72
1/24/2024
Game Night Decks
Deck Size: 300
Custom
Legal
Est deck cost: $202.02
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72
1/24/2024
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Boundless Elves

Quantity: 60Price: $40.10
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (gn3) 89
1
Broken Wings

Destroy target artifact, enchantment, or creature with flying.

Instant
Broken Wings (gn3) 90
1
Dwynen's Elite

When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token.

Creature
Dwynen's Elite (gn3) 91
2
Elven Ambush

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Instant
Elven Ambush (gn3) 92
1
Elvish Archdruid

Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control.

Creature
Elvish Archdruid (gn3) 93
1
Elvish Rejuvenator

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Creature
Elvish Rejuvenator (gn3) 94
2
Elvish Skysweeper

{4}{G}, Sacrifice a creature: Destroy target creature with flying.

Creature
Elvish Skysweeper (gn3) 95
1
Elvish Visionary

When Elvish Visionary enters the battlefield, draw a card.

Creature
Elvish Visionary (gn3) 96
3
End-Raze Forerunners

Vigilance, trample, haste When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Creature
End-Raze Forerunners (gn3) 97
1
Forest

({T}: Add {G}.)

Land
Forest (gn3) 135
24
Howling Golem

Whenever Howling Golem attacks or blocks, each player draws a card.

Creature Artifact
Howling Golem (gn3) 117
1
Imaryll, Elfhame Elite

Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control. You may have Imaryll assign its combat damage as though it weren't blocked.

Creature
Imaryll, Elfhame Elite (gn3) 5
1
Immaculate Magistrate

{T}: Put a +1/+1 counter on target creature for each Elf you control.

Creature
Immaculate Magistrate (gn3) 98
1
Invigorate

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

Instant
Invigorate (gn3) 99
2
Joraga Visionary

When Joraga Visionary enters the battlefield, draw a card.

Creature
Joraga Visionary (gn3) 100
1
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (gn3) 101
3
Llanowar Tribe

{T}: Add {G}{G}{G}.

Creature
Llanowar Tribe (gn3) 102
2
Overrun

Creatures you control get +3/+3 and gain trample until end of turn.

Sorcery
Overrun (gn3) 103
1
Rabid Bite

Target creature you control deals damage equal to its power to target creature you don't control.

Sorcery
Rabid Bite (gn3) 104
1
Ram Through

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

Instant
Ram Through (gn3) 105
1
Regrowth

Return target card from your graveyard to your hand.

Sorcery
Regrowth (gn3) 106
1
Sylvan Messenger

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

Creature
Sylvan Messenger (gn3) 107
2
Taunting Elf

All creatures able to block Taunting Elf do so.

Creature
Taunting Elf (gn3) 108
1
Thorn Lieutenant

Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. {5}{G}: Thorn Lieutenant gets +4/+4 until end of turn.

Creature
Thorn Lieutenant (gn3) 109
1
Thornweald Archer

Reach, deathtouch

Creature
Thornweald Archer (gn3) 110
2
Vow of Wildness

Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.

Enchantment
Vow of Wildness (gn3) 111
1
Wirewood Pride

Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

Instant
Wirewood Pride (gn3) 112
1

Dark Sacrifice

Quantity: 60Price: $43.44
Bloodsoaked Altar

{T}, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate only as a sorcery.

Artifact
Bloodsoaked Altar (gn3) 43
1
Bushmeat Poacher

{1}, {T}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. Draw a card.

Creature
Bushmeat Poacher (gn3) 44
1
Demon of Loathing

Flying, trample Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature.

Creature
Demon of Loathing (gn3) 45
1
Demonic Embrace

Enchant creature Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types. You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.

Enchantment
Demonic Embrace (gn3) 46
1
Doom Blade

Destroy target nonblack creature.

Instant
Doom Blade (gn3) 47
3
Doomed Dissenter

When Doomed Dissenter dies, create a 2/2 black Zombie creature token.

Creature
Doomed Dissenter (gn3) 48
2
Dusk Legion Zealot

When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.

Creature
Dusk Legion Zealot (gn3) 49
1
Fleshbag Marauder

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Creature
Fleshbag Marauder (gn3) 50
1
Gavony Unhallowed

Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed.

Creature
Gavony Unhallowed (gn3) 51
2
Gifted Aetherborn

Deathtouch, lifelink

Creature
Gifted Aetherborn (gn3) 52
2
Gravewaker

Flying (This creature can't be blocked except by creatures with flying or reach.) {5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped.

Creature
Gravewaker (gn3) 53
1
Howling Golem

Whenever Howling Golem attacks or blocks, each player draws a card.

Creature Artifact
Howling Golem (gn3) 117
1
Liliana's Mastery

Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.

