50
11/23/2023
Grunn, The Lonely King Budget
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $51.15
Salt sum: 22.25
Playgroup dot gg logoPower level:N/A
No deck tags
50
11/23/2023
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Commander

Quantity: 1Price: $0.35
Grunn, the Lonely King

Kicker {3} (You may pay an additional {3} as you cast this spell.) If Grunn, the Lonely King was kicked, it enters with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn.

Creature
Grunn, the Lonely King (dom) 165

Commander

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Land

Quantity: 36Price: $13.04
Forest

({T}: Add {G}.)

Land
Forest (lci) 402
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (lcc) 349
Slippery Karst

Slippery Karst enters tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Slippery Karst (dmr) 256
Tranquil Thicket

Tranquil Thicket enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)

Land
Tranquil Thicket (c21) 408

Land

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Artifact

Quantity: 7Price: $2.45
Cliffhaven Kitesail

When Cliffhaven Kitesail enters, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cliffhaven Kitesail (znr) 243
Cloak of the Bat

Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cloak of the Bat (clb) 307
Fleetfeather Sandals

Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Fleetfeather Sandals (ths) 216
Haunted Cloak

Equipped creature has vigilance, trample, and haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Haunted Cloak (cmm) 389
Horned Helm

Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Horned Helm (plst) 5DN-132
Maze Skullbomb

{1}, Sacrifice Maze Skullbomb: Draw a card. {2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.

Artifact
Maze Skullbomb (one) 231
Moss Diamond

Moss Diamond enters tapped. {T}: Add {G}.

Artifact
Moss Diamond (clb) 327

Artifact

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Sorcery

Quantity: 10Price: $7.40
Beneath the Sands

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Beneath the Sands (plst) HOU-111
Broken Bond

Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

Sorcery
Broken Bond (j22) 636
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (lcc) 235
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (lcc) 241
Grow from the Ashes

Kicker {2} (You may pay an additional {2} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.

Sorcery
Grow from the Ashes (dom) 164
Nature's Way

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

Sorcery
Nature's Way (jmp) 412
Nissa's Pilgrimage

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

Sorcery
Nissa's Pilgrimage (c17) 155
Prey Upon

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Sorcery
Prey Upon (j22) 710
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (lcc) 248
Soul's Might

Put X +1/+1 counters on target creature, where X is that creature's power.

Sorcery
Soul's Might (j22) 731

Sorcery

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Creature

Quantity: 24Price: $14.80
Acidic Slime

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters, destroy target artifact, enchantment, or land.

Creature
Acidic Slime (cmm) 270
Arbor Elf

{T}: Untap target Forest.

Creature
Arbor Elf (plst) A25-160
Beanstalk Giant

Creature
Beanstalk Giant // Fertile Footsteps (cmm) 275
Druid of the Cowl

{T}: Add {G}.

Creature
Druid of the Cowl (m19) 177
Elfhame Druid

{T}: Add {G}. {T}: Add {G}{G}. Spend this mana only to cast kicked spells.

Creature
Elfhame Druid (dom) 159
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (cmm) 284
Elvish Rejuvenator

When Elvish Rejuvenator enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Creature
Elvish Rejuvenator (j22) 88
Elvish Visionary

When Elvish Visionary enters, draw a card.

Creature
Elvish Visionary (cmr) 223
Fyndhorn Elves

{T}: Add {G}.

Creature
Fyndhorn Elves (cmr) 228
Ilysian Caryatid

{T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.

Creature
Ilysian Caryatid (cmm) 297
Ivy Lane Denizen

Whenever another green creature you control enters, put a +1/+1 counter on target creature.

Creature
Ivy Lane Denizen (j22) 680
Leafkin Druid

{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.

Creature
Leafkin Druid (scd) 196
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (plst) M19-314
Llanowar Visionary

When Llanowar Visionary enters, draw a card. {T}: Add {G}.

Creature
Llanowar Visionary (m21) 193
Neverwinter Dryad

{2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.

Creature
Neverwinter Dryad (afr) 195
Nylea's Forerunner

Trample Other creatures you control have trample.

Creature Enchantment
Nylea's Forerunner (thb) 186
Pridemalkin

When Pridemalkin enters, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Pridemalkin (moc) 308
Reclamation Sage

When this creature enters, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (scd) 205
Silverback Shaman

Trample When Silverback Shaman dies, draw a card.

Creature
Silverback Shaman (j22) 728
Thrashing Brontodon

{1}, Sacrifice this creature: Destroy target artifact or enchantment.

Creature
Thrashing Brontodon (lci) 216
Titanoth Rex

Trample Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) When you cycle Titanoth Rex, put a trample counter on target creature you control.

Creature
Titanoth Rex (plst) IKO-174
Toxic Scorpion

Deathtouch When Toxic Scorpion enters, another target creature you control gains deathtouch until end of turn.

Creature
Toxic Scorpion (vow) 224
Whisperer of the Wilds

{T}: Add {G}. Ferocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater.

Creature
Whisperer of the Wilds (2xm) 187
Yavimaya Elder

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice Yavimaya Elder: Draw a card.

Creature
Yavimaya Elder (mic) 147

Creature

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Enchantment

Quantity: 8Price: $3.47
Blanchwood Armor

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Enchantment
Blanchwood Armor (bro) 171
Cartouche of Strength

Enchant creature you control When Cartouche of Strength enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.) Enchanted creature gets +1/+1 and has trample.

Enchantment
Cartouche of Strength (akh) 158
Gift of Paradise

Enchant land When Gift of Paradise enters, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."

Enchantment
Gift of Paradise (c21) 191
Setessan Training

Enchant creature you control When Setessan Training enters, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Enchantment
Setessan Training (m21) 205
Snake Umbra

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Snake Umbra (woc) 133
Spider Umbra

Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Spider Umbra (uma) 184
Talons of Wildwood

Enchant creature Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) {2}{G}: Return Talons of Wildwood from your graveyard to your hand.

Enchantment
Talons of Wildwood (plst) M19-202
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 184

Enchantment

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Instant

Quantity: 14Price: $9.64
Ancient Animus

Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Instant
Ancient Animus (cmr) 215
Charge Through

Target creature gains trample until end of turn. Draw a card.

Instant
Charge Through (stx) 124
Choose Your Weapon

Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying.

Instant
Choose Your Weapon (afr) 175
Fertilid's Favor

Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Put two +1/+1 counters on up to one target artifact or creature.

Instant
Fertilid's Favor (mom) 186
Fog

Prevent all combat damage that would be dealt this turn.

Instant
Fog (plst) EMA-167
Fully Grown

Target creature gets +3/+3 until end of turn. Put a trample counter on it.

Instant
Fully Grown (iko) 154
Gaea's Gift

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Gaea's Gift (bro) 182
Mortal's Resolve

Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Mortal's Resolve (bng) 127
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (plst) M19-190
Ram Through

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

Instant
Ram Through (cmm) 314
Ranger's Guile

Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Ranger's Guile (m21) 199
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (moc) 309
Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Snakeskin Veil (cmm) 323
Tamiyo's Safekeeping

Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant
Tamiyo's Safekeeping (neo) 211

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
64 pips - 57 cards
55 mana - 46 cards
0 pips - 0 cards
1 mana - 1 card
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