22 views11 hrs ago
Commander
Size: 100Est cost: $3640.84Salt sum: 63.75
fluffycake
22 views11 hrs ago
Commander
Size: 100Est cost: $3640.84Salt sum: 63.75
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Blink
Blink
(CTRL to add secondary)
Counterspells
Counterspells
(CTRL to add secondary)
Draw
Draw
(CTRL to add secondary)
Goodstuff
Goodstuff
(CTRL to add secondary)
Land
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
(CTRL to add secondary)
Mana Rocks / Ramp
Mana Rocks / Ramp
(CTRL to add secondary)
Protection
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Protection
(CTRL to add secondary)
Removal
Elspeth Conquers Death
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile target permanent an opponent controls with mana value 3 or greater.
II — Noncreature spells your opponents cast cost more to cast until your next turn.
III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
I — Exile target permanent an opponent controls with mana value 3 or greater.
II — Noncreature spells your opponents cast cost more to cast until your next turn.
III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
Enchantment - Saga

Parallax Wave
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this enchantment: Exile target creature.
When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
Remove a fade counter from this enchantment: Exile target creature.
When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
Enchantment

Reality Acid
Enchant permanent
Vanishing 3 (This Aura enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this Aura leaves the battlefield, enchanted permanent's controller sacrifices it.
Vanishing 3 (This Aura enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this Aura leaves the battlefield, enchanted permanent's controller sacrifices it.
Enchantment - Aura

Teferi, Hero of Dominaria
+1: Draw a card. At the beginning of the next end step, untap up to two lands.
−3: Put target nonland permanent into its owner's library third from the top.
−8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
−3: Put target nonland permanent into its owner's library third from the top.
−8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
Legendary Planeswalker - Teferi

Removal
(CTRL to add secondary)
Tutor
Tezzeret the Seeker
+1: Untap up to two target artifacts.
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Legendary Planeswalker - Tezzeret

Tutor
(CTRL to add secondary)
Value
Elesh Norn, Mother of Machines
Vigilance
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Permanents entering don't cause abilities of permanents your opponents control to trigger.
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Permanents entering don't cause abilities of permanents your opponents control to trigger.
Legendary Creature - Praetor Phyrexian

Mastery of the Unseen
Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.
: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchantment

Parallax Tide
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from this enchantment: Exile target land.
When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
Remove a fade counter from this enchantment: Exile target land.
When this enchantment leaves the battlefield, each player returns to the battlefield all cards they own exiled with it.
Enchantment

Rasputin Dreamweaver
Rasputin enters with seven dream counters on it.
Remove a dream counter from Rasputin: Add .
Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.
At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.
Rasputin can't have more than seven dream counters on it.
Remove a dream counter from Rasputin: Add .
Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.
At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.
Rasputin can't have more than seven dream counters on it.
Legendary Creature - Human Wizard

