184
1/12/2024
A Vampires Gaze
Deck Size: 100
Commander
Legal
Est deck cost: $189.94
Salt sum: 32.56
184
1/12/2024
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 1 Price: $5.99
Olivia Voldaren

Flying {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.

Creature
Olivia Voldaren (mm3) 177

Commander

(CTRL to add secondary)

Land

Qty: 38 Price: $16.96
Akoum Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Akoum Refuge (ddp) 67
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (ktk) 229
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (c14) 285
Cinder Barrens

This land enters tapped. {T}: Add {B} or {R}.

Land
Cinder Barrens (ogw) 168
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (cn2) 218
Geothermal Bog

({T}: Add {B} or {R}.) This land enters tapped.

Land
Geothermal Bog (dmu) 247
Hanweir Battlements

{T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

Land
Hanweir Battlements (emn) 204
Lantern-Lit Graveyard

{T}: Add {C}. {T}: Add {B} or {R}. This land doesn't untap during your next untap step.

Land
Lantern-Lit Graveyard (chk) 278
Mortuary Mire

This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.

Land
Mortuary Mire (bfz) 240
Mountain

({T}: Add {R}.)

Land
Mountain (dmu) 273
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (c17) 56
Rakdos Guildgate

This land enters tapped. {T}: Add {B} or {R}.

Land
Rakdos Guildgate (mm3) 242
Rocky Tar Pit

This land enters tapped. {T}, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Rocky Tar Pit (ddp) 69
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (ori) 250
Stensia Bloodhall

{T}: Add {C}. {3}{B}{R}, {T}: This land deals 2 damage to target player or planeswalker.

Land
Stensia Bloodhall (isd) 247
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (dmu) 256
Swamp

({T}: Add {B}.)

Land
Swamp (itp) 61

Land

(CTRL to add secondary)

Artifact

Qty: 8 Price: $24.22
Basilisk Collar

Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Basilisk Collar (mm3) 216
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (c16) 248
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (mrd) 199
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (ddp) 65
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (c16) 268
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (m12) 219
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (mm2) 234
Whispersilk Cloak

Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}

Artifact
Whispersilk Cloak (dde) 23

Artifact

(CTRL to add secondary)

Sorcery

Qty: 15 Price: $48.75
Ancient Craving

You draw three cards and you lose 3 life.

Sorcery
Ancient Craving (ddk) 28
Blood Tribute

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

Sorcery
Blood Tribute (zen) 81
Dreadbore

Destroy target creature or planeswalker.

Sorcery
Dreadbore (rtr) 157
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (ema) 128
In Garruk's Wake

Destroy all creatures you don't control and all planeswalkers you don't control.

Sorcery
In Garruk's Wake (m15) 100
Increasing Ambition

Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle. Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Increasing Ambition (dka) 69
Insurrection

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Sorcery
Insurrection (hop) 57
Kari Zev's Expertise

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost.

Sorcery
Kari Zev's Expertise (aer) 88
Languish

All creatures get -4/-4 until end of turn.

Sorcery
Languish (ori) 105
Mass Mutiny

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mass Mutiny (c13) 116
Mob Rule

Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mob Rule (frf) 109
New Blood

As an additional cost to cast this spell, tap an untapped Vampire you control. Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

Sorcery
New Blood (c17) 19
Patriarch's Bidding

Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.

Sorcery
Patriarch's Bidding (mh2) 275
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (ths) 101
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (m15) 114

Sorcery

(CTRL to add secondary)

Creature

Qty: 28 Price: $81.78
Anowon, the Ruin Sage

At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.

Creature
Anowon, the Ruin Sage (wwk) 49
Blood Artist

Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Blood Artist (avr) 86
Blood Seeker

Whenever a creature an opponent controls enters, you may have that player lose 1 life.

Creature
Blood Seeker (m12) 81
Bloodline Keeper

Creature
Bloodline Keeper // Lord of Lineage (isd) 90Bloodline Keeper // Lord of Lineage (isd) 90
Butcher of Malakir

Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

Creature
Butcher of Malakir (ddp) 47
Drana, Kalastria Bloodchief

Flying {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.