Enchantment
Liliana's Mastery (gn3) 54
1
Lord of the Accursed

Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.

Creature
Lord of the Accursed (gn3) 55
2
Maalfeld Twins

When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens.

Creature
Maalfeld Twins (gn3) 56
1
Moan of the Unhallowed

Create two 2/2 black Zombie creature tokens. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Moan of the Unhallowed (gn3) 57
2
Priest of the Blood Rite

When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life.

Creature
Priest of the Blood Rite (gn3) 58
1
Ravenous Chupacabra

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

Creature
Ravenous Chupacabra (gn3) 59
1
Reassembling Skeleton

{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

Creature
Reassembling Skeleton (gn3) 60
1
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (gn3) 61
2
Supernatural Stamina

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Instant
Supernatural Stamina (gn3) 62
1
Swamp

({T}: Add {B}.)

Land
Swamp (gn3) 129
26
Vilis, Broker of Blood

Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)

Creature
Vilis, Broker of Blood (gn3) 63
1
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (gn3) 64
2
Vogar, Necropolis Tyrant

Menace Whenever another creature dies during your turn, put a +1/+1 counter on Vogar, Necropolis Tyrant. When Vogar dies, draw a card for each +1/+1 counter on it.

Creature
Vogar, Necropolis Tyrant (gn3) 3
1
Vow of Torment

Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.)

Enchantment
Vow of Torment (gn3) 65
1

Draconic Fury

Quantity: 60Price: $56.18
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (gn3) 67
2
Ancient Hellkite

Flying {R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate only if Ancient Hellkite is attacking.

Creature
Ancient Hellkite (gn3) 68
1
Blaze

Blaze deals X damage to any target.

Sorcery
Blaze (gn3) 69
2
Crucible of Fire

Dragon creatures you control get +3/+3.

Enchantment
Crucible of Fire (gn3) 70
1
Dragon Egg

Defender When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn."

Creature
Dragon Egg (gn3) 71
1
Dragon Hatchling

Flying {R}: Dragon Hatchling gets +1/+0 until end of turn.

Creature
Dragon Hatchling (gn3) 72
2
Dragon Mage

Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards.

Creature
Dragon Mage (gn3) 73
1
Dragon Tempest

Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.

Enchantment
Dragon Tempest (gn3) 74
1
Dragonspeaker Shaman

Dragon spells you cast cost {2} less to cast.

Creature
Dragonspeaker Shaman (gn3) 75
3
Drakuseth, Maw of Flames

Flying Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.

Creature
Drakuseth, Maw of Flames (gn3) 76
1
Flameblast Dragon

Flying Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to any target.

Creature
Flameblast Dragon (gn3) 77
1
Flametongue Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

Creature
Flametongue Kavu (gn3) 78
1
Furnace Whelp

Flying {R}: Furnace Whelp gets +1/+0 until end of turn.

Creature
Furnace Whelp (gn3) 79
2
Goblin Motivator

{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)

Creature
Goblin Motivator (gn3) 80
1
Howling Golem

Whenever Howling Golem attacks or blocks, each player draws a card.

Creature Artifact
Howling Golem (gn3) 117
1
Kargan Dragonrider

As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.)

Creature
Kargan Dragonrider (gn3) 81
3
Knollspine Dragon

Flying When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.

Creature
Knollspine Dragon (gn3) 82
1
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (gn3) 83
2
Mana Geyser

Add {R} for each tapped land your opponents control.

Sorcery
Mana Geyser (gn3) 84
1
Mountain

({T}: Add {R}.)

Land
Mountain (gn3) 133
25
Nogi, Draco-Zealot

Dragon spells you cast cost {1} less to cast. Whenever Nogi, Draco-Zealot attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying.

Creature
Nogi, Draco-Zealot (gn3) 4
1
Rapacious Dragon

Flying When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Rapacious Dragon (gn3) 85
2
Seize the Spoils

As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Sorcery
Seize the Spoils (gn3) 86
2
Shivan Dragon

Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn.

Creature
Shivan Dragon (gn3) 87
1
Vow of Lightning

Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.

Enchantment
Vow of Lightning (gn3) 88
1

Glorious Combat

Quantity: 60Price: $33.20
Ancestral Blade

When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ancestral Blade (gn3) 6
2
Argentum Armor

Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}

Artifact
Argentum Armor (gn3) 113
1
Banisher Priest

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

Creature
Banisher Priest (gn3) 7
2
Captain of the Watch

Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.

Creature
Captain of the Watch (gn3) 8
1
Colossus Hammer

Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Colossus Hammer (gn3) 115
1
Danitha Capashen, Paragon

First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.