Value
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Brago blink for massive value.\n\nThe goal of this deck that uses manifest as a repeatable value source.\n\nSteering clear of the Staxy build.\n\nSome of the choices might seem odd but I prefer some versatility over the best cost effectiveness.\n\nI would place this at 7-8 on a 10 point EDH competitiveness scale.\n\n----------\n\n===accordion\n===panel:**Win-cons**\n\n- Beatdown with fatties like Avacyn / Ulamog.\n\n- Infinite Blink / Mana via Eldrazi Displacer & Rasputin, then Draw / Bounce / Steal with Cloudblazer / Venser / Agent of Treachery.\n\n===endpanel\n===endaccordion\n\n===accordion\n===panel:**Fetchland Targets (5)**\n\n- Glacial Floodlpains\n\n- Hallowed Fountain\n\n- Irrigated Farmland\n\n- Prairie Stream\n\n- Tundra\n===endpanel\n===endaccordion\n\n===accordion\n===panel:**Urza's Saga Targets (6)**\n\n- Mana Crypt\n\n- Mana Vault\n\n- Manifold Key\n\n- Sensei's Divining Top\n\n- Sol Ring\n\n- Voltaic Key\n\n===endpanel\n===endaccordion\n\n===accordion\n===panel:**Recruiter of the Guard Targets (8)**\n\n- Cloudblazer\n\n- Esper Sentinel\n\n- Glen Elendra Archmage\n\n- Rasputin Dreamweaver\n\n- Solemn Simulacrum\n\n- Tribute Mage\n\n- Trinket Mage\n\n- Venser, Shaper Savant\n\n===endpanel\n===endaccordion\n\n===accordion\n===panel:**Tribute Mage Targets (8)**\n\n- Arcane Signet\n\n- Azorius Signet\n\n- Grim Monolith\n\n- Lightning Greaves\n\n- Neurok Stealthsuit\n\n- Swiftfoot Boots\n\n- Talisman of Progress\n\n- Thought Vessel\n\n===endpanel\n===endaccordion\n\n===accordion\n===panel:**Trinket Mage Targets (9)**\n\n- Ancient Den\n\n- Seat of the Synod\n\n- Esper Sentinel\n\n- Mana Crypt\n\n- Mana Vault\n\n- Manifold Key\n\n- Sensei's Divining Top\n\n- Sol Ring\n\n- Voltaic Key\n\n===endpanel\n===endaccordion\n\n===accordion\n===panel:**Draw Suite (10)**\n\n- Agent of Treachery\n\n- Cloudblazer\n\n- Ephara, God of the Polis\n\n- Esper Sentinel\n\n- Deep Analysis\n\n- Teferi, Hero of Dominaria\n\n- Will Kenrith\n\n- Coveted Jewel\n\n- Mystic Remora\n\n- Rhystic Study\n\n===endpanel\n===endaccordion\n\n===accordion\n===panel:**Counter Suite (6)**\n\n- Glen Elendra Archmage\n\n- Venser, Shaper Savant\n\n- Disallow\n\n- Fierce Guardianship\n\n- Mana Drain\n\n- Summary Dismissal\n\n===endpanel\n===endaccordion\n\n===accordion\n===panel:**Removal Suite (11)**\n\n- Agent of Treachery\n\n- Ulamog, the Ceaseless Hunger\n\n- Venser, Shaper Savant\n\n- Cyclonic Rift\n\n- Generous Gift\n\n- Swords to Plowshares\n\n- Supreme Verdict\n\n- Teferi, Hero of Dominaria\n\n- Elspeth Conquers Death\n\n- Parallax Wave\n\n- Reality Acid\n\n===endpanel\n===endaccordion\n\n===accordion\n===panel:**Blink value tips**\n\n- Recruiter of the Guards is the tutor to many other blink value engines, like Trinket Mage for mana, Cloudblazer for Draw, Glen Elendra and Venser for counters, Solemn Simulacrum for ramp, Tribute Mage for protection and finally Rasputin for Big Mana.\n\n- Blinking Yorion basically doubles Brago's blinks per turn.\n\n- Use your planewalker's abilites before blinking them and using them again after, doubling their value.\n\n- Coveted Jewel is an all-star, providing both mana and draw per blink.\n\n- Crystal Shard provides excellent versatility, not only providing a way to safely return a creature to your hand, but it can also provide a means to generate multiple ETB effects of a blink target creature like Agent of Treachery in a single turn with the absurd amount of mana this deck can generate. Get all 3 of his stolen permanents in a single turn! Cast Agent > blink Agent and Crystal Shard > bounce Agent and recast\n\n- Idyllic Tutor have a surprising amount of flexibility, able to ramp through Urza's Saga, Smothering Tithe and Parallax Tide, provide beatdown through Ephara, removal through Reality Acid and Elspeth Conquers Death, creature protection through Parallax Wave, and general value through the manifest enchantments.\n\n===endpanel\n===endaccordion\n\n-----------\n\nI know that purposefully steering Brago away from the Stax build is not playing him at his full potential. I generally prefer the power balance to shift constantly in games and keep it interesting instead of runaway victories. The omission of Deadeye Navigator, Strionic Resonator, Lithoform Engine and the Urza's Block land-untappers are a conscious decision.\n\nThe deck is heavily reliant on Brago to do his blinking, and have included plenty of protection thusly. Counterspells should be used conservatively and are mostly to protect this lynchpin.\n\n-----------\n\nUpdated as of D&D: Adventure in the Forgotten Realms.\n"}]}
























































































