Creature
Ancient Silver Dragon (clb) 56
Baral, Chief of Compliance

Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

Creature
Baral, Chief of Compliance (aer) 28
Consecrated Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Creature
Consecrated Sphinx (2x2) 43
Drannith Magistrate

Your opponents can't cast spells from anywhere other than their hands.

Creature
Drannith Magistrate (iko) 11
Drogskol Reaver

Flying Double strike (This creature deals both first-strike and regular combat damage.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, draw a card.

Creature
Drogskol Reaver (2x2) 205
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 12
Ledger Shredder

Flying Whenever a player casts their second spell each turn, this creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Creature
Ledger Shredder (snc) 46
Marauding Blight-Priest

Whenever you gain life, each opponent loses 1 life.

Creature
Marauding Blight-Priest (j22) 439
Notion Thief

Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

Creature
Notion Thief (znc) 96
Opposition Agent

Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.

Creature
Opposition Agent (cmr) 141
Orcish Bowmasters

Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.

Creature
Orcish Bowmasters (ltr) 433
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (moc) 371
Sheoldred, the Apocalypse

Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life.

Creature
Sheoldred, the Apocalypse (dmu) 290
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (j22) 487

Creature

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Sorcery

Quantity: 14Price: $165.96
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (lcc) 191
Damnable Pact

Target player draws X cards and loses X life.

Sorcery
Damnable Pact (ncc) 245
Dark Deal

Each player discards all the cards in their hand, then draws that many cards minus one.

Sorcery
Dark Deal (frf) 66
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (cmm) 150
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 13
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (lcc) 198
Idyllic Tutor

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

Sorcery
Idyllic Tutor (thb) 24
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (moc) 259
Peer into the Abyss

Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.

Sorcery
Peer into the Abyss (m21) 117
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (cmr) 640
Sea Gate Restoration

Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (cmm) 191
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (lcc) 180

Sorcery

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Enchantment

Quantity: 9Price: $133.51
Curiosity

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Curiosity (plst) A25-52
Lich's Mastery

Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.

Enchantment
Lich's Mastery (dom) 98
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
Ominous Seas

Whenever you draw a card, put a foreshadow counter on this enchantment. Remove eight foreshadow counters from this enchantment: Create an 8/8 blue Kraken creature token. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Ominous Seas (iko) 61
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (clb) 730
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (j22) 114
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (cmm) 57
Teferi's Ageless Insight

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Enchantment
Teferi's Ageless Insight (pm21) 76s
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81

Enchantment

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Instant

Quantity: 15Price: $284.05
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (woc) 84
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
Counterspell

Counter target spell.

Instant
Counterspell (cmm) 81
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (rvr) 40
Fierce Guardianship

If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.

Instant
Fierce Guardianship (cmm) 94
Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Instant
Flusterstorm (plst) CMD-46
Force of Negation

If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Force of Negation (2x2) 50
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (woc) 93
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (2x2) 57
Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Muddle the Mixture (rvr) 50
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (dmr) 60
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (sta) 19
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (lcc) 134
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (c16) 98
Void Rend

This spell can't be countered. Destroy target nonland permanent.

Instant
Void Rend (snc) 230

Instant

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Deck Info

Deck stats

11 pips - 10 cards
21 mana - 20 cards
50 pips - 37 cards
28 mana - 27 cards
24 pips - 17 cards
19 mana - 18 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
12 mana - 10 cards
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Description

