53
1/14/2024
Mono Green Spirit
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $106.86
Salt Sum: 25.54
No deck tags
53
1/14/2024
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Commander

Quantity: 1Price: $2.49
Sekki, Seasons' Guide

Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens. Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.

Creature
Sekki, Seasons' Guide (sok) 148
1

Artifact

Quantity: 2Price: $1.28
Baku Altar

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Baku Altar. {2}, {T}, Remove a ki counter from Baku Altar: Create a 1/1 colorless Spirit creature token.

Artifact
Baku Altar (bok) 152
1
Long-Forgotten Gohei

Arcane spells you cast cost {1} less to cast. Spirit creatures you control get +1/+1.

Artifact
Long-Forgotten Gohei (mm2) 221
1

Creature

Quantity: 27Price: $26.23
Body of Jukai

Trample Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.)

Creature
Body of Jukai (bok) 121
1
Bounteous Kirin

Flying Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.

Creature
Bounteous Kirin (sok) 123
1
Briarknit Kami

Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.

Creature
Briarknit Kami (sok) 124
1
Child of Thorns

Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

Creature
Child of Thorns (bok) 123
1
Elder Pine of Jukai

Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)

Creature
Elder Pine of Jukai (sok) 128
1
Forked-Branch Garami

Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)

Creature
Forked-Branch Garami (bok) 125
1
Hana Kami

{1}{G}, Sacrifice Hana Kami: Return target Arcane card from your graveyard to your hand.

Creature
Hana Kami (mma) 147
1
Harbinger of Spring

Protection from non-Spirit creatures Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Creature
Harbinger of Spring (bok) 128
1
Haru-Onna

When Haru-Onna enters the battlefield, draw a card. Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.

Creature
Haru-Onna (plst) SOK-132
1
Kami of Whispered Hopes

If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. {T}: Add X mana of any one color, where X is Kami of Whispered Hopes's power.

Creature
Kami of Whispered Hopes (mom) 196
1
Karametra's Acolyte

{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)

Creature
Karametra's Acolyte (ths) 160
1
Kodama of the Center Tree

Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)

Creature
Kodama of the Center Tree (bok) 131
1
Kodama of the East Tree

Reach Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.)

Creature
Kodama of the East Tree (cmr) 239
1
Kodama of the North Tree

Trample Shroud (This creature can't be the target of spells or abilities.)

Creature
Kodama of the North Tree (chk) 222
1
Kodama of the South Tree

Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.

Creature
Kodama of the South Tree (chk) 223
1
Lifespinner

{T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.

Creature
Lifespinner (bok) 133
1
Loam Dweller

Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.

Creature
Loam Dweller (bok) 134
1
Myojin of Life's Web

Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Life's Web has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.

Creature
Myojin of Life's Web (chk) 229
1
Nightsoil Kami

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Creature
Nightsoil Kami (sok) 139
1
Petalmane Baku

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Petalmane Baku. {1}, Remove X ki counters from Petalmane Baku: Add X mana of any one color.

Creature
Petalmane Baku (bok) 139
1
Promised Kannushi

Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)

Creature
Promised Kannushi (sok) 141
1
Realmwalker

Changeling (This card is every creature type.) As Realmwalker enters the battlefield, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library.

Creature
Realmwalker (lcc) 250
1
Rootrunner

{G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Creature
Rootrunner (plst) CHK-237
1
Scaled Hulk

Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn.

Creature
Scaled Hulk (bok) 143
1
Shinen of Life's Roar

All creatures able to block Shinen of Life's Roar do so. Channel — {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.

Creature
Shinen of Life's Roar (arc) 69
1
Strangleroot Geist

Haste Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature
Strangleroot Geist (dka) 127
1
Willow Geist

Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power.

Creature
Willow Geist (mid) 207
1

Enchantment

Quantity: 9Price: $24.23
Alpha Status

Enchant creature Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.

Enchantment
Alpha Status (scg) 110
1
Concord with the Kami

At the beginning of your end step, choose one or more — • Put a +1/+1 counter on target creature with a counter on it. • Draw a card if you control an enchanted creature. • Create a 1/1 colorless Spirit creature token if you control an equipped creature.

Enchantment
Concord with the Kami (nec) 25
1
Gaea's Touch

{0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice Gaea's Touch: Add {G}{G}.

Enchantment
Gaea's Touch (drk) 77
1
Garruk's Uprising

When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

Enchantment
Garruk's Uprising (scd) 185
1
Growing Rites of Itlimoc

Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (lci) 188
1
Hardened Scales

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

Enchantment
Hardened Scales (lcc) 243
1
Primal Vigor

If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.

Enchantment
Primal Vigor (plst) C13-162
1
Season of Growth

Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.

Enchantment
Season of Growth (m20) 191
1
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 184
1

Instant

Quantity: 10Price: $13.28
Inner Calm, Outer Strength

Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.

Instant
Inner Calm, Outer Strength (sok) 133
1
Kodama's Might

Target creature gets +2/+2 until end of turn. Splice onto Arcane {G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Instant
Kodama's Might (chk) 224
1
Nourishing Shoal

You may exile a green card with mana value X from your hand rather than pay this spell's mana cost. You gain X life.

Instant
Nourishing Shoal (uma) 175
1
Rending Vines

Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand. Draw a card.

Instant
Rending Vines (sok) 143
1
Roar of Jukai

If you control a Forest, each blocked creature gets +2/+2 until end of turn. Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Instant
Roar of Jukai (bok) 140
1
Second Harvest

For each token you control, create a token that's a copy of that permanent.

Instant
Second Harvest (c19) 178
1
Strength of Cedars

Target creature gets +X/+X until end of turn, where X is the number of lands you control.

Instant
Strength of Cedars (chk) 245
1
Unchecked Growth

Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.

Instant
Unchecked Growth (bok) 148
1
Vital Surge

You gain 3 life. Splice onto Arcane {1}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Instant
Vital Surge (bok) 150
1
Wear Away

Destroy target artifact or enchantment. Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Instant
Wear Away (chk) 250
1

Land

Quantity: 40Price: $21.14
Castle Garenbrig

Castle Garenbrig enters the battlefield tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

Land
Castle Garenbrig (plst) ELD-240
1
Forest

({T}: Add {G}.)

Land
Forest (lci) 401
39

Sorcery

Quantity: 11Price: $18.21
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (lcc) 241
1
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (dmc) 132
1
Joyous Respite

You gain 1 life for each land you control.

Sorcery
Joyous Respite (chk) 216
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (lcc) 245
1
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (cmm) 904
1
Nissa's Pilgrimage

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

Sorcery
Nissa's Pilgrimage (c17) 155
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (lcc) 248
1
Ranger's Path

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Ranger's Path (m13) 186
1
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (cmm) 321
1
Summer Bloom

You may play up to three additional lands this turn.

Sorcery
Summer Bloom (2x2) 160
1
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmm) 913
1

Deck Stats

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