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Draw
Muxus, Goblin Grandee
When Muxus enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
Creature

Draw
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Removal
Removal
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Anthem
Anthem
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Land
Den of the Bugbear
If you control two or more other lands, this land enters tapped. {T}: Add {R}. {3}{R}: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Land

Land
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Burn
Burn
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Protection
Protection
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Pump
Pump
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Tokens
Tokens
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Creature
Creature
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Ramp
Ramp
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Tutor
Tutor
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Deck Info
Deck stats
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