156
4/25/2024
Sméagol
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $328.04
Salt Sum: 34.66
156
4/25/2024
Compare
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Commander

Quantity: 1Price: $0.49
Sméagol, Helpful Guide

At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.

Creature
Sméagol, Helpful Guide (ltr) 330
1

Artifact

Quantity: 4Price: $21.96
Altar of Dementia

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

Artifact
Altar of Dementia (mh1) 218
1
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (lcc) 299
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (plst) C19-217
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (lcc) 313
1

Creature

Quantity: 35Price: $202.41
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (clu) 158
1
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (rvr) 133
1
Bloodghast

Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

Creature
Bloodghast (ima) 82
1
Braids, Arisen Nightmare

At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

Creature
Braids, Arisen Nightmare (dmu) 84
1
Dúnedain Rangers

Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you.

Creature
Dúnedain Rangers (ltr) 159
1
Gollum, Patient Plotter

When Gollum, Patient Plotter leaves the battlefield, the Ring tempts you. {B}, Sacrifice a creature: Return Gollum from your graveyard to your hand. Activate only as a sorcery.

Creature
Gollum, Patient Plotter (ltr) 450
1
Jadar, Ghoulcaller of Nephalia

At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Creature
Jadar, Ghoulcaller of Nephalia (mid) 108
1
Lotus Cobra

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.

Creature
Lotus Cobra (znr) 307
1
Morbid Opportunist

Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Creature
Morbid Opportunist (mid) 113
1
Nazgûl

Deathtouch When Nazgûl enters the battlefield, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.

Creature
Nazgûl (ltr) 100
1
Nazgûl

Deathtouch When Nazgûl enters the battlefield, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.

Creature
Nazgûl (ltr) 332
1
Nazgûl

Deathtouch When Nazgûl enters the battlefield, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.

Creature
Nazgûl (ltr) 333
1
Nazgûl

Deathtouch When Nazgûl enters the battlefield, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.

Creature
Nazgûl (ltr) 334
1
Nazgûl

Deathtouch When Nazgûl enters the battlefield, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.

Creature
Nazgûl (ltr) 335
1
Nazgûl

Deathtouch When Nazgûl enters the battlefield, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.

Creature
Nazgûl (ltr) 336
1
Nazgûl

Deathtouch When Nazgûl enters the battlefield, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.

Creature
Nazgûl (ltr) 337
1
Nazgûl

Deathtouch When Nazgûl enters the battlefield, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.

Creature
Nazgûl (ltr) 338
1
Nazgûl

Deathtouch When Nazgûl enters the battlefield, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.

Creature
Nazgûl (ltr) 339
1
Ob Nixilis, the Fallen

Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.

Creature
Ob Nixilis, the Fallen (plst) IMA-101
1
Old Man Willow

Old Man Willow's power and toughness are each equal to the number of lands you control. Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn.

Creature
Old Man Willow (ltr) 217
1
Rampaging Baloths

Trample Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

Creature
Rampaging Baloths (j22) 715
1
Ringwraiths

When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. When the Ring tempts you, return Ringwraiths from your graveyard to your hand.

Creature
Ringwraiths (ltr) 284
1
Sauron, the Necromancer

Menace Whenever Sauron, the Necromancer attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.

Creature
Sauron, the Necromancer (ltr) 310
1
Scute Swarm

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.

Creature
Scute Swarm (ncc) 310
1
Sepulchral Primordial

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

Creature
Sepulchral Primordial (scd) 106
1
Sporemound

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.

Creature
Sporemound (scd) 212
1
Stone-Seeder Hierophant

Landfall — Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. {T}: Untap target land.

Creature
Stone-Seeder Hierophant (rav) 184
1
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (moc) 269
1
Tireless Provisioner

Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Tireless Provisioner (plst) MH2-180
1
Tireless Tracker

Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.

