315
12/16/2023
Indoraptor's True Perfection
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $98.46
Salt Sum: 17.75
315
12/16/2023
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Commander

Quantity: 1Price: $5.99
Indoraptor, the Perfect Hybrid

Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Menace Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.

Creature
Indoraptor, the Perfect Hybrid (rex) 15
1

Artifact

Quantity: 6Price: $4.76
Boxing Ring

Whenever a creature enters the battlefield under your control, it fights up to one target creature you don't control with the same mana value. {T}: Create a Treasure token. Activate only if you control a creature that fought this turn.

Artifact
Boxing Ring (ncc) 91
1
Cryptolith Fragment

Artifact
Cryptolith Fragment // Aurora of Emrakul (emn) 193Cryptolith Fragment // Aurora of Emrakul (emn) 193
1
Diamond Pick-Axe

Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equip {2}

Artifact
Diamond Pick-Axe (lci) 143
1
Fountain of Ichor

{T}: Add one mana of any color. {3}: Fountain of Ichor becomes a 3/3 Dinosaur artifact creature until end of turn.

Artifact
Fountain of Ichor (mh1) 223
1
Saheeli's Lattice

Artifact
Saheeli's Lattice // Mastercraft Raptor (lci) 164Saheeli's Lattice // Mastercraft Raptor (lci) 164
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (lcc) 313
1

Creature

Quantity: 31Price: $31.07
Apex Altisaur

When Apex Altisaur enters the battlefield, it fights up to one target creature you don't control. Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control.

Creature
Apex Altisaur (lcc) 232
1
Belligerent Yearling

Trample Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn.

Creature
Belligerent Yearling (lci) 133
1
Burning Sun's Avatar

When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.

Creature
Burning Sun's Avatar (xln) 135
1
Cacophodon

Enrage — Whenever Cacophodon is dealt damage, untap target permanent.

Creature
Cacophodon (rix) 123
1
Charging Tuskodon

Trample If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead.

Creature
Charging Tuskodon (rix) 97
1
Compy Swarm

At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm.

Creature
Compy Swarm (rex) 9
1
Dinotomaton

Menace (This creature can't be blocked except by two or more creatures.) When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn.

Creature Artifact
Dinotomaton (lci) 144
1
Drover of the Mighty

Drover of the Mighty gets +2/+2 as long as you control a Dinosaur. {T}: Add one mana of any color.

Creature
Drover of the Mighty (lcc) 239
1
Earthshaker Dreadmaw

Trample When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control.

Creature
Earthshaker Dreadmaw (lci) 183
1
Etali, Primal Storm

Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Creature
Etali, Primal Storm (lcc) 224
1
Giant Cindermaw

Trample Players can't gain life.

Creature
Giant Cindermaw (bro) 136
1
Grim Giganotosaurus

{10}{B}{G}: Monstrosity 10. This ability costs {1} less to activate for each creature with power 4 or greater your opponents control. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.) When Grim Giganotosaurus becomes monstrous, destroy all artifacts and creatures other than Grim Giganotosaurus.

Creature
Grim Giganotosaurus (rex) 11
1
Hulking Raptor

Ward {2} At the beginning of your precombat main phase, add {G}{G}.

Creature
Hulking Raptor (lci) 191
1
Itzquinth, Firstborn of Gishath

Haste When Itzquinth, Firstborn of Gishath enters the battlefield, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature.

Creature
Itzquinth, Firstborn of Gishath (lci) 230
1
Knight of the Stampede

Dinosaur spells you cast cost {2} less to cast.

Creature
Knight of the Stampede (rix) 138
1
Kogla and Yidaro

When Kogla and Yidaro enters the battlefield, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. {2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card.

Creature
Kogla and Yidaro (mom) 244
1
Labyrinth Raptor

Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn.

Creature
Labyrinth Raptor (iko) 193
1
Ornery Dilophosaur

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn.

Creature
Ornery Dilophosaur (j22) 700
1
Panicked Altisaur

Reach {T}: Panicked Altisaur deals 2 damage to each opponent.

Creature
Panicked Altisaur (lci) 159
1
Raging Regisaur

Whenever Raging Regisaur attacks, it deals 1 damage to any target.

Creature
Raging Regisaur (lcc) 282
1
Raging Swordtooth

Trample When Raging Swordtooth enters the battlefield, it deals 1 damage to each other creature.

Creature
Raging Swordtooth (lcc) 283
1
Rampaging Ceratops

Rampaging Ceratops can't be blocked except by three or more creatures.

Creature
Rampaging Ceratops (lci) 162
1
Rampaging Geoderm

Trample, haste Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.

Creature
Rampaging Geoderm (mom) 251
1
Rampaging Raptor

Trample, haste {2}{R}: Rampaging Raptor gets +2/+0 until end of turn. Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects.

Creature
Rampaging Raptor (mom) 160
1
Raptor Hatchling

Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.

Creature
Raptor Hatchling (xln) 155
1
Scytheclaw Raptor

Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them.

