253
4/28/2024
This is the water and this is the well. Drink full and descend.
Deck Size: 103
Commander / EDH
Legal
Est deck cost: $207.95
Salt Sum: 29.58
253
4/28/2024
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Commander

Quantity: 1Price: $8.49
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (p30a) 28
1

Burn

Quantity: 1Price: $0.99
Sorin's Vengeance

Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.

Sorcery
Sorin's Vengeance (plst) M12-111
1

Counters

Quantity: 1Price: $0.79
Cordial Vampire

Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.

Creature
Cordial Vampire (lcc) 189
1

Creature

Quantity: 1Price: $29.99
Vein Ripper

Flying Ward—Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life.

Creature
Vein Ripper (mkm) 110
1

Drain

Quantity: 12Price: $30.32
Blood Artist

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

Creature
Blood Artist (jmp) 206
1
Bloodchief Ascension

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Enchantment
Bloodchief Ascension (cmm) 636
1
Defiant Bloodlord

Flying Whenever you gain life, target opponent loses that much life.

Creature
Defiant Bloodlord (bfz) 107
1
Epicure of Blood

Whenever you gain life, each opponent loses 1 life.

Creature
Epicure of Blood (j22) 411
1
Gray Merchant of Asphodel

When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Creature
Gray Merchant of Asphodel (scd) 80
1
Malakir Bloodwitch

Flying, protection from white When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Creature
Malakir Bloodwitch (voc) 131
1
Marauding Blight-Priest

Whenever you gain life, each opponent loses 1 life.

Creature
Marauding Blight-Priest (znr) 112
1
Nocturnal Feeder

Flying When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.

Creature
Nocturnal Feeder (jmp) 16
1
Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Enchantment
Sanguine Bond (wot) 35
1
Serrated Scorpion

When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.

Creature
Serrated Scorpion (cmm) 185
1
Servant of Tymaret

Inspired — Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way. {2}{B}: Regenerate Servant of Tymaret.

Creature
Servant of Tymaret (bng) 82
1
Vampire Sovereign

Flying When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life.

Creature
Vampire Sovereign (2x2) 97
1

Draw

Quantity: 7Price: $40.23
Bolas's Citadel

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Artifact
Bolas's Citadel (war) 79
1
Dread Presence

Whenever a Swamp enters the battlefield under your control, choose one — • You draw a card and you lose 1 life. • Dread Presence deals 2 damage to any target and you gain 2 life.

Creature
Dread Presence (j22) 403
1
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (sld) 207
1
Pain's Reward

Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.

Sorcery
Pain's Reward (sok) 85
1
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (one) 384
1
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (sta) 32
1
Twilight Prophet

Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

Creature
Twilight Prophet (lcc) 211
1

Finisher

Quantity: 2Price: $4.98
Bond of Agony

As an additional cost to cast this spell, pay X life. Each other player loses X life.

Sorcery
Bond of Agony (dis) 38
1
Exsanguinate

Each opponent loses X life. You gain life equal to the life lost this way.

Sorcery
Exsanguinate (cmm) 638
1

Instant

Quantity: 2Price: $1.18
Needlebite Trap

If an opponent gained life this turn, you may pay {B} rather than pay this spell's mana cost. Target player loses 5 life and you gain 5 life.

Instant
Needlebite Trap (zen) 105
1
Not Dead After All

Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Instant
Not Dead After All (woe) 101
1

Land

Quantity: 39Price: $22.31
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (mkc) 247
1
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (otc) 273
1
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (moc) 400
1
Ominous Cemetery

{T}: Add {C}. {5}, {T}, Exile Ominous Cemetery: Target creature's owner shuffles it into their library.

Land
Ominous Cemetery (who) 189
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (mkc) 279
1
Radiant Fountain

When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}.

Land
Radiant Fountain (ima) 244
1
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (lcc) 348
1
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (mkc) 284
1
Seraph Sanctuary

When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}.

Land
Seraph Sanctuary (ddq) 33
1
Swamp

({T}: Add {B}.)

Land
Swamp (lci) 397
27
Voldaren Estate

{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")

Land
Voldaren Estate (lcc) 369
1
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (mkc) 310
1
Witch's Cottage

({T}: Add {B}.) Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.