Creature
Tireless Tracker (moc) 314
1
Twilight Prophet

Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

Creature
Twilight Prophet (mkc) 143
1
Viscera Seer

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Creature
Viscera Seer (lcc) 213
1
Vorinclex, Voice of Hunger

Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.

Creature
Vorinclex, Voice of Hunger (mul) 29
1
Witch-king of Angmar

Flying Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you. Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.

Creature
Witch-king of Angmar (ltr) 311
1
Zulaport Cutthroat

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Zulaport Cutthroat (clb) 775
1

Enchantment

Quantity: 4Price: $17.46
Call of the Ring

At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

Enchantment
Call of the Ring (ltr) 766
1
Defense of the Heart

At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.

Enchantment
Defense of the Heart (plst) ULG-100
1
One Ring to Rule Them All

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.

Enchantment
One Ring to Rule Them All (ltr) 102
1
One with Nature

Enchant creature Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Enchantment
One with Nature (scg) 125
1

Instant

Quantity: 7Price: $16.05
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (lcc) 233
1
Blood Pact

Target player draws two cards and loses 2 life.

Instant
Blood Pact (mid) 88
1
Deadly Dispute

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Instant
Deadly Dispute (clb) 124
1
Fatal Push

Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.

Instant
Fatal Push (2xm) 93
1
Nasty End

As an additional cost to cast this spell, sacrifice a creature. Draw two cards. If the sacrificed creature was legendary, draw three cards instead.

Instant
Nasty End (ltr) 416
1
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (eld) 373
1
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (lcc) 212
1

Land

Quantity: 37Price: $43.53
Barad-dûr

Barad-dûr enters the battlefield tapped unless you control a legendary creature. {T}: Add {B}. {X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn.

Land
Barad-dûr (ltr) 751
1
Brokers Hideout

When Brokers Hideout enters the battlefield, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
1
Cabaretti Courtyard

When Cabaretti Courtyard enters the battlefield, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Cabaretti Courtyard (snc) 249
1
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (lcc) 325
1
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (dmc) 208
1
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (who) 276
1
Forest

({T}: Add {G}.)

Land
Forest (lci) 402
9
Golgari Rot Farm

Golgari Rot Farm enters the battlefield tapped. When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (cmm) 1001
1
Grim Backwoods

{T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.

Land
Grim Backwoods (c20) 278
1
Haunted Mire

({T}: Add {B} or {G}.) Haunted Mire enters the battlefield tapped.

Land
Haunted Mire (dmu) 248
1
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

Land
Llanowar Wastes (bro) 264
1
Maestros Theater

When Maestros Theater enters the battlefield, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Maestros Theater (snc) 251
1
Necroblossom Snarl

As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped. {T}: Add {B} or {G}.

Land
Necroblossom Snarl (cmm) 1015
1
Obscura Storefront

When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Obscura Storefront (snc) 252
1
Riveteers Overlook

When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Riveteers Overlook (snc) 255
1
Swamp

({T}: Add {B}.)

Land
Swamp (lci) 397
10
Temple of Malady

Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.

Land
Temple of Malady (cmm) 1043
1
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (who) 322
1
Twilight Mire

{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.

Land
Twilight Mire (ncc) 443
1
Undergrowth Stadium

Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {G}.

Land
Undergrowth Stadium (cmm) 435
1

Sorcery

Quantity: 12Price: $26.14
Ancient Craving

You draw three cards and you lose 3 life.

Sorcery
Ancient Craving (a25) 79
1
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (lcc) 235
1
Decree of Pain

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

Sorcery
Decree of Pain (ltc) 199
1
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (lcc) 198
1
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (cmm) 904
1
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (ltc) 205
1
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (lcc) 248
1
Read the Bones

Scry 2, then draw two cards. You lose 2 life.

Sorcery
Read the Bones (cmm) 182
1
Rise of the Witch-king

Each player sacrifices a creature. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.

Sorcery
Rise of the Witch-king (ltr) 221
1
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmm) 913
1
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (ltc) 209
1
Unearth

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Unearth (2x2) 96
1

Deck Stats

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