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{"ops":[{"insert":"How to play Flaming Fluke!\n\nThis deck is inspired by the shared deck concept found in Forgetful Fish.\n\n Each player shares an 80 card deck. They also share a graveyard. Both players start with a 7 card hand, are given a free mulligan, and the mulligan rules are whatever is accepted by tournament play. Both players begin the game with 25 life and with an emblem that reads:\n\n“At the beginning of your upkeep, each player with exactly 13 life loses the game.\nWhenever you lose exactly 3 life, create a treasure token.”\n\nPlayers can still lose by having their life totals reduced to 0 or lower. Black mana is a luxury in the deck, with only 4 lands tha can produce it or treasure tokens, this is to balance the game.\n\nIn order for this format to work, the following deck conditions are advised:\n\nDamage, life loss, damage prevented, or life gained should be exactly 3. If more than 3 life is to be dealt, lost, gained, or prevented, then it should be in increments of 3.This is to make the “at 13 lose the game” clause possible.\nCreatures can’t have no more than 3 toughness and should be able to be destroyed by all forms of damage in the deck.\nCreatures can only have 0 or 3 power, if they are to have more than 3 power, they must be in increments of 3.\nCreatures can’t have trample unless all creatures in the deck have 3 toughness and any trample damage dealt is minimum 3 or in increments of 3.\n\nThe following are game rules or reminders:\n\nExile: While both players share a deck and graveyard, they do not share an exile zone, as exile zones are specific to players already.\n\nCasting cards from the graveyard: Cards that can be casted at instant speed from the graveyard are handled by priority rules.\n \nExample: Player A plays “Past in Flames” which grants all instances and sorceries Flashback. If there are 2 “Lightning Bolt” and 1 “Lightning Helix” in the graveyard and Player A casts one of the “Lightning Bolt,” passing priority, then Player B can cast “Lightning Helix” and the other “Lightning Bolt” from the same graveyard in response.\n\nPoison: If a player is to play with poison counter cards, they behave as normal but should follow the conditions listed above.\n\nCard Limit: You can break the “no more than 4 per card” limit\n\n\n"}]}
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