71
1/22/2024
DanDan Fish
Deck Size: 80
Custom
Legal
Est deck cost: $124.66
No deck tags
71
1/22/2024
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Creature

Quantity: 10Price: $39.90
Dandân

This creature can't attack unless defending player controls an Island. When you control no Islands, sacrifice this creature.

Creature
Dandân (5ed) 79

Creature

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Mill

Quantity: 2Price: $1.98
Vision Charm

Choose one — • Target player mills four cards. • Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. • Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Instant
Vision Charm (vis) 49

Mill

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Cycling

Quantity: 1Price: $0.49
Miscalculation

Counter target spell unless its controller pays {2}. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Miscalculation (ulg) 36

Cycling

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Ramp

Quantity: 1Price: $1.49
Mind Bend

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Instant
Mind Bend (10e) 93

Ramp

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Draw

Quantity: 16Price: $39.44
Accumulated Knowledge

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

Instant
Accumulated Knowledge (a25) 40
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (afc) 79
Diminishing Returns

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.

Sorcery
Diminishing Returns (ema) 46
Mental Note

Mill two cards. Draw a card.

Instant
Mental Note (jud) 46
Portent

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.

Sorcery
Portent (plst) C18-97
Telling Time

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

Instant
Telling Time (c18) 105

Draw

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Recursion

Quantity: 2Price: $0.70
Mystic Retrieval

Return target instant or sorcery card from your graveyard to your hand. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Mystic Retrieval (c19) 90

Recursion

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Instant

Quantity: 4Price: $17.96
Magical Hack

Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)

Instant
Magical Hack (5ed) 101

Instant

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Removal

Quantity: 10Price: $8.80
Foil

You may discard an Island card and another card rather than pay this spell's mana cost. Counter target spell.

Instant
Foil (plst) UMA-55
Memory Lapse

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Instant
Memory Lapse (plst) EMA-60
Supplant Form

Return target creature to its owner's hand. You create a token that's a copy of that creature.

Instant
Supplant Form (frf) 54

Removal

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Land

Quantity: 32Price: $13.12
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (afc) 244
Island

({T}: Add {U}.)

Land
Island (mkm) 280
Izzet Boilerworks

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.

Land
Izzet Boilerworks (brc) 188
Lonely Sandbar

This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (c21) 298
Remote Isle

This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Remote Isle (dmr) 254
Temple of Epiphany

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.

Land
Temple of Epiphany (cmm) 1042

Land

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Theft

Quantity: 2Price: $0.78
Ray of Command

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Instant
Ray of Command (ddm) 29

Theft

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
62 pips - 48 cards
32 mana - 32 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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