190
12/19/2023
The Thirteenth Doctor // Ryan Sinclair (Paper)
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $360.32
Salt Sum: 20.95
No deck tags
190
12/19/2023
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Commander

Quantity: 2Price: $1.48
Ryan Sinclair

Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order. Doctor's companion (You can have two commanders if the other is the Doctor.)

Creature
Ryan Sinclair (who) 94
1
The Thirteenth Doctor

Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.

Creature
The Thirteenth Doctor (who) 4
1

Card Advantage

Quantity: 17Price: $53.23
Behold the Multiverse

Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Behold the Multiverse (khm) 46
1
Chemister's Insight

Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Chemister's Insight (plst) GRN-32
1
Danny Pink

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card."

Creature
Danny Pink (who) 356
1
Deep Analysis

Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Deep Analysis (cmm) 86
1
Expressive Iteration

Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

Sorcery
Expressive Iteration (stx) 186
1
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (lcc) 225
1
Ignite the Future

Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs. Flashback {7}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Ignite the Future (j22) 555
1
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (clb) 799
1
Laelia, the Blade Reforged

Haste Whenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

Creature
Laelia, the Blade Reforged (clb) 801
1
Light Up the Stage

Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Light Up the Stage (clb) 802
1
Questing Druid

Creature
Questing Druid // Seek the Beast (woe) 234
1
Reckless Impulse

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Reckless Impulse (vow) 174
1
Surge of Brilliance

Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Surge of Brilliance (who) 57
1
Tavern Brawler

Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."

Enchantment
Tavern Brawler (clb) 200
1
The Flux

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I — The Flux deals 4 damage to target creature an opponent controls. II, III, IV, V — Exile the top card of your library. You may play that card this turn. VI — Add six {R}.

Enchantment
The Flux (who) 86
1
Wrenn's Resolve

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Wrenn's Resolve (mom) 173
1
Yasmin Khan

{T}: Exile the top card of your library. Until your next end step, you may play it. Doctor's companion (You can have two commanders if the other is the Doctor.)

Creature
Yasmin Khan (who) 539
1

Exile Enablers

Quantity: 16Price: $67.98
Bigger on the Inside

Enchant artifact or land Enchanted permanent has "{T}: Target player adds two mana of any one color. The next spell they cast this turn has cascade." (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)

Enchantment
Bigger on the Inside (who) 115
1
Bloodbraid Elf

Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Creature
Bloodbraid Elf (2x2) 184
1
Chimil, the Inner Sun

Spells you control can't be countered. At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Artifact
Chimil, the Inner Sun (lci) 249
1
Etali, Primal Conqueror

Creature
Etali, Primal Conqueror // Etali, Primal Sickness (mom) 137Etali, Primal Conqueror // Etali, Primal Sickness (mom) 137
1
Etali, Primal Storm

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Creature
Etali, Primal Storm (lcc) 224
1
Into the Time Vortex

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
Into the Time Vortex (who) 88
1
Maelstrom Wanderer

Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)

Creature
Maelstrom Wanderer (cmm) 344
1
Noise Marine

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Sonic Blaster — When Noise Marine enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target.

Creature
Noise Marine (40k) 82
1
Plargg and Nassari

At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.

Creature
Plargg and Nassari (mat) 18
1
Quantum Misalignment

Create a token that's a copy of target creature you control, except it isn't legendary. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
Quantum Misalignment (who) 368
1
Shardless Agent

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Creature Artifact
Shardless Agent (mh2) 292
1
Start the TARDIS

Surveil 2, then draw a card. You may planeswalk. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Sorcery
Start the TARDIS (who) 56
1
Think Twice

Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Think Twice (tsr) 92
1
Throes of Chaos

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Sorcery
Throes of Chaos (afc) 146
1
Trumpeting Carnosaur

Trample When Trumpeting Carnosaur enters the battlefield, discover 5. {2}{R}, Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker.

Creature
Trumpeting Carnosaur (lci) 171
1
Wild-Magic Sorcerer

The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Creature
Wild-Magic Sorcerer (clb) 816
1

Exile Synergy

Quantity: 10Price: $46.70
Faldorn, Dread Wolf Herald

Whenever you cast a spell from exile or a land enters the battlefield under your control from exile, create a 2/2 green Wolf creature token. {1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.

Creature
Faldorn, Dread Wolf Herald (clb) 647
1
Flaming Tyrannosaurus

Menace Paradox — Whenever you cast a spell from anywhere other than your hand, Flaming Tyrannosaurus deals 3 damage to any target. Then put a +1/+1 counter on Flaming Tyrannosaurus. When Flaming Tyrannosaurus dies, it deals damage equal to its power to each opponent.

Creature
Flaming Tyrannosaurus (who) 85
1
Graham O'Brien

Paradox — Whenever you cast a spell from anywhere other than your hand, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Doctor's companion (You can have two commanders if the other is the Doctor.)

Creature
Graham O'Brien (who) 104
1
Iraxxa, Empress of Mars

Trample Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Paradox — Whenever you cast a spell from anywhere other than your hand, create a 2/2 red Alien Warrior creature token.