{"ops":[{"insert":"In the realm of shadows, darkness born anew,\nQueza, Augur of Agonies, commanding the crew.\nA master of anguish, with eyes that pierce,\nUnleashing torment, like a storm unleashed.\n\nPeer into the Abyss, a glimpse of despair,\nMorphing Pool reflects a world so unfair.\nMuddled Mixture, channeling the arcane tide,\nChoked Estuary, where secrets hide.\n\nTeferi, Hero of Dominaria, a beacon of hope,\nDrannith Magistrate, with laws he'll evoke.\nThrough Underground River, the whispers weave,\nVito, Thorn of the Dusk Rose, darkness he'll conceive.\n\nHengegate Pathway, Mistgate Pathway embrace,\nMarsh Flats, the shadowy steps we pace.\nPsychosis Crawler, minds it will invade,\nMycosynth Gardens, where tainted seeds are laid.\n\nDamnation awaits with a sinister grin,\nOpt for a chance, the game to win.\nAlhammarret's Archive, knowledge untold,\nGlacial Fortress, a fortress to behold.\n\nQueza, Augur of Agonies, the heart of the deck,\nCuriosity ignited, its purpose to trek.\nGodless Shrine, where shadows reside,\nMystic Remora, knowledge it will chide.\n\nCyclonic Rift, a tempest to wield,\nNotion Thief, its thieving plans concealed.\nOpposition Agent, the master of deceit,\nHallowed Fountain, a sacred retreat.\n\nPondering thoughts with eyes wide awake,\nIdyllic Tutor, pathways it'll make.\nBrightclimb Pathway, Grimclimb Pathway's call,\nDemonic Tutor, where darkness will sprawl.\n\nCounterspell, the essence of control,\nNarset, Parter of Veils, memories it'll fold.\nCity of Brass, with treasures unfurled,\nFrantic Search, unraveling the world.\n\nLedger Shredder, secrets devoured,\nTemple of Deceit, where whispers are cowered.\nTeferi, Temporal Pilgrim, bending time,\nArcane Denial, resistance in its prime.\n\nA Windfall of fate, destiny's change,\nPath to Exile, a path rearranged.\nEvolving Wilds, a journey unfurled,\nMinamo, School at Water's Edge, wisdom hurled.\n\nCommand Tower, a seat of command,\nEsper Sentinel, watchful and grand.\nFarewell Mystic Sanctuary, memories reside,\nWizard Class, knowledge to confide.\n\nPolluted Delta, a tainted flow,\nRhystic Study, wisdom to bestow.\nMana Crypt shines, a jewel so bold,\nIslands beckon, their secrets untold.\n\nHowling Mine, whispers of the past,\nToxic Deluge, a darkness so vast.\nPreordain, a glimpse into the veil,\nSwamps lurking, a haunting tale.\n\nConsecrated Sphinx, wisdom unfurled,\nOrcish Bowmasters, defenders of the world.\nOminous Seas, foretelling the tides,\nFlusterstorm brewing, with chaos it guides.\n\nAncient Silver Dragon, guardian of lore,\nDamnable Pact, souls to the core.\nDark Deal, bargains with the night,\nMidnight Clock, weaving time so tight.\n\nRaffine's Tower, an arcane abode,\nMarauding Blight-Priest, darkness it rode.\nMikokoro, Center of the Sea's whispers cascade,\nTalisman of Hierarchy, where powers pervade.\n\nDrogskol Reaver, its presence profound,\nMystical Tutor, secrets to be found.\nForce of Negation, power to negate,\nSea Gate Restoration, rebirths to initiate.\n\nNight's Whisper trembles, secrets unfold,\nSea of Clouds, an ethereal threshold.\nOtawara, Soaring City, dreams to arise,\nTeferi's Ageless Insight, the truth in disguise.\n\nVault of the Archangel, shadows pervade,\nJace, Wielder of Mysteries, enchantments he'll braid.\nSheoldred, the Apocalypse, an agent of demise,\nThought Vessel, minds limitless in size.\n\nSol Ring gleams, a relic revered,\nPropaganda, defenses steadfastly cleared.\nVoid Rend, chaos it will sow,\nSwan Song, melody of victory it will know.\n\nLich's Mastery, a pact with the abyss,\nSmothering Tithe, riches it will amiss.\nMana Drain, a torrent of control,\nFellwar Stone, powers it'll extol.\n\nBaral, Chief of Compliance, a cunning spellbinder,\nArcane Signet, magic's keyfinder.\nFeed the Swarm, darkness it will feed,\nFierce Guardianship, protectors in need.\n\nBrainstorming thoughts, like lightning they flash,\nShipwreck Marsh, where the shipwrecks clash.\nPrairie Stream, the land's final bloom,\nAncient Tomb, a cryptic tomb.\n\nAdarkar Wastes cold, a chilling domain,\nEiganjo, Seat of the Empire, where heroes remain.\nPlains standing strong, a sacred shore,\nIn this deck's symphony, a tale to explore.\n\n"}]}
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