Land
Witch's Cottage (eld) 249
1

Lifegain

Quantity: 13Price: $20.47
Blood Tithe

Each opponent loses 3 life. You gain life equal to the life lost this way.

Sorcery
Blood Tithe (m11) 84
1
Blood Tribute

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

Sorcery
Blood Tribute (zen) 81
1
Creeping Bloodsucker

At the beginning of your upkeep, Creeping Bloodsucker deals 1 damage to each opponent. You gain life equal to the damage dealt this way.

Creature
Creeping Bloodsucker (j22) 21
1
Demon's Horn

Whenever a player casts a black spell, you may gain 1 life.

Artifact
Demon's Horn (m10) 209
1
Nighthawk Scavenger

Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

Creature
Nighthawk Scavenger (lcc) 203
1
Prism Ring

As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.

Artifact
Prism Ring (ori) 235
1
Profane Memento

Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.

Artifact
Profane Memento (m15) 226
1
Sangromancer

Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.

Creature
Sangromancer (c16) 116
1
Shard of the Nightbringer

Flying Drain Life — When Shard of the Nightbringer enters the battlefield, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way.

Creature
Shard of the Nightbringer (40k) 55
1
Sovereign's Bite

Target player loses 3 life and you gain 3 life.

Sorcery
Sovereign's Bite (m19) 120
1
Staff of the Death Magus

Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.

Artifact
Staff of the Death Magus (m14) 219
1
Trespasser's Curse

Enchant player Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.

Enchantment
Trespasser's Curse (plst) AKH-112
1
Vampire of the Dire Moon

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire of the Dire Moon (m20) 120
1

Protection

Quantity: 4Price: $10.12
Armor of Shadows

Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)

Instant
Armor of Shadows (clb) 112
1
Feign Death

Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."

Instant
Feign Death (afr) 103
1
Imp's Mischief

Change the target of target spell with a single target. You lose life equal to that spell's mana value.

Instant
Imp's Mischief (cmm) 167
1
Kaya's Ghostform

Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Enchantment
Kaya's Ghostform (war) 94
1

Ramp

Quantity: 8Price: $27.14
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (who) 239
1
Bontu's Monument

Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.

Artifact
Bontu's Monument (dmc) 179
1
Bubbling Muck

Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.

Sorcery
Bubbling Muck (uds) 54
1
Charcoal Diamond

Charcoal Diamond enters the battlefield tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (clb) 305
1
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (sta) 26
1
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (40k) 244
1
Pristine Talisman

{T}: Add {C}. You gain 1 life.

Artifact
Pristine Talisman (c21) 258
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (woc) 149
1

Recursion

Quantity: 3Price: $4.13
Elixir of Immortality

{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

Artifact
Elixir of Immortality (m14) 209
1
Palace Siege

As Palace Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand. • Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.

Enchantment
Palace Siege (c17) 119
1
Sanguine Indulgence

This spell costs {3} less to cast if you've gained 3 or more life this turn. Return up to two target creature cards from your graveyard to your hand.

Sorcery
Sanguine Indulgence (m21) 121
1

Removal

Quantity: 9Price: $6.81
Corrupt

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

Sorcery
Corrupt (bro) 88
1
Crypt Incursion

Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.

Instant
Crypt Incursion (dgm) 23
1
Defile

Target creature gets -1/-1 until end of turn for each Swamp you control.

Instant
Defile (mh1) 86
1
Feast of Blood

Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.

Sorcery
Feast of Blood (j22) 118
1
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (lcc) 198
1
Flay Essence

Exile target creature or planeswalker. You gain life equal to the number of counters on it.

Sorcery
Flay Essence (mh2) 85
1
Killing Wave

For each creature, its controller sacrifices it unless they pay X life.

Sorcery
Killing Wave (avr) 111
1
Patron of the Vein

Flying When Patron of the Vein enters the battlefield, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

Creature
Patron of the Vein (lcc) 207
1
Tendrils of Corruption

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

Instant
Tendrils of Corruption (tsr) 145
1

Maybeboard

Quantity: 3Price: $14.13
Night Market Lookout

Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.

Creature
Night Market Lookout (kld) 95
1
Snuff Out

If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.

Instant
Snuff Out (mmq) 162
1
Sudden Spoiling

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.

Instant
Sudden Spoiling (tsr) 144
1

Deck Stats

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