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Commander
Inniaz, the Gale Force
Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.
Creature
Commander
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Evasion
Evasion
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Proxy
Proxy
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Land
Land
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Ramp
Ramp
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Counters
Counters
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Removal
Removal
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Creature
Miner's Guidewing
Flying, vigilance When Miner's Guidewing dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Creature
Creature
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Draw
Draw
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Protection
Protection
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Deck Info
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