Creature
Iraxxa, Empress of Mars (who) 89
1
Keeper of Secrets

First strike, haste Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent.

Creature
Keeper of Secrets (40k) 78
1
Memory Worm

Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm.

Creature
Memory Worm (who) 90
1
Nalfeshnee

Flying Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)

Creature
Nalfeshnee (clb) 678
1
Passionate Archaeologist

Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."

Enchantment
Passionate Archaeologist (clb) 656
1
Sisterhood of Karn

Sisterhood of Karn enters the battlefield with a +1/+1 counter on it. Paradox — Whenever you cast a spell from anywhere other than your hand, double the number of +1/+1 counters on Sisterhood of Karn.

Creature
Sisterhood of Karn (who) 399
1
The Lost and the Damned

Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.

Enchantment
The Lost and the Damned (40k) 129
1

Interaction

Quantity: 12Price: $58.14
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (lcc) 233
1
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (lcc) 216
1
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (lcc) 221
1
Delayed Blast Fireball

Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead. Foretell {4}{R}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Delayed Blast Fireball (clb) 676
1
Demon Bolt

Demon Bolt deals 4 damage to target creature or planeswalker. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Demon Bolt (clb) 787
1
Guardian Augmenter

Flash Commander creatures you control get +2/+2. Commanders you control have hexproof.

Creature
Guardian Augmenter (c21) 62
1
Impending Flux

Paradox — Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn. Foretell {1}{R}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Impending Flux (who) 386
1
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (plst) PLC-44
1
Rapid Hybridization

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Instant
Rapid Hybridization (lcc) 166
1
Ravenform

Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Ravenform (lcc) 167
1
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (woc) 104
1
Wave Goodbye

Return each creature without a +1/+1 counter on it to its owner's hand.

Sorcery
Wave Goodbye (lcc) 79
1

Land

Quantity: 35Price: $122.71
Cinder Glade

({T}: Add {R} or {G}.) Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

Land
Cinder Glade (lcc) 323
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (lcc) 325
1
Cragcrown Pathway

Land
Cragcrown Pathway // Timbercrown Pathway (plst) ZNR-261Cragcrown Pathway // Timbercrown Pathway (plst) ZNR-261
1
Dreamroot Cascade

Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {U}.

Land
Dreamroot Cascade (vow) 262
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (lcc) 329
1
Fiery Islet

{T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice Fiery Islet: Draw a card.

Land
Fiery Islet (mh1) 238
1
Forest

({T}: Add {G}.)

Land
Forest (lci) 402
2
Frontier Bivouac

Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (cmm) 997
1
Frostboil Snarl

As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. {T}: Add {U} or {R}.

Land
Frostboil Snarl (lcc) 332
1
Game Trail

As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. {T}: Add {R} or {G}.

Land
Game Trail (lcc) 334
1
Island

({T}: Add {U}.)

Land
Island (lci) 396
3
Karplusan Forest

{T}: Add {C}. {T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.

Land
Karplusan Forest (dmu) 250
1
Ketria Triome

({T}: Add {G}, {U}, or {R}.) Ketria Triome enters the battlefield tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Ketria Triome (plst) IKO-250
1
Mossfire Valley

{1}, {T}: Add {R}{G}.

Land
Mossfire Valley (moc) 414
1
Mosswort Bridge

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (lcc) 342
1
Mountain

({T}: Add {R}.)

Land
Mountain (lci) 399
5
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (lcc) 346
1
Rejuvenating Springs

Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (cmm) 424
1
Rockfall Vale

Rockfall Vale enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {G}.

Land
Rockfall Vale (mid) 266
1
Rootbound Crag

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.

Land
Rootbound Crag (xln) 256
1
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.

Land
Shivan Reef (dmu) 255
1
Steam Vents

({T}: Add {U} or {R}.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Steam Vents (rvr) 288
1
Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Land
Stomping Ground (rvr) 289
1
Stormcarved Coast

Stormcarved Coast enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {R}.

Land
Stormcarved Coast (vow) 265
1
Training Center

Training Center enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {R}.

Land
Training Center (cmm) 434
1
Vineglimmer Snarl

As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped. {T}: Add {G} or {U}.

Land
Vineglimmer Snarl (lcc) 368
1
Waterlogged Grove

{T}, Pay 1 life: Add {G} or {U}. {1}, {T}, Sacrifice Waterlogged Grove: Draw a card.

Land
Waterlogged Grove (mh1) 249
1
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.

Land
Yavimaya Coast (dmu) 261
1

Ramp

Quantity: 8Price: $10.08
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (lcc) 299
1
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (moc) 358
1
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (lcc) 306
1
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (lcc) 312
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (lcc) 313
1
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.

Artifact
Talisman of Creativity (cmm) 979
1
Talisman of Curiosity

{T}: Add {C}. {T}: Add {G} or {U}. Talisman of Curiosity deals 1 damage to you.

Artifact
Talisman of Curiosity (mh1) 232
1
Talisman of Impulse

{T}: Add {C}. {T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you.

Artifact
Talisman of Impulse (scd) 281
1

Deck Stats

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Description

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