Creature
Scytheclaw Raptor (lci) 165
1
Stormfist Crusader

Menace At the beginning of your upkeep, each player draws a card and loses 1 life.

Creature
Stormfist Crusader (scd) 247
1
Thrash of Raptors

As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.

Creature
Thrash of Raptors (xln) 168
1
Thrashing Brontodon

{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

Creature
Thrashing Brontodon (lci) 216
1
Warmonger

{2}: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.

Creature
Warmonger (mmq) 225
1
Zhur-Taa Druid

{T}: Add {G}. Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

Creature
Zhur-Taa Druid (plst) C16-232
1

Enchantment

Quantity: 11Price: $33.83
Agent of the Shadow Thieves

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."

Enchantment
Agent of the Shadow Thieves (clb) 108
1
Arni Slays the Troll

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control fights up to one target creature you don't control. II — Add {R}. Put two +1/+1 counters on up to one target creature you control. III — You gain life equal to the greatest power among creatures you control.

Enchantment
Arni Slays the Troll (khm) 201
1
Descent into Avernus

At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.

Enchantment
Descent into Avernus (clb) 169
1
Ferocity of the Wilds

Attacking non-Human creatures you control get +1/+0 and have trample.

Enchantment
Ferocity of the Wilds (eld) 123
1
Garruk's Uprising

When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

Enchantment
Garruk's Uprising (scd) 185
1
Gruul War Chant

Attacking creatures you control get +1/+0 and have menace.

Enchantment
Gruul War Chant (mm3) 170
1
Lure

Enchant creature All creatures able to block enchanted creature do so.

Enchantment
Lure (plst) IMA-175
1
Pestilence

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player.

Enchantment
Pestilence (plst) USG-147
1
Pyrohemia

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. {R}: Pyrohemia deals 1 damage to each creature and each player.

Enchantment
Pyrohemia (cma) 86
1
Sanctum of Stone Fangs

At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.

Enchantment
Sanctum of Stone Fangs (m21) 120
1
Task Mage Assembly

When there are no creatures on the battlefield, sacrifice Task Mage Assembly. {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery.

Enchantment
Task Mage Assembly (pcy) 105
1

Instant

Quantity: 5Price: $2.93
Armor of Shadows

Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)

Instant
Armor of Shadows (clb) 112
1
Dinosaur Stampede

Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

Instant
Dinosaur Stampede (xln) 140
1
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (2x2) 117
1
Tail Swipe

Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Instant
Tail Swipe (dmu) 182
1
Twinferno

Choose one — • When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. • Target creature you control gains double strike until end of turn.

Instant
Twinferno (dmu) 149
1

Land

Quantity: 35Price: $13.49
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (lcc) 325
1
Darigaaz's Caldera

When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G}.

Land
Darigaaz's Caldera (dmr) 243
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (lcc) 329
1
Forest

({T}: Add {G}.)

Land
Forest (lci) 402
10
Golgari Guildgate

Golgari Guildgate enters the battlefield tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (khc) 111
1
Haunted Mire

({T}: Add {B} or {G}.) Haunted Mire enters the battlefield tapped.

Land
Haunted Mire (dmu) 248
1
Mountain

({T}: Add {R}.)

Land
Mountain (lci) 400
9
Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (lcc) 343
1
Opal Palace

{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Land
Opal Palace (cmm) 422
1
Path of Ancestry

Path of Ancestry enters the battlefield tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (lcc) 346
1
Restless Ridgeline

Restless Ridgeline enters the battlefield tapped. {T}: Add {R} or {G}. {2}{R}{G}: Restless Ridgeline becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. Whenever Restless Ridgeline attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.

Land
Restless Ridgeline (lci) 283
1
Shadowblood Ridge

{1}, {T}: Add {B}{R}.

Land
Shadowblood Ridge (brc) 199
1
Swamp

({T}: Add {B}.)

Land
Swamp (lci) 398
5
Tramway Station

Tramway Station enters the battlefield tapped. {T}: Add {B} or {R}. {2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card.

Land
Tramway Station (snc) 258
1

Sorcery

Quantity: 11Price: $6.39
Broken Bond

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

Sorcery
Broken Bond (j22) 636
1
Commune with Dinosaurs

Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Sorcery
Commune with Dinosaurs (jmp) 384
1
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (lcc) 245
1
Prey Upon

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Prey Upon (j22) 710
1
Ranger's Path

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Ranger's Path (m13) 186
1
Rile

Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.

Sorcery
Rile (afc) 136
1
Savage Stomp

This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Savage Stomp (lcc) 257
1
Search for Tomorrow

Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Sorcery
Search for Tomorrow (dmc) 137
1
Seize the Spoils

As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Sorcery
Seize the Spoils (khm) 149
1
Tectonic Hazard

Tectonic Hazard deals 1 damage to each opponent and each creature they control.

Sorcery
Tectonic Hazard (lci) 169
1
Thunderherd Migration

As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay {1}. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Sorcery
Thunderherd Migration (lcc) 259
1

Deck Stats

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