Creature
Danitha Capashen, Paragon (gn3) 9
1
Forbidding Spirit

When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures.

Creature
Forbidding Spirit (gn3) 10
1
Greatsword

Equipped creature gets +3/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Greatsword (gn3) 116
1
Heavenly Blademaster

Flying, double strike When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it. Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

Creature
Heavenly Blademaster (gn3) 11
1
Howling Golem

Whenever Howling Golem attacks or blocks, each player draws a card.

Creature Artifact
Howling Golem (gn3) 117
1
Kitesail Apprentice

As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.

Creature
Kitesail Apprentice (gn3) 12
2
Kor Duelist

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

Creature
Kor Duelist (gn3) 13
2
Kor Outfitter

When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.

Creature
Kor Outfitter (gn3) 14
2
Moonsilver Spear

Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip {4}

Artifact
Moonsilver Spear (gn3) 118
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (gn3) 15
1
Pilgrim of the Ages

When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. {6}: Return Pilgrim of the Ages from your graveyard to your hand.

Creature
Pilgrim of the Ages (gn3) 16
2
Plains

({T}: Add {W}.)

Land
Plains (gn3) 124
26
Ring of Thune

Equipped creature has vigilance. (Attacking doesn't cause it to tap.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ring of Thune (gn3) 119
1
Serra Angel

Flying, vigilance

Creature
Serra Angel (gn3) 17
2
Strength of Arms

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

Instant
Strength of Arms (gn3) 18
1
Sword of Vengeance

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste. Equip {3}

Artifact
Sword of Vengeance (gn3) 120
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (gn3) 19
1
Trusty Machete

Equipped creature gets +2/+1. Equip {2}

Artifact
Trusty Machete (gn3) 121
2
Valorous Stance

Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.

Instant
Valorous Stance (gn3) 20
2
Vow of Duty

Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

Enchantment
Vow of Duty (gn3) 21
1
Zamriel, Seraph of Steel

Flying As long as it's your turn, equipped creatures you control have indestructible.

Creature
Zamriel, Seraph of Steel (gn3) 1
1

Political Trickery

Quantity: 60Price: $29.10
Angler Drake

Flying When Angler Drake enters the battlefield, you may return target creature to its owner's hand.

Creature
Angler Drake (gn3) 22
1
Angler Turtle

Hexproof Creatures your opponents control attack each combat if able.

Creature
Angler Turtle (gn3) 23
1
Bloodthirsty Blade

Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.

Artifact
Bloodthirsty Blade (gn3) 114
1
Brineborn Cutthroat

Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat.

Creature
Brineborn Cutthroat (gn3) 24
3
Counterspell

Counter target spell.

Instant
Counterspell (gn3) 25
1
Diluvian Primordial

Flying When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.

Creature
Diluvian Primordial (gn3) 26
1
Fact or Fiction

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Instant
Fact or Fiction (gn3) 27
2
Fog Bank

Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank.

Creature
Fog Bank (gn3) 28
2
Howling Golem

Whenever Howling Golem attacks or blocks, each player draws a card.

Creature Artifact
Howling Golem (gn3) 117
1
Illusory Ambusher

Flash (You may cast this spell any time you could cast an instant.) Whenever Illusory Ambusher is dealt damage, draw that many cards.

Creature
Illusory Ambusher (gn3) 29
2
Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Impulse (gn3) 30
2
Island

({T}: Add {U}.)

Land
Island (gn3) 126
25
Jeering Homunculus

When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Creature
Jeering Homunculus (gn3) 31
1
Maeve, Insidious Singer

{2}{U}: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)

Creature
Maeve, Insidious Singer (gn3) 2
1
Murmuring Mystic

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Creature
Murmuring Mystic (gn3) 32
3
Plea for Power

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Sorcery
Plea for Power (gn3) 33
1
Precognitive Perception

Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.

Instant
Precognitive Perception (gn3) 34
1
Pull from Tomorrow

Draw X cards, then discard a card.

Instant
Pull from Tomorrow (gn3) 35
1
Repulse

Return target creature to its owner's hand. Draw a card.

Instant
Repulse (gn3) 36
1
Run Away Together

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Instant
Run Away Together (gn3) 37
2
Sea Gate Oracle

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Creature
Sea Gate Oracle (gn3) 38
2
Split Decision

Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.

Instant
Split Decision (gn3) 39
1
Supreme Will

Choose one — • Counter target spell unless its controller pays {3}. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Supreme Will (gn3) 40
1
Talrand's Invocation

Create two 2/2 blue Drake creature tokens with flying.

Sorcery
Talrand's Invocation (gn3) 41
2
Vow of Flight

Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.

Enchantment
Vow of Flight (gn3) 42
1

Deck Stats

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Description

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