2.2k
1/18/2025
Magus Lucea Kane
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $1534.85
Salt sum: 40.08
Playgroup dot gg logoPower level:
2.2k
1/18/2025
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Commander

Quantity: 1Price: $6.99
Magus Lucea Kane

Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature. Psychic Stimulus — {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Creature
Magus Lucea Kane (40k) 7

Commander

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Land

Quantity: 37Price: $610.93
Arena of Glory

Arena of Glory enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert Arena of Glory: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Land
Arena of Glory (mh3) 351
Bountiful Landscape

{T}: Add {C}. {T}, Sacrifice Bountiful Landscape: Search your library for a basic Forest, Island, or Mountain card, put it onto the battlefield tapped, then shuffle. Cycling {G}{U}{R} ({G}{U}{R}, Discard this card: Draw a card.)

Land
Bountiful Landscape (mh3) 217
Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (unf) 286
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmm) 659
Commercial District

({T}: Add {R} or {G}.) Commercial District enters tapped. When Commercial District enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Commercial District (mkm) 324
Dreamroot Cascade

Dreamroot Cascade enters tapped unless you control two or more other lands. {T}: Add {G} or {U}.

Land
Dreamroot Cascade (vow) 262
Field of the Dead

Field of the Dead enters tapped. {T}: Add {C}. Whenever Field of the Dead or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.

Land
Field of the Dead (spg) 28
Forest

({T}: Add {G}.)

Land
Forest (thb) 254
Hedge Maze

({T}: Add {G} or {U}.) Hedge Maze enters tapped. When Hedge Maze enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Hedge Maze (mkm) 326
Hinterland Harbor

Hinterland Harbor enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (dmr) 248
Island

({T}: Add {U}.)

Land
Island (thb) 251
Karplusan Forest

{T}: Add {C}. {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.

Land
Karplusan Forest (dmu) 250
Kessig Wolf Run

{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Land
Kessig Wolf Run (v13) 20
Minamo, School at Water's Edge

{T}: Add {U}. {U}, {T}: Untap target legendary permanent.

Land
Minamo, School at Water's Edge (plst) CHK-279
Misty Rainforest

{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (mh2) 250
Mountain

({T}: Add {R}.)

Land
Mountain (thb) 253
Mystic Sanctuary

({T}: Add {U}.) Mystic Sanctuary enters tapped unless you control three or more other Islands. When Mystic Sanctuary enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Path of Ancestry

Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (plg21) C3
Rejuvenating Springs

Rejuvenating Springs enters tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (cmr) 354
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (plg20) 1
Rockfall Vale

Rockfall Vale enters tapped unless you control two or more other lands. {T}: Add {R} or {G}.

Land
Rockfall Vale (mid) 266
Rootbound Crag

Rootbound Crag enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.

Land
Rootbound Crag (xln) 256
Scalding Tarn

{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (mh2) 254
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.

Land
Shivan Reef (dmu) 255
Spire Garden

Spire Garden enters tapped unless you have two or more opponents. {T}: Add {R} or {G}.

Land
Spire Garden (clb) 361
Steam Vents

({T}: Add {U} or {R}.) As Steam Vents enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (unf) 283
Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (unf) 280
Sulfur Falls

Sulfur Falls enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (dom) 247
Thundering Falls

({T}: Add {U} or {R}.) Thundering Falls enters tapped. When Thundering Falls enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Thundering Falls (mkm) 331
Training Center

Training Center enters tapped unless you have two or more opponents. {T}: Add {U} or {R}.

Land
Training Center (cmr) 358
Treasure Vault

{T}: Add {C}. {X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.

Artifact Land
Treasure Vault (afr) 358
Wooded Foothills

{T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (mh3) 236
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.

Land
Yavimaya Coast (dmu) 261

Land

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Untap Magus

Quantity: 6Price: $50.94
Freed from the Real

Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature.

Enchantment
Freed from the Real (sld) 425
Kiora's Follower

{T}: Untap another target permanent.

Creature
Kiora's Follower (pbng) 150
Kiora, Behemoth Beckoner

Whenever a creature you control with power 4 or greater enters, draw a card. −1: Untap target permanent.

Planeswalker
Kiora, Behemoth Beckoner (war) 232★
Quirion Ranger

Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

Creature
Quirion Ranger (mh2) 285
Reality Spasm

Choose one — • Tap X target permanents. • Untap X target permanents.

Instant
Reality Spasm (roe) 81
Scryb Ranger

Flash Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

Creature
Scryb Ranger (tsp) 215

Untap Magus

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Beats

Quantity: 5Price: $89.95
Goldvein Hydra

Vigilance, trample, haste Goldvein Hydra enters with X +1/+1 counters on it. When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.

Creature
Goldvein Hydra (otj) 341
Hydroid Krasis

When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters with X +1/+1 counters on it.

