84
1/4/2024
Saskia Voltron
Deck Size: 58
Commander
Est deck cost: $120.64
Salt sum: 12.84
No deck tags
84
1/4/2024
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Commander

Qty: 1 Price: $5.49
Saskia the Unyielding

Vigilance, haste As Saskia enters, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Creature
Saskia the Unyielding (c16) 41

Commander

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Draw

Qty: 10 Price: $18.20
Garruk, Primal Hunter

+1: Create a 3/3 green Beast creature token. −3: Draw cards equal to the greatest power among creatures you control. −6: Create a 6/6 green Wurm creature token for each land you control.

Planeswalker
Garruk, Primal Hunter (c21) 190
Harmonize

Draw three cards.

Sorcery
Harmonize (plst) C20-173
Hunter's Insight

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Instant
Hunter's Insight (cmm) 296
Mask of Memory

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mask of Memory (onc) 136
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (moc) 259
Painful Truths

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Sorcery
Painful Truths (moc) 262
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (one) 104
Rishkar's Expertise

Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Sorcery
Rishkar's Expertise (lcc) 254
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (scd) 107
Soul's Majesty

Draw cards equal to the power of target creature you control.

Sorcery
Soul's Majesty (nec) 131

Draw

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Land

Qty: 33 (37 w/ MDFC)Price: $19.89
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (lcc) 320
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (lcc) 321
Canyon Slough

({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Canyon Slough (akh) 239
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (lcc) 323
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (lcc) 325
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (lcc) 328
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (lcc) 329
Forest

({T}: Add {G}.)

Land
Forest (lci) 401
Haunted Mire

({T}: Add {B} or {G}.) This land enters tapped.

Land
Haunted Mire (dmu) 248
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (lcc) 338
Mountain

({T}: Add {R}.)

Land
Mountain (lci) 399
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (cmm) 1016
Plains

({T}: Add {W}.)

Land
Plains (lci) 394
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (lcc) 349
Sacred Peaks

({T}: Add {R} or {W}.) This land enters tapped.

Land
Sacred Peaks (dmu) 254
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (cmm) 1024
Savage Lands

This land enters tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (cmm) 1025
Scattered Groves

({T}: Add {G} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Scattered Groves (cmm) 1026
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (lcc) 353
Sunlit Marsh

({T}: Add {W} or {B}.) This land enters tapped.

Land
Sunlit Marsh (dmu) 257
Swamp

({T}: Add {B}.)

Land
Swamp (lci) 397
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (lcc) 360
Vault of the Archangel

{T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Land
Vault of the Archangel (lcc) 367
Wooded Ridgeline

({T}: Add {R} or {G}.) This land enters tapped.

Land
Wooded Ridgeline (dmu) 260

Land

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MDFC-Land

Qty: 4 Price: $35.46
Bala Ged Recovery

Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
Malakir Rebirth

Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Sejiri Shelter

Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (plst) ZNR-174Valakut Awakening // Valakut Stoneforge (plst) ZNR-174

MDFC-Land

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Ramp

Qty: 10 Price: $41.60
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (lcc) 235
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 138
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (lcc) 245
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (cmm) 904
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (lcc) 248
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (scd) 208
Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

Sorcery
Skyshroud Claim (cmm) 321
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (plst) ORI-240
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmm) 913
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 184

Ramp

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Deck Info

Deck stats

2 pips - 2 cards
13 mana - 13 cards
0 pips - 0 cards
0 mana - 2 cards
8 pips - 6 cards
14 mana - 14 cards
2 pips - 2 cards
14 mana - 14 cards
20 pips - 16 cards
15 mana - 15 cards
0 pips - 0 cards
2 mana - 2 cards
CategoriesQtyOdds
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Deck Tokens & Extras (2)

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