118
11/5/2023
Axolotl
Deck Size: 81
Commander
Est deck cost: $115.67
Salt sum: 31.85
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118
11/5/2023
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Commander

Qty: 1 Price: $4.99
Xolatoyac, the Smiling Flood

Whenever Xolatoyac enters or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. At the beginning of your end step, untap each permanent you control with a counter on it.

Creature
Xolatoyac, the Smiling Flood (lcc) 8

Commander

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Artifact

Qty: 6 Price: $15.30
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (lcc) 299
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (cmm) 377
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (moc) 378
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (woc) 149
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (plst) M12-219
Vedalken Shackles

You may choose not to untap this artifact during your untap step. {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as this artifact remains tapped.

Artifact
Vedalken Shackles (mma) 218

Artifact

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Creature

Qty: 15 Price: $39.17
Charix, the Raging Isle

Spells your opponents cast that target Charix cost {2} more to cast. {3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

Creature
Charix, the Raging Isle (znr) 49
Chasm Skulker

Whenever you draw a card, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)

Creature
Chasm Skulker (moc) 218
Cold-Eyed Selkie

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, you may draw that many cards.

Creature
Cold-Eyed Selkie (afc) 183
Colossal Whale

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature attacks, you may exile target creature defending player controls until this creature leaves the battlefield. (That creature returns under its owner's control.)

Creature
Colossal Whale (m14) 48
Inkwell Leviathan

Trample Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Shroud (This creature can't be the target of spells or abilities.)

Creature Artifact
Inkwell Leviathan (2xm) 55
Scourge of Fleets

When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Creature
Scourge of Fleets (cmr) 403
Stormtide Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.

Creature
Stormtide Leviathan (cmr) 407
Streambed Aquitects

{T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) {T}: Target land becomes an Island until end of turn.

Creature
Streambed Aquitects (ddt) 18
Tatyova, Benthic Druid

Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Creature
Tatyova, Benthic Druid (cmm) 358
Thada Adel, Acquisitor

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.

Creature
Thada Adel, Acquisitor (wwk) 40
Thassa, God of the Sea

Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn.

Creature Enchantment
Thassa, God of the Sea (ths) 66
The Flood of Mars

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Water Always Wins — Whenever this creature attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of this creature. If it's a land, it becomes an Island in addition to its other types.

Creature
The Flood of Mars (who) 45
Thieving Skydiver

Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.) Flying When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.

Creature
Thieving Skydiver (znr) 85
Tishana's Tidebinder

Flash When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)

Creature
Tishana's Tidebinder (lci) 81
Wonder

Flying As long as this card is in your graveyard and you control an Island, creatures you control have flying.

Creature
Wonder (mh2) 271

Creature

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Enchantment

Qty: 4 Price: $9.72
Carpet of Flowers

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Enchantment
Carpet of Flowers (usg) 240
Roots of Life

As this enchantment enters, choose Island or Swamp. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.

Enchantment
Roots of Life (mir) 237
The Sea Devils

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.) III — Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls.

Enchantment
The Sea Devils (who) 108
Thoughtleech

Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

Enchantment
Thoughtleech (7ed) 274

Enchantment

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Instant

Qty: 11 Price: $10.50
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (scd) 42
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (plst) NPH-103
Commit

Instant
Commit // Memory (ncc) 216
Engulf the Shore

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Instant
Engulf the Shore (gn2) 21
Ensnare

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Tap all creatures.

Instant
Ensnare (nem) 32
Flow of Knowledge

Draw a card for each Island you control, then discard two cards.

Instant
Flow of Knowledge (bro) 49
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (dmc) 153
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (vma) 73
Quandrix Command

Choose two — • Return target creature or planeswalker to its owner's hand. • Counter target artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library.

Instant
Quandrix Command (stx) 217
Rapid Hybridization

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Instant
Rapid Hybridization (c21) 126
Ruinous Intrusion

Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.

Instant
Ruinous Intrusion (mic) 28

Instant

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Land

Qty: 36 Price: $19.77
Alchemist's Refuge

{T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.

Land
Alchemist's Refuge (plst) AVR-225
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (woc) 156
Forest

({T}: Add {G}.)

Land
Forest (lci) 402
Hinterland Harbor

This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Land
Hinterland Harbor (dmr) 248
Island

({T}: Add {U}.)

Land
Island (lci) 396
Karn's Bastion

{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Land
Karn's Bastion (cmm) 1007
Llanowar Reborn

This land enters tapped. {T}: Add {G}. Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)

Land
Llanowar Reborn (moc) 413
Mosswort Bridge

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (moc) 415
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (woc) 164
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (lcc) 346
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmm) 425
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (cmm) 426
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (cmm) 1030
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (moc) 424
Temple of Mystery

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Land
Temple of Mystery (moc) 434
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (woc) 172
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (cmm) 1050
Vineglimmer Snarl

As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {U}.

Land
Vineglimmer Snarl (moc) 444

Land

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Sorcery

Qty: 8 Price: $16.22
Bygone Marvels

Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies. Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.

Sorcery
Bygone Marvels (lcc) 89
Curse of the Swine

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Sorcery
Curse of the Swine (clb) 716
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (dmc) 131
Flow of Ideas

Draw a card for each Island you control.

Sorcery
Flow of Ideas (shm) 38
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (cmm) 300
Ravenform

Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Ravenform (khm) 72
Spectral Deluge

Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. Foretell {1}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Spectral Deluge (khc) 7
Wave Goodbye

Return each creature without a +1/+1 counter on it to its owner's hand.

Sorcery
Wave Goodbye (lcc) 79

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
45 pips - 30 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
18 pips - 14 cards
21 mana - 21 cards
0 pips - 0 cards
11 mana - 9 cards
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