Creature
Hydroid Krasis (sld) 1332
Mockingbird

Flying You may have Mockingbird enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast Mockingbird, except it's a Bird in addition to its other types and it has flying.

Creature
Mockingbird (blb) 305
Mossborn Hydra

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature enters with a +1/+1 counter on it. Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.

Creature
Mossborn Hydra (fdn) 399
Stonecoil Serpent

Reach, trample, protection from multicolored Stonecoil Serpent enters with X +1/+1 counters on it.

Creature Artifact
Stonecoil Serpent (sld) 1226

Beats

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Landfall

Quantity: 9Price: $82.92
Lotus Cobra

Landfall — Whenever a land you control enters, add one mana of any color.

Creature
Lotus Cobra (sld) 1223
Moraug, Fury of Akoum

Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.

Creature
Moraug, Fury of Akoum (znr) 300
Retreat to Coralhelm

Landfall — Whenever a land you control enters, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Retreat to Coralhelm (sld) 407
Roil Elemental

Flying Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control Roil Elemental.

Creature
Roil Elemental (sld) 155
Ruin Crab

Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature
Ruin Crab (znr) 295
Spitfire Lagac

Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.

Creature
Spitfire Lagac (prm) 83688
Tatyova, Benthic Druid

Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Creature
Tatyova, Benthic Druid (cmm) 687
Tireless Provisioner

Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Tireless Provisioner (mh2) 180
Tunneling Geopede

Landfall — Whenever a land you control enters, Tunneling Geopede deals 1 damage to each opponent.

Creature
Tunneling Geopede (bfz) 158

Landfall

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Win Conditions

Quantity: 7Price: $84.94
Ashaya, Soul of the Wild

Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

Creature
Ashaya, Soul of the Wild (znr) 358
Doppelgang

For each of X target permanents, create X tokens that are copies of that permanent.

Sorcery
Doppelgang (mkm) 414
Fascination

Choose one — • Each player draws X cards. • Each player mills X cards.

Sorcery
Fascination (frf) 34
Jaya's Immolating Inferno

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets.

Sorcery
Jaya's Immolating Inferno (sld) 1063
Song of Totentanz

Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn.

Sorcery
Song of Totentanz (woe) 353
Walking Ballista

Walking Ballista enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on Walking Ballista. Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.

Creature Artifact
Walking Ballista (sld) 1265
Zoanthrope

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Flying, ward {2} Warp Blast — When Zoanthrope enters, it deals X damage to any target.

Creature
Zoanthrope (40k) 149★

Win Conditions

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Card Draw

Quantity: 3Price: $8.98
Blue Sun's Zenith

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Instant
Blue Sun's Zenith (sta) 12
Pull from Tomorrow

Draw X cards, then discard a card.

Instant
Pull from Tomorrow (2x2) 62
Trade Routes

{1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card.

Enchantment
Trade Routes (9ed) 108★

Card Draw

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Ramp

Quantity: 10Price: $152.90
Animist's Awakening

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

Sorcery
Animist's Awakening (ori) 169
Bloom Tender

{T}: For each color among permanents you control, add one mana of that color.

Creature
Bloom Tender (sld) 284
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (sta) 51
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (f13) 3
Open the Way

X can't be greater than the number of players in the game. Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

Sorcery
Open the Way (mat) 73
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (sld) 1370
Reshape the Earth

Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Reshape the Earth (cmr) 683
Sakura-Tribe Scout

{T}: You may put a land card from your hand onto the battlefield.

Creature
Sakura-Tribe Scout (sok) 144
Skyshroud Ranger

{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.

Creature
Skyshroud Ranger (10e) 297
Spelunking

When Spelunking enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.

Enchantment
Spelunking (lci) 213

Ramp

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X Spell

Quantity: 3Price: $18.48
Nexos

Strategic Coordinator — Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}."

Creature
Nexos (40k) 95★
Rosheen, Roaring Prophet

When Rosheen, Roaring Prophet enters, mill six cards. You may put a card with {X} in its mana cost from among them into your hand. {T}: Reveal any number of cards with {X} in their mana cost in your hand. Add {C}{C} for each card revealed this way. Spend this mana only on costs that contain {X}.

Creature
Rosheen, Roaring Prophet (mh3) 380
Unbound Flourishing

Whenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.

Enchantment
Unbound Flourishing (sld) 1331

X Spell

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Graveyard

Quantity: 3Price: $53.97
Bala Ged Recovery

Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Lier, Disciple of the Drowned

Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.

Creature
Lier, Disciple of the Drowned (sch) 20
Ramunap Excavator

You may play lands from your graveyard.

Creature
Ramunap Excavator (hou) 129

Graveyard

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Removal

Quantity: 4Price: $46.47
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (sld) 323
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (sta) 36
Mawloc

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Terror from the Deep — When Mawloc enters, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.

