164
11/16/2023
Golgari Lifegain (PAUPER)
Deck Size: 64
Pauper
Legal
Est deck cost: $52.75
No deck tags
164
11/16/2023
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Creature

Quantity: 15Price: $19.79
Blood Researcher

Menace (This creature can't be blocked except by two or more creatures.) Whenever you gain life, put a +1/+1 counter on Blood Researcher.

Creature
Blood Researcher (stx) 166
4
Crypt Rats

{X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.

Creature
Crypt Rats (j22) 392
4
Essence Warden

Whenever another creature enters the battlefield, you gain 1 life.

Creature
Essence Warden (plst) CMA-106
3
Marauding Blight-Priest

Whenever you gain life, each opponent loses 1 life.

Creature
Marauding Blight-Priest (j22) 439
4

Instant

Quantity: 13Price: $5.71
Infuse with Vitality

Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." You gain 2 life.

Instant
Infuse with Vitality (stx) 194
2
Respite

Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.

Instant
Respite (cns) 176
2
Unexpected Fangs

Put a +1/+1 counter and a lifelink counter on target creature.

Instant
Unexpected Fangs (iko) 102
3
Vendetta

Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.

Instant
Vendetta (roe) 130
2
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (lcc) 212
2
Weather the Storm

You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Instant
Weather the Storm (mh1) 191
2

Land

Quantity: 22Price: $8.66
Forest

({T}: Add {G}.)

Land
Forest (lci) 401
5
Jungle Hollow

Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (mom) 270
2
Radiant Fountain

When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}.

Land
Radiant Fountain (c21) 310
4
Swamp

({T}: Add {B}.)

Land
Swamp (lci) 397
11

Sorcery

Quantity: 14Price: $10.06
Cram Session

You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Cram Session (stx) 170
4
Hunt for Specimens

Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Hunt for Specimens (stx) 73
4
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (moc) 259
2
Scale the Heights

Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card.

Sorcery
Scale the Heights (j22) 724
2
Urborg Repossession

Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand.

Sorcery
Urborg Repossession (dmu) 114
2

Sideboard

Quantity: 15Price: $8.53
Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (lcc) 320
2
Crypt Incursion

Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.

Instant
Crypt Incursion (dgm) 23
2
Environmental Sciences

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.

Sorcery
Environmental Sciences (stx) 1
2
Expanded Anatomy

Put two +1/+1 counters on target creature. It gains vigilance until end of turn.

Sorcery
Expanded Anatomy (stx) 2
2
Introduction to Annihilation

Exile target nonland permanent. Its controller draws a card.

Sorcery
Introduction to Annihilation (stx) 3
2
Introduction to Prophecy

Scry 2, then draw a card.

Sorcery
Introduction to Prophecy (stx) 4
2
Pest Summoning

Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."

Sorcery
Pest Summoning (stx) 211
3

Maybeboard

Quantity: 21Price: $8.35
Blood Pact

Target player draws two cards and loses 2 life.

Instant
Blood Pact (mid) 88
1
Cast Down

Destroy target nonlegendary creature.

Instant
Cast Down (clb) 119
2
Courier Bat

Flying When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand.

Creature
Courier Bat (vow) 102
1
Dusk Legion Zealot

When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.

Creature
Dusk Legion Zealot (lcc) 194
1
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (lcc) 198
1
Field Trip

Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Field Trip (stx) 131
2
Life Goes On

You gain 4 life. If a creature died this turn, you gain 8 life instead.

Instant
Life Goes On (m21) 192
1
Mind Drain

Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)

Sorcery
Mind Drain (znr) 114
2
Pulse of Murasa

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

Instant
Pulse of Murasa (c21) 202
1
Return to Action

Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."

Instant
Return to Action (neo) 121
1
Suffocating Fumes

Creatures your opponents control get -1/-1 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Suffocating Fumes (iko) 100
1
Sylvok Lifestaff

Equipped creature gets +1/+0. Whenever equipped creature dies, you gain 3 life. Equip {1}

Artifact
Sylvok Lifestaff (som) 209
1
Tragic Slip

Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Instant
Tragic Slip (cmm) 192
2
Typhoid Rats

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Creature
Typhoid Rats (j22) 480
1
Witch's Cottage

({T}: Add {B}.) Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.

Land
Witch's Cottage (eld) 249
1
Witherbloom Pledgemage

Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life.

Creature
Witherbloom Pledgemage (stx) 249
1
You Are Already Dead

Destroy target creature that was dealt damage this turn. Draw a card.

Instant
You Are Already Dead (neo) 129
1

Deck Stats

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