Creature
Drana, Kalastria Bloodchief (c14) 141
Drana, Liberator of Malakir

Flying, first strike Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

Creature
Drana, Liberator of Malakir (bfz) 109
Drana, the Last Bloodchief

Flying Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.

Creature
Drana, the Last Bloodchief (znr) 98
Falkenrath Aristocrat

Flying, haste Sacrifice a creature: This creature gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.

Creature
Falkenrath Aristocrat (dka) 138
Falkenrath Marauders

Flying Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever this creature deals combat damage to a player, put two +1/+1 counters on it.

Creature
Falkenrath Marauders (isd) 141
Falkenrath Noble

Flying Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Falkenrath Noble (mm3) 70
Fiend of the Shadows

Flying Whenever this creature deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate this creature.

Creature
Fiend of the Shadows (dka) 62
Gatekeeper of Malakir

Kicker {B} (You may pay an additional {B} as you cast this spell.) When this creature enters, if it was kicked, target player sacrifices a creature of their choice.

Creature
Gatekeeper of Malakir (plst) ZEN-89
Kalastria Highborn

Whenever this creature or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.

Creature
Kalastria Highborn (wwk) 59
Malakir Bloodwitch

Flying, protection from white When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Creature
Malakir Bloodwitch (zen) 100
Markov Blademaster

Double strike (This creature deals both first-strike and regular combat damage.) Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.

Creature
Markov Blademaster (dka) 96
Molten Primordial

Haste When this creature enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Creature
Molten Primordial (gtc) 101
Necropolis Regent

Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

Creature
Necropolis Regent (rtr) 71
Nighthawk Scavenger

Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

Creature
Nighthawk Scavenger (znr) 115
Nirkana Revenant

Whenever you tap a Swamp for mana, add an additional {B}. {B}: This creature gets +1/+1 until end of turn.

Creature
Nirkana Revenant (roe) 120
Sangromancer

Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.

Creature
Sangromancer (mbs) 53
The Haunt of Hightower

Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.

Creature
The Haunt of Hightower (rna) 273
Thief of Blood

Flying As this creature enters, remove all counters from all permanents. This creature enters with a +1/+1 counter on it for each counter removed this way.

Creature
Thief of Blood (c15) 22
Vampire Hexmage

First strike Sacrifice this creature: Remove all counters from target permanent.

Creature
Vampire Hexmage (cns) 132
Vampire Nighthawk

Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire Nighthawk (ddp) 58
Vampire Nocturnus

Play with the top card of your library revealed. As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.

Creature
Vampire Nocturnus (m13) 113
Vein Drinker

Flying {R}, {T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature. Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.

Creature
Vein Drinker (ala) 91
Yahenni, Undying Partisan

Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni. Sacrifice another creature: Yahenni gains indestructible until end of turn.

Creature
Yahenni, Undying Partisan (aer) 74

Creature

(CTRL to add secondary)

Enchantment

Qty: 1 Price: $0.59
Call the Bloodline

{1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate only once each turn.

Enchantment
Call the Bloodline (f16) 12

Enchantment

(CTRL to add secondary)

Instant

Qty: 9 Price: $11.65
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (2x2) 105
Doom Blade

Destroy target nonblack creature.

Instant
Doom Blade (m14) 96
Malicious Affliction

Morbid — When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy. Destroy target nonblack creature.

Instant
Malicious Affliction (c14) 25
Murder

Destroy target creature.

Instant
Murder (cn2) 143
Sudden Spoiling

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.

Instant
Sudden Spoiling (c14) 164
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (arb) 46
Tragic Slip

Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Instant
Tragic Slip (cns) 128
Urge to Feed

Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.

Instant
Urge to Feed (wwk) 70
Word of Seizing

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

Instant
Word of Seizing (c14) 185

Instant

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
76 pips - 44 cards
29 mana - 29 cards
23 pips - 14 cards
17 mana - 17 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
6 mana - 6 cards
CategoriesQtyOdds
Click charts to focus on cards

Deck Tokens & Extras (3)

Description

No description yet.

Leave a comment

{"ops":[]}
AutoNew CategoryMaybeboardSideboard