Creature
Mawloc (40k) 133★
Worldsoul's Rage

Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.

Sorcery
Worldsoul's Rage (mkm) 316

Removal

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Interaction (Protection)

Quantity: 7Price: $194.43
An Offer You Can't Refuse

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
An Offer You Can't Refuse (fdn) 311
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (a25) 41
Fierce Guardianship

If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.

Instant
Fierce Guardianship (cmm) 694
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (m21) 375
Legolas's Quick Reflexes

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target creature. Until end of turn, it gains hexproof, reach, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."

Instant
Legolas's Quick Reflexes (ltc) 493
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (cmr) 80
March of Swirling Mist

As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way. Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Instant
March of Swirling Mist (neo) 372

Interaction (Protection)

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Tutor

Quantity: 5Price: $132.95
Chord of Calling

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.

Instant
Chord of Calling (2xm) 384
Green Sun's Zenith

Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.

Sorcery
Green Sun's Zenith (2x2) 150
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (sld) 334
Solve the Equation

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sorcery
Solve the Equation (sld) 1022
Spellseeker

When Spellseeker enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Spellseeker (j20) 3

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
35 pips - 26 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 6 cards
13 pips - 11 cards
22 mana - 20 cards
41 pips - 35 cards
22 mana - 22 cards
0 pips - 0 cards
15 mana - 12 cards
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Description

{"ops":[{"insert":"Try and assemble landfall payoffs/tutor for "},{"attributes":{"bold":true},"insert":"Open the Way "},{"insert":"("},{"attributes":{"bold":true},"insert":"OtW"},{"insert":") early before casting "},{"attributes":{"bold":true},"insert":"Magus Lucea Kane"},{"insert":". With our commander "},{"attributes":{"bold":true},"insert":"OtW"},{"insert":" will get us 8 lands minimum. If there is a way to untap our commander on board, use that to get even more land. With that much mana, X spells can now have large X costs. Our main wincons are:\n\n"},{"attributes":{"bold":true},"insert":"Jaya’s Immolating Inferno"},{"insert":" copied even once can usually end the game. Once we have cast "},{"attributes":{"bold":true},"insert":"OtW"},{"insert":", any of our instant/sorcery tutors can be used to get Jaya’s if we don’t have it in hand/haven’t drawn it. If we don’t have any tutors we can try to draw into it with any of the X draw spells. "},{"attributes":{"bold":true},"insert":"Blue Sun’s Zenith/Pull from Tomorrow"},{"insert":". "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Green Sun’s Zenith/Chord of Calling "},{"insert":"copied with at least 5 mana can get "},{"attributes":{"bold":true},"insert":"Ashaya, Soul of the Wild"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Quirion Ranger"},{"insert":" ("},{"attributes":{"bold":true},"insert":"QR"},{"insert":") to start the loop of bouncing "},{"attributes":{"bold":true},"insert":"QR"},{"insert":" to hand with "},{"attributes":{"bold":true},"insert":"QR’s"},{"insert":" ability, tapping a creature for green mana, to recast "},{"attributes":{"bold":true},"insert":"QR"},{"insert":", returning "},{"attributes":{"bold":true},"insert":"QR"},{"insert":" again, untapping the creature that was tapped for green mana, and repeat. This loop will give us infinite landfall triggers. Any of the landfall payoffs in the deck can end the game there. If you have "},{"attributes":{"bold":true},"insert":"Tatyova, Bethnic Druid"},{"insert":" on the battlefield during this loop, you can deck yourself before you get enough landfall triggers to kill your opponents. Avoid this by using QR’s ability to bounce Tatyova to hand once you’ve drawn enough. (You can cast "},{"attributes":{"bold":true},"insert":"Scryb Ranger"},{"insert":" to restart the landfall loop if needed) If any opponent’s have fogs or ways to prevent damage (Teferi’s Protection, etc) you can still win through those by using "},{"attributes":{"bold":true},"insert":"Ruin Crab"},{"insert":" to mill them out. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fascination"},{"insert":" with a large enough X can mill everyone. Passing the turn so your opponent’s are forced to draw from empty libraries for the win. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Zoanthrope"},{"insert":" copied will be large enough to kill one or more opponents, if you have more copies that’s more damage. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bloom Tender"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Freed From the Real "},{"insert":"will net infinite mana (as long as you have a blue permanent to let bloom tender tap for green and blue). You can use that infinite mana to pump any X spell, or use it to cast an infinitely large "},{"attributes":{"bold":true},"insert":"Walking Ballista"},{"insert":" to shoot your opponents. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Song of Totentanz"},{"insert":" copied with enough mana can make enough hasty attackers. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Spelunking"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Lotus Cobra"},{"insert":" on the field before we resolve "},{"attributes":{"bold":true},"insert":"OtW"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Reshape the Earth"},{"insert":" allow us to storm off the same turn those spells are